Commit graph

164 commits

Author SHA1 Message Date
Wuzzy
62159b0aa0 Core mapgen: Extend some stuff to emin,emax 2019-02-06 04:32:20 +01:00
Wuzzy
f8362e798f Make v6 ice spikes much rarer 2018-05-28 16:32:15 +02:00
Wuzzy
12b0954523 Fix possible crash in mcl_mapgen_core 2018-05-20 15:25:57 +02:00
Wuzzy
16bb9b8901 Localize various unneeded global variables 2018-01-26 22:37:42 +01:00
Wuzzy
9d409927bc Make nether wart more common in v6 2018-01-17 22:56:20 +01:00
Wuzzy
b96974e253 Fix biome ores being generated in all biomes 2018-01-10 17:57:15 +01:00
Wuzzy
6e7e780af9 Fix ores spawning in non-existing biomes 2018-01-10 17:23:58 +01:00
Wuzzy
479ed1c12a Fix generated vines sometimes horizontal in air 2018-01-07 16:00:21 +01:00
Wuzzy
b4bb986d61 Add river water 2017-11-30 14:19:00 +01:00
Wuzzy
72684f36ff Remove faceless pumpkins from survival again
The top face rotates when you use shears on the pumpkin.
2017-11-27 12:40:07 +01:00
Wuzzy
b0c87f74fe Move world-related functions to mcl_worlds 2017-11-24 03:10:02 +01:00
Wuzzy
ce544cce6e Add faceless pumpkin 2017-11-23 00:05:31 +01:00
Wuzzy
fc17303b1e Generate end exit portal near the spawn in the End 2017-11-21 07:24:56 +01:00
Wuzzy
7c15d5f9ac More MC-like end portal block (WIP) 2017-11-21 05:39:27 +01:00
Wuzzy
d549dc0752 Add missing nil check for minetest.get_node_light 2017-11-18 21:39:00 +01:00
Wuzzy
8db574d30e Clean up grass block group stuff 2017-11-15 20:27:29 +01:00
Wuzzy
72f5591400 Add dry-colored grass/fern variants 2017-11-14 23:44:53 +01:00
Wuzzy
53f231a576 Fix biomemap being screwed up in mcl_mapgen_core 2017-11-07 20:16:25 +01:00
Wuzzy
d4708c804a Don't generate bedrock and lava in singlenode 2017-11-07 05:29:39 +01:00
Wuzzy
e03a2ee9a2 Make sugar canes less common in v6 2017-09-19 13:47:04 +02:00
Wuzzy
6f85cbdbc8 Fix large ferns never generating in v6 jungles 2017-09-13 18:34:19 +02:00
Wuzzy
4098c317e5 Tweak tall grass amount in v6 2017-09-13 18:29:03 +02:00
Wuzzy
12a43a25c8 Generate more tall grass in v6 2017-09-13 17:56:57 +02:00
Wuzzy
e4a7c10363 Generate more gold ore in Mesa 2017-09-13 10:30:18 +02:00
Wuzzy
78fbb85371 Fix 2 code typos in mcl_mapgen_core 2017-09-13 05:45:27 +02:00
Wuzzy
8ebbfd9ab4 Fix underground and deep ocean biomes for once 2017-09-13 05:41:43 +02:00
Wuzzy
006f27750e Put monster egg and emerald in Extreme Hills only 2017-09-13 04:59:12 +02:00
Wuzzy
b09e757a03 Tweak emerald ore and stone monster egg spawn 2017-09-13 04:13:55 +02:00
Wuzzy
88429f70ad Reduce vine threshold in Jungle M biome 2017-09-13 01:57:03 +02:00
Wuzzy
cec723d47b Use LuaVoxelManip for vine generation
Important for Jungle M!
2017-09-13 01:47:24 +02:00
Wuzzy
2fce8752f2 Fix incorrect biome IDs in mcl_mapgen_core 2017-09-13 00:36:16 +02:00
Wuzzy
caedf0649a Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
2017-09-12 18:09:26 +02:00
Wuzzy
3643e9ac92 Fix some bad variables in mcl_mapgen_core 2017-09-12 08:11:03 +02:00
Wuzzy
4468b53fdd Add Jungle M biome 2017-09-12 05:20:03 +02:00
Wuzzy
27f3b9f3d9 VM: Update liquids after writing to map 2017-09-11 16:26:15 +02:00
Wuzzy
b8461596a3 Generate clay in voxelmanip 2017-09-11 04:24:24 +02:00
Wuzzy
e7db6f3c89 Generate clay more MC-like
* Diamond shape
* Flat
* Close to water surface
2017-09-11 03:58:07 +02:00
Wuzzy
24abe81409 mcl_mapgen_core: Put all mapgen code into single on_generated
This fixes some mapgen race conditions
2017-09-11 01:59:20 +02:00
Wuzzy
06256f068b Generate witch huts slightly deeper 2017-09-11 01:34:37 +02:00
Wuzzy
0baa563072 Generate witch huts only in swamplands 2017-09-11 00:28:52 +02:00
Wuzzy
75aec87b48 Remove weird witch hut debug stuff 2017-09-10 21:05:03 +02:00
Wuzzy
98e5f2b0ba Refactor Minecraft chunk probability code for structures 2017-09-10 20:41:22 +02:00
Wuzzy
876e2c6eb4 Random rotation for witch huts 2017-09-10 20:16:13 +02:00
Wuzzy
55e8d7503e Rarely generate witch huts (experimental) 2017-09-10 19:14:58 +02:00
Wuzzy
b1065b2247 Use Biome API to turn floating sand to sandstone 2017-09-10 16:44:37 +02:00
Wuzzy
5448669ffd Generate pumpkins in every biome 2017-09-10 06:06:02 +02:00
Wuzzy
f0b87379d3 Generate blue orchids only up to Y=5 in v6
But increase noise offset to 0. This spawn strategy emulates swamplands.
2017-09-09 21:05:40 +02:00
Wuzzy
0ceecec7c3 Add jungle edge biome 2017-09-09 01:13:21 +02:00
Wuzzy
0259353b6f Rework vine gen code and gen vines in swampland 2017-09-08 21:45:22 +02:00
Wuzzy
237541789b Spawn fossils in fixed height range 2017-09-08 05:49:24 +02:00