Commit graph

4792 commits

Author SHA1 Message Date
Wbjitscool
a10235f330 Update 'mods/ITEMS/REDSTONE/mesecons_button/init.lua'
added in a Polished Blackstone Button
2023-03-27 00:07:48 +00:00
Wbjitscool
e3978c4d22 Update 'mods/ITEMS/REDSTONE/mesecons_button/locale/template.txt'
updated template.txt for buttons
2023-03-27 00:05:52 +00:00
Wbjitscool
c0fa2c38bd Update 'mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua'
added polished blackstone pressure plate
2023-03-27 00:02:29 +00:00
Wbjitscool
049a4a11f4 Update 'mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/template.txt'
updated template.txt
2023-03-27 00:00:09 +00:00
Johannes Fritz
692758bd6d Remove deprecated usages of image property in tile defs 2023-03-26 22:56:33 +00:00
ancientmarinerdev
a806833e4a Fix crash stripping unregistered block 2023-03-25 02:05:30 +00:00
ancientmarinerdev
6c8113dec8 Fix crash when cannot get wear for tool 2023-03-25 01:55:52 +00:00
ancientmarinerdev
b72dbf17a6 Crash for dropper failing as potentially cannot get pos. 2023-03-25 01:55:52 +00:00
SmokeyDope
47b6e54dad Add comments explaining new lantern functions 2023-03-23 22:18:04 +00:00
SmokeyDope
257e5f993b Add lantern functions for adding nodes to allowed placement list 2023-03-23 22:18:04 +00:00
ancientmarinerdev
f319a8d903 Fixing that annoying chest open 2023-03-23 01:29:05 +00:00
ancientmarinerdev
a513547958 Remove title 2023-03-21 22:20:26 +00:00
ancientmarinerdev
1c0387b898 Fix warnings and global vars 2023-03-21 22:20:26 +00:00
SmokeyDope
3f80cc8f26 Adjust beetroot hitbox heights 2023-03-18 21:59:46 +00:00
SmokeyDope
68a44d7824 one more carrot adjust 2023-03-18 21:59:46 +00:00
SmokeyDope
ced3b4dff1 Adjust carrot hitbox heights 2023-03-18 21:59:46 +00:00
SmokeyDope
44711369d9 Further adjust potato hitbox heights 2023-03-18 21:59:46 +00:00
SmokeyDope
3839250b38 Fix potatoes stage 2 hitbox 2023-03-18 21:59:46 +00:00
ancientmarinerdev
002a63585f Tweak volume and change reference to missing global variable 2023-03-18 18:30:03 +00:00
SmokeyDope
811f8ac516 One more indentation fix, sorry for the extra commit 2023-03-18 18:30:03 +00:00
SmokeyDope
89f2c06af2 Fix accidental extra spaces 2023-03-18 18:30:03 +00:00
SmokeyDope
20f8e18098 Add sounds when using composter 2023-03-18 18:30:03 +00:00
ancientmarinerdev
a3f23d0b35 Remove unneeded logging 2023-03-17 20:36:53 +00:00
ancientmarinerdev
2c7039fdda Clean up code 2023-03-17 20:36:53 +00:00
ancientmarinerdev
c6db032674 Rework sculk to be off the xp_step and triggered by events 2023-03-17 20:36:53 +00:00
ancientmarinerdev
3063cc97f7 Merge pull request 'Fix syntax errors in French' (#3542) from syl/MineClone2:syntaxerrorsfr into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3542
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-15 15:25:02 +00:00
ancientmarinerdev
db53e41ebd Merge pull request 'Make dye descriptions more consistent' (#3532) from grorp/MineClone2:owl into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3532
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-14 14:38:39 +00:00
syl
1d981876d9 Fix syntax errors in French 2023-03-14 11:55:07 +01:00
ancientmarinerdev
994f720385 Merge pull request 'Improve French translation' (#3531) from syl/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3531
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-03-12 20:55:36 +00:00
grorp
a766a6ac85 Fix a mistake in the German mcl_dye translation 2023-03-12 11:41:45 +00:00
grorp
2b0c5549f4 Update translations (9/9) 2023-03-12 11:35:56 +00:00
grorp
79996f143e Update translations (8/9) 2023-03-12 11:35:31 +00:00
grorp
166f15f5c6 Update translations (7/9) 2023-03-12 11:34:51 +00:00
grorp
c706d44d55 Update translations (6/9) 2023-03-12 11:34:14 +00:00
grorp
feca77c1d7 Update translations (5/9) 2023-03-12 11:33:49 +00:00
grorp
9463d12a35 Update translations (4/9) 2023-03-12 11:33:25 +00:00
grorp
fa07fab325 Update translations (3/9) 2023-03-12 11:32:59 +00:00
grorp
df16065617 Update translations (2/9) 2023-03-12 11:32:32 +00:00
grorp
735904ce61 Update translations (1/9) 2023-03-12 11:32:05 +00:00
grorp
49a5e28398 Make dye descriptions more consistent
The descriptions of all the dyes now end with the word "Dye". Also, they happen to match the descriptions in Minecraft now, but that wasn't my intention.
2023-03-11 08:18:14 +00:00
FossFanatic
d8d44fce0f Remove source of warnings for leaves
This commit changes some code so the debug log no longer gets flooded with warnings about leaves and palettes.
2023-03-11 00:30:22 +00:00
syl
96b2f6a01d Improve French translation 2023-03-10 22:48:46 +01:00
Johannes Fritz
3c9b3497bb Fix waxing duplication of shulker box 2023-03-09 15:16:11 -06:00
FossFanatic
6304502173 Rename some things
This commit renames `tnt_griefing` to `explosions_griefing` to better reflect what this setting now does.
2023-03-09 12:52:22 -06:00
ancientmarinerdev
67ddad987d Fix grass not growing issue 2023-03-06 17:45:38 +00:00
FossFanatic
261b5dda98 Remove excessive code
This removes a piece of excessive code, which I accidentally left behind.
2023-03-05 12:45:45 +00:00
FossFanatic
260a76e5ee Add grass palette nodes in a special group & more
This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.

I also added one line of code to potted ferns, in preparation for when I get to adding biome coloured potted ferns, which currently use a fixed colour instead of the biome's colour.
2023-03-05 12:45:44 +00:00
FossFanatic
b4d41d1284 Prepare some things for future additions
Adds a couple of lines of code in preparation for when I try to add biome coloured potted ferns, which currently use a fixed colour instead of the biome's colour.
2023-03-05 12:45:44 +00:00
FossFanatic
e82ff4781a Add grass palette nodes in a special group
This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.
2023-03-05 12:45:44 +00:00
SmokeyDope
551b0c31bb Change glowing item frame inventory image to "mcl_itemframes_glow_item_frame.png"
"mcl_itemframes_glow_item_frame_border.png" "mcl_itemframes_glow_item_frame_item.png" and "mcl_itemframes_glow_item_frame" are all the same image, can save a few kilobytes by editing the glowing item frame code to just use one and removing the other two of them.
2023-03-04 18:13:24 +00:00