Wbjitscool
a10235f330
Update 'mods/ITEMS/REDSTONE/mesecons_button/init.lua'
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added in a Polished Blackstone Button
2023-03-27 00:07:48 +00:00
Wbjitscool
e3978c4d22
Update 'mods/ITEMS/REDSTONE/mesecons_button/locale/template.txt'
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updated template.txt for buttons
2023-03-27 00:05:52 +00:00
Wbjitscool
c0fa2c38bd
Update 'mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua'
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added polished blackstone pressure plate
2023-03-27 00:02:29 +00:00
Wbjitscool
049a4a11f4
Update 'mods/ITEMS/REDSTONE/mesecons_pressureplates/locale/template.txt'
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updated template.txt
2023-03-27 00:00:09 +00:00
Johannes Fritz
692758bd6d
Remove deprecated usages of image property in tile defs
2023-03-26 22:56:33 +00:00
ancientmarinerdev
a806833e4a
Fix crash stripping unregistered block
2023-03-25 02:05:30 +00:00
ancientmarinerdev
6c8113dec8
Fix crash when cannot get wear for tool
2023-03-25 01:55:52 +00:00
ancientmarinerdev
b72dbf17a6
Crash for dropper failing as potentially cannot get pos.
2023-03-25 01:55:52 +00:00
SmokeyDope
47b6e54dad
Add comments explaining new lantern functions
2023-03-23 22:18:04 +00:00
SmokeyDope
257e5f993b
Add lantern functions for adding nodes to allowed placement list
2023-03-23 22:18:04 +00:00
ancientmarinerdev
f319a8d903
Fixing that annoying chest open
2023-03-23 01:29:05 +00:00
ancientmarinerdev
a513547958
Remove title
2023-03-21 22:20:26 +00:00
ancientmarinerdev
1c0387b898
Fix warnings and global vars
2023-03-21 22:20:26 +00:00
SmokeyDope
3f80cc8f26
Adjust beetroot hitbox heights
2023-03-18 21:59:46 +00:00
SmokeyDope
68a44d7824
one more carrot adjust
2023-03-18 21:59:46 +00:00
SmokeyDope
ced3b4dff1
Adjust carrot hitbox heights
2023-03-18 21:59:46 +00:00
SmokeyDope
44711369d9
Further adjust potato hitbox heights
2023-03-18 21:59:46 +00:00
SmokeyDope
3839250b38
Fix potatoes stage 2 hitbox
2023-03-18 21:59:46 +00:00
ancientmarinerdev
002a63585f
Tweak volume and change reference to missing global variable
2023-03-18 18:30:03 +00:00
SmokeyDope
811f8ac516
One more indentation fix, sorry for the extra commit
2023-03-18 18:30:03 +00:00
SmokeyDope
89f2c06af2
Fix accidental extra spaces
2023-03-18 18:30:03 +00:00
SmokeyDope
20f8e18098
Add sounds when using composter
2023-03-18 18:30:03 +00:00
ancientmarinerdev
a3f23d0b35
Remove unneeded logging
2023-03-17 20:36:53 +00:00
ancientmarinerdev
2c7039fdda
Clean up code
2023-03-17 20:36:53 +00:00
ancientmarinerdev
c6db032674
Rework sculk to be off the xp_step and triggered by events
2023-03-17 20:36:53 +00:00
ancientmarinerdev
3063cc97f7
Merge pull request 'Fix syntax errors in French' ( #3542 ) from syl/MineClone2:syntaxerrorsfr into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3542
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-15 15:25:02 +00:00
ancientmarinerdev
db53e41ebd
Merge pull request 'Make dye descriptions more consistent' ( #3532 ) from grorp/MineClone2:owl into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3532
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-14 14:38:39 +00:00
syl
1d981876d9
Fix syntax errors in French
2023-03-14 11:55:07 +01:00
ancientmarinerdev
994f720385
Merge pull request 'Improve French translation' ( #3531 ) from syl/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3531
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-03-12 20:55:36 +00:00
grorp
a766a6ac85
Fix a mistake in the German mcl_dye translation
2023-03-12 11:41:45 +00:00
grorp
2b0c5549f4
Update translations (9/9)
2023-03-12 11:35:56 +00:00
grorp
79996f143e
Update translations (8/9)
2023-03-12 11:35:31 +00:00
grorp
166f15f5c6
Update translations (7/9)
2023-03-12 11:34:51 +00:00
grorp
c706d44d55
Update translations (6/9)
2023-03-12 11:34:14 +00:00
grorp
feca77c1d7
Update translations (5/9)
2023-03-12 11:33:49 +00:00
grorp
9463d12a35
Update translations (4/9)
2023-03-12 11:33:25 +00:00
grorp
fa07fab325
Update translations (3/9)
2023-03-12 11:32:59 +00:00
grorp
df16065617
Update translations (2/9)
2023-03-12 11:32:32 +00:00
grorp
735904ce61
Update translations (1/9)
2023-03-12 11:32:05 +00:00
grorp
49a5e28398
Make dye descriptions more consistent
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The descriptions of all the dyes now end with the word "Dye". Also, they happen to match the descriptions in Minecraft now, but that wasn't my intention.
2023-03-11 08:18:14 +00:00
FossFanatic
d8d44fce0f
Remove source of warnings for leaves
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This commit changes some code so the debug log no longer gets flooded with warnings about leaves and palettes.
2023-03-11 00:30:22 +00:00
syl
96b2f6a01d
Improve French translation
2023-03-10 22:48:46 +01:00
Johannes Fritz
3c9b3497bb
Fix waxing duplication of shulker box
2023-03-09 15:16:11 -06:00
FossFanatic
6304502173
Rename some things
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This commit renames `tnt_griefing` to `explosions_griefing` to better reflect what this setting now does.
2023-03-09 12:52:22 -06:00
ancientmarinerdev
67ddad987d
Fix grass not growing issue
2023-03-06 17:45:38 +00:00
FossFanatic
261b5dda98
Remove excessive code
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This removes a piece of excessive code, which I accidentally left behind.
2023-03-05 12:45:45 +00:00
FossFanatic
260a76e5ee
Add grass palette nodes in a special group & more
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This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.
I also added one line of code to potted ferns, in preparation for when I get to adding biome coloured potted ferns, which currently use a fixed colour instead of the biome's colour.
2023-03-05 12:45:44 +00:00
FossFanatic
b4d41d1284
Prepare some things for future additions
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Adds a couple of lines of code in preparation for when I try to add biome coloured potted ferns, which currently use a fixed colour instead of the biome's colour.
2023-03-05 12:45:44 +00:00
FossFanatic
e82ff4781a
Add grass palette nodes in a special group
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This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.
2023-03-05 12:45:44 +00:00
SmokeyDope
551b0c31bb
Change glowing item frame inventory image to "mcl_itemframes_glow_item_frame.png"
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"mcl_itemframes_glow_item_frame_border.png" "mcl_itemframes_glow_item_frame_item.png" and "mcl_itemframes_glow_item_frame" are all the same image, can save a few kilobytes by editing the glowing item frame code to just use one and removing the other two of them.
2023-03-04 18:13:24 +00:00