Commit graph

2330 commits

Author SHA1 Message Date
teknomunk
99dec4217c More minor changes to API.md, start overall implementation documentation 2024-06-15 14:08:29 +02:00
teknomunk
e5f4650114 Fix table of contents 2024-06-15 14:08:29 +02:00
teknomunk
acb246b88e Finish writing API documentation, remove drop_railcarts (replaced by try_detach_minecart), rename constants to ALL CAPS for consistency, change mcl_minecarts. to mod. for API function definitions 2024-06-15 14:08:29 +02:00
teknomunk
51036b0592 Nearly finish API documentation, create mcl_minecarts.add_blocks_to_map() 2024-06-15 14:08:29 +02:00
teknomunk
9781627bb2 Continue writing API documentation, update call signatures for a couple of API functions 2024-06-15 14:08:29 +02:00
teknomunk
c56d98ab2f Change document formatting, finally move cactus cart dropping to node definition for mcl_core:cactus 2024-06-15 14:08:29 +02:00
teknomunk
49ef40aa3c Correct crashes/item duplication with dropping carts, start API documentation 2024-06-15 14:08:29 +02:00
teknomunk
5c351ae258 Fix cart controls, cart pushing 2024-06-15 14:08:29 +02:00
teknomunk
581dcd7b3f Fix typo in rail replacement mapping, fix several crashes 2024-06-15 14:08:29 +02:00
teknomunk
c04ed709e0 Implement movement thru tee rails 2024-06-15 14:08:29 +02:00
teknomunk
fe3e783f6f Tune respawn distance limit 2024-06-15 14:08:29 +02:00
teknomunk
d1b5e77ca1 Fix crashes 2024-06-15 14:08:29 +02:00
teknomunk
778e42165a Remove memory leak for cart data, check distance to players before respawning distant carts to prevent adding entities that are immediately inactivated 2024-06-15 14:08:29 +02:00
teknomunk
15c13b7bb3 Implement offline/out of range minecart movement and fix minecart respawning, remove railtype tracking 2024-06-15 14:08:29 +02:00
teknomunk
a4987f63e9 Remove do_movement dependency on the existence of a cart luaentity 2024-06-15 14:08:29 +02:00
teknomunk
79d068b98a Fix undefined global warning, move player off to the side of a cart when dismounting so trains don't get pushed apart when getting out 2024-06-15 14:08:29 +02:00
teknomunk
79b3b3b26b Make trains containing a player in a minecart function, minor cleanup in mcl_playerinfo 2024-06-15 14:08:29 +02:00
teknomunk
475d6f3e93 Fix crashes in train logic, allow breaking apart trains 2024-06-15 14:08:29 +02:00
teknomunk
e59a89eb2a Implement train reversing 2024-06-15 14:08:29 +02:00
teknomunk
a48c58a244 Repair vectors in cart data, mostly fix train movement bugs (still possible to have a furnace minecart flip, without the train also flipping) 2024-06-15 14:08:29 +02:00
teknomunk
52904ef5e0 Add cart entity respawn/destroy to match cart data (partially working) 2024-06-15 14:08:29 +02:00
teknomunk
095ad465e5 Give furnace minecart minimum velocity when lit, add train separation code, update logging code, add sequence number to entity staticdata to allow respawn/despawn when carts move when the entity is unloaded 2024-06-15 14:08:29 +02:00
teknomunk
db96e86d57 Fix rail detach crash, make tnt minecarts explode if they hit something hard (off rails) 2024-06-15 14:08:29 +02:00
teknomunk
dcf833907e Make sure carts get detatch if the rail under them is removed 2024-06-15 14:08:29 +02:00
teknomunk
24bf99df44 Fixish reorganizing, initial train implementation 2024-06-15 14:08:29 +02:00
teknomunk
386bde698d Major reorganization, start setup for trains 2024-06-15 14:08:29 +02:00
teknomunk
3ca5bd0dff Make sure carts that collide move in the same direction the colliding cart was 2024-06-15 14:08:29 +02:00
teknomunk
bacc8bdf64 Add utilities to convert between an ObjectRef, it's active object id and a 128bit uuid, move minecart data from entity staticdata to mod storage to eventually allow updating carts when out of range of players and also track what carts are alive, implement on-rail cart collisions 2024-06-15 14:08:29 +02:00
teknomunk
ce9e3481af Harden against unknown nodes 2024-06-15 14:08:29 +02:00
teknomunk
659a387256 Allow players to push minecarts that are not on track 2024-06-15 14:08:29 +02:00
teknomunk
b6e51a3c40 Fix rails in creative inventory, make minecart with tnt not crash server when exploding, make minecart with tnt slightly more powerful than regular tnt 2024-06-15 14:08:29 +02:00
teknomunk
6d9cae1034 Fix rail movement regressions 2024-06-15 14:08:29 +02:00
teknomunk
e6664de6e7 Move cart code to its own file, more code cleanup, add aliases for old track items 2024-06-15 14:08:29 +02:00
teknomunk
fd03fc0027 Cleanup code, restore uphill/downhill cart movement, completely remove old rail 2024-06-15 14:08:29 +02:00
teknomunk
c9883cc6cc Get rail reattachment (especially after jumps) working correctly 2024-06-15 14:08:29 +02:00
teknomunk
5bd06f5c03 Make legacy rail update apply to all old rail types, add basic detached railcart physics with a stub to use mcl_physics when it gets merged 2024-06-15 14:08:29 +02:00
teknomunk
284c366136 Silence unmaskable print statements 2024-06-15 14:08:29 +02:00
teknomunk
c1a7001c31 Add immortal item entity support, add legacy rail conversion that uses immortal item drops for corners/tees/crosses that are no longer possible 2024-06-15 14:08:29 +02:00
teknomunk
8cd9ee9b32 Fix more rail connection bugs 2024-06-15 14:08:29 +02:00
teknomunk
3391a28fa9 Get sloped connections working correctly 2024-06-15 14:08:29 +02:00
teknomunk
ad11fc22ec Re-enable rule for powering rail from underneath, have stairs block minecart movement, fix crash when lightning strikes a minecart 2024-06-15 14:08:29 +02:00
teknomunk
4589206985 Fix mcl_util.table_merge where a standard value overwrites a table, fix base definition usage, implement behavior difference when there is a solid block after a straight piece of track (this will eventually allow minecarts to fly off the end of the track) 2024-06-15 14:08:29 +02:00
teknomunk
19e2dc58eb Update all rail types to new version 2024-06-15 14:08:29 +02:00
teknomunk
4b8cb85319 Reorganize 2024-06-15 14:08:29 +02:00
teknomunk
7b7dfd1da3 Finish reverting 08b41a3b39 2024-06-15 14:08:29 +02:00
teknomunk
603577e7a6 Enable new track with get_next_dir handlers 2024-06-15 14:08:29 +02:00
teknomunk
34f394d8dc Change connection rules again to allow building parallel track, tees and crosses), start implementing rail rules callbacks 2024-06-15 14:08:29 +02:00
teknomunk
75f394e5ab Add sloped rail 2024-06-15 14:08:29 +02:00
teknomunk
478c488c85 Fix rail visuals, add switch operation 2024-06-15 14:08:29 +02:00
teknomunk
4265f0b428 Implement initial rail connection logic (no vertical track yet), experiment with texture modifiers and gravel underlay for display (not working) 2024-06-15 14:08:29 +02:00