jordan4ibanez
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5a2773ea1a
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Add in basics of head code yaw
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2021-04-25 17:48:41 -04:00 |
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jordan4ibanez
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555935ff3d
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Implement basic fall damage
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2021-04-25 16:43:23 -04:00 |
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jordan4ibanez
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7e3b69348e
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Add secondary existence check after main logic has been executed to prevent future crashes
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2021-04-25 16:11:45 -04:00 |
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kay27
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7c9d9b1650
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[mineclone5] [mcl_mobs] Avoid some crashes in mob_functions/ai/lua , @jordan4ibanez feel free to revert
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2021-04-25 15:37:34 +04:00 |
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jordan4ibanez
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a3ff108cd4
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Make mobs walk up stairs/slabs properly, yet not glitch out when jumping over solid nodes
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2021-04-25 04:03:06 -04:00 |
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jordan4ibanez
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df364eed28
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Implement basics of head movement and fix walking mobs flying away after floating
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2021-04-25 01:45:35 -04:00 |
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jordan4ibanez
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38c22f277d
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Add pop sound when baby mob is born
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2021-04-25 01:24:19 -04:00 |
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jordan4ibanez
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7733e05a12
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Add in random sounds/hurt/death sounds and stop mobs from reviving on server restart again
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2021-04-25 01:14:48 -04:00 |
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jordan4ibanez
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0a380265c8
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Fix dead-alive mobs and add in hurt/die sound
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2021-04-25 00:16:54 -04:00 |
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jordan4ibanez
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8d3eff0c16
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Enable mob drowning
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2021-04-25 00:06:12 -04:00 |
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jordan4ibanez
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079811984c
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Make every mob besides spiders get slowed down by cobwebs like players
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2021-04-24 23:29:56 -04:00 |
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jordan4ibanez
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7e8e63b0e3
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If mob is in daylight and ignites_in_daylight = true, make mob burn
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2021-04-24 23:15:40 -04:00 |
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jordan4ibanez
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3d5cceab76
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Fix ghast strange behavior in the nether
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2021-04-24 22:21:58 -04:00 |
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jordan4ibanez
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a73e5b57c0
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Make pitch movement for fly/swim mobs more dynamic and make ghasts randomly fly around when attacking
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2021-04-24 22:14:25 -04:00 |
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jordan4ibanez
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b401b50c04
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Give mobs 6 seconds of memory to prevent strange behavior when player hides behind something
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2021-04-24 21:15:42 -04:00 |
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jordan4ibanez
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807fb6966d
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Make spiders climb up walls, fix problems with mob following freaking out when under, fix spider collisionbox
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2021-04-24 20:27:37 -04:00 |
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jordan4ibanez
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531253008a
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Complete mob breeding, make cows breedable
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2021-04-23 23:56:59 -04:00 |
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jordan4ibanez
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c37a82d4a2
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Add comments
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2021-04-23 22:03:29 -04:00 |
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jordan4ibanez
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ed9d629b99
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Add in mob following for cows
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2021-04-23 21:59:42 -04:00 |
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jordan4ibanez
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fcfd6b9d19
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Set up basics for breeding mechanics
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2021-04-23 21:14:23 -04:00 |
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jordan4ibanez
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5ee6cf6c9b
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Implement mob despawner/mob limiter
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2021-04-23 19:49:35 -04:00 |
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jordan4ibanez
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19c8dd1dd4
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Stop hostile mobs from falling through water when stunned
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2021-04-23 18:41:41 -04:00 |
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jordan4ibanez
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9720986c4d
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Fix punching a mob breaking it's velocity
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2021-04-23 17:27:08 -04:00 |
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jordan4ibanez
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dc7592528c
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Add red tint hurt effect
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2021-04-23 17:23:00 -04:00 |
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jordan4ibanez
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af4c42fea7
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Add skittish behavior (runaway from punch) and fix ocelot
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2021-04-23 17:10:44 -04:00 |
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jordan4ibanez
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73b4d3c1d2
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stop projectile mobs from being completely disabled while stunned
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2021-04-23 16:31:13 -04:00 |
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jordan4ibanez
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eb7ae5e10e
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Fix random crash
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2021-04-23 16:28:30 -04:00 |
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jordan4ibanez
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189c0ad157
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Half finish horse (riding logic, etc)
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2021-04-23 15:53:01 -04:00 |
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jordan4ibanez
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5d59583583
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Massive overhaul to projectile mobs with custom projectile function, make llamas spit
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2021-04-23 14:10:12 -04:00 |
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jordan4ibanez
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4fb9e69e41
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Make enderman become hostile when stared at, freeze when attacking when stared at
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2021-04-23 13:27:17 -04:00 |
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jordan4ibanez
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4efec1ef58
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Add in chicken slow falling
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2021-04-23 12:55:11 -04:00 |
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jordan4ibanez
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aac1e19336
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Implement rotation locking when standing, fix rotation unlock/lock for fly/swim mobs
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2021-04-22 23:18:33 -04:00 |
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jordan4ibanez
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8142f7e512
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Add in mob death
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2021-04-22 21:36:42 -04:00 |
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jordan4ibanez
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3fe8d2d3c5
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Add file death_logic.lua
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2021-04-22 20:30:50 -04:00 |
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jordan4ibanez
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b73ab976a1
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Implement framework for mob death
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2021-04-22 20:25:58 -04:00 |
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jordan4ibanez
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8530e6ee36
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Make mob punching time based
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2021-04-22 20:20:56 -04:00 |
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jordan4ibanez
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e1812b2cdb
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Reset pause timer to 0
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2021-04-22 20:12:02 -04:00 |
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jordan4ibanez
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991bba0a1d
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Add comments into ai.lua
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2021-04-22 20:10:01 -04:00 |
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jordan4ibanez
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f9a7144b65
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Implement ability to hurt mobs
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2021-04-22 20:07:30 -04:00 |
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jordan4ibanez
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29305f548d
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Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
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2021-04-21 15:08:35 -04:00 |
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jordan4ibanez
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71c34823bc
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Make tilt flying/swimming dynamic
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2021-04-21 12:56:36 -04:00 |
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jordan4ibanez
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c9f71d66f5
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Implement skeletons/strays
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2021-04-21 12:42:34 -04:00 |
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jordan4ibanez
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5062d56a5d
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Implement neutral mob mechanics and partial implement of zombie pigmen
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2021-04-21 11:00:02 -04:00 |
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jordan4ibanez
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8c9356a18c
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Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
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2021-04-20 22:58:39 -04:00 |
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jordan4ibanez
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6b52b94516
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Start setting up hostile punch attack type
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2021-04-20 22:30:34 -04:00 |
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jordan4ibanez
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0b763f54b5
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Finish creeper movement ai and move jump_check into environment
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2021-04-20 21:00:36 -04:00 |
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jordan4ibanez
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cdb840609d
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Add in creeper basic prototype
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2021-04-20 20:19:55 -04:00 |
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jordan4ibanez
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008d670ed9
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Remove wandering from ai
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2021-04-20 17:10:51 -04:00 |
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jordan4ibanez
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491ef6c8f8
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Add in auto mob removal if something goes horribly wrong
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2021-04-20 16:48:20 -04:00 |
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jordan4ibanez
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348df0fcec
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Rename detect_players_in_area to detect_closest_player_within_radius
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2021-04-20 16:46:10 -04:00 |
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