Commit Graph

5042 Commits

Author SHA1 Message Date
seventeenthShulker
5d8688dbeb Change tall flowers to buildable_to = false 2023-11-04 16:01:46 +00:00
seventeenthShulker
058684f17f Improve dig_node simulation and fix duplication 2023-11-04 16:01:46 +00:00
seventeenthShulker
918b8eee38 Fix unsticky defs for shulker_box_small names (some did not exist) 2023-11-04 16:01:46 +00:00
seventeenthShulker
af206ed8b3 All bamboo plant tiles can be broken with pistons 2023-11-04 16:01:46 +00:00
seventeenthShulker
f2eca64e42 Blocks with dig_by_piston no longer fill up the push limit
Fix for broken nodes (e.g. sugar cane) not updating and leaving floating bits

Short-term fix for minetest.dig_node not always working (checking for group dig_immediate = 3)
2023-11-04 16:01:46 +00:00
the-real-herowl
262100be24 Fixed stew/bowl duplication bug (#3995)
Fixed #3991, copied some code over from mcl_potions

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3995
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-11-03 22:39:21 +00:00
Michieal
a425d359f5 WaterLoggedRootsKelpFix (#3994)
Fixes #3990

A very simple fix to Kelp and the current water logged nodes. It adds the group "waterlogged" to water logged items and then puts a check for the group in kelp growth. Made it as a group, because eventually there will be other waterlogged nodes.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3994
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Michieal <michieal@noreply.git.minetest.land>
Co-committed-by: Michieal <michieal@noreply.git.minetest.land>
2023-11-03 21:46:00 +00:00
FossFanatic
ce403b9245 Rename Liquid Textures (#3758)
This pull request renames the textures of water and lava to more closely follow the MineClone 2 naming convention.

The code has also been changed to now reflect these new names.

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3758
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-11-02 23:47:26 +00:00
the-real-herowl
5b1deedaf0 Disabled grass path making when sneaking 2023-11-02 20:00:19 +01:00
SmokeyDope
fa1d8dfc47 Adjust grass path long description to inform players of new way to turn paths back to dirt. 2023-11-02 17:34:01 +00:00
SmokeyDope
d2a4a6d042 add group 'path_remove_possible' to grass paths 2023-11-02 17:34:01 +00:00
SmokeyDope
5e194b33bd Adjust make_grass_path function to let shovels turn grass paths back to dirt with shift+rightclick 2023-11-02 17:34:01 +00:00
seventeenthShulker
bc3bde4cf8 Forgot about blackstone 2023-10-22 02:14:17 +00:00
seventeenthShulker
8099a4bd17 Walls use source parameter for default hardness and blast resistance
If no `source` given, fallbacks are 2 and 6 respectively
2023-10-22 02:14:17 +00:00
seventeenthShulker
e2ed1ab4a6 Fix prismarine bricks and dark variant blast res.
Should be 6 like regular prismarine
2023-10-22 02:14:17 +00:00
seventeenthShulker
e43a8e267d Un-hardcode blast resistance, hardness for walls,
now only based on their material
2023-10-22 02:14:17 +00:00
seventeenthShulker
570caf47eb All wood-type and nether-type fences now match material's blast resistance 2023-10-22 02:14:17 +00:00
Freeman
8d440252a4 fix crash when opening a chest that has an unknow node on it
fix #3961
2023-10-13 21:07:00 +02:00
the-real-herowl
645072507f Wither melee attack and bug fixes 2023-10-11 00:54:31 +00:00
the-real-herowl
966712f4ff Optimisation and cleanup
-optimised and cleaned up wither rose withering effect code
-removed unused code
2023-10-11 00:54:31 +00:00
the-real-herowl
e4102e6124 Implemented wither defensive measures
Added block breaking when hit, or a safe_boom when hit and mobs_griefing
is disabled. Removed dubious anti-troll measures.
2023-10-11 00:54:31 +00:00
the-real-herowl
17c8f220e6 A few more wither fixes 2023-10-11 00:54:31 +00:00
the-real-herowl
c9dc12b081 Further wither adjustments 2023-10-11 00:54:31 +00:00
Nauta Turbidus
a1b6819756 Withering effect and effect immunities
Added withering effect and immunities to effects.

Signed-off-by: Nauta Turbidus <88062389+nauta-turbidus@users.noreply.github.com>
2023-10-11 00:54:31 +00:00
chmodsayshello
712a6d6c66 Merge pull request 'add 1.20 armor trims' (#3784) from armor_trims into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3784
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-10-03 21:46:00 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
a620d24ec8 Fix a number of crashes involving unknown nodes, also fix fishbuckets on_place (#3914)
Fixes: #3913 #3915

~~You can reproduce the crash by placing a fish bucket on top snow above an unknown node.

I also noticed that the code always uses pointed_thing.above so I fixed that and also added a function to mcl_utils to figure out where a node should be placed (either above or below). Looks like the rest of the code could also use improvement but at least it does not crash now.~~

Cora fixed a bunch of related crashes in Mineclona so I am replacing my commit and cherry picking all her commits here.
https://codeberg.org/mineclonia/mineclonia/pulls/549

Here is the list of fixes from that PR:
- Crash when placing snow layer on unknown nodes
- Crash when snow layers on unknown nodes are flooded
- Crash when placing fishbucket on snow on top of unknown nodes
- Crash when placing chorus flower and stem on unknown
- Crash when placing mob spawners on unknown
- The fishbucket on place to actually replace buildable_to

Co-authored-by: cora <coradelamouche@gmx.ch>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3914
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
Co-committed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
2023-09-29 18:47:07 +00:00
chmodsayshello
8936313fb3 proper itemslot background
redo of 904cd78d3f ; caused some issues after cherry pick, same texture
2023-09-29 16:59:45 +02:00
Michieal
e8c658658d Update Credits. 2023-09-26 18:59:51 +00:00
Michieal
e9d994b74d Fix Campifires API to not crash the server.
Fixed the error in Campfires' On_RightClick() to not error out when called with a non-existent pointed_thing.
2023-09-26 18:57:17 +00:00
Michieal
eafe6627d8 Extra checks placed in. 2023-09-26 18:35:12 +00:00
chmodsayshello
4046a68fbf Add trim snippet 2023-09-26 20:24:54 +02:00
Michieal
b2ebcf5d4f Readme Change
Putting my name back into the credits in the mod.
2023-09-20 06:07:13 +00:00
Michieal
f57220f784 Fix Server crash (Issue ##3939)
Fixes the error of pointed_thing being nil (null) by first checking to see if it exists, and if not, exit the on_place call back.
2023-09-20 05:57:49 +00:00
ancientmarinerdev
bd46428d65 Updated credits 2023-09-04 22:05:38 +00:00
ancientmarinerdev
9e53efbc3e Fix campfire smoke timing 2023-09-04 22:05:38 +00:00
ancientmarinerdev
6b36abfe91 Fix credits 2023-09-04 22:05:38 +00:00
ancientmarinerdev
49e7449d7f Implement feedback and add credit 2023-09-04 22:05:38 +00:00
ancientmarinerdev
1d28a8e4ac Convert campfire particle spawning from ABM to particle spawner 2023-09-04 22:05:38 +00:00
Wbjitscool
c32e88e910 Add better smoke particles 2023-09-04 22:05:38 +00:00
thunder1035
969fa98f18 Update campfire model and textures 2023-09-04 22:05:38 +00:00
PrairieWind
107420c80f Offset smoke a bit 2023-09-04 22:05:38 +00:00
PrairieWind
f9afc74077 Add changes to campfires from feedback 2023-09-04 22:05:38 +00:00
PrairieWind
21f0c7750b Throw experience points after food is cooked 2023-09-04 22:05:38 +00:00
PrairieWind
04b59b2190 Campfires are unaffected by pistons 2023-09-04 22:05:38 +00:00
PrairieWind
15bb4fa4bf Players don't take burn damage when they have fire resistance potion in use, or frost walker boots
Entities seem to not burn anymore, and I am not sure why.
2023-09-04 22:05:38 +00:00
PrairieWind
4c3e521779 Fix campfire drops to work correctly with creative and silk touch 2023-09-04 22:05:38 +00:00
DinoNuggies4665
4c59b189dd changed line 82 to vector.new(), and refactored setting food wield item (wield_image doesn't matter) 2023-09-04 22:05:38 +00:00
PrairieWind
23d6c3d17b Update campfire rightclick and smothering 2023-09-04 22:05:38 +00:00
DinoNuggies4665
61f489e71f Food entities don't turn back to mutton when leaving a re-joining now 2023-09-04 22:05:38 +00:00
DinoNuggies4665
4616b6c3ec The food is now oriented the right direction when on the cooking on the campfire, and food entities are removed when the campfire is destroyed, still doesn't drop items though 2023-09-04 22:05:38 +00:00