Commit graph

10893 commits

Author SHA1 Message Date
seventeenthShulker
de3b34f5ea Update English translation keys with soul soil 2024-09-18 10:06:03 +02:00
seventeenthShulker
e2bcd129c1 Use soul_block group for soul speed bonus 2024-09-18 10:06:03 +02:00
seventeenthShulker
79e8452f62 Soul speed works on soul soil too
(needs localization)
2024-09-18 10:06:03 +02:00
teknomunk
0b62c827aa Remove has_room debug data 2024-09-16 13:32:06 +02:00
teknomunk
626bdd13d8 Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity() 2024-09-16 13:32:06 +02:00
teknomunk
31a3788ce1 Address review comments 2024-09-16 13:32:06 +02:00
teknomunk
e65370b845 Fixes 2024-09-16 13:32:06 +02:00
teknomunk
6c50e0a82b Fix volume used for room check during spawn, make mcl_mobs.spawn check for room before adding entity, change iron golems and mob spawners to use mcl_mobs.spawn 2024-09-16 13:32:06 +02:00
teknomunk
8ef08128b1 Add short circuit if sub-node space check isn't possible: 2024-09-16 13:32:06 +02:00
teknomunk
15efd00a29 Replace second call to minetest.find_nodes_in_area with checking top layer for matching nodes, change p2 calculation to use ceil(value) - 1, fix dx*dy*dz calculation 2024-09-16 13:32:06 +02:00
teknomunk
fa3df0d8c6 Add check for presence of minetest.get_node_boxes before attempting sub-node space checks 2024-09-16 13:32:06 +02:00
teknomunk
c41ce8ba59 Make spiders require 3x1x3 space to spawn 2024-09-16 13:32:06 +02:00
teknomunk
4d58f63485 Implement partial node spawning check 2024-09-16 13:32:06 +02:00
teknomunk
fa09b65010 Add most of the code for sub-node accurate spawning volume check (needs a function to calculate bounding box height of nodes) 2024-09-16 13:32:06 +02:00
teknomunk
d8d39ffd52 Add spawnbox parameter that overrides collision box for spawn volume checks 2024-09-16 13:32:06 +02:00
teknomunk
b6aafedf25 Fix space check function has_room() in mcl_mobs/spawning.lua so it allows spiderproofing 2024-09-16 13:32:06 +02:00
Mikita Wiśniewski
178cb9340d Clean-up set_string(..., nil) usage (fixes #4639) (#4641)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4641
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-16 12:12:55 +02:00
kno10
f219e5f4ae Fix structure spawns under water + peaceful spawns (#4607)
- peaceful structure spawns would not run in peaceful mode (e.g., parrots)
- water structure spawns (e.g., guardians) would not run because the code required air above
- small code improvements

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4607
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:15:30 +02:00
kno10
66b7a52d47 Make zombies and skeletons not float (#4512)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4512
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:14:10 +02:00
WillConker
ce5eb8d88d Remove mobs_mc name check from mcl_mobspawners warning (#4501)
Fixes a warning.
Mobs spawners really only need to check the entity `.is_mob` as all mobs should have this set.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4501
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: WillConker <willconker@noreply.git.minetest.land>
Co-committed-by: WillConker <willconker@noreply.git.minetest.land>
2024-09-15 23:08:37 +02:00
teknomunk
1707eef672 Fix two additional dependency issues 2024-09-15 22:25:44 +02:00
SmallJoker
fb3e9dae84 autogroup: Do node overwrites after all mods have loaded 2024-09-15 22:25:44 +02:00
SmallJoker
7f5b19cda8 Fix missing dependencies for random_mod_load_order 2024-09-15 22:25:44 +02:00
kno10
f9290c6493 drop entirely 2024-09-15 22:21:23 +02:00
kno10
52124bd201 FIX spawning 2024-09-15 22:21:23 +02:00
Mikita Wiśniewski
19d662dee4 Fix some typos in the API documentation (#4630)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4630
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-12 18:13:52 +02:00
kno10
7d763b7257 more mob spawn code improvements 2024-09-09 20:33:03 +02:00
kno10
bdd3ae2cd8 avoid spawning ground mobs in shallow water 2024-09-09 20:33:03 +02:00
kno10
2e1df31399 Refactor and clean up spawn checks, optimize. 2024-09-09 20:33:03 +02:00
kno10
382a35bb44 delay biome check when spawning 2024-09-09 20:33:03 +02:00
kno10
0752ed17d8 Improve cacti and cane growth ABM (#4590)
- local functions, as they are not called by anywhere else
- delay water check of reed, first check height
- reduce number of get_node calls (for height 1,2,3 the old code used 4,5,4 calls, the new only 2,3,3)
- cane growth rate is also reduced

This will make the ABM cheaper.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4590
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:22:04 +02:00
kno10
72c7489976 use vector.new in mcl_dungeons (#4567)
No functional changes, just more vector API, which supposedly is faster?

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4567
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:08:30 +02:00
kno10
71881154e9 use vector.in_area instead of own code in mapgen (#4562)
`between` and `in_cube` duplicate functionality already in minetest `vector`.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4562
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 20:05:59 +02:00
kno10
6c38823606 More randomness for slime chunks (#4466)
Use a classic pseudo-random hashing approach, by multiplication of chunk numbers
with large primes that should be more random.
- make slime density (as 1 in N) and maximum light level (default: no limit) configurable
- Allow using a 3d chunking system where y is also used for hashing

This does *not* modify spawn frequency, only the chunk logic.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4466
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 19:58:54 +02:00
kno10
dd4898b319 Fix surface pools with deep holes (#4571)
Sometimes, pools would spawn deep underground and then produce deep holes.
I noticed that such pools would be at +48, at the block boundary.
IMHO this may be an error in minetest surface detection.

Nevertheless, here is a workaround: require air above pool spawns.

Also clean up the pool code

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4571
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 13:25:30 +02:00
JoseDouglas26
38822aba0a Piglin brutes are not immune to fire and lava (#4378)
Thank you again WillConker

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4378
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-09-08 14:01:05 +02:00
kno10
d85febdb15 Cactus damage cleanup, drop redundant conditions (#4625)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4625
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-08 05:21:42 +02:00
Mikita Wiśniewski
fb4a6b0e7b Fix old angled heads not being converted (#4627)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4627
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-08 04:26:51 +02:00
William Goodspeed
2f25bc5277 Refactor head's `param2' to degrotate 2024-09-07 15:56:44 +02:00
William Goodspeed
5d0d93db0a Alias creeper heads to stalker heads
This solves the issue of creeper heads in the old version not getting
upgraded with newer VL reported in #4545.
2024-09-07 15:56:44 +02:00
kno10
ebee85db7e Fix incorrect usages of math.random (#4621)
random() does not support float arguments

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4621
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-07 14:58:12 +02:00
kno10
593a095a5f Fix "generateImagePart" warning (#4624)
Placing the texture at -16 with width 16 means it is not used. At most -14 may be used (0 indexed, I believe) if you want to retain 2x2 pixels.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4624
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-05 09:31:03 +02:00
teknomunk
e9bf509c85 Add crash guards against unknown items (#4623)
This adds defensive checks to guard against crashing when digging with an unknown item in hand.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4623
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-08-31 23:41:06 +02:00
kno10
444c491e14 Remove mcl_structures:structblocks (#4619)
As spawning happens via gennotify anyway, we can omit placing a
structblock right away.

This also avoids certain cases of holes in snow cover or water.
Plus, the code is simpler.

Isolated from the big mapgen overhaul, for the main branch.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4619
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 21:01:44 +02:00
codiac
562a9d6d98 Convert stairs to nodebox 2024-08-31 19:52:41 +02:00
cora
0e4b8d9c27 Fix some cornerstairs missing textures 2024-08-31 19:52:41 +02:00
teknomunk
3e85736404 Change honeycomb to use same right-click logic recently added to buckets and bottles 2024-08-31 19:37:14 +02:00
teknomunk
f10827d0d6 Rework code 2024-08-31 19:37:14 +02:00
teknomunk
f9cd2500c0 Don't crash trying to right click unknown nodes while holding honeycomb 2024-08-31 19:37:14 +02:00
teknomunk
64c04a2f0a Fix #4613 2024-08-31 19:37:14 +02:00
kno10
ecfa42d51d Update railcorridors, enable chest minecarts (#4620)
Minecart chests seem to work by now.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4620
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 19:36:18 +02:00
kno10
2dadfda76b Drop old (and disabled by default) fallen logs. (#4618)
There are better ones enabled in mods/MAPGEN/mcl_terrain_features/init.lua

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4618
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 19:35:16 +02:00
teknomunk
8e37f34b93 Fix swapped translations 2024-08-31 09:57:45 -05:00
teknomunk
88be86ab4b Remove stray merge conflict marking, add two additional empty translations to match template.txt 2024-08-31 16:39:43 +02:00
teknomunk
316d5bf197 Address review comments on translations/grammar 2024-08-31 16:39:43 +02:00
teknomunk
bc00b8d11b Finish restoring inadvertently removed translations 2024-08-31 16:39:43 +02:00
teknomunk
0743112317 Remove extra line at end of file 2024-08-31 16:39:43 +02:00
teknomunk
0a83c73fe0 Restore inadvertantly removed translations 2024-08-31 16:39:43 +02:00
teknomunk
8a3ef9d4c8 Last three German translations for #4529 2024-08-31 16:39:43 +02:00
teknomunk
757d6761b2 Add German translations for mcl_crimson, update template.txt 2024-08-31 16:39:43 +02:00
teknomunk
15003b1c55 Fix orange->orange(r/s) where needed, synchronize mods/ITEMS/mcl_colorblocks/locale/mcl_colorblocks.de.tr with template.txt 2024-08-31 16:39:43 +02:00
teknomunk
485bce3df6 Add German translations of for part of the item descriptions 2024-08-31 16:39:43 +02:00
teknomunk
66a3fcb33c Add corrections to existing German translations 2024-08-31 16:39:43 +02:00
teknomunk
38585154cd Make German translation of mcl_stairs match template.txt 2024-08-31 16:39:43 +02:00
teknomunk
161655e87c Add German translation for mcl_target 2024-08-31 16:39:43 +02:00
teknomunk
b072557a6a Add German translation for Suspicious Stew 2024-08-31 16:39:43 +02:00
teknomunk
157d72b593 Add German translation for mcl_spyglass 2024-08-31 16:39:43 +02:00
teknomunk
76b28a4fc5 Add German translations to mesecons_button 2024-08-31 16:39:43 +02:00
teknomunk
92d823deaf Add German translations for Netherite Scrap/Ingot 2024-08-31 16:39:43 +02:00
teknomunk
c65bd27ad8 Add German translation for mcl_lightning_rods 2024-08-31 16:39:43 +02:00
teknomunk
398eb35858 Add German translations for mcl_honey 2024-08-31 16:39:43 +02:00
teknomunk
763902a877 Add German translation for mcl_grindstone 2024-08-31 16:39:43 +02:00
teknomunk
140d9014a0 Add new German translations to mesecons_pressureplates 2024-08-31 16:39:43 +02:00
teknomunk
043dc4487c Add more German translations to mcl_raw_ores 2024-08-31 16:39:43 +02:00
teknomunk
cf6ee14e13 Add more German translations to vl_hollow_logs 2024-08-31 16:39:43 +02:00
teknomunk
be69fdef8d Add new german translations for mcl_copper 2024-08-31 16:39:43 +02:00
teknomunk
6935bc2a18 Make mcl_copper.de.tr match template.txt 2024-08-31 16:39:43 +02:00
teknomunk
37d6ba392c Add more german translations for bamboo nodes 2024-08-31 16:39:43 +02:00
teknomunk
07bebe6c46 Add the new german translations for crimson/warped 2024-08-31 16:39:43 +02:00
teknomunk
63036c8d41 Update german translation for crimson/warped nodes 2024-08-31 16:39:43 +02:00
teknomunk
45b8d36f73 Add german translations for cherry tree blocks 2024-08-31 16:39:43 +02:00
teknomunk
a44d8f43db Add missing trim in translation list 2024-08-31 16:39:43 +02:00
teknomunk
55b5dee827 Convert spaces to tabs 2024-08-31 16:39:43 +02:00
teknomunk
adf64e81cd Allow translating trim names, add some German translations of trims 2024-08-31 16:39:43 +02:00
teknomunk
2b44abbceb More translations 2024-08-31 16:39:43 +02:00
teknomunk
e9632b5317 Start adding next round of German translations 2024-08-31 16:39:43 +02:00
teknomunk
df42751ae6 Add last of this latest round of new German translations provided by Laudrin 2024-08-31 16:39:43 +02:00
teknomunk
576662d719 Add Spectre Membrane to localization template 2024-08-31 16:39:43 +02:00
teknomunk
6b13612318 Fix typo in translated string 2024-08-31 16:39:43 +02:00
teknomunk
8861ad935b More translations entered 2024-08-31 16:39:43 +02:00
teknomunk
66a6d213ba Add more German translations from Laudrin 2024-08-31 16:39:43 +02:00
teknomunk
7fc7758b62 Add translation support to mcl_compressed_blocks 2024-08-31 16:39:43 +02:00
teknomunk
7aa8a4dd11 Last of the translations provided that have existing translation code for translating strings 2024-08-31 16:39:43 +02:00
teknomunk
ec56e4ec1b Enter more translations 2024-08-31 16:39:43 +02:00
teknomunk
3193bb5d93 Start installing the German translations from #4333 2024-08-31 16:39:43 +02:00
kno10
573269afab Bug fix in tooltips for unknown items (#4610)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4610
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:18:12 +02:00
kno10
12214c5bd6 Allow salmon, tropical fish, witch huts in rivers (#4605)
As witch huts use flag "liquid_surface", place_on only can be water. If we want on-shore witch huts, this needs to be solved differently.
Also, probably no witch huts in deep ocean swamp water?

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4605
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:16:43 +02:00
the-real-herowl
508811d3b3 Fixed Polish and German translations 2024-08-30 18:26:18 +02:00
SmokeyDope
411cb2b9b9 Correct the names of pumpins and carved pumpkins. Slightly update their descriptions. 2024-08-30 18:26:18 +02:00
kno10
8fd736e0fd Improve cactus drops and spawning (#4581)
- breaking cactus will drop randomly in x=-0.75..+0.75, z=-0.75..+0.75
- breaking cactus will have an initial velocity in this direction
- if a larger cactus break, they break into the same direction
- cactus growth rate reduced 4x, to debuff farm efficiency (will need a larger rebalancing)
- cactus only spawns when there is air surrounding it and above, so it does not immediately break
- slightly increase the frequency of cactus to counter this

The first changes make cactus farms possible.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4581
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-30 18:22:05 +02:00