epCode
c288b6ab93
make townaura more preformant
2022-11-14 02:38:02 +01:00
epCode
28f952309e
add mycelium townaura particles
2022-11-14 02:38:02 +01:00
cora
48d6a2fd72
Add some ABM limits for lava ABMs
2022-11-03 14:11:03 +01:00
cora
724105bb61
Fix redstone ore not calling on_punchnode callbacks
2022-10-22 01:05:53 +02:00
cora
0d4feeffef
Add more variation to jungle schematics
2022-09-14 20:37:08 +00:00
cora
82539acfe4
Move jungle vines to jungle tree schematics
2022-09-14 20:37:07 +00:00
cora
694252e153
Add a setting for fapples (fast apples)
2022-09-10 01:48:56 +00:00
cora
d8c59e0e8b
remove swiftness from egapps
...
The minetest world is already so small that you can reach world
border from spawn in about 2 hours. I think the regen and fire
resistance are good enough to make them special.
2022-09-10 01:48:56 +00:00
3raven
bb47b5068e
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.fr.tr'
2022-08-24 02:21:04 +00:00
3raven
6884d93e17
Mise à jour de 'mods/ITEMS/mcl_core/locale/template.txt'
2022-08-24 02:16:51 +00:00
3raven
7545c3aaf3
Mise à jour de 'mods/ITEMS/mcl_core/locale/template.txt'
2022-08-24 02:13:14 +00:00
3raven
d3a94e8089
Add missing translations + changes for cohesion
2022-08-23 00:21:38 +00:00
cora
442fefebf2
Waving water
2022-08-13 00:04:44 +02:00
Sumyjkl
f6148068c5
snow layers and blocks drop nothing by hand
2022-08-07 19:55:01 +10:00
cora
8e41d5a1f4
Fix propagule growth
2022-08-02 12:02:20 +02:00
SumianVoice
c93461ee0a
Merge branch 'master' into item_floating
2022-07-26 10:21:17 +00:00
PrairieAstronomer
b2a73f26d7
Added fortune drops to iron and gold ores
2022-07-26 00:23:09 +02:00
PrairieAstronomer
e3f8dd158e
Added raw ores to iron and gold ore drops
2022-07-26 00:23:09 +02:00
Sumyjkl
5fc662664f
cactus will act as if dug instead of its own hardcoded breaking function
2022-07-24 15:59:00 +10:00
Sumyjkl
cf8bbfef7b
add similar shading to podzol, change to overlay for adding shading to grass
2022-07-21 19:53:39 +10:00
Sumyjkl
16d65d25f2
added exact replica shading to grass block
2022-07-21 00:47:01 +10:00
Sumyjkl
f214e2c1ad
make snow dirt shadow less intense
2022-07-20 22:37:14 +10:00
Sumyjkl
f9602c3ebb
add shadow under grass and snow texture
2022-07-20 22:32:22 +10:00
cora
da4aa9bc35
improve crying obsidian visuals
2022-07-18 22:21:58 +02:00
cora
efad7dad24
clean up
2022-07-05 11:19:47 +02:00
cora
27a945b8f3
Tweak crying obsidian particles
2022-07-05 11:19:47 +02:00
cora
78e187537f
Add crying obsidian particle effect
2022-06-30 01:43:49 +02:00
kay27
9d8ff427f3
Add crying obsidian
2022-06-30 01:43:22 +02:00
cora
9cea10a706
fix more blast resistance and hardness values
2022-06-13 02:48:00 +02:00
Elias Fleckenstein
e7898352d8
Remove mobs_mc_gameconfig
2022-05-27 02:44:39 +02:00
PrairieWind
d93704fa0e
Merge branch 'master' into furnaces
2022-05-17 18:33:20 +00:00
PrairieAstronomer
4af0a4daae
Updated GROUPS.md and fixed blast furnace group name.
2022-05-17 10:34:44 -06:00
PrairieAstronomer
3558541648
Blast Furnace
2022-05-16 20:45:45 -06:00
MysticTempest
dd1a58b01e
Implement piston fixes:
...
This enables the feature of unsticky pistons. This allows
for some nodes to be unpullable, but otherwise pushable or diggable.
A certain selection of nodes that can never be moved.
And, stops certain entities from being pushed if they shouldn't move.
Along with this change; I've also updated the rules regarding
pushing, and pulling of nodes & objects to be more accurate to MC.
Now allowing for more complex redstone circuits to be built.
2022-05-15 02:18:21 -05:00
kabou
9edb40b5c5
Add cobblestone to the cobble
group.
2022-05-04 15:14:23 +02:00
Nils Dagsson Moskopp
057051aa6d
Add packed ice crafting recipe
2022-04-27 00:33:01 +02:00
Nils Dagsson Moskopp
cbf3dc49aa
Replace grass path with dirt path
...
If a player wants to make a path when there is no dirt with grass on the
ground it means they need to either have silk touch to collect dirt with
grass or place dirt beside dirt with grass and wait for the grass cover
to spread before they can create the new paths …
Since the former is not possible early in the game and the latter is not
easy, this patch imitates Minecraft 1.17 behaviour; the following nodes
can now be turned into path nodes by right-clicking them with a shovel:
• Dirt (mcl_core:dirt)
• Coarse Dirt (mcl_core:coarse_dirt)
• Dirt with Grass (mcl_core:dirt_with_grass)
• Mycelium (mcl_core:mycelium)
• Podzol (mcl_core:podzol)
A group “path_creation_possible” has been added to mark nodes that can
be turned into a dirt path with a shovel. One obvious objection to that
addition might be that the “dirt” group already exists. Even though all
existing nodes that can be turned into a dirt path do indeed belong to
the “dirt” group, it is not a good idea: Changing what “dirt” means to
“any node that can be turned into a dirt path” would make it harder to
maintain the code.
2022-04-25 15:33:01 +02:00
cora
6bc676545b
Allow saplings to grow on coarse d. and mycelium
2022-04-25 15:30:45 +02:00
cora
a83a2e9aba
generate podzol under huge spruce trees
2022-04-21 22:25:47 +00:00
kabou
de16eb3c5a
Add compostability
to node definition group.
...
* mcl_cake/init.lua (cake);
* mcl_core/craftitems.lua (apple);
* mcl_core/nodes_base.lua (dirt with grass);
* mcl_core/nodes_cactuscane.lua (cactus, sugarcane);
* mcl_core/nodes_climb.lua (vines);
* mcl_core/nodes_trees.lua (leaves, saplings);
* mcl_dye/init.lua (cocoa beans);
* mcl_farming/beetroot.lua (beetroot, & seeds);
* mcl_farming/carrots.lua (carrot);
* mcl_farming/melon.lua (melon, & slice, & seeds);
* mcl_farming/potatoes.lua (potato, baked potato);
* mcl_farming/pumpkin.lua (pumpkin, carved &, & seeds, & pie);
* mcl_farming/wheat.lua (wheat, cookie, bread, hay block);
* mcl_flowers/init.lua (flowers, ferns, grass, & tall variants);
* mcl_mushrooms/small.lua (red and brown mushrooms);
* mcl_mushrooms/huge.lua (red and brown huge mushrooms);
* mcl_nether/init.lua (nether wart block);
* mcl_nether/nether_wart.lua (nether wart);
* mcl_ocean/kelp.lua (kelp, dried &, & block);
* mcl_ocean/sea_pickle.lua (sea pickle);
* mcl_ocean/seagrass.lua (seagrass).
2022-04-02 03:32:56 +02:00
kabou
3f4dafc68f
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
and improve readability.
2022-03-09 14:14:45 +01:00
MysticTempest
7a53ea8b70
Rename a few textures to help support texture packs.
2022-03-02 20:13:24 -06:00
Emojigit
4f00b62a18
add zh_TW translate to mcl_beds
and mcl_core
2022-02-23 23:58:04 +01:00
AFCMS
d2fa69d4ed
obtimize glass detail images
2022-01-20 10:01:59 +01:00
AFCMS
a7e471de62
framed stained glass
2021-12-23 18:02:43 +01:00
AFCMS
12830781f8
Merge branch 'master' into connected_glass
2021-12-23 17:29:53 +01:00
Elias Fleckenstein
970988cb39
Add sugar cane colorisation
2021-11-03 19:58:50 +01:00
Elias Fleckenstein
34f329a9d5
TextureConverter: Implement grass palette conversion
...
Source: https://minecraft.fandom.com/wiki/Tint
Since the MineClone2 biomes do not entirely match with the Minecraft ones I picked the Minecraft biomes that seem to match them best.
This also changes the palette index of the nether to match the desert instead of the mesa biome
and changes the color of grass blocks in item form to the default minecraft one.
2021-11-03 19:57:21 +01:00
AFCMS
b0cf07a020
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.ru.tr'
2021-09-20 07:59:00 +00:00
AFCMS
e36a8c5acf
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.pl.tr'
2021-09-20 07:58:25 +00:00
AFCMS
b2af00db22
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.es.tr'
2021-09-20 07:57:04 +00:00
AFCMS
e8134345d4
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.de.tr'
2021-09-20 07:56:25 +00:00
AFCMS
e0c7e938de
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.fr.tr'
2021-09-20 07:55:51 +00:00
ztianyang
ac8383dd4b
Merge branch 'master' into emerald-desc
2021-09-20 01:54:00 +00:00
NO11
bf62eb33fa
Change label of cactus abm
2021-09-03 14:06:21 +00:00
NO11
0da7b3fbda
Make cactus mechanisms more MC like ( Fix #1741 )
2021-09-02 20:38:01 +00:00
Tianyang Zhang
559cf85c94
Improve description of emerald
2021-07-19 09:12:39 -07:00
Tianyang Zhang
60fcafeee4
Update description of emerald
2021-07-15 19:25:32 -07:00
NO11
549bdeb6e9
Remove object:is_player
2021-07-12 21:41:57 +00:00
Nils Dagsson Moskopp
0a474ee578
Reduce snow layer silk touch drop amount
...
It was possible to duplicate snow layers by placing them and then mining
them using a tool enchanted with silk touch. This commit fixes the “snow
dupe” by reducing the amount of snow layers dropped in this case by one.
2021-07-05 11:47:14 +02:00
AFCMS
6bef350be4
baisc glass support
2021-06-19 00:58:05 +02:00
NO11
cf3a2a42bf
Fix typos and add template for specific help text for stripped wood
2021-06-18 19:35:59 +00:00
NO11
ff8176e252
Fix typos and add german translation for specific help text for stripped wood
2021-06-18 19:35:54 +00:00
NO11
a62d3ff2ee
Add specific help text and fix typos for stripped wood
2021-06-18 19:30:20 +00:00
NO11
c542ff998e
Remove misspellings part1
2021-06-15 17:33:04 +00:00
AFCMS
7a130ff2b9
Merge pull request 'Fix French translations: granit + porc' ( #1815 ) from pitchum/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1815
2021-06-14 17:51:29 +00:00
pitchum
73927cb0cb
Fix French translations: granit + porc
2021-06-14 18:51:08 +02:00
AFCMS
e81da3c4ff
fix some mods using "core" insteed of "minetest"
2021-06-12 00:18:52 +02:00
Marcin Serwin
753a8ce488
Update polish translation of mcl_core
2021-06-02 13:32:15 +02:00
marcin-serwin
cbe8583cef
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
NO11
656891ec61
[mcl_core] fix function codestyle in nodes_trees.lua
2021-05-26 18:02:28 +00:00
NO11
90bab9026b
[mcl_core] fix function codestyle in nodes_liquid.lua
2021-05-26 17:57:43 +00:00
NO11
5b43303873
[mcl_core] fix function codestyle in nodes_climb.lua
2021-05-26 17:54:58 +00:00
NO11
211b078d3a
[mcl_core] fix function codestyle in nodes_base.lua
2021-05-26 17:51:24 +00:00
NO11
bb77443892
[mcl_core] fix function codestyle in functions.lua
2021-05-26 17:43:42 +00:00
NO11
6105a9ef22
Fix function code style in mcl:core/crafting.lua
2021-05-25 20:00:06 +00:00
AFCMS
402a1d0088
[mcl_core] fix last warning
2021-05-23 00:13:27 +02:00
AFCMS
b8488ce55e
[mcl_core] fix missing warnings
2021-05-23 00:12:54 +02:00
AFCMS
f9a86947e5
[mcl_core] fix warnings
2021-05-23 00:09:07 +02:00
NO11
9e095980c8
Simplify wooden planks crafting even more
2021-05-14 15:00:34 +00:00
NO11
9fa51dc6b9
Simplify wooden planks crafting
2021-05-10 10:06:34 +00:00
NO11
6ffb7f525a
Add more crafting recipes for wooden planks (including stripped wood)
2021-05-10 09:40:16 +00:00
NO11
a3d3055e8a
Remove cactus destroys minecart from master
2021-05-09 22:10:08 +00:00
NO11
7b78d500fd
Better textures for stripped wood part3
2021-05-09 21:57:06 +00:00
NO11
358ea695e1
Better textures for stripped wood part2
2021-05-09 21:55:51 +00:00
NO11
f6b8133381
Better textures for stripped wood part1
2021-05-09 21:54:56 +00:00
NO11
1c05461e67
Add #924 (cactus breaks minecart now)
2021-04-30 23:05:40 +00:00
Elias Fleckenstein
404097dcc0
Update german mcl_core translations
2021-04-29 12:43:44 +02:00
Elias Fleckenstein
a41aace9d7
Merge branch 'master' into damage
2021-04-27 18:33:35 +02:00
NO11
8df9fe76d8
Add german translation for stripped wood
2021-04-26 08:23:26 +00:00
Elias Fleckenstein
e710795eed
Merge branch 'master' into damage
2021-04-26 10:06:09 +02:00
NO11
4d2210c4e5
Fix german translation mistake
2021-04-26 08:03:20 +00:00
Elias Fleckenstein
dd68b79782
Merge branch 'master' into damage
2021-04-26 09:29:03 +02:00
NO11
dada1e9815
Add template for stripped wood translation
2021-04-25 21:47:12 +00:00
Elias Fleckenstein
1e7ba2b605
Merge branch 'master' into damage
2021-04-21 11:32:50 +02:00
NO11
e8c15867ad
Add mcl_stripped_varient node def
2021-04-19 16:50:21 +00:00
Elias Fleckenstein
52a49e640e
Merge branch 'master' into damage
2021-04-19 09:57:56 +02:00
NO11
49f6ccaa4a
Remove old crafting recipes
2021-04-18 18:02:41 +00:00
NO11
3668b2dee6
Summarize all debarked types of wood
2021-04-18 18:02:37 +00:00