kabou
6756ee340c
Mob spawning chatcommand refactoring.
...
* Put calculations that are only used conditionally inside the
related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou
0c454a34c9
Use vectors in get_next_mob_spawn_pos()
2022-12-29 02:13:57 +00:00
kabou
8279dcb3dd
Add FIXME notes to slime mob code.
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Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
cubes.
2022-12-29 02:13:57 +00:00
kabou
ea19f02e14
Assorted spawn_children_on_die
fixes.
...
* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
declarations.
2022-12-29 02:13:57 +00:00
kabou
95cbac78a8
Change number of children spawned on die.
...
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children. The code was always spawning 4 children (3 for big magma
cubes). This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
ancientmarinerdev
81daec14a2
Merge pull request 'Update sounds from MTG' ( #3157 ) from grorp/MineClone2:patch-1 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
kabou
5e129985f2
Put back default sky and fog color.
...
Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.
If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
PrairieWind
0dc31611ac
Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' ( #3140 ) from Wbjitscool/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00
3raven
5964f25fa7
Merge branch 'master' into master
2022-12-24 17:01:13 +00:00
FossFanatic
e0a9aca469
Merge branch 'master' into useless_textures_cleanup
2022-12-24 15:05:14 +00:00
FossFanatic
9eb86f011b
Make the code clearer to read
2022-12-24 14:54:48 +00:00
3raven
d3e8e24f42
Fix the disapearance of christmas texture of the ender chest once it is placed
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Fix the disapearance of christmas texture of the ender chest once it is placed
2022-12-24 14:44:06 +00:00
FossFanatic
770dd0ec47
Merge branch 'master' into useless_textures_cleanup
2022-12-24 12:31:56 +00:00
FossFanatic
00b2afecad
Merge branch 'master' into biome_skycolor_overworld
2022-12-24 12:31:10 +00:00
CyberMango
bd38827f60
Fixes #2976
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Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.
mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .
This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
FossFanatic
522bbbbe26
Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png'
2022-12-22 12:47:44 +00:00
FossFanatic
e1f26ea70d
Remove dry grass side texture
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The same reason as why the dry grass top texture got removed.
2022-12-22 12:40:36 +00:00
FossFanatic
9ef4a850b1
Remove dry grass top texture
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This is a remnant of Minetest Game and used to be for dry biomes before colour palettes were a thing in MineClone 2.
2022-12-22 12:40:10 +00:00
FossFanatic
4c23601d03
Remove useless amethyst texture
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This texture is a remnant of the PixelPerfection resource pack and nowhere in the code does this texture get used.
2022-12-22 12:38:05 +00:00
FossFanatic
8d51e16b8e
Remove obsolete texture
2022-12-22 12:34:14 +00:00
SakuraRiu
1b980849db
Merge branch 'master' into master
2022-12-22 00:55:48 +00:00
Gregor Parzefall
14adcbbecb
Make snow sound like snow while digging it
2022-12-21 22:39:26 +01:00
Gregor Parzefall
7312c30f8e
Update attribution of sounds
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Also: Add myself to CREDITS.md
2022-12-21 22:13:08 +01:00
FossFanatic
a50908e1eb
Fix the flat biome having a beach sky colour
2022-12-21 16:00:04 +00:00
FossFanatic
afbb8e2288
Add locals for certain hex codes that occur too many times
2022-12-21 15:57:33 +00:00
FossFanatic
79b1db4b1a
Fix underwater fog colour regression
2022-12-21 14:04:47 +00:00
FossFanatic
1c752019f0
Make the explanation shorter
2022-12-21 13:08:23 +00:00
FossFanatic
1977dbf9a1
Remove excessive whitespace
2022-12-21 13:05:52 +00:00
FossFanatic
91836f3a1d
Add sky and fog colour for each overworld biome
2022-12-21 13:04:46 +00:00
FossFanatic
35b2f3b638
Make overworld biome specific (daytime) sky and fog colours possible
2022-12-21 13:01:54 +00:00
Gregor Parzefall
4fcbe05be5
Remove a sound I forgot
2022-12-21 13:53:09 +01:00
Riu Sakura
8f80c6e6a6
Added missing word (Breeding).
2022-12-21 14:23:57 +09:00
Riu Sakura
3faa930bdc
Added missing translations.
...
In addition, the translation of "Grass Block" has been corrected to a better phrase.
2022-12-21 10:24:26 +09:00
ancientmarinerdev
a6e0da0e07
Merge pull request 'Fixes https://git.minetest.land/MineClone2/MineClone2/pulls/3120 | Complete re-upload of the mcl_bamboo branch.' ( #3123 ) from mcl_bamboo_new into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3123
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-21 00:47:21 +00:00
Michieal
41ab80183e
Darken the Warped Hyphae Log (side) texture
2022-12-20 18:02:48 -05:00
ancientmarinerdev
1c24adb714
Merge pull request 'Animated Nether Tree Textures' ( #3155 ) from FossFanatic/MineClone2:animated_nether_trees_possible into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3155
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-20 21:19:45 +00:00
Michieal
7003459b8d
Merge remote-tracking branch 'origin/master'
2022-12-20 16:13:54 -05:00
Michieal
8d440f8464
Made purple warped_hyphae trapdoor so that it matched the sides. (The top was green, the sides were purple.)
...
Renamed the old trapdoor top to _alt.
2022-12-20 16:13:07 -05:00
Gregor Parzefall
605e4de455
Restore MCL changes to grass / leaves sounds
2022-12-20 21:12:56 +01:00
Gregor Parzefall
8522b87444
Removed two duplicated sound definitions
2022-12-20 21:08:59 +01:00
Gregor Parzefall
e4abbbf112
Sound changes in code
2022-12-20 20:57:57 +01:00
Gregor Parzefall
718cdb553d
More sound changes from MTG
2022-12-20 18:54:52 +01:00
Gregor Parzefall
e2ec660f25
Update sounds from MTG
2022-12-20 18:21:31 +01:00
Wbjitscool
1b4bcda9da
Update 'mods/ITEMS/mcl_mangrove/init.lua'
2022-12-20 02:58:58 +00:00
Michieal
39714fb096
optipng the mangrove door sides, and then moved them to the textures directory for mcl_mangrove.
2022-12-19 21:48:51 -05:00
Wbjitscool
258a1534d2
Upload files to 'mods/ITEMS/mcl_mangrove'
2022-12-20 02:42:27 +00:00
Michieal
c995c8418c
Optipng'd mangrove textures
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cleaned up warped door (inv/wield images)
2022-12-19 21:32:44 -05:00
Wbjitscool
00121d9d97
Upload files to 'mods/ITEMS/mcl_crimson/textures'
...
fixed transperancy issue
2022-12-20 02:18:15 +00:00
Michieal
4f90fbcedd
put in green alt warped door textures.
...
resized large textures to 16px textures.
optipng'd' them.
2022-12-19 20:57:32 -05:00
Michieal
c7104a6f72
Made the warped doors purple.
...
Optipng'd all the textures in this module.
2022-12-19 20:48:47 -05:00
Wbjitscool
223f6640d2
Upload files to 'mods/ITEMS/mcl_crimson/textures'
2022-12-20 01:36:25 +00:00
Michieal
feea815604
Warped Hyphae textures update.
2022-12-20 01:32:36 +00:00
Riu Sakura
b1b2e06dc7
Removed invisible character codes.
...
Updated translations with the latest templates.
2022-12-20 08:37:24 +09:00
Michieal
1a56a32fa8
misc. error fix
2022-12-19 16:16:54 -05:00
Michieal
66a7c5757e
Made bamboo buttons flammable, and made them into a fuel source.
...
Converted commented code snippet, addgroups() into global function.
Stairs will be a fuel source in part 2.
2022-12-19 15:57:27 -05:00
FossFanatic
083a57a4a1
Allow for animated hyphae textures
2022-12-19 19:36:28 +00:00
FossFanatic
c512d28f02
Add blackstone top texture
2022-12-19 19:02:18 +00:00
FossFanatic
1056b6ca14
Add blackstone side texture
2022-12-19 19:02:18 +00:00
FossFanatic
c8ec57bdbd
Delete 'mods/ITEMS/mcl_blackstone/textures/mcl_blackstone.png'
2022-12-19 19:02:18 +00:00
FossFanatic
2dffe11cdd
Add seperate gilded blackstone texture
2022-12-19 19:02:18 +00:00
FossFanatic
f29622dd59
Allow for both top/bottom and side textures
2022-12-19 19:02:18 +00:00
FossFanatic
d9bd3e2601
Add seperate nether gold ore texture
2022-12-19 19:02:17 +00:00
Riu Sakura
2b61231f82
add japanese translation
2022-12-19 15:33:31 +09:00
Wbjitscool
620cc97bad
Upload files to 'mods/ITEMS/mcl_crimson/textures'
2022-12-19 04:22:59 +00:00
Michieal
64c8afc8f0
Undo the revert.
...
>.< /facepalm *grumbles*
2022-12-19 04:11:25 +00:00
Michieal
f737df79e5
revert 7a3f373425
...
revert Misc. Fixes.
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-19 04:06:33 +00:00
Michieal
7a3f373425
Misc. Fixes.
...
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-18 22:41:33 -05:00
Michieal
63ea851e63
Merge remote-tracking branch 'origin/mcl_bamboo_new' into mcl_bamboo_new
...
# Conflicts:
# mods/ITEMS/mcl_bamboo/init.lua
2022-12-18 22:35:57 -05:00
Michieal
fe26f117da
Misc. Fixes.
...
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-18 22:28:50 -05:00
Michieal
5191326fc7
Misc. Fixes.
...
Added in burn times for slabs.
2022-12-18 21:04:43 -05:00
Wbjitscool
4b8493f1a4
update 'mods/ITEMS/mcl_crimson/init.lua'
...
fixed some accidental changes that were not meant to happen sorry
2022-12-19 01:04:59 +00:00
PrairieWind
0a2f57476e
Update Woodland Outpost Schematic
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Switched double chest with barrels so that they work correctly
2022-12-19 01:03:53 +00:00
PrairieWind
256655df83
Add bookshelves and anvils as structure constructed nodes
2022-12-19 01:03:53 +00:00
Wbjitscool
b3a8ba57e7
update 'mods/items/mcl_crimson/init.lua'
...
some new changes
2022-12-19 00:43:32 +00:00
ancientmarinerdev
20ca34233c
Merge pull request 'Respawn Anchor Cleanup & Fixes' ( #3129 ) from FossFanatic/MineClone2:more_respawn_anchor_changes into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3129
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-18 23:17:53 +00:00
ancientmarinerdev
93814880d0
Merge pull request 'Make Night Sky Darker' ( #3138 ) from FossFanatic/MineClone2:minecraft_like_night_sky into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3138
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-18 22:44:42 +00:00
Michieal
1861d7d30d
Conversation Fix. (Removed extra IF statement.)
2022-12-17 01:23:48 +00:00
Wbjitscool
49fb36bac2
Upload files to 'mods/ITEMS/mcl_crimson/textures'
...
the png files for thoes changes
2022-12-16 05:27:23 +00:00
Michieal
c09ed02801
A more elegant solution for slabs
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After a good bit of trial and error, and asking questions... I have rewritten the override code and it works. (tested, slabs can now be used to make composters and barrels with this method.)
2022-12-16 05:24:54 +00:00
Michieal
da4e359df0
Merge branch 'master' into mcl_bamboo_new
2022-12-16 04:09:56 +00:00
Michieal
4da20f5e73
Main - Fixed Bamboo Sign Errors.
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Fixed Stripped Bamboo Block Description.
Added in Bamboo Plank Recipe that uses Stripped Bamboo Blocks.
Removed double translation of "Bamboo Sign" in sign registration. (Caused the Bamboo Sign Errors.)
Added bamboo plank slabs to the group "wood_slabs" so that the barrel recipe works oob.
2022-12-15 22:35:10 -05:00
kabou
4e282df905
Mangrove roots are not leaves and some trivia.
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* Remove `leaves` group from mangrove roots node registration. Mangrove
roots should not decay like leaves do.
* Fix some formatting weirdness.
* Add a "fixme" comment to some duplicated code that causes luacheck to
complain.
2022-12-15 22:42:09 +00:00
kabou
1b0b2b8b04
Add compostability
group to mangrove leaves.
2022-12-15 22:42:09 +00:00
kabou
c33d7d0106
Remove duplicate callback registration.
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* `on_place` was registered twice in mangrove tree trunk node
registration. Remove one.
2022-12-15 22:42:08 +00:00
kabou
cec5b1668a
Remove unused leafdecay
group.
...
* This group is no longer used and is removed from leaves node groups.
* Since it was never added to GROUPS.md, nothing needs changed there.
* Remove the `leafdecay_distance` parameter from node registrations.
2022-12-15 22:42:08 +00:00
kabou
adcf03e0c6
Refactor leaf decay ABM.
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* The leaf decay ABM no longer scans all leaves nodes. Now only
"orphaned" leaves are decayed. These nodes are placed by callbacks
in tree trunk nodes upon their destruction.
* This commit also removes the tree trunk node caching system and an
abm throttling mechanism and its associated globalstep function.
2022-12-15 22:42:08 +00:00
kabou
a4ef367708
Add "orphaned" leaves nodes.
...
* Add "orphaned" leaves nodes, these are copies of the regular leaves
nodes whose sole purpose is to replace leaves nodes when no more tree
trunks are present nearby. The orphaned nodes are swapped in by a
callback on destruction of tree trunk nodes and will be decayed by a
dedicated abm that processes all nodes in `group:leaves_orphan`.
* Add `mcl_core.update_leaves()` function, a `after_destruct` callback
handler for tree trunk nodes. The function finds leaves nodes nearby
destroyed tree trunk nodes and swaps these for orphaned leaves nodes
if no other tree trunk nodes remain near them.
* Add `after_destruct` callbacks to tree trunk node registrations in
mcl_core/nodes_trees.lua and mcl_mangrove/init.lua to update orphaned
leaves.
* Add entry for group `leaves_orphan` to GROUPS.md
* Also add entry for group `leaves` to GROUPS.md (it was missing).
2022-12-15 22:42:08 +00:00
ancientmarinerdev
94a37790aa
Fix incorrectly sized foundations
2022-12-15 21:52:24 +00:00
ancientmarinerdev
89f5d41366
Fix village building foundation material for desert
2022-12-15 21:52:24 +00:00
ancientmarinerdev
b33b87b9dd
Fix village building foundations
2022-12-15 21:52:24 +00:00
ancientmarinerdev
295970fbac
Adding extra row of blocks in front of doors to schemas so villagers can get out
2022-12-15 21:52:24 +00:00
FossFanatic
0f8cfbf106
Some small night sky adjustments
2022-12-15 16:46:47 +00:00
FossFanatic
39e9158c01
Make night sky darker
2022-12-15 16:05:34 +00:00
ancientmarinerdev
254caaff37
Merge conflict fixes for release 0.81.1
2022-12-14 21:38:53 +00:00
ancientmarinerdev
5b68007902
Pre-release update credits and set version 0.81.1
2022-12-14 20:13:06 +00:00
FossFanatic
35967caf71
Change some things
2022-12-14 14:43:45 +00:00
Michieal
29bc74dde9
Code reformat.
2022-12-14 03:26:22 -05:00
Michieal
ca1a46efa7
A complete re-upload of https://git.minetest.land/MineClone2/MineClone2/pulls/3120
...
Doing this to just fix it.
2022-12-13 23:32:54 -05:00
ancientmarinerdev
38e49a4b80
Merge pull request 'mcl_hoppers
fixes' ( #2983 ) from mcl-hoppers-fixes into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2983
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-11 20:55:59 +00:00
ancientmarinerdev
9b94a752bd
Fixed bug that crashes zombie siege in context where z cannot spawn
2022-12-11 20:22:06 +00:00