Commit graph

19 commits

Author SHA1 Message Date
ancientmarinerdev
658f244ae4 Creeper should not walk to player if it does not have line of sight. Mob shouldn't look at player it does not have line of sight to. 2023-06-21 20:17:49 +00:00
ancientmarinerdev
8092fd573c Cleanup self.acc code and convert to new style vectors 2023-05-11 20:22:19 +01:00
ancientmarinerdev
8a771ebfce Allow adjustment of attack frequency. Reduce attack frequency of Hoglins. Move on_step and do_states functionality off of the attack timer on to their own timer. 2023-05-11 16:33:55 +00:00
ancientmarinerdev
fb9a630a5b Hostile mobs should lose aggro if they cannot see their target 2023-05-06 21:51:47 +00:00
ancientmarinerdev
655c130956 Remove aggro for iron golem when out of range 2023-03-10 03:03:53 +00:00
gldrk
1536338199 Allow passive mobs to have protectors 2023-01-14 01:32:42 +03:00
gldrk
3697ef8069 Fix summoning friends for mobs 2023-01-14 01:28:35 +03:00
ancientmarinerdev
f8ae702ce4 Function name consistency 2023-01-02 00:58:23 +00:00
ancientmarinerdev
5faf060122 Fix crash and remove unused duplicate variables 2023-01-02 00:54:08 +00:00
ancientmarinerdev
8c648d1fc3 Refactor mob_step and do_states 2023-01-02 00:00:40 +00:00
cora
9508cd4c25 Fix creeper crash 2022-11-29 03:28:19 +01:00
cora
a3415647d4 Fix do_jump call in combat.lua 2022-11-27 14:53:16 +01:00
cora
90321ee578 Fix leftover local do_attack call 2022-11-27 14:53:16 +01:00
cora
2b691dea07 Fix some more global var warnings 2022-11-27 14:53:16 +01:00
cora
faa38ffab8 Fix some warnings 2022-11-27 14:53:16 +01:00
cora
148b30694f Fix monster_attack and some other settings issues 2022-11-27 14:53:16 +01:00
cora
b41d6a1cae Fix mob_punch 2022-11-27 14:53:16 +01:00
cora
cc77e109f5 Split off general movement functions 2022-11-27 14:53:16 +01:00
cora
e7d9ded9ab Split off combat funcs 2022-11-27 14:53:16 +01:00