Wuzzy
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12b0954523
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Fix possible crash in mcl_mapgen_core
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2018-05-20 15:25:57 +02:00 |
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Wuzzy
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16bb9b8901
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Localize various unneeded global variables
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2018-01-26 22:37:42 +01:00 |
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Wuzzy
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9d409927bc
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Make nether wart more common in v6
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2018-01-17 22:56:20 +01:00 |
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Wuzzy
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b96974e253
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Fix biome ores being generated in all biomes
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2018-01-10 17:57:15 +01:00 |
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Wuzzy
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6e7e780af9
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Fix ores spawning in non-existing biomes
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2018-01-10 17:23:58 +01:00 |
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Wuzzy
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479ed1c12a
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Fix generated vines sometimes horizontal in air
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2018-01-07 16:00:21 +01:00 |
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Wuzzy
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b4bb986d61
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Add river water
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2017-11-30 14:19:00 +01:00 |
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Wuzzy
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72684f36ff
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Remove faceless pumpkins from survival again
The top face rotates when you use shears on the pumpkin.
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2017-11-27 12:40:07 +01:00 |
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Wuzzy
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b0c87f74fe
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Move world-related functions to mcl_worlds
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2017-11-24 03:10:02 +01:00 |
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Wuzzy
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ce544cce6e
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Add faceless pumpkin
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2017-11-23 00:05:31 +01:00 |
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Wuzzy
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fc17303b1e
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Generate end exit portal near the spawn in the End
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2017-11-21 07:24:56 +01:00 |
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Wuzzy
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7c15d5f9ac
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More MC-like end portal block (WIP)
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2017-11-21 05:39:27 +01:00 |
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Wuzzy
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d549dc0752
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Add missing nil check for minetest.get_node_light
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2017-11-18 21:39:00 +01:00 |
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Wuzzy
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8db574d30e
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Clean up grass block group stuff
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2017-11-15 20:27:29 +01:00 |
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Wuzzy
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72f5591400
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Add dry-colored grass/fern variants
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2017-11-14 23:44:53 +01:00 |
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Wuzzy
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53f231a576
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Fix biomemap being screwed up in mcl_mapgen_core
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2017-11-07 20:16:25 +01:00 |
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Wuzzy
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d4708c804a
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Don't generate bedrock and lava in singlenode
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2017-11-07 05:29:39 +01:00 |
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Wuzzy
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e03a2ee9a2
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Make sugar canes less common in v6
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2017-09-19 13:47:04 +02:00 |
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Wuzzy
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6f85cbdbc8
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Fix large ferns never generating in v6 jungles
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2017-09-13 18:34:19 +02:00 |
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Wuzzy
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4098c317e5
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Tweak tall grass amount in v6
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2017-09-13 18:29:03 +02:00 |
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Wuzzy
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12a43a25c8
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Generate more tall grass in v6
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2017-09-13 17:56:57 +02:00 |
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Wuzzy
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e4a7c10363
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Generate more gold ore in Mesa
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2017-09-13 10:30:18 +02:00 |
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Wuzzy
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78fbb85371
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Fix 2 code typos in mcl_mapgen_core
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2017-09-13 05:45:27 +02:00 |
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Wuzzy
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8ebbfd9ab4
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Fix underground and deep ocean biomes for once
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2017-09-13 05:41:43 +02:00 |
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Wuzzy
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006f27750e
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Put monster egg and emerald in Extreme Hills only
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2017-09-13 04:59:12 +02:00 |
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Wuzzy
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b09e757a03
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Tweak emerald ore and stone monster egg spawn
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2017-09-13 04:13:55 +02:00 |
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Wuzzy
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88429f70ad
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Reduce vine threshold in Jungle M biome
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2017-09-13 01:57:03 +02:00 |
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Wuzzy
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cec723d47b
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Use LuaVoxelManip for vine generation
Important for Jungle M!
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2017-09-13 01:47:24 +02:00 |
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Wuzzy
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2fce8752f2
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Fix incorrect biome IDs in mcl_mapgen_core
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2017-09-13 00:36:16 +02:00 |
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Wuzzy
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caedf0649a
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Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
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2017-09-12 18:09:26 +02:00 |
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Wuzzy
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3643e9ac92
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Fix some bad variables in mcl_mapgen_core
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2017-09-12 08:11:03 +02:00 |
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Wuzzy
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4468b53fdd
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Add Jungle M biome
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2017-09-12 05:20:03 +02:00 |
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Wuzzy
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27f3b9f3d9
|
VM: Update liquids after writing to map
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2017-09-11 16:26:15 +02:00 |
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Wuzzy
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b8461596a3
|
Generate clay in voxelmanip
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2017-09-11 04:24:24 +02:00 |
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Wuzzy
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e7db6f3c89
|
Generate clay more MC-like
* Diamond shape
* Flat
* Close to water surface
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2017-09-11 03:58:07 +02:00 |
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Wuzzy
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24abe81409
|
mcl_mapgen_core: Put all mapgen code into single on_generated
This fixes some mapgen race conditions
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2017-09-11 01:59:20 +02:00 |
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Wuzzy
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06256f068b
|
Generate witch huts slightly deeper
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2017-09-11 01:34:37 +02:00 |
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Wuzzy
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0baa563072
|
Generate witch huts only in swamplands
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2017-09-11 00:28:52 +02:00 |
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Wuzzy
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75aec87b48
|
Remove weird witch hut debug stuff
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2017-09-10 21:05:03 +02:00 |
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Wuzzy
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98e5f2b0ba
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Refactor Minecraft chunk probability code for structures
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2017-09-10 20:41:22 +02:00 |
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Wuzzy
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876e2c6eb4
|
Random rotation for witch huts
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2017-09-10 20:16:13 +02:00 |
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Wuzzy
|
55e8d7503e
|
Rarely generate witch huts (experimental)
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2017-09-10 19:14:58 +02:00 |
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Wuzzy
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b1065b2247
|
Use Biome API to turn floating sand to sandstone
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2017-09-10 16:44:37 +02:00 |
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Wuzzy
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5448669ffd
|
Generate pumpkins in every biome
|
2017-09-10 06:06:02 +02:00 |
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Wuzzy
|
f0b87379d3
|
Generate blue orchids only up to Y=5 in v6
But increase noise offset to 0. This spawn strategy emulates swamplands.
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2017-09-09 21:05:40 +02:00 |
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Wuzzy
|
0ceecec7c3
|
Add jungle edge biome
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2017-09-09 01:13:21 +02:00 |
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Wuzzy
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0259353b6f
|
Rework vine gen code and gen vines in swampland
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2017-09-08 21:45:22 +02:00 |
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Wuzzy
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237541789b
|
Spawn fossils in fixed height range
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2017-09-08 05:49:24 +02:00 |
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Wuzzy
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86db1a8a0e
|
Generate fossils in deserts
|
2017-09-08 05:06:42 +02:00 |
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Wuzzy
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11b56dfb51
|
Prevent desert temple spawning on beaches
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2017-09-08 04:33:30 +02:00 |
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