teknomunk
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0f75387cc8
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Fix unintentional collision box change
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2024-09-21 19:24:39 -05:00 |
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teknomunk
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0aec616cef
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Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
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2024-09-21 19:21:25 -05:00 |
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teknomunk
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89bfb6454e
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Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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6ca7c2b8b6
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Allow mob projectiles to hit their owner after 2 seconds (used by ghast fireball)
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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b4d27b2610
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Make snowballs have the same collision conditions as before
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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f99022a6af
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Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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c8c847e250
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Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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0be093c6d7
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Remove redundant check
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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930835891d
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Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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27fdc4060e
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Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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3e06da6308
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Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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f13ef1cc88
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Small optimization for calculating _allow_punch
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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baef54f7c8
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Remove unnecessary vectory copy
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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1a20857802
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Make splash, lingering and othe projectiles hit players
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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b2a7f02151
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Stop minimum draw arrows from hitting player that shot them
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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c0ab6830fc
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Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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ca8570e639
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Inline dir_to_pitch() and use correct formula for pitch
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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6abb3a2d36
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Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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eae62ca427
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Address more review comments
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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ea671cef73
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Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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40457d2283
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Fix picking up tipped arrows
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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3f4b8cd27c
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Fix crash with splash potions of harming, make splash particles match potion color
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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0ff20a8a95
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Fix splash potions, fix crash when projectiles hit unknown nodes
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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51c0750634
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Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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7bf6783f8e
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Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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4e4d5e883e
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Convert lingering potion to vl_projectile
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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a54c1fa4ea
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Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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758d8c5545
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Fix crash related to nil _time_in_air
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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b844f23d82
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Revert entity->object for three lines
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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9b38a4c4f9
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Fix typo _ -> .
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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242bb06aa4
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Add empty line
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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e167bc7f09
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Fix typo in api.md, add TODO, change entity -> object
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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8c55d13a29
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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cba4644fab
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Update mcl_util.get_double_container_neighbor_pos() to use vector.offset
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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7d4b342d4d
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Resolve more review comments, fix crash
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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37d88038f1
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Resolve review comments
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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3a7ce22621
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Remove debug print
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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4f25f6f58a
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Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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236364f285
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Fix documentation for raycast_collides_with_entities
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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394a08d506
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Add API documentation, minor API cleanup
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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1665541a10
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Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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51644ce1c8
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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8f8f045905
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Fix crash on startup
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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027b5cda00
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More refactoring to generalize arrow code into projectile
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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99c92fa5e5
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Start mcl_bows:arrow_entity refactor
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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3e376f92f6
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Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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1f12334ca2
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Finish reworking all items in mcl_throwing
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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6f387acbb5
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Add in vl_projectile, add mcl_util.match_node_to_filter
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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f140faca6a
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Move node related functions to mods/CORE/mcl_util/nodes.lua
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2024-09-22 00:13:03 +02:00 |
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teknomunk
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bbfcc3beec
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Create vl_projectile and refactor snowball and partially refactor ender pearl
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2024-09-22 00:13:03 +02:00 |
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