teknomunk
|
0c258b3680
|
Start GUI
|
2024-11-17 06:30:14 -06:00 |
|
teknomunk
|
4c0bc279af
|
Implement respawnBlocksExplode gamerule
|
2024-11-17 06:30:13 -06:00 |
|
teknomunk
|
814a3337f3
|
Add settings file
|
2024-11-17 06:29:41 -06:00 |
|
teknomunk
|
f819b31613
|
Add gamerule keepInventory and migrate existing setting value from mcl_keepInvetory
|
2024-11-17 06:26:09 -06:00 |
|
teknomunk
|
d8af2d4ced
|
Implement doDaylightCycle, add on_change hook for tunables and make sure they are not called when loaded
|
2024-11-17 06:26:09 -06:00 |
|
teknomunk
|
38ed457211
|
Remove debug print(), add game rules maxEntityCramming, snowAccumulationHeight
|
2024-11-17 06:26:08 -06:00 |
|
teknomunk
|
fdd52bda90
|
Fix default value handling during set (allows bool settings to be set to false), add game rules: doMobSpawning, disableRaids, doWeatherCycle, doFireTick
|
2024-11-17 06:26:08 -06:00 |
|
teknomunk
|
387101fc8e
|
Change API so most parameters are in a definition table, add /gamerule chatcommand, implement gamerule announceAdvancements
|
2024-11-17 06:26:08 -06:00 |
|
teknomunk
|
ee2c878160
|
Make awards use the notification delay setting
|
2024-11-17 06:26:08 -06:00 |
|
teknomunk
|
f1f4ebff3f
|
Finish initial implementation of setting tuning with get/set commands
|
2024-11-17 06:26:08 -06:00 |
|
teknomunk
|
80ca5fa0c0
|
Start implementing dynamic rules/tuning
|
2024-11-17 06:26:08 -06:00 |
|