Commit graph

81 commits

Author SHA1 Message Date
Elias Fleckenstein
0b27b6bec3 Mob API: Merge mobs_mc and mcl_mobs into one mod
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
AFCMS
02f393998f fix many warnings (644 remaining) 2021-04-17 09:26:37 +02:00
AFCMS
3635b848d5 add API for mcl_wip 2021-03-07 00:42:34 +01:00
kay27
a511152cdf Fix glass bottles remained empty on take water from cauldrons, https://github.com/kay27/MineClone2/issues/1 2020-09-27 22:56:39 +04:00
kay27
28f19fdbb4 Fix potion names, https://git.minetest.land/Wuzzy/MineClone2/issues/829 2020-09-08 07:21:29 +04:00
Wuzzy
2a7edbde49 mcl_potions: Move command to own file 2020-08-10 10:40:10 +02:00
Wuzzy
a472c30163 Fix indentations in mcl_potions/mcl_brewing 2020-08-08 10:00:16 +02:00
Wuzzy
3deac5a1c6 Add crafting recipe for dragon's breath 2020-08-05 20:55:07 +02:00
Wuzzy
f5032503d0 Remove dead code in mcl_potions 2020-08-05 20:04:12 +02:00
Wuzzy
ff476c29b6 Better lingering for lingering water bottle 2020-08-05 19:44:19 +02:00
Wuzzy
1f8488aba5 Make throwable water bottles useful 2020-08-05 19:00:08 +02:00
Wuzzy
e519c62c8b Clean up more potion-related strings 2020-08-05 15:18:30 +02:00
Wuzzy
3b95498092 Clean up potion/arrow names 2020-07-31 10:41:44 +02:00
Brandon
834ce1f611 Correct issue where awkward splash wouldn't brew 2020-07-25 15:27:04 -04:00
Brandon
8c5943b34c Correct other issues in inverting swiftness. 2020-07-24 19:15:00 -04:00
Brandon
ebfe9674e1 Correct issue with inverting swiftness to slowness. 2020-07-24 19:12:03 -04:00
Brandon
b45b4a44e5 Add brewable dragons breath with chorus flower 2020-07-22 17:42:10 -04:00
Brandon
0f5b6b7ce0 Initial commit to potion tipped arrows. 2020-07-19 18:56:18 -04:00
Brandon
fa86a09fd5 Add splash/lingering water 2020-07-17 17:25:49 -04:00
Brandon
787769cb92 Fix brewing thick potions and splash water potions 2020-07-17 17:05:40 -04:00
Brandon
9602e0d8af add "use" to useage help 2020-07-12 11:58:34 -04:00
Brandon
fae5c8284e Add speckled melon to the craft guide. 2020-07-12 08:58:22 -04:00
Brandon
a6dac52797 Move Lingering potion generation into single call 2020-07-12 07:59:29 -04:00
Brandon
922a42756e update function definitions without effect to nil 2020-07-11 20:34:19 -04:00
Brandon
926d842cdb reduce redundant code in potion definitions 2020-07-11 20:26:45 -04:00
Brandon
d1b7184e7d Comment weakness/strength 2020-07-10 19:22:11 -04:00
Wuzzy
c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Brandon
860317168b Remove reduntant empty bottle images 2020-07-03 18:33:24 -04:00
Brandon
e1b428dbd1 Add fire resistance + recipe. 2020-06-30 20:56:47 -04:00
Brandon
2c1b4e518c Add strength potions 2020-06-28 20:31:08 -04:00
Brandon
34631dd32e Get fire resistance working. 2020-06-28 16:45:49 -04:00
Brandon
0369d931a3 Correct Splash effect times 2020-06-27 08:15:01 -04:00
Brandon
e50aa40bea Add slowness IV 2020-06-27 07:57:51 -04:00
Brandon
d1c2ce1bb6 Correct Lingering effect durations. 2020-06-27 07:56:27 -04:00
Brandon
9836d631f9 Cleaning up old files and using a night-vision lite method. 2020-06-20 21:17:45 -04:00
Brandon
162faa7e60 Add fire resistance groundwork. 2020-06-20 21:00:57 -04:00
Brandon
d9e78e8ad9 Add water breathing. 2020-06-18 17:59:36 -04:00
Brandon
4b23c2a15c Update potions for mob effects. Healing harms zombies, harming heals zombies. 2020-06-18 16:56:19 -04:00
Brandon
9f5bce29cb Add more lingering options. Adjust lingering cloud size. 2020-06-18 12:27:09 -04:00
Brandon
64cd19218f Cleanup brewing stand code. Add lingering base structure add splash river water and water. 2020-06-18 07:43:50 -04:00
Brandon
56a8940510 Correct for splash invisibility. Add weakness + and splash potions. 2020-06-17 22:17:16 -04:00
Brandon
2c6f62354b pull potions out of init.lua to better organize 2020-06-17 17:50:18 -04:00
Brandon
7c0996b03c Correct issue with drinking potion not resulting in an empty bottle 2020-06-17 17:44:03 -04:00
Brandon
b8256cd447 remove redundant code and add lingering potions -TODO: Add lingering effect 2020-06-17 17:05:44 -04:00
Brandon
021492994a Update the available perturbations of brewing. Include splash enhancement. 2020-06-17 16:49:52 -04:00
Brandon
9fe15c7e12 Add invisibility II brewing and correct inversion table (no such thing as slowness +). Add poison to harming inversion. Reduced splash stack max. 2020-06-16 22:29:35 -04:00
bzoss
7b4ded46f9 Rearrange the code structure. 2020-06-12 19:54:45 -04:00
bzoss
2c322977a6 Add invisibility potion - includes splash and plus 2020-06-12 19:11:06 -04:00
bzoss
b674e74387 Correct redstone alias and Add poison and regeneration potions - THESE DON'T CURRENTLY WORK 2020-06-09 20:09:32 -04:00
bzoss
a5dc19cd7c Initial commit to correct branch... 2020-06-08 17:47:53 -04:00