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mcl_potions: Move command to own file
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3 changed files with 57 additions and 57 deletions
56
mods/ITEMS/mcl_potions/commands.lua
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56
mods/ITEMS/mcl_potions/commands.lua
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@ -0,0 +1,56 @@
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local S = minetest.get_translator("mcl_potions")
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-- ░█████╗░██╗░░██╗░█████╗░████████╗ ░█████╗░░█████╗░███╗░░░███╗███╗░░░███╗░█████╗░███╗░░██╗██████╗░░██████╗
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-- ██╔══██╗██║░░██║██╔══██╗╚══██╔══╝ ██╔══██╗██╔══██╗████╗░████║████╗░████║██╔══██╗████╗░██║██╔══██╗██╔════╝
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-- ██║░░╚═╝███████║███████║░░░██║░░░ ██║░░╚═╝██║░░██║██╔████╔██║██╔████╔██║███████║██╔██╗██║██║░░██║╚█████╗░
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-- ██║░░██╗██╔══██║██╔══██║░░░██║░░░ ██║░░██╗██║░░██║██║╚██╔╝██║██║╚██╔╝██║██╔══██║██║╚████║██║░░██║░╚═══██╗
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-- ╚█████╔╝██║░░██║██║░░██║░░░██║░░░ ╚█████╔╝╚█████╔╝██║░╚═╝░██║██║░╚═╝░██║██║░░██║██║░╚███║██████╔╝██████╔╝
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-- ░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░ ░╚════╝░░╚════╝░╚═╝░░░░░╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝╚═╝░░╚══╝╚═════╝░╚═════╝░
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local get_chat_function = {}
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get_chat_function["poison"] = mcl_potions.poison_func
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get_chat_function["regeneration"] = mcl_potions.regeneration_func
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get_chat_function["invisibility"] = mcl_potions.invisiblility_func
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get_chat_function["fire_resistance"] = mcl_potions.fire_resistance_func
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get_chat_function["night_vision"] = mcl_potions.night_vision_func
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get_chat_function["water_breathing"] = mcl_potions.water_breathing_func
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get_chat_function["leaping"] = mcl_potions.leaping_func
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get_chat_function["swiftness"] = mcl_potions.swiftness_func
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get_chat_function["heal"] = mcl_potions.healing_func
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minetest.register_chatcommand("effect",{
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params = S("<effect> <duration> [<factor>]"),
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description = S("Add a status effect to yourself. Arguments: <effect>: name of potion effect, e.g. poison. <duration>: duration in seconds. <factor>: effect strength multiplier (1 = 100%)"),
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privs = {server = true},
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func = function(name, params)
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local P = {}
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local i = 0
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for str in string.gmatch(params, "([^ ]+)") do
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i = i + 1
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P[i] = str
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end
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if not P[1] then
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return false, S("Missing effect parameter!")
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elseif not tonumber(P[2]) then
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return false, S("Missing or invalid duration parameter!")
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elseif P[3] and not tonumber(P[3]) then
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return false, S("Invalid factor parameter!")
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end
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-- Default factor = 1
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if not P[3] then
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P[3] = 1.0
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end
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if get_chat_function[P[1]] then
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get_chat_function[P[1]](minetest.get_player_by_name(name), tonumber(P[3]), tonumber(P[2]))
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return true
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else
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return false, S("@1 is not an available potion effect.", P[1])
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end
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end,
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})
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@ -1,5 +1,3 @@
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local S = minetest.get_translator("mcl_potions")
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local is_invisible = {}
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local is_poisoned = {}
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local is_regenerating = {}
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@ -883,58 +881,3 @@ function mcl_potions._extinguish_nearby_fire(pos, radius)
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return exting
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end
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-- ░█████╗░██╗░░██╗░█████╗░████████╗ ░█████╗░░█████╗░███╗░░░███╗███╗░░░███╗░█████╗░███╗░░██╗██████╗░░██████╗
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-- ██╔══██╗██║░░██║██╔══██╗╚══██╔══╝ ██╔══██╗██╔══██╗████╗░████║████╗░████║██╔══██╗████╗░██║██╔══██╗██╔════╝
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-- ██║░░╚═╝███████║███████║░░░██║░░░ ██║░░╚═╝██║░░██║██╔████╔██║██╔████╔██║███████║██╔██╗██║██║░░██║╚█████╗░
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-- ██║░░██╗██╔══██║██╔══██║░░░██║░░░ ██║░░██╗██║░░██║██║╚██╔╝██║██║╚██╔╝██║██╔══██║██║╚████║██║░░██║░╚═══██╗
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-- ╚█████╔╝██║░░██║██║░░██║░░░██║░░░ ╚█████╔╝╚█████╔╝██║░╚═╝░██║██║░╚═╝░██║██║░░██║██║░╚███║██████╔╝██████╔╝
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-- ░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░ ░╚════╝░░╚════╝░╚═╝░░░░░╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝╚═╝░░╚══╝╚═════╝░╚═════╝░
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local get_chat_function = {}
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get_chat_function["poison"] = mcl_potions.poison_func
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get_chat_function["regeneration"] = mcl_potions.regeneration_func
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get_chat_function["invisibility"] = mcl_potions.invisiblility_func
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get_chat_function["fire_resistance"] = mcl_potions.fire_resistance_func
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get_chat_function["night_vision"] = mcl_potions.night_vision_func
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get_chat_function["water_breathing"] = mcl_potions.water_breathing_func
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get_chat_function["leaping"] = mcl_potions.leaping_func
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get_chat_function["swiftness"] = mcl_potions.swiftness_func
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get_chat_function["heal"] = mcl_potions.healing_func
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minetest.register_chatcommand("effect",{
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params = S("<effect> <duration> [<factor>]"),
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description = S("Add a status effect to yourself. Arguments: <effect>: name of potion effect, e.g. poison. <duration>: duration in seconds. <factor>: effect strength multiplier (1 = 100%)"),
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privs = {server = true},
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func = function(name, params)
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local P = {}
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local i = 0
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for str in string.gmatch(params, "([^ ]+)") do
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i = i + 1
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P[i] = str
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end
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if not P[1] then
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return false, S("Missing effect parameter!")
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elseif not tonumber(P[2]) then
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return false, S("Missing or invalid duration parameter!")
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elseif P[3] and not tonumber(P[3]) then
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return false, S("Invalid factor parameter!")
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end
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-- Default factor = 1
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if not P[3] then
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P[3] = 1.0
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end
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if get_chat_function[P[1]] then
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get_chat_function[P[1]](minetest.get_player_by_name(name), tonumber(P[3]), tonumber(P[2]))
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return true
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else
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return false, S("@1 is not an available potion effect.", P[1])
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end
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end,
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})
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@ -19,6 +19,7 @@ mcl_potions.LINGERING_FACTOR = 0.25
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local modpath = minetest.get_modpath("mcl_potions")
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dofile(modpath .. "/functions.lua")
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dofile(modpath .. "/commands.lua")
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dofile(modpath .. "/splash.lua")
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dofile(modpath .. "/lingering.lua")
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dofile(modpath .. "/tipped_arrow.lua")
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