teknomunk
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49bf10b6c7
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Change from table indirection to getter/setter functions for dynamically updating local variables
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2024-11-17 07:06:03 -06:00 |
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teknomunk
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26b16b412e
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Get settings GUI implemented and functional
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2024-11-17 06:30:14 -06:00 |
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teknomunk
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0c258b3680
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Start GUI
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2024-11-17 06:30:14 -06:00 |
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teknomunk
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4c0bc279af
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Implement respawnBlocksExplode gamerule
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2024-11-17 06:30:13 -06:00 |
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teknomunk
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814a3337f3
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Add settings file
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2024-11-17 06:29:41 -06:00 |
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teknomunk
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f819b31613
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Add gamerule keepInventory and migrate existing setting value from mcl_keepInvetory
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2024-11-17 06:26:09 -06:00 |
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teknomunk
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d8af2d4ced
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Implement doDaylightCycle, add on_change hook for tunables and make sure they are not called when loaded
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2024-11-17 06:26:09 -06:00 |
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teknomunk
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38ed457211
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Remove debug print(), add game rules maxEntityCramming, snowAccumulationHeight
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2024-11-17 06:26:08 -06:00 |
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teknomunk
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fdd52bda90
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Fix default value handling during set (allows bool settings to be set to false), add game rules: doMobSpawning, disableRaids, doWeatherCycle, doFireTick
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2024-11-17 06:26:08 -06:00 |
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teknomunk
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387101fc8e
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Change API so most parameters are in a definition table, add /gamerule chatcommand, implement gamerule announceAdvancements
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2024-11-17 06:26:08 -06:00 |
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teknomunk
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ee2c878160
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Make awards use the notification delay setting
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2024-11-17 06:26:08 -06:00 |
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teknomunk
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f1f4ebff3f
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Finish initial implementation of setting tuning with get/set commands
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2024-11-17 06:26:08 -06:00 |
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teknomunk
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80ca5fa0c0
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Start implementing dynamic rules/tuning
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2024-11-17 06:26:08 -06:00 |
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