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Revert healing interval default to the lower value
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2 changed files with 3 additions and 3 deletions
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@ -146,7 +146,7 @@ minetest.register_globalstep(function(dtime)
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local food_level = mcl_hunger.get_hunger(player)
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local food_level = mcl_hunger.get_hunger(player)
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local food_saturation_level = mcl_hunger.get_saturation(player)
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local food_saturation_level = mcl_hunger.get_saturation(player)
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local player_health = player:get_hp()
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local player_health = player:get_hp()
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local max_tick_timer = tonumber(minetest.settings:get("mcl_health_regen_delay")) or 4
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local max_tick_timer = tonumber(minetest.settings:get("mcl_health_regen_delay")) or 0.5
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if food_tick_timer > max_tick_timer then
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if food_tick_timer > max_tick_timer then
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food_tick_timer = 0
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food_tick_timer = 0
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@ -99,8 +99,8 @@ mcl_creative_dig_speed (Creative mode dig speed) float 0.2
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mcl_enable_hunger (Hunger mechanic) bool true
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mcl_enable_hunger (Hunger mechanic) bool true
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# Health regeneration delay when hunger bar is full
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# Health regeneration delay when hunger bar is full
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# Default:4
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# Default: 0.5 s
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mcl_health_regen_delay (Health regen delay) float 4 0
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mcl_health_regen_delay (Health regen delay) float 0.5 0
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[Mobs]
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[Mobs]
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# If enabled, mobs will spawn naturally. This does not affect
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# If enabled, mobs will spawn naturally. This does not affect
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