diff --git a/mods/PLAYER/mcl_hunger/init.lua b/mods/PLAYER/mcl_hunger/init.lua index cc3965f57..a039169e3 100644 --- a/mods/PLAYER/mcl_hunger/init.lua +++ b/mods/PLAYER/mcl_hunger/init.lua @@ -146,7 +146,7 @@ minetest.register_globalstep(function(dtime) local food_level = mcl_hunger.get_hunger(player) local food_saturation_level = mcl_hunger.get_saturation(player) local player_health = player:get_hp() - local max_tick_timer = tonumber(minetest.settings:get("mcl_health_regen_delay")) or 4 + local max_tick_timer = tonumber(minetest.settings:get("mcl_health_regen_delay")) or 0.5 if food_tick_timer > max_tick_timer then food_tick_timer = 0 diff --git a/settingtypes.txt b/settingtypes.txt index a78b33e3b..f5743bc1d 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -99,8 +99,8 @@ mcl_creative_dig_speed (Creative mode dig speed) float 0.2 mcl_enable_hunger (Hunger mechanic) bool true # Health regeneration delay when hunger bar is full -# Default:4 -mcl_health_regen_delay (Health regen delay) float 4 0 +# Default: 0.5 s +mcl_health_regen_delay (Health regen delay) float 0.5 0 [Mobs] # If enabled, mobs will spawn naturally. This does not affect