Add group support to mcl_walls API

This commit is contained in:
Wuzzy 2017-02-21 17:14:15 +01:00
parent d36beaf64f
commit d0bcf7897e

View file

@ -82,11 +82,26 @@ local full_blocks = {
}
--[[ Adds a new wall type.
* nodename: Itemstring of base node. Must not contain an underscore
* name: Item name, visible to user
* nodename: Itemstring of base node to add. Must not contain an underscore
* description: Item description (tooltip), visible to user
* tiles: Wall textures table
* invtex: Inventory image (optional) ]]
function mcl_walls.register_wall(nodename, name, tiles, invtex)
* invtex: Inventory image (optional)
* groups: Base group memberships (optional, default is {cracky=3})
]]
function mcl_walls.register_wall(nodename, description, tiles, invtex, groups)
local base_groups = groups
if not base_groups then
base_groups = {cracky=3}
end
base_groups.wall = 1
internal_groups = table.copy(base_groups)
internal_groups.not_in_creative_inventory = 1
main_node_groups = table.copy(base_groups)
main_node_groups.deco_block = 1
for i = 0, 15 do
local need = {}
local need_pillar = false
@ -123,7 +138,7 @@ function mcl_walls.register_wall(nodename, name, tiles, invtex)
is_ground_content = false,
tiles = tiles,
paramtype = "light",
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,not_in_creative_inventory=1},
groups = internal_groups,
drop = nodename,
node_box = {
type = "fixed",
@ -142,7 +157,7 @@ function mcl_walls.register_wall(nodename, name, tiles, invtex)
tiles = tiles,
paramtype = "light",
is_ground_content = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,not_in_creative_inventory=1},
groups = internal_groups,
drop = nodename,
node_box = {
type = "fixed",
@ -160,7 +175,7 @@ function mcl_walls.register_wall(nodename, name, tiles, invtex)
tiles = tiles,
paramtype = "light",
is_ground_content = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,not_in_creative_inventory=1},
groups = internal_groups,
drop = nodename,
node_box = {
type = "fixed",
@ -171,10 +186,10 @@ function mcl_walls.register_wall(nodename, name, tiles, invtex)
-- Inventory item
minetest.register_node(nodename, {
description = name,
description = description,
paramtype = "light",
is_ground_content = false,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1,deco_block=1},
groups = main_node_groups,
tiles = tiles,
inventory_image = invtex,
stack_max = 64,