Merge pull request 'Big translation files update' (#4729) from translations-pull into master

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4729
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
This commit is contained in:
the-real-herowl 2024-12-16 01:17:04 +01:00
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# VoxeLibre
Un gioco Minecraft-like non ufficiale per Luanti. Derivato da MineClone di davedevilis.
Sviluppato da molte persone. Non sviluppato o sponsorizzato da Mojang AB.
### Gameplay
Cominci in un mondo generato casualmente, fatto interamente di cubi. Puoi esplorare
il mondo e scavare e costruire quasi ogni blocco nel mondo per creare nuove
strutture. Puoi scegliere di giocare in "modalità sopravvivenza" nella quale dovrai
combattere i mostri e la fame per sopravvivere e progredire lentamente attraverso
vari aspetti del gioco, come le miniere, l'agricoltura, costruire dei meccanismi, e così via
O puoi giocare in "modalità creativa" nella quale puoi costruire quasi qualunque cosa istantaneamente.
#### Sintesi del Gameplay
* Gameplay sandbox, nessun obiettivo
* Sopravvivenza: Combatti contro i mostri ostili e la fame
* Scava in cerca di materiali e altri tesori
* Magia: Guadagna esperienza e incanta i tuoi attrezzi
* Usa i blocchi che hai collezionato per creare grandiose costruzioni, l'unico limite sarà la tua immaginazione
* Colleziona fiori (e altre risorse per coloranti) e colora il tuo mondo
* Trova dei semi e inizia a coltivare
* Trova o costruisci uno di centinaia di oggetti
* Costruisci complessi macchinari con i circuiti di redstone
* In modalità creativa puoi costruire quasi qualunque cosa gratis e senza limiti
## Come giocare (quick start)
### Per cominciare
* **Colpisci il tronco di un albero** affinchè si rompa e raccogli il legno
* Piazza il **legno nella griglia 2x2** (la tua "griglia da fabbricazione" nel tuo inventario) e costruisci 4 assi di legno
* Piazza le 4 assi di legno in una forma 2x2 nella griglia da fabbricazione per **creare un banco da lavoro**
* **Fai click destro sul banco da lavoro** per sfruttare una griglia 3x3 per costruire cose più complesse
* Usa la **guida da fabbricazione** (icona del libro) per apprendere tuttle le possibili ricette
* **Costruisci una piccozza di legno** per poter scavare la pietra
* Diversi strumenti rompono diversi tipi di blocco. Provali tutti!
* Continua a giocare come preferisci. Divertiti!
### Agricoltura
* Trova dei semi
* Costruisci una zappa
* Fai click destro sulla terra o un blocco simile con la zappa per renderla coltivabile
* Piazza dei semi sulla terra lavorata e guardali crescere
* Raccogli le piante quando maturano completamente
* Se vicino all'acqua, la terra lavorata si bagna e accelera la maturazione
### Fornace
* Costruisci una fornace
* La fornace ti permette di ottenere più oggetti
* Lo slot superiore deve contenere un oggetto fondibile (esempio: minerale di ferro)
* Lo slot inferiore deve contenere un carburante (esempio: carbone)
* Leggi i consigli nella guida di fabbricazione per saperne di più sui carburanti e gli oggetti fondibili
### Aiuti aggiuntivi
More help about the gameplay, blocks items and much more can be found from inside
the game. You can access the help from your inventory menu.
Ulteriore aiuto sul gameplay, i blocchi, gli oggetti e molto altro possono essere
trovati all'interno del gioco. Puoi accedere alla schermata di aiuti dall'inventario.
### Oggetti speciali
The following items are interesting for Creative Mode and for adventure
map builders. They can not be obtained in-game or in the creative inventory.
I seguenti oggetti sono interessanti per la Modalità Creativa e per i costruttori
di mappe da avventura. Non possono essere ottenuti in gioco o dall'inventario
della modalità creativa.
* Barriera: `mcl_core:barrier`
Usa il comando `/giveme` nella per ottenerli. Vedi gli aiuti in gioco per ottenere
una spiegazione
## Installazione
Per eseguire il gioco con le migliori prestazioni e supporto, consigliamo l'ultima
versione stabile di [Luanti](https://www.luanti.org/), ma ci impegniamo sempre a
supportare una versione dietro l'ultima versione stabile.
Quindi come prima cosa installa Luanti. Solo le versioni stable di Luanti
sono ufficialmente supportate.
Non è supportato l'avvio di VoxeLibre su versioni da sviluppatore di Luanti.
Per installare VoxeLibre (se non lo hai già fatto), sposta questa cartella dentro
la cartella "games" nella tua cartella dei dati di Luanti. Consulta la wiki di
Luanti per saperne di più.
## Link utili
La repo di VoxeLibre è su Mesehub. Per contribuire o comunicare dei problemi, procedi là.
* Mesehub: <https://git.minetest.land/VoxeLibre/VoxeLibre>
* Discord: <https://discord.gg/xE4z8EEpDC>
* YouTube: <https://www.youtube.com/channel/UClI_YcsXMF3KNeJtoBfnk9A>
* ContentDB: <https://content.luanti.org/packages/wuzzy/mineclone2/>
* OpenCollective: <https://opencollective.com/voxelibre>
* Mastodon: <https://fosstodon.org/@VoxeLibre>
* Lemmy: <https://lemm.ee/c/voxelibre>
* Matrix space: <https://app.element.io/#/room/#voxelibre:matrix.org>
* Luanti forums: <https://forum.luanti.org/viewtopic.php?f=50&t=16407>
* Reddit: <https://www.reddit.com/r/VoxeLibre/>
* IRC (barely used): <https://web.libera.chat/#mineclone2>
## Obiettivi
- Creare un gioco basato su Minecraft, sul motore di gioco di Luanti
che sia libero, stabile e moddabile, con funzioni perfezionate, usabile sia in
giocatore singolo che in multigiocatore. Al momento, molte funzionalità della versione
Java di Minecraft sono state implementate e il perfezionamento di quelle già esistenti
è prioritario rispetto all'aggiungta di nuove funzionalità.
- Implementare funzionalità comprese nella versione corrente di Minecraft + OptiFine
(OptiFine solo come supportato dal motore di gioco di Luanti).
- Creare un'esperienza performante che giri relativamente su computer poco prestanti.
## Stato dello sviluppo
Questo gioco è in fase di **beta** al momento.
È giocabile, ma non ancora completo per quanto riguarda le funzionalità.
Compatibilità con versioni precedenti di Luanti non è garantita, aggiornare il tuo mondo
potrebbe causare dei piccoli bug.
Se desideri usare le versioni da sviluppatore di VoxeLibre in produzione, il branch master è solitamente relativamente stabile.
Le seguenti funzionalità principali sono disponibili:
* Strumenti e armi
* Armature
* Sistema di fabbricazione: griglia 2x2, banco da lavoro (griglia 3x3), fornace e guida di fabbricazione
* Bauli, bauli grandi, bauli di ender, scatole di shulker
* Fornaci, tramoggie
* Fame
* La maggior parte dei mostri e degli animali
* Tutti i minerali di Minecraft
* La maggior parte dei blocchi dell'overworld
* Acqua e lava
* Meteo
* 28 biomi + 5 biomi del Nether
* Il Nether, un ardente sotterraneo in un'altra dimensione
* Circuiti di Redstone (parziale)
* Carrelli da miniera (parziale)
* Effetti di stato (parziale)
* Esperienza
* Incantamento
* Alchimia, pozioni, frecce imbevute (parziale)
* Barche
* Fuoco
* Blocchi da costruzione: Scale, lastre, porte, botole, staccionate, cancelli (staccionate), muri
* Orologio
* Bussola
* Spugna
* Blocco di slime
* Piccole piante e alberelli
* Coloranti
* Stendardi
* Blocchi decorativi: Vetro, vetro colorato, pannelli di vetro, terracotta (e colori), teste e tanto altro
* Cornici
* Jukeboxes
* Letti
* Menu dell'inventario
* Inventario modalità creativa
* Agricoltura
* Libri scrivibili
* Comandi
* Villaggi
* The End
* E tanto altro!
Le seguenti funzionalità sono incomplete:
* Alcuni mostri e animali
* Cose relative all redstone
* Alcuni carrelli da miniera particolari (i carrelli da miniera con tramoggia e con baule funzionano)
* Alcuni blocchi e oggetti non banali
Funzionalità bonus (non incluse in Minecraft):
* Guida da fabbricazione inclusa che mostra ricette di fabbricazione e di forgiatura
* Sistema di aiuti in gioco contenente informazioni estese su basi del gameplay, blocchi, oggetti e altro
* Ricette di fabbricazione temporanee. Esistono solamente per rendere disponibili oggetti altrimenti non ottenibili quando non sei in modalità creativa. Queste ricette verranno rimosse man mano che lo sviluppo avanza e più funzionalità vengono implementate.
* Alberelli nei bauli con [mapgen v6](https://wiki.luanti.org/Map_generator#v6)
* Completamente moddabile (grazie alla potente API Lua di Luanti)
* Nuovi blocchi e oggetti:
* Strumento informativo, ti mostra l'aiuto per ciò che colpisci
* Più lastre e scale
* Cancello di Mattoni del Nether
* Staccionata di Mattoni Rossi del Nether
* Cancello di Mattoni Rossi del Nether
* Strutture di rimpiazzo - queste piccole varianti dell strutture di Minecraft servono come rimpiazzo finchè faremo funzionare strutture più grandi:
* Cabina dei boschi (Ville)
* Avamposto del Nether (Fortezza)
Technical differences from Minecraft:
Differenze tecniche da Minecraft:
* Limite di altezza di circa 31000 blocchi (molto più alto che in Minecraft)
* Limite orizzontale del mondo di circa 62000x62000 blocchi (molto più piccolo che in Minecraft, ma comunque molto ampio)
* Ancora molto incompleto e buggato
* Blocchi, oggett, nemici e altre funzionalità mancano
* Alcuni oggetti hanno nomi leggermente diversi per renderli più facili da distinguere
* Diverse musiche per il jukebox
* Diverse texture (Pixel Perfection)
* Diversi suoni (varie fonti)
* Diverso motore di gioco (Luanti)
* Diversi easter eggs
… e infine, VoxeLibre è software libero!
## Altri file readme
* `LICENSE.txt`: Il testo della licenza GPLv3
* `CONTRIBUTING.md`: Informazioni per coloro che vogliono contribuire
* `API.md`: Per i modder di Luanti che vogliono moddare questo gioco
* `LEGAL.md`: Informazioni legali
* `CREDITS.md`: List di tutti coloro che hanno contribuito

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# textdomain:mcl_explosions
@1 was caught in an explosion.=@1 è esploso(a)

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# textdomain:mcl_explosions
@1 was caught in an explosion.=@1 ble tatt i en eksplosjon.

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# textdomain:mcl_explosions
@1 was caught in an explosion.=@1 被卷入爆炸。

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# textdomain: mcl_boats
Acacia Boat=Akazienboot
Birch Boat=Birkenboot
Boat=Boot
Boats are used to travel on the surface of water.=Boote werden benutzt, um sich auf der Wasseroberfläche zu bewegen.
Dark Oak Boat=Schwarzeichenboot
Jungle Boat=Dschungelboot
Oak Boat=Eichenboot
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Rechtsklicken Sie auf eine Wasserquelle, um das Boot zu platzieren. Rechtsklicken Sie auf das Boot, um es zu betreten. Mit [Links] und [Rechts] lenken, mit [Vorwärts] und [Rückwärts] Geschwindigkeit regeln oder rückwärts fahren. Nutzen sie [Schleichen], um das Boot zu verlassen, schlagen Sie das Boot, um es als Gegenstand fallen zu lassen.
Spruce Boat=Fichtenboot
Water vehicle=Wasserfahrzeug
Sneak to dismount=Zum Aussteigen schleichen
Oak Boat=Eichenboot
Spruce Boat=Fichtenboot
Birch Boat=Birkenboot
Jungle Boat=Dschungelboot
Acacia Boat=Akazienboot
Dark Oak Boat=Schwarzeichenboot
Obsidian Boat=Obsidianboot
Mangrove Boat=
Cherry Boat=Kirschholzboot
@ -21,3 +17,7 @@ Acacia Chest Boat=
Dark Oak Chest Boat=
Mangrove Chest Boat=
Cherry Chest Boat=
Boats are used to travel on the surface of water.=Boote werden benutzt, um sich auf der Wasseroberfläche zu bewegen.
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Rechtsklicken Sie auf eine Wasserquelle, um das Boot zu platzieren. Rechtsklicken Sie auf das Boot, um es zu betreten. Mit [Links] und [Rechts] lenken, mit [Vorwärts] und [Rückwärts] Geschwindigkeit regeln oder rückwärts fahren. Nutzen sie [Schleichen], um das Boot zu verlassen, schlagen Sie das Boot, um es als Gegenstand fallen zu lassen.
Boat=Boot
Water vehicle=Wasserfahrzeug

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# textdomain: mcl_boats
Acacia Boat=Akaciebåd
Birch Boat=Birkebåd
Boat=Båd
Boats are used to travel on the surface of water.=Både blier brugt til at rejse på vandoverflader.
Dark Oak Boat=Mørk egetræsbåd
Jungle Boat=Junglebåd
Oak Boat=Egetræsbåd
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Højre-klik på en vand for at placere båden. Højre-klik på båden for at gå ombord. Brug [Left] og [Right] til at styre. [Forwards] for at øge hastigheden, og [Backwards] for at sænke farten eller sejle bagud. Brug [Sneak] for at forlade båden, slå båden for at lave den om til en genstand.
Spruce Boat=Granbåd
Water vehicle=Vandfartøj
Sneak to dismount=Snig for at stige ud
Obsidian Boat=Obsidianbåd
Oak Boat=Egetræsbåd
Spruce Boat=Granbåd
Birch Boat=Birkebåd
Jungle Boat=Junglebåd
Acacia Boat=Akaciebåd
Dark Oak Boat=Mørk egetræsbåd
Obsidian Boat=Obsidianbåd
Mangrove Boat=
Cherry Boat=
Oak Chest Boat=
Spruce Chest Boat=
Birch Chest Boat=
Jungle Chest Boat=
Acacia Chest Boat=
Dark Oak Chest Boat=
Mangrove Chest Boat=
Cherry Chest Boat=
Boats are used to travel on the surface of water.=Både blier brugt til at rejse på vandoverflader.
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Højre-klik på en vand for at placere båden. Højre-klik på båden for at gå ombord. Brug [Left] og [Right] til at styre. [Forwards] for at øge hastigheden, og [Backwards] for at sænke farten eller sejle bagud. Brug [Sneak] for at forlade båden, slå båden for at lave den om til en genstand.
Boat=Båd
Water vehicle=Vandfartøj

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# textdomain: mcl_boats
Acacia Boat=Barca de acacia
Birch Boat=Barca de abedul
Boat=Barca
Boats are used to travel on the surface of water.=Las barcas se utilizan para viajar en la superficie del agua.
Dark Oak Boat=Barca de roble oscuro
Jungle Boat=Barca de la selva
Oak Boat=Barca de roble
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Rightclick the boat again to leave it, punch the boat to make it drop as an item.=Haga clic derecho en una fuente de agua para colocar el barco. Haga clic derecho en el barco para entrar. Utilice [Izquierda] y [Derecha] para dirigir, [Adelante] para acelerar y [Atrás] para reducir la velocidad o retroceder. Haga clic derecho en el barco nuevamente para dejarlo, golpee el barco para que se caiga como un artículo.
Spruce Boat=Barca de abeto
Water vehicle=Vehículo acuático
Sneak to dismount=Agáchate para bajar
Oak Boat=Barca de roble
Spruce Boat=Barca de abeto
Birch Boat=Barca de abedul
Jungle Boat=Barca de la selva
Acacia Boat=Barca de acacia
Dark Oak Boat=Barca de roble oscuro
Obsidian Boat=Barca de obsidiana
Mangrove Boat=
Cherry Boat=
Oak Chest Boat=
Spruce Chest Boat=
Birch Chest Boat=
Jungle Chest Boat=
Acacia Chest Boat=
Dark Oak Chest Boat=
Mangrove Chest Boat=
Cherry Chest Boat=
Boats are used to travel on the surface of water.=Las barcas se utilizan para viajar en la superficie del agua.
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=
Boat=Barca
Water vehicle=Vehículo acuático
##### not used anymore #####
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Rightclick the boat again to leave it, punch the boat to make it drop as an item.=Haga clic derecho en una fuente de agua para colocar el barco. Haga clic derecho en el barco para entrar. Utilice [Izquierda] y [Derecha] para dirigir, [Adelante] para acelerar y [Atrás] para reducir la velocidad o retroceder. Haga clic derecho en el barco nuevamente para dejarlo, golpee el barco para que se caiga como un artículo.

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# textdomain: mcl_boats
Acacia Boat=Bateau en acacia
Birch Boat=Bateau en bouleau
Boat=Bateau
Boats are used to travel on the surface of water.=Les bateaux sont utilisés pour voyager à la surface de l'eau.
Dark Oak Boat=Bateau en chêne noir
Jungle Boat=Bateau en acajou
Oak Boat=Bateau en chêne
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Faites un clic droit sur une source d'eau pour placer le bateau. Faites un clic droit sur le bateau pour y entrer. Utilisez [Gauche] et [Droite] pour diriger, [Avant] pour accélérer et [Arrière] pour ralentir ou reculer. Utilisez [Sneak] pour le quitter, frappez le bateau pour le faire tomber en tant qu'objet.
Spruce Boat=Bateau en sapin
Water vehicle=Véhicule aquatique
Sneak to dismount=Se baisser pour descendre
Oak Boat=Bateau en chêne
Spruce Boat=Bateau en sapin
Birch Boat=Bateau en bouleau
Jungle Boat=Bateau en acajou
Acacia Boat=Bateau en acacia
Dark Oak Boat=Bateau en chêne noir
Obsidian Boat=Bateau en obsidienne
Mangrove Boat=Bateau en palétuvier
Cherry Boat=Bateau en cerisier
@ -21,3 +17,7 @@ Acacia Chest Boat=Bateau en acacia avec coffre
Dark Oak Chest Boat=Bateau en chêne noir avec coffre
Mangrove Chest Boat=Bateau en palétuvier avec coffre
Cherry Chest Boat=Bateau en cerisier avec coffre
Boats are used to travel on the surface of water.=Les bateaux sont utilisés pour voyager à la surface de l'eau.
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Faites un clic droit sur une source d'eau pour placer le bateau. Faites un clic droit sur le bateau pour y entrer. Utilisez [Gauche] et [Droite] pour diriger, [Avant] pour accélérer et [Arrière] pour ralentir ou reculer. Utilisez [Sneak] pour le quitter, frappez le bateau pour le faire tomber en tant qu'objet.
Boat=Bateau
Water vehicle=Véhicule aquatique

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# textdomain: mcl_boats
Sneak to dismount=Accovacciati per scendere
Oak Boat=Barca di Quercia
Spruce Boat=Barca d'Abete
Birch Boat=Barca di Betulla
Jungle Boat=Barca di Giungla
Acacia Boat=Barca d'Acacia
Dark Oak Boat=Barca di Quercia Scura
Obsidian Boat=Barca d'Ossidiana
Mangrove Boat=Barca di Mangrovia
Cherry Boat=Barca di Ciliegio
Oak Chest Boat=Barca di Quercia con Baule
Spruce Chest Boat=Barca d'Abete con Baule
Birch Chest Boat=Barca di Betulla con Baule
Jungle Chest Boat=Barca di Giungla con Baule
Acacia Chest Boat=Barca d'Acacia con Baule
Dark Oak Chest Boat=Barca di Quercia Scura con Baule
Mangrove Chest Boat=Barca di Mangrovia con Baule
Cherry Chest Boat=Barca di Ciliegio con Baule
Boats are used to travel on the surface of water.=Le barche vengono usate per viaggiare sulla superficie dell'acqua.
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Click Destro su una fonte d'acqua per piazzare la barca. Click Destro sulla barca per salire a bordo. Usa [Sinistra] e [Destra] per girare, [Avanti] per accelerare e [Indietro] per rallentare o muoverti indietro. Usa [Accovacciati] per scendere dalla barca, colpisci la barca per rilasciarla come oggetto.
Boat=Barca
Water vehicle=Veicolo acquatico

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# textdomain: mcl_boats
Acacia Boat=アカシアのボート
Birch Boat=シラカバのボート
Boat=ボート
Boats are used to travel on the surface of water.=ボートは、水面を移動するために使われます。
Dark Oak Boat=ダークオークのボート
Jungle Boat=ジャングルのボート
Oak Boat=オークのボート
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=水源を右クリックすると、ボートが配置されます。ボートを右クリックすると、乗り込みます。[左][右]で舵取り、[前]で加速、[後]で減速または後退します。[スニーク]でボートから離れ、ボートをパンチするとアイテムとしてドロップします。
Spruce Boat=トウヒのボート
Water vehicle=水上用の乗物
Sneak to dismount=スニークで降りる
Obsidian Boat=黒曜石のボート
Oak Boat=オークのボート
Spruce Boat=トウヒのボート
Birch Boat=シラカバのボート
Jungle Boat=ジャングルのボート
Acacia Boat=アカシアのボート
Dark Oak Boat=ダークオークのボート
Obsidian Boat=黒曜石のボート
Mangrove Boat=
Cherry Boat=
Oak Chest Boat=
Spruce Chest Boat=
Birch Chest Boat=
Jungle Chest Boat=
Acacia Chest Boat=
Dark Oak Chest Boat=
Mangrove Chest Boat=
Cherry Chest Boat=
Boats are used to travel on the surface of water.=ボートは、水面を移動するために使われます。
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=水源を右クリックすると、ボートが配置されます。ボートを右クリックすると、乗り込みます。[左][右]で舵取り、[前]で加速、[後]で減速または後退します。[スニーク]でボートから離れ、ボートをパンチするとアイテムとしてドロップします。
Boat=ボート
Water vehicle=水上用の乗物

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# textdomain: mcl_boats
Sneak to dismount=Snik for å gå av
Oak Boat=Eikebåt
Spruce Boat=Granbåt
Birch Boat=Bjørkebåt
Jungle Boat=Jungelbåt
Acacia Boat=Akasiebåt
Dark Oak Boat=Mørkeikbåt
Obsidian Boat=Obsidianbåt
Mangrove Boat=Mangrovebåt
Cherry Boat=Kirsebærtrebåt
Oak Chest Boat=Eikebåt med kiste
Spruce Chest Boat=Granbåt med kiste
Birch Chest Boat=Bjørkebåt med kiste
Jungle Chest Boat=Jungelbåt med kiste
Acacia Chest Boat=Akasiebåt med kiste
Dark Oak Chest Boat=Mørkeikbåt med kiste
Mangrove Chest Boat=Mangrovebåt med kiste
Cherry Chest Boat=Kirsebærtrebåt med kiste
Boats are used to travel on the surface of water.=Båter brukes for å reise på overflaten av vann.
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Høyreklikk på en vannkilde for å plassere båten. Høyreklikk på båten for å sitte oppi. Bruk [Venstre] og [Høyre] for å styre, [Fremover] for å øke hastigheten og [Backwards] for å slakke ned eller bevege deg baklengs.
Boat=Båt
Water vehicle=Vannkjøretøy

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# textdomain: mcl_boats
Acacia Boat=Barca de Cacèir
Birch Boat=Barca de Beç
Boat=Barca
Boats are used to travel on the surface of water.=Las barcas son utilizadas per voiatja per aigas.
Dark Oak Boat=Barca de Ròure Nèir
Jungle Boat=Barca d'Acajó
Oak Boat=Barca de Ròure
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Fasetz un clic dreit sobre una sorça d'aiga per plaça la barca. Fasetz un clic dreit sobre la barca per rintrar. Utilizatz [Gaucha] e [Dreita] per menar, [Davant] per accelerar e [Darrèir] per ralentir o racuolar. Utilizatz [Sneak] per z-o quitar, tustatz la barca per z-o faire tombar coma objècte.
Spruce Boat=Barca de Sap
Water vehicle=Veïcule per aiga
Sneak to dismount=Se baissar per descendre
Oak Boat=Barca de Ròure
Spruce Boat=Barca de Sap
Birch Boat=Barca de Beç
Jungle Boat=Barca d'Acajó
Acacia Boat=Barca de Cacèir
Dark Oak Boat=Barca de Ròure Nèir
Obsidian Boat=Barca d'Obsidiana
Mangrove Boat=Barca de Paletuvèir
Cherry Boat=
Oak Chest Boat=Barca de Ròure embei una Mala
Spruce Chest Boat=Barca de Sap embei una Mala
Birch Chest Boat=Barca de Beç embei una Mala
@ -19,3 +16,8 @@ Jungle Chest Boat=Barca d'Acajó embei una Mala
Acacia Chest Boat=Barca de Cacèir embei una Mala
Dark Oak Chest Boat=Barca de Ròure Nèir embei una Mala
Mangrove Chest Boat=Barca de Paletuvèir embei una Mala
Cherry Chest Boat=
Boats are used to travel on the surface of water.=Las barcas son utilizadas per voiatja per aigas.
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Fasetz un clic dreit sobre una sorça d'aiga per plaça la barca. Fasetz un clic dreit sobre la barca per rintrar. Utilizatz [Gaucha] e [Dreita] per menar, [Davant] per accelerar e [Darrèir] per ralentir o racuolar. Utilizatz [Sneak] per z-o quitar, tustatz la barca per z-o faire tombar coma objècte.
Boat=Barca
Water vehicle=Veïcule per aiga

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# textdomain: mcl_boats
Acacia Boat=Akacjowa łódź
Birch Boat=Brzozowa łódź
Boat=Łódź
Boats are used to travel on the surface of water.=Łodzie są wykorzystywane do podróżowania po powierzchni wody.
Dark Oak Boat=Ciemno-dębowa łódź
Jungle Boat=Tropikalna łódź
Oak Boat=Dębowa łódź
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Kliknij prawym przyciskiem myszy na źródło wody by postawić łódź. Kliknij prawym przyciskiem myszy by w nią wsiąść. Użyj przycisków [Lewy] oraz [Prawy] by sterować, [Naprzód] by przyspieszyć i [W tył] by zwolnić lub się cofać. Kliknij [Skradanie] by z niej wyjść, uderz ją by wziąć ją jako przedmiot.
Spruce Boat=Świerkowa łódź
Water vehicle=Pojazd wodny
Sneak to dismount=Skradaj się by opuścić łódź
Oak Boat=Dębowa łódź
Spruce Boat=Świerkowa łódź
Birch Boat=Brzozowa łódź
Jungle Boat=Tropikalna łódź
Acacia Boat=Akacjowa łódź
Dark Oak Boat=Ciemno-dębowa łódź
Obsidian Boat=
Mangrove Boat=
Cherry Boat=
Oak Chest Boat=
Spruce Chest Boat=
Birch Chest Boat=
Jungle Chest Boat=
Acacia Chest Boat=
Dark Oak Chest Boat=
Mangrove Chest Boat=
Cherry Chest Boat=
Boats are used to travel on the surface of water.=Łodzie są wykorzystywane do podróżowania po powierzchni wody.
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Kliknij prawym przyciskiem myszy na źródło wody by postawić łódź. Kliknij prawym przyciskiem myszy by w nią wsiąść. Użyj przycisków [Lewy] oraz [Prawy] by sterować, [Naprzód] by przyspieszyć i [W tył] by zwolnić lub się cofać. Kliknij [Skradanie] by z niej wyjść, uderz ją by wziąć ją jako przedmiot.
Boat=Łódź
Water vehicle=Pojazd wodny

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# textdomain: mcl_boats
Acacia Boat=Barco de Acácia
Birch Boat=Barco de Bétula
Boat=Barco
Boats are used to travel on the surface of water.=Barcos são usados para viajar na superfície da água
Dark Oak Boat=Barco de Carvalho Escuro
Jungle Boat=Barco de Selva
Oak Boat=Barco de Carvalho
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Clique com o botão direito em uma fonte de água para posicionar o barco. Clique com o botão direito no barco para entrar nele. Use [Esquerda] e [Direita] para fazer curva, [Frente] para acelerar e [Trás] para frear e ir para trás. Use [Agachar] para deixar o barco, soque-o para fazê-lo dropar como um item.
Spruce Boat=Barco de Pinheiro
Water vehicle=Veículo aquático
Sneak to dismount=Agache para desmontar
Oak Boat=Barco de Carvalho
Spruce Boat=Barco de Pinheiro
Birch Boat=Barco de Bétula
Jungle Boat=Barco de Selva
Acacia Boat=Barco de Acácia
Dark Oak Boat=Barco de Carvalho Escuro
Obsidian Boat=Barco de Obsidiana
Mangrove Boat=Barco de Mangue
Cherry Boat=Barco de Cerejeira
@ -21,3 +17,7 @@ Acacia Chest Boat=Barco de Acácia com Baú
Dark Oak Chest Boat=Barco de Carvalho Escuro com Baú
Mangrove Chest Boat=Barco de Mangue com Baú
Cherry Chest Boat=Barco de Cerejeira com Baú
Boats are used to travel on the surface of water.=Barcos são usados para viajar na superfície da água
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Clique com o botão direito em uma fonte de água para posicionar o barco. Clique com o botão direito no barco para entrar nele. Use [Esquerda] e [Direita] para fazer curva, [Frente] para acelerar e [Trás] para frear e ir para trás. Use [Agachar] para deixar o barco, soque-o para fazê-lo dropar como um item.
Boat=Barco
Water vehicle=Veículo aquático

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# textdomain: mcl_boats
Acacia Boat=Акациевая лодка
Birch Boat=Берёзовая лодка
Boat=Лодка
Boats are used to travel on the surface of water.=На лодке можно плыть по водной поверхности.
Dark Oak Boat=Лодка из тёмного дуба
Jungle Boat=Лодка из тропического дерева
Oak Boat=Дубовая лодка
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Правый клик на воде, чтобы установить лодку. Правый клик по лодке, чтобы сесть в нее. [Влево] и [Вправо] - рулить, [Вперед] - разгоняться, [Назад] - тормозить или плыть назад. Нажмите [Красться] для высадки, бейте по лодке, чтобы забрать её.
Spruce Boat=Еловая лодка
Water vehicle=Водный транспорт
Sneak to dismount=Нажмите [Красться] для высадки
Oak Boat=Дубовая лодка
Spruce Boat=Еловая лодка
Birch Boat=Берёзовая лодка
Jungle Boat=Лодка из тропического дерева
Acacia Boat=Акациевая лодка
Dark Oak Boat=Лодка из тёмного дуба
Obsidian Boat=Обсидиановая лодка
Mangrove Boat=Мангровая лодка
Cherry Boat=Вишнёвая лодка
@ -20,4 +16,8 @@ Jungle Chest Boat=Лодка из тропического дерева с су
Acacia Chest Boat=Акациевая лодка с сундуком
Dark Oak Chest Boat=Лодка из тёмного дуба с сундуком
Mangrove Chest Boat=Мангровая лодка с сундуком
Cherry Chest Boat=Вишнёвая лодка с сундуком
Cherry Chest Boat=Вишнёвая лодка с сундуком
Boats are used to travel on the surface of water.=На лодке можно плыть по водной поверхности.
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=Правый клик на воде, чтобы установить лодку. Правый клик по лодке, чтобы сесть в нее. [Влево] и [Вправо] - рулить, [Вперед] - разгоняться, [Назад] - тормозить или плыть назад. Нажмите [Красться] для высадки, бейте по лодке, чтобы забрать её.
Boat=Лодка
Water vehicle=Водный транспорт

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# textdomain: mcl_boats
Sneak to dismount=潜行以离开
Oak Boat=橡木船
Spruce Boat=云杉木船
Birch Boat=白桦木船
Jungle Boat=丛林木船
Acacia Boat=金合欢木船
Dark Oak Boat=深色橡木船
Obsidian Boat=黑曜石船
Mangrove Boat=红树木船
Cherry Boat=樱桃木船
Oak Chest Boat=橡木箱船
Spruce Chest Boat=云杉木箱船
Birch Chest Boat=白桦木箱船
Jungle Chest Boat=丛林木箱船
Acacia Chest Boat=金合欢木箱船
Dark Oak Chest Boat=深色橡木箱船
Mangrove Chest Boat=红树木箱船
Cherry Chest Boat=樱桃木箱船
Boats are used to travel on the surface of water.=船用于在水面上航行。
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=右键点击水源来放置船,右键点击船进入船内。使用【左】和【右】键操控方向,使用【前】键加速,使用【后】键减速或向后移动。使用【潜行】键离开船,击打船使其变为物品掉落。
Boat=船
Water vehicle=水上交通工具

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# textdomain: mcl_boats
Acacia Boat=相思木船
Birch Boat=白樺木船
Boat=船
Boats are used to travel on the surface of water.=船是用來在水上行走的交通工具。
Dark Oak Boat=黑橡木船
Jungle Boat=叢林木船
Sneak to dismount=
Oak Boat=橡木船
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Rightclick the boat again to leave it, punch the boat to make it drop as an item.=右鍵單擊水源以放置船。右鍵單擊船以搭乘它。使用[左]和[右]進行轉向,[向前]加快速度,[向後]減速或向後移動。再次右鍵單擊船以離開它,打擊船以使其掉落為物品。
Spruce Boat=杉木船
Birch Boat=白樺木船
Jungle Boat=叢林木船
Acacia Boat=相思木船
Dark Oak Boat=黑橡木船
Obsidian Boat=
Mangrove Boat=
Cherry Boat=
Oak Chest Boat=
Spruce Chest Boat=
Birch Chest Boat=
Jungle Chest Boat=
Acacia Chest Boat=
Dark Oak Chest Boat=
Mangrove Chest Boat=
Cherry Chest Boat=
Boats are used to travel on the surface of water.=船是用來在水上行走的交通工具。
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=
Boat=船
Water vehicle=水上交通工具
##### not used anymore #####
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Rightclick the boat again to leave it, punch the boat to make it drop as an item.=右鍵單擊水源以放置船。右鍵單擊船以搭乘它。使用[左]和[右]進行轉向,[向前]加快速度,[向後]減速或向後移動。再次右鍵單擊船以離開它,打擊船以使其掉落為物品。

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# textdomain: mcl_boats
Acacia Boat=
Birch Boat=
Boat=
Boats are used to travel on the surface of water.=
Dark Oak Boat=
Jungle Boat=
Oak Boat=
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=
Spruce Boat=
Water vehicle=
Sneak to dismount=
Oak Boat=
Spruce Boat=
Birch Boat=
Jungle Boat=
Acacia Boat=
Dark Oak Boat=
Obsidian Boat=
Mangrove Boat=
Cherry Boat=
@ -20,4 +16,8 @@ Jungle Chest Boat=
Acacia Chest Boat=
Dark Oak Chest Boat=
Mangrove Chest Boat=
Cherry Chest Boat=
Cherry Chest Boat=
Boats are used to travel on the surface of water.=
Rightclick on a water source to place the boat. Rightclick the boat to enter it. Use [Left] and [Right] to steer, [Forwards] to speed up and [Backwards] to slow down or move backwards. Use [Sneak] to leave the boat, punch the boat to make it drop as an item.=
Boat=
Water vehicle=

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# textdomain: mcl_falling_nodes
@1 was smashed by a falling anvil.=@1 wurde von einem herabfallenden Amboss erschlagen
@1 was smashed by a falling block.=@1 wurde von einem herabfallenden Block erschlagen.

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# textdomain: mcl_falling_nodes
@1 was smashed by a falling anvil.=Un'incudine caduta ha schiacciato @1.
@1 was smashed by a falling block.=Un blocco caduto ha schiacciato @1.

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# textdomain: mcl_falling_nodes
@1 was smashed by a falling anvil.=@1 ble knust av en fallende ambolt
@1 was smashed by a falling block.=@1 ble knust av en fallende blokk

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# textdomain: mcl_falling_nodes
@1 was smashed by a falling anvil.=@1 被落下的铁砧砸得粉碎。
@1 was smashed by a falling block.=@1 被落下的石块砸碎了。

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# textdomain: mcl_minecarts
Minecart=Lore
Vehicle for fast travel on rails=Fahrzeug zum schnellen Transport auf Schienen
Minecarts can be used for a quick transportion on rails.=Loren können für eine schnelle Fahrt auf Schienen benutzt werden.
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=Loren fahren nur auf Schienen und bleiben immer auf der Strecke. An einer Einmündung ohne einem Weg nach vorne fahren sie nach links. Die Geschwindigkeit hängt vom Schienentyp ab.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Sie können die Lore auf Schienen platzieren. Rechtsklicken, um einzusteigen.
To obtain the minecart, punch it while holding down the sneak key.=Um die Lore aufzusammeln, schlagen Sie sie, während Sie die Schleichen-Taste gedrückt halten.
A minecart with TNT is an explosive vehicle that travels on rail.=Eine Lore mit TNT ist ein explosives Fahrzeug, das auf Schienen fährt.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Auf Schienen platzieren. Zuschlagen zum Bewegen. Das TNT wird mit einem Feuerzeug angezündet, oder, wenn die Lore sich auf einer bestromten Aktivierungsschiene befindet.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Um die Lore und das TNT zu erhalten, schlagen Sie sie, während Sie die Schleichtaste drücken. Das ist nicht möglich, wenn das TNT bereits gezündet wurde.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=Zum Aussteigen schleichen
Minecart with Chest=Lore mit Truhe
Minecart with Furnace=Lore mit Ofen
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=Eine Lore mit Ofen ist ein Fahrzeug, das auf Rädern fährt. Sie kann mit Brennstoff angetrieben werden.
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=Auf Schienen platzieren. Wird Kohle eingefügt, wird der Ofen für eine lange Zeit brennen und die Lore wird fähig sein, sich selbst anzutreiben. Zuschlagen, um die Bewegung einzuläuten.
To obtain the minecart and furnace, punch them while holding down the sneak key.=Um die Lore und den Ofen zu erhalten, schlagen Sie zu, während Sie die Schleichtaste drücken.
Minecart with Chest=Lore mit Truhe
Minecart with Furnace=Lore mit Ofen
Minecart with Command Block=Lore mit Befehlsblock
Minecart with Hopper=Lore mit Trichter
Minecart with TNT=Lore mit TNT
Can be ignited by tools or powered activator rail=Kann mit Werkzeugen oder bestromten Aktivierungsschienen angezündet werden
A minecart with TNT is an explosive vehicle that travels on rail.=Eine Lore mit TNT ist ein explosives Fahrzeug, das auf Schienen fährt.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Auf Schienen platzieren. Zuschlagen zum Bewegen. Das TNT wird mit einem Feuerzeug angezündet, oder, wenn die Lore sich auf einer bestromten Aktivierungsschiene befindet.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Um die Lore und das TNT zu erhalten, schlagen Sie sie, während Sie die Schleichtaste drücken. Das ist nicht möglich, wenn das TNT bereits gezündet wurde.
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Bauen Sie sie auf den Boden, um Ihr Schienennetzwerk zu errichten, die Schienen werden sich automatisch verbinden und sich nach Bedarf in Kurven, Einmündungen, Kreuzungen und Steigungen verwandeln.
Rail=Schiene
Track for minecarts=Strecke für Loren
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=Schienen können benutzt werden, um Strecken für Loren zu bauen. Normale Schienen werden Loren aufgrund von Reibung leicht verlangsamen.
Powered Rail=Antriebsschiene
Speed up when powered, slow down when not powered=Beschleunigt, wenn bestromt, sonst verlangsamt es
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=Schienen können benutzt werden, um Strecken für Loren zu bauen. Antriebsschienen können Loren beschleunigen und abbremsen.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Ohne Redstone-Energie wird die Schiene Loren abbremsen. Mit Redstone-Energie wird sie sie beschleunigen.
Activator Rail=Aktivierungsschiene
Activates minecarts when powered=Aktiviert Loren, wenn bestromt
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=Schienen können benutzt werden, um Strecken für Loren zu bauen. Aktivierungsschienen werden benutzt, um besondere Loren zu aktivieren.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=Wenn diese Schiene mit Redstone-Energie versorgt wird, werden alle Loren, die sie passieren, aktiviert.
Detector Rail=Sensorschiene
Emits redstone power when a minecart is detected=Gibt ein Redstonesignal aus, wenn eine Lore erfasst wird
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=Schienen können benutzt werden, um Strecken für Loren zu bauen. Eine Sensorschiene kann eine Lore erkennen und versorgt Redstone-Mechanismen.
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=Um eine Lore zu erkennen und die Redstone-Energie zu aktivieren, verbinden Sie die Schiene mit Redstonestaub oder Redstone-Mechanismen und schicken Sie eine beliebige Lore über die Schiene.
Track for minecarts=Strecke für Loren
Speed up when powered, slow down when not powered=Beschleunigt, wenn bestromt, sonst verlangsamt es
Activates minecarts when powered=Aktiviert Loren, wenn bestromt
Emits redstone power when a minecart is detected=Gibt ein Redstonesignal aus, wenn eine Lore erfasst wird
Vehicle for fast travel on rails=Fahrzeug zum schnellen Transport auf Schienen
Can be ignited by tools or powered activator rail=Kann mit Werkzeugen oder bestromten Aktivierungsschienen angezündet werden
Sneak to dismount=Zum Aussteigen schleichen

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# textdomain: mcl_minecarts
Minecart=Minevogn
Vehicle for fast travel on rails=Fartøj til hurtig kørsel på spor.
Minecarts can be used for a quick transportion on rails.=Minevogne kan bruges til hurtig transport på spor.
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=Minevogne kan kun køre på spor, og følger dem altid. Ved et T-kryds uden en vej ligeud drejer de altid til venstre. Farten påvirkes af sportypen.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Du kan placere minevogne på spor. Højre-klik for at stige ombord.
To obtain the minecart, punch it while holding down the sneak key.=For at at få minevognen i din oppakning.
A minecart with TNT is an explosive vehicle that travels on rail.=En minevogn med TNT as et eksplosivt fartøj som kører på spor.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Placér den på spor. Slå den for at flytte den. TNTet bliver antændt med flint og stål eller når minevognen er på et aktiveringsspor.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=For at få minevognen med TNT i din oppakning skal du slå den mens du holder snigeknappen nede. Du kan ikke gøre dette hvis TNTen er antændt.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=Snig for at stige af.
Minecart with Chest=Minevogn med kiste
Minecart with Furnace=Minevogn med ovn
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=En minevogn med ovn er et fartøj som kører på spor. Den kan køre af sig selv med brændstof.
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=Placér den på spor. Hvis du putter kul i den vil ovnen brænde i lang tid, og minevognen vil køre af sig selv. Slå den for at sætte den i bevægelse.
To obtain the minecart and furnace, punch them while holding down the sneak key.=For at få minevognen med ovn i din oppakning skal du slå den mens du holder snigeknappen nede.
Minecart with Chest=Minevogn med kiste
Minecart with Furnace=Minevogn med ovn
Minecart with Command Block=Minevogn med kommandoblok
Minecart with Hopper=Minevogn med tragt
Minecart with TNT=Minevogn med TNT
Can be ignited by tools or powered activator rail=Kan antændes med værktøj eller et aktivatorspor med strøm.
A minecart with TNT is an explosive vehicle that travels on rail.=En minevogn med TNT as et eksplosivt fartøj som kører på spor.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Placér den på spor. Slå den for at flytte den. TNTet bliver antændt med flint og stål eller når minevognen er på et aktiveringsspor.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=For at få minevognen med TNT i din oppakning skal du slå den mens du holder snigeknappen nede. Du kan ikke gøre dette hvis TNTen er antændt.
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Placér dem på jorden for at bygge din jerbane. Sporene kobler sig automatisk sammen med hinanden og laver sving, T-kryds, kryds og skråninger efter behov.
Rail=Spor
Track for minecarts=Spor til minevogne.
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=Spor kan bruges til at bygge jernbaner til minevogne. Normale spor sænker minevognene en smule på grund af friktionsmodstand.
Powered Rail=Strømspor
Speed up when powered, slow down when not powered=Accelerérer når der er strøm, sænk hastigheden når der ikke er strøm.
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=Spor kan bruges til at bygge jernbaner til minevogne. Strømspor kan accelerere eller bremse minevogne.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Uden redstonekraft vil sporet bremse minevognen. For at accelerere minevognen skal den bruge redstoneskraft.
Activator Rail=Aktiveringsspor
Activates minecarts when powered=Aktieverer minevogne når der er strøm.
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=Spor kan bruges til at bygge jernbaner til minevogne. Aktiveringsspor bruges til at aktivere specielle minevogne.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=For at få dette spor til at aktiere minevogne skal du give det redstonekraft og sende en minevogn over dette sporstykke.
Detector Rail=Detektorspor
Emits redstone power when a minecart is detected=Udsender redstonekraft når en minevogn bliver opdaget.
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=Spor kan bruges til at bygge jernbaner til minevogne. Et detektorspor kan opdage en minevogn som kører over det og give kraft til redstonemekanismer.
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=For at opdage en minevogn og give redstonekraft skal den forbindes til redstonestøv eller redstonemekanismer og send en hvilkensomhelst minevogn hen over sporet.
Track for minecarts=Spor til minevogne.
Speed up when powered, slow down when not powered=Accelerérer når der er strøm, sænk hastigheden når der ikke er strøm.
Activates minecarts when powered=Aktieverer minevogne når der er strøm.
Emits redstone power when a minecart is detected=Udsender redstonekraft når en minevogn bliver opdaget.
Vehicle for fast travel on rails=Fartøj til hurtig kørsel på spor.
Can be ignited by tools or powered activator rail=Kan antændes med værktøj eller et aktivatorspor med strøm.
Sneak to dismount=Snig for at stige af.

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# textdomain: mcl_minecarts
Minecart=Vagoneta
Vehicle for fast travel on rails=
Minecarts can be used for a quick transportion on rails.=Las vagonetas se pueden usar para transportarse rápido en los rieles.
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=Las vagonetas solo viajan en rieles y siempre siguen las pistas. En un cruce en T sin camino recto, giran a la izquierda. La velocidad se ve afectada por el tipo de riel.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Puedes colocar el vagoneta en los rieles. Haga clic derecho para insertarlo. Golpea para que se mueva.
To obtain the minecart, punch it while holding down the sneak key.=Para obtener el vagoneta, golpéalo mientras mantienes presionada la tecla.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=
Minecart with Chest=Vagoneta con cofre
Minecart with Furnace=Vagoneta con horno
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=
To obtain the minecart and furnace, punch them while holding down the sneak key.=
Minecart with Command Block=Vagoneta con bloque de comandos
Minecart with Hopper=Vagoneta con tolva
Minecart with TNT=Vagoneta con dinamita
Can be ignited by tools or powered activator rail=
A minecart with TNT is an explosive vehicle that travels on rail.=
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Colóquelos en el suelo para construir su ferrocarril, los rieles se conectarán automáticamente entre sí y se convertirán en curvas, uniones en T, cruces y pendientes según sea necesario.
Rail=Raíl
Track for minecarts=
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=Los rieles se pueden usar para construir vías de transporte para vagonetas. Los rieles normales ralentizan ligeramente las vagonetas debido a la fricción.
Powered Rail=Raíl propulsor
Speed up when powered, slow down when not powered=
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=Los rieles se pueden usar para construir vías de transporte para vagonetas. Los railes propulsores pueden acelerar y frenar las vagonetas.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Sin energía de redstone, el riel frenará las vagonetas. Para hacer que este riel acelere las vagonetas, aliméntalo con redstone.
Activator Rail=Raíl activador
Activates minecarts when powered=
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=Los rieles se pueden usar para construir vías de transporte para vagonetas. Los railes activador se utilizan para activar una vagoneta especial.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=Para hacer que este riel active las vagonetas, enciéndelo con energía de redstone y envía una vagoneta sobre este pedazo de riel.
Detector Rail=Raíl detector
Emits redstone power when a minecart is detected=
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=Los rieles se pueden usar para construir vías de transporte para vagonetas. Un raíl detector puede detectar una vagoneta sobre él y alimenta los mecanismos de redstone.
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=Para detectar una vagoneta y proporcionar energía de redstone, conéctelo a los senderos de redstone o mecanismos de redstone y envíe cualquier vagoneta sobre el riel.

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# textdomain: mcl_minecarts
Minecart=Wagonnet
Vehicle for fast travel on rails=Véhicule pour voyager rapidement sur rails
Minecarts can be used for a quick transportion on rails.=Les wagonnets peuvent être utilisés pour un transport rapide sur rails.
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=Les wagonnets roulent uniquement sur des rails et suivent toujours les pistes. À un carrefour en T sans voie directe, ils tournent à gauche. La vitesse dépend du type de rail.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Vous pouvez placer le wagonnet sur des rails. Faites un clic droit dessus pour entrer dedans. Frappez-le pour le faire bouger.
To obtain the minecart, punch it while holding down the sneak key.=Pour obtenir la wagonnet, frappez-le tout en maintenant la touche furtive enfoncée.
A minecart with TNT is an explosive vehicle that travels on rail.=Un wagonnet avec de la TNT est un véhicule explosif qui se déplace sur rail.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Placez-le sur des rails. Frappez-le pour le déplacer. Le TNT est allumé avec un briquet ou lorsque le minecart est sur un rail d'activation alimenté.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Pour obtenir la wagonnet et la TNT, frappez-les tout en maintenant la touche furtive enfoncée. Vous ne pouvez pas faire cela si le TNT a été allumé.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=Se baisser pour descendre
Minecart with Chest=Wagonnet avec coffre
Minecart with Furnace=Wagonnet avec four
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=Une wagonnet avec un four est un véhicule qui se déplace sur rails. Il peut se propulser avec du carburant.
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=Placez-le sur des rails. Si vous lui donnez du charbon, le four commencera à brûler pendant longtemps et le wagonnet pourra se déplacer. Frappez-le pour le faire bouger.
To obtain the minecart and furnace, punch them while holding down the sneak key.=Pour obtenir le wagonnet et le four, frappez-les tout en maintenant la touche furtive enfoncée.
Minecart with Chest=Wagonnet avec coffre
Minecart with Furnace=Wagonnet avec four
Minecart with Command Block=Wagonnet avec bloc de commande
Minecart with Hopper=Wagonnet avec entonnoir
Minecart with TNT=Wagonnet avec TNT
Can be ignited by tools or powered activator rail=Peut être allumé par des outils ou un rail d'activation motorisé
A minecart with TNT is an explosive vehicle that travels on rail.=Un wagonnet avec de la TNT est un véhicule explosif qui se déplace sur rail.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Placez-le sur des rails. Frappez-le pour le déplacer. Le TNT est allumé avec un briquet ou lorsque le minecart est sur un rail d'activation alimenté.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Pour obtenir la wagonnet et la TNT, frappez-les tout en maintenant la touche furtive enfoncée. Vous ne pouvez pas faire cela si le TNT a été allumé.
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Placez-les sur le sol pour construire votre chemin de fer, les rails se connecteront automatiquement les uns aux autres et se transformeront en courbes, en jonctions en T, en traversées et en pentes au besoin.
Rail=Rail
Track for minecarts=Piste pour wagonnets
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=Les rails peuvent être utilisés pour construire des voies de transport pour les wagonnets. Les rails ralentissent légèrement les wagonnets en raison de la friction.
Powered Rail=Rail alimenté
Speed up when powered, slow down when not powered=Accélérez lorsqu'il est alimenté, ralentissez lorsqu'il n'est pas alimenté
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=Les rails peuvent être utilisés pour construire des voies de transport pour les wagonnets. Les rails motorisés sont capables d'accélérer et de freiner les wagonnets.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Sans énergie de redstone, le rail freinera les wagonnets. Pour que ce rail accélère les minecarts, alimentez-le avec une source d'énergie redstone.
Activator Rail=Rail d'activation
Activates minecarts when powered=Active les wagonnets lorsqu'il est alimenté
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=Les rails peuvent être utilisés pour construire des voies de transport pour les wagonnets. Des rails activateurs sont utilisés pour activer des wagonnets spéciaux.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=Pour activer ce rail, activez les wagonnets, alimentez-le avec de l'énergie redstone et envoyez un wagonnet sur ce morceau de rail.
Detector Rail=Rail de détection
Emits redstone power when a minecart is detected=Émet de l'énergie redstone lorsqu'un wagonnet est détecté
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=Les rails peuvent être utilisés pour construire des voies de transport pour les wagonnets. Un rail de détection est capable de détecter un wagonnet au-dessus et alimente les mécanismes de redstone.
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=Pour détecter un wagonnet et fournir une alimentation redstone, connectez-le aux câble redstone ou aux mécanismes redstone et envoyez n'importe quel wagonnet sur le rail.
Track for minecarts=Piste pour wagonnets
Speed up when powered, slow down when not powered=Accélérez lorsqu'il est alimenté, ralentissez lorsqu'il n'est pas alimenté
Activates minecarts when powered=Active les wagonnets lorsqu'il est alimenté
Emits redstone power when a minecart is detected=Émet de l'énergie redstone lorsqu'un wagonnet est détecté
Vehicle for fast travel on rails=Véhicule pour voyager rapidement sur rails
Can be ignited by tools or powered activator rail=Peut être allumé par des outils ou un rail d'activation motorisé
Sneak to dismount=Se baisser pour descendre

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# textdomain: mcl_minecarts
Minecart=Carrello da miniera
Vehicle for fast travel on rails=Veicolo per viaggio rapido su binari
Minecarts can be used for a quick transportion on rails.=I carrelli da miniera possono essere usati per viaggiare rapidamente su binari.
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=I carrelli da miniera viaggiano solo su binari e seguono sempre il tracciato. Ad un incrocio a T senza via frontale, girano a sinistra. La velocità è influenzata dal tipo di binari.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Puoi piazzare il carrello da miniera sui binari. Click destro sul carrello per salire a bordo.
To obtain the minecart, punch it while holding down the sneak key.=Per ottenere il carrello da miniera, colpiscilo mentre premi il pulsante per accovacciarti.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=Accovacciati per scendere
Minecart with Chest=Carrello da miniera con Baule
Minecart with Furnace=Carrello da miniera con Fornace
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=Un carrello ca miniera con fornace è un veicolo che viaggia su binari. Può essere alimentato con del carburante.
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=Piazzalo su binari. Se gli darai del carbone, la fornace inizierà a bruciare per un lungo periodo e il carrello da miniera sarà in grado di muoversi da solo. Colpiscilo per avviarlo.
To obtain the minecart and furnace, punch them while holding down the sneak key.=Per ottenere il carrello e la fornace, colpiscili tenendo premuto il pulsante per accovacciarti.
Minecart with Command Block=Carrello da miniera con Blocco Comandi
Minecart with Hopper=Carrello da miniera con Tramoggia
Minecart with TNT=Carrello da miniera con TNT
Can be ignited by tools or powered activator rail=Può essere acceso da strumenti o binari attivatori
A minecart with TNT is an explosive vehicle that travels on rail.=Un carrello da miniera con la TNT è un veicolo esplosivo che viaggia su binari.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Piazzalo sui binari. Colpiscilo per spostarlo. La TNT viene accesa con l'acciarino o quando il carrello passa su un binario attivatore
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Per ottenere il carrello da miniera e la TNT, colpiscili tenendo premuto il tasto per accovacciarti. Non puoi farlo se la TNT è stata accesa.
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Piazzali sul terreno per costruire la tua ferrovia, i binari si collegheranno automaticamente tra di loro, cambiando in curve, incroci a T, incroci e pendenze quando necessario.
Rail=Binario
Track for minecarts=Tracciato per carrelli da miniera
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=I binari possono essere usati per costruire percorsi per i carrelli da miniera. I binari semplici rallentano leggermente i carrelli da miniera per via dell'attrito.
Powered Rail=Binario Alimentato
Speed up when powered, slow down when not powered=Accelera quando alimentato, rallenta quando non alimentato
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=I binari possono essere usati per costruire percorsi per i carrelli da miniera. I binari alimentati possono accelerare e frenare i carrelli da miniera.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Senza alimentazione da redstone, il binario romperà il carrello da miniera. Per far sì che questo binario acceleri i carrelli da miniera, alimentalo con della redstone.
Activator Rail=Binario Attivatore
Activates minecarts when powered=Attiva i carrelli da miniera quando alimentato
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=I binari possono essere usati per costruire percorsi per i carrelli da miniera. I binari attivatori sono usati per attivare particolari carrelli da miniera.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=Per far sì che questo binario attivi i carrelli da miniera, alimentalo con della redstone e manda un carrello da miniera su questo pezzo di binario.
Detector Rail=Binario rilevatore
Emits redstone power when a minecart is detected=Emette energia di redstone quando una carrello da miniera è rilevato
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=I binari possono essere usati per costruire percorsi per i carrelli da miniera. Un binario rilevatore è in grado di rilevare il passaggio di un carrello da miniera e attivare un circuito di redstone.
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=Per rilevare un carrello da miniera e fornire energia di redstone, collagalo a delle tracce di redstone o dei meccanismi di redstone e manda un carrello da miniera sopra il binario.

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# textdomain: mcl_minecarts
Minecart=トロッコ
Vehicle for fast travel on rails=レール上を快速移動するための車両
Minecarts can be used for a quick transportion on rails.=トロッコは、レールを使った高速輸送を可能にします。
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=トロッコはレール上にしか乗らない為、常に線路に沿って走ります。直進できない丁字路では、取り敢えず左折します。速度はレールの種類によって異なります。
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=レールの上にトロッコを置けます。右クリックで乗り込みます。パンチすると動き出します。
To obtain the minecart, punch it while holding down the sneak key.=トロッコを入手するには、スニークキーを押しながらパンチします。
A minecart with TNT is an explosive vehicle that travels on rail.=TNT付きトロッコは、レール上を行きかう爆薬車両です。
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=レール上に配置。パンチで移動。TNTが着火するのは、火打石と打金を使った時か、稼動中のアクティベーターレール上にトロッコが乗った時です。
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=トロッコとTNTを入手するには、スニークキーを押しながらパンチしてください。TNTに火が着いていた場合は、無理です。
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=スニークで降りる
Minecart with Chest=チェスト付きトロッコ
Minecart with Furnace=かまど付きトロッコ
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=かまど付きトロッコは、レール上を走行する車両です。燃料で自走できます。
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=レールの上に置きます。石炭を与えると、かまどが長時間燃え続け、トロッコが自走可能になります。パンチすると動き出します。
To obtain the minecart and furnace, punch them while holding down the sneak key.=トロッコとかまどを入手するには、スニークキーを押しながらパンチします。
Minecart with Chest=チェスト付きトロッコ
Minecart with Furnace=かまど付きトロッコ
Minecart with Command Block=コマンドブロック付きトロッコ
Minecart with Hopper=ホッパー付きトロッコ
Minecart with TNT=TNT付きトロッコ
Can be ignited by tools or powered activator rail=道具や稼動中のアクティベーターレールにより着火が可能
A minecart with TNT is an explosive vehicle that travels on rail.=TNT付きトロッコは、レール上を行きかう爆薬車両です。
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=レール上に配置。パンチで移動。TNTが着火するのは、火打石と打金を使った時か、稼動中のアクティベーターレール上にトロッコが乗った時です。
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=トロッコとTNTを入手するには、スニークキーを押しながらパンチしてください。TNTに火が着いていた場合は、無理です。
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=地面に置いて線路を作ると、レール同士が自動的につながり、必要に応じてカーブや丁字路、踏切、坂道などに変化します。
Rail=レール
Track for minecarts=トロッコ用の線路
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=レールを利用して、トロッコの輸送路が敷けます。普通のレールは、摩擦の関係でトロッコが少しずつ減速していきます。
Powered Rail=パワードレール
Speed up when powered, slow down when not powered=稼動中は加速、非稼動中は減速
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=レールを利用して、トロッコの輸送路が敷けます。パワードレールは、トロッコを加速させたり、ブレーキをかけたりできます。
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=レッドストーン動力なしだと、このレールはトロッコにブレーキをかけます。このレールでトロッコを加速させるには、レッドストーン動力を供給してください。
Activator Rail=アクティベーターレール
Activates minecarts when powered=稼動中はトロッコを作動
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=レールを利用して、トロッコの輸送路が敷けます。アクティベーターレールは、特殊なトロッコを作動させるために使われます。
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=このレールでトロッコを作動させるには、レッドストーン動力を与えたレール上にトロッコを送り込みます。
Detector Rail=
Emits redstone power when a minecart is detected=トロッコを検知するとレッドストーン動力を放出
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=レールを利用して、トロッコの輸送路が敷けます。ディテクターレールは、その上にあるトロッコを検知でき、その際レッドストーン機構の動力源となります。
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=トロッコを検知してレッドストーン動力を供給するには、レッドストーン導線またはレッドストーン機構に接続し、任意のトロッコをレール上に送り込みます。
Track for minecarts=トロッコ用の線路
Speed up when powered, slow down when not powered=稼動中は加速、非稼動中は減速
Activates minecarts when powered=稼動中はトロッコを作動
Emits redstone power when a minecart is detected=トロッコを検知するとレッドストーン動力を放出
Vehicle for fast travel on rails=レール上を快速移動するための車両
Can be ignited by tools or powered activator rail=道具や稼動中のアクティベーターレールにより着火が可能
Sneak to dismount=スニークで降りる

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# textdomain: mcl_minecarts
Minecart=Vagonet
Vehicle for fast travel on rails=Veicule per voiatjar vistament per ralhs.
Minecarts can be used for a quick transportion on rails.=Los vagonet pòdon èsser utilizats per un transpòrt rapide per ralhs.
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=Los vagonets ròtlon mas per ralhs e seguisson totjorn la pista. A una joncion T embei ren davant, tòrnon a gaucha.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Podètz plaçar le vagonet per ralhs. Fasetz un clic dreit dessobre per çai rentrar. Tustatz z-o per z-o faire bojar.
To obtain the minecart, punch it while holding down the sneak key.=Per aver le vagonet, tustatz z-o embei la tocha sneak enfonçada.
A minecart with TNT is an explosive vehicle that travels on rail.=Un vagonet embei TNT z-es un vagonet explosiu que voiatja per ralhs.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Plaçatz z-o per ralhs. Tustatz z-o per z-o desplaçar. La TNT z-es atubada embei un batifuòc o quand le vagonet z-es per un ralh d'activacion atubat.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Per obtenèr le vagonet e la TNT, tustatz z-o embei la tocha sneak enfonçada. Podètz pas faire quo si la TNT z-es atubada.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=Se baissar per descendre
Minecart with Chest=Vagonet embei una Mala
Minecart with Furnace=Vagonet embei un Fornil
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=Un vagonet embei un fornil z-es un veïcule que voiatja per ralhs. Pòt se propulsar embei dau carburant.
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=Plaçatz z-o per ralhs. Si li balhatz dau charbon, le fornil vai començar de borlar lòngtemps e porà rotlar. Tustatz z-o per z-o faire bojar.
To obtain the minecart and furnace, punch them while holding down the sneak key.=Per obtener le vagonet e le fornil, tustatz z-o embei la tocha sneak enfonçada.
Minecart with Chest=Vagonet embei una Mala
Minecart with Furnace=Vagonet embei un Fornil
Minecart with Command Block=Vagonet embei un Blòc de Comandas
Minecart with Hopper=Vagonet embei un Embure
Minecart with TNT=Vagonet embei de la TNT
Can be ignited by tools or powered activator rail=Pòt èsser atubat embei daus otilhs o un ralh d'activacion
A minecart with TNT is an explosive vehicle that travels on rail.=Un vagonet embei TNT z-es un vagonet explosiu que voiatja per ralhs.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Plaçatz z-o per ralhs. Tustatz z-o per z-o desplaçar. La TNT z-es atubada embei un batifuòc o quand le vagonet z-es per un ralh d'activacion atubat.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Per obtenèr le vagonet e la TNT, tustatz z-o embei la tocha sneak enfonçada. Podètz pas faire quo si la TNT z-es atubada.
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Plaçatz z-o per sòu per construrre vostre chamin de fèrre, los ralhs se conectaron entre ilhs e faron de las corbas, de las junccions en T, en traversadas et en pentas au besonh.
Rail=Ralh
Track for minecarts=Pista per vagonets
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=Los ralhs pòdon èsser utilizats per construrre los chamins de transpòrt per los vagonets. Los ralhs normaus ralentissons gentament los vagonet per causa de friccion.
Powered Rail=Ralh Atubat
Speed up when powered, slow down when not powered=Acceleratz quand z-es atubat, ralentissetz quand z-es pas atubat.
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=Los ralhs pòdon èsser utilizats per construrre los chamins de transpòrt per los vagonets. Los ralhs atubats son per faire accelerar o frenar los vagonets.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Sens energia de pèirotge, le ralh vai frenar los vagonets. Per que le ralh accelera los vagonets, alimentatz z-o embei de l'energia de pèirotge.
Activator Rail=Ralh d'Activacion
Activates minecarts when powered=Activa los vagonets quand pas atubat.
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=Los ralhs pòdon èsser utilizats per construrre los chamins de transpòrt per los vagonets. Los ralhs d'activacion son utilizats per activar daus vagonets speciaus.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=Per activar le ralh, alimentatz z-o embei de l'energia de pèirotge e fasetz rotlar un vagonet per aqueste ralh.
Detector Rail=Ralh de Deteccion
Emits redstone power when a minecart is detected=Emeta de l'energia de pèirotge quand un vagonet z-es detectat.
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=Los ralhs pòdon èsser utilizats per construirre los chamins de transpòrt per los vagonets. Los ralhs de deteccion pòdon detectar un vagonet per ilhs e atubar un mecanisme de pèirotge.
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=Per detectar un vagonet e produrre de l'energia de pèirotge, conectatz le ralh a de la pèirotge e fasetz rotlar un vagonet per i-aul.
Track for minecarts=Pista per vagonets
Speed up when powered, slow down when not powered=Acceleratz quand z-es atubat, ralentissetz quand z-es pas atubat.
Activates minecarts when powered=Activa los vagonets quand pas atubat.
Emits redstone power when a minecart is detected=Emeta de l'energia de pèirotge quand un vagonet z-es detectat.
Vehicle for fast travel on rails=Veicule per voiatjar vistament per ralhs.
Can be ignited by tools or powered activator rail=Pòt èsser atubat embei daus otilhs o un ralh d'activacion
Sneak to dismount=Se baissar per descendre

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# textdomain: mcl_minecarts
Minecart=Wagonik
Vehicle for fast travel on rails=Pojazd do szybkiej podróży na torach
Minecarts can be used for a quick transportion on rails.=Wagoniki mogą być użyte do szybkiego transportu po torach.
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=Wagoniki mogą jeździć tylko po torach i zawsze podążają za wytyczoną ścieżką. W przypadku skrzyżowań typu T, gdzie nie ma prostej ścieżki, skręcają w lew. Ich szybkość zależy od typu torów.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Możesz postawić wagonik na torach. Kliknij prawym przyciskiem myszy aby do niego wejść. Uderz go by zaczął się poruszać.
To obtain the minecart, punch it while holding down the sneak key.=Aby odzyskać wagonik uderz go podczas skradania.
A minecart with TNT is an explosive vehicle that travels on rail.=Wagonik z TNT jest wybuchowym pojazdem podróżującym po torach.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Postaw go na torach. Uderz by zaczął się poruszać. TNT zapala się krzesiwem lub gdy wagonik jest na zasilonych torach aktywacyjnych.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Aby odzyskać wagonik z TNT uderz go podczas skradania. Nie możesz tego zrobić gdy TNT jest zapalone.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=Zacznij się skradać by zejść
Minecart with Chest=Wagonik ze skrzynią
Minecart with Furnace=Wagonik z piecem
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=Wagonik z piecem jest pojazdem podróżującym na torach. Napędza on samego siebie za pomocą paliwa.
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=Postaw go na torach. Jeśli dasz mu nieco węgla piec zacznie palić przez długi czas, a wagonik będzie się sam poruszał. Uderz go by zaczął się poruszać.
To obtain the minecart and furnace, punch them while holding down the sneak key.=Aby odzyskać wagonik z piecem uderz go podczas skradania.
Minecart with Chest=Wagonik ze skrzynią
Minecart with Furnace=Wagonik z piecem
Minecart with Command Block=Wagonik z blokiem poleceń
Minecart with Hopper=Wagonik z lejem
Minecart with TNT=Wagonik z TNT
Can be ignited by tools or powered activator rail=Może być zapalony przez narzędzia, lub zasilane tor aktywacyjne
A minecart with TNT is an explosive vehicle that travels on rail.=Wagonik z TNT jest wybuchowym pojazdem podróżującym po torach.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Postaw go na torach. Uderz by zaczął się poruszać. TNT zapala się krzesiwem lub gdy wagonik jest na zasilonych torach aktywacyjnych.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Aby odzyskać wagonik z TNT uderz go podczas skradania. Nie możesz tego zrobić gdy TNT jest zapalone.
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Postaw je na ziemi by zbudować ścieżkę z torów. Tory automatycznie połączą się ze sobą i zamienią się w zakręty, skrzyżowania typu T, skrzyżowania i równie w zależności od potrzeb.
Rail=Tor
Track for minecarts=Tor dla wagoników
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=Tory mogą być wykorzystane do zbudowania torów dla wagoników. Zwyczajne tory nieco spowalniają wagoniki ze względu na tarcie.
Powered Rail=Zasilane tory
Speed up when powered, slow down when not powered=Przyspiesza gdy zasilane, spowalnia gdy nie
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=Tory mogą być wykorzystane do zbudowania torów dla wagoników. Zasilane tory mogą przyspieszać lub spowalniać wagoniki.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Bez zasilania czerwienitem tory będą spowalniać wagoniki. Aby sprawić by je przyspieszały zasil je czerwienitem.
Activator Rail=Tory aktywacyjne
Activates minecarts when powered=Aktywuje wagoniki gdy zasilane
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=Tory mogą być wykorzystane do zbudowania torów dla wagoników. Tory aktywacyjne są wykorzystywane do aktywacji specjalnych wagoników.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=Aby ten tor aktywował wagonik, zasil go czerwienitem i spraw by wagonik po nim przejechał.
Detector Rail=Tory z czujnikiem
Emits redstone power when a minecart is detected=Emituje zasilanie czerwienitem gdy wagonik jest wykryty
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=Tory mogą być wykorzystane do zbudowania torów dla wagoników. Tory z czujnikiem są w stanie wykryć kiedy wagonik po nich przejeżdża i wysłać sygnał do czerwienitowych mechanizmów.
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=Aby wykryć wagonik i dostarczyć zasilanie czerwienitem podłącz go czerwienitem to mechanizmu i spraw by wagonik po nim przejechał.
Track for minecarts=Tor dla wagoników
Speed up when powered, slow down when not powered=Przyspiesza gdy zasilane, spowalnia gdy nie
Activates minecarts when powered=Aktywuje wagoniki gdy zasilane
Emits redstone power when a minecart is detected=Emituje zasilanie czerwienitem gdy wagonik jest wykryty
Vehicle for fast travel on rails=Pojazd do szybkiej podróży na torach
Can be ignited by tools or powered activator rail=Może być zapalony przez narzędzia, lub zasilane tor aktywacyjne
Sneak to dismount=Zacznij się skradać by zejść

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# textdomain: mcl_minecarts
Minecart=Carrinho
Vehicle for fast travel on rails=Veículo para viajar rápido em trilhos
Minecarts can be used for a quick transportion on rails.=Carrinhos podem ser usados para transporte rápido em trilhos.
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=Carrinhos viajam somente em trilhos e sempre seguem os traçados. Em uma junção em T sem linha reta à frente, eles viram à esquerda. A velocidade é afetada pelo tipo do trilho.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Você pode posicionar o carrinho em trilhos. Clique com o botão direito para entrar nele. Soque-o para fazê-lo mover.
To obtain the minecart, punch it while holding down the sneak key.=Para obter o carrinho, soque-o enquanto segura pressionada a tecla de agachar.
A minecart with TNT is an explosive vehicle that travels on rail.=Um carrinho com TNT é um veículo explosivo que viaja nos trilhos.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Posicione-o nos trilhos. Soque-o para movê-lo. A TNT é acesa com um isqueiro ou quando o carrinho está sobre um trilho ativador energizado.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Para obter o carrinho e a TNT, soque-os enquanto segura pressionada a tecla de agachar. Você não consegue fazer isso se a TNT foi acesa.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=Agache para desmontar
Minecart with Chest=Carrinho com Baú
Minecart with Furnace=Carrinho com Fornalha
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=Um carrinho com fornalha é um veículo que viaja nos trilhos. Se move por conta própria com combustível.
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=Posicione-o nos trilhos. Se você o der um pouco de carvão, a fornalha vai começar a queimar por um longo tempo e o carrinho será capaz de se mover por conta própria. Soque-o para fazê-lo mover.
To obtain the minecart and furnace, punch them while holding down the sneak key.=Para obter o carrinho e a fornalha, soque-os enquanto segura pressionada a tecla de agachar.
Minecart with Chest=Carrinho com Baú
Minecart with Furnace=Carrinho com Fornalha
Minecart with Command Block=Carrinho com Bloco de Comandos
Minecart with Hopper=Carrinho com Funil
Minecart with TNT=Carrinho com TNT
Can be ignited by tools or powered activator rail=Pode ser aceso por ferramentas ou trilho ativador energizado
A minecart with TNT is an explosive vehicle that travels on rail.=Um carrinho com TNT é um veículo explosivo que viaja nos trilhos.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Posicione-o nos trilhos. Soque-o para movê-lo. A TNT é acesa com um isqueiro ou quando o carrinho está sobre um trilho ativador energizado.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Para obter o carrinho e a TNT, soque-os enquanto segura pressionada a tecla de agachar. Você não consegue fazer isso se a TNT foi acesa.
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Posicione-os no chão para construir suas linhas férreas, os trilhos vão conectar-se automaticamente uns nos outros e vão se transformar em curvas, junções em T, cruzamentos e rampas quando necessário.
Rail=Trilho
Track for minecarts=Traçado para carrinhos
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=Trilhos podem ser usados para construir traçados de transporte para carrinhos. Trilhos normais freiam carrinhos gradativamente devido ao atrito.
Powered Rail=Trilho Energizador
Speed up when powered, slow down when not powered=Acelera quando energizado, desacelera quando não energizado
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=Trilhos podem ser usados para construir traçados de transporte para carrinhos. Trilhos energizados são capazes de acelerar e frear carrinhos.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Sem carga de redstone, o trilho vai frear os carrinhos. Para fazer o trilho acelerar os carrinhos, energize-o com uma carga de redstone.
Activator Rail=Trilho Ativador
Activates minecarts when powered=Ativa carrinhos quando energizado
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=Trilhos podem ser usados para construir traçados de transporte para carrinhos. Trilhos ativadores são usados para ativar carrinhos especiais.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=Para fazer esse trilho ativar os carrinhos, energize-o com uma carga de redstone e envie um carrinho sobre esse pedaço de trilho.
Detector Rail=Trilho Detector
Emits redstone power when a minecart is detected=Emite carga de redstone quando um carrinho é detectado
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=Trilhos podem ser usados para construir traçados de transporte para carrinhos. Um trilho detector é capaz de detectar um carrinho sobre ele e energizar mecanismos de redstone.
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=Para detectar um carrinho e providenciar carga de redstone, conecte-o em trilhas de redstone ou mecanismos de redstone e envie qualquer carrinho sobre esse trilho.
Track for minecarts=Traçado para carrinhos
Speed up when powered, slow down when not powered=Acelera quando energizado, desacelera quando não energizado
Activates minecarts when powered=Ativa carrinhos quando energizado
Emits redstone power when a minecart is detected=Emite carga de redstone quando um carrinho é detectado
Vehicle for fast travel on rails=Veículo para viajar rápido em trilhos
Can be ignited by tools or powered activator rail=Pode ser aceso por ferramentas ou trilho ativador energizado
Sneak to dismount=Agache para desmontar

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# textdomain: mcl_minecarts
Minecart=Вагонетка
Vehicle for fast travel on rails=Железнодорожный транспорт
Minecarts can be used for a quick transportion on rails.=Вагонетка может быть использована для быстрого перемещения по рельсам.
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=Вагонетки едут только по проложенным рельсам. На Т-образной развилке они поворачивают налево. Скорость зависит от типа рельсов.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Вы можете поставить вагонетку на рельсы. Правым кликом сядьте в неё. Ударьте по ней, чтобы она поехала.
To obtain the minecart, punch it while holding down the sneak key.=Чтобы забрать вагонетку, ударьте по ней, удерживая клавишу [Красться].
A minecart with TNT is an explosive vehicle that travels on rail.=Вагонетка с ТНТ это взрывающийся железнодорожный транспорт.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Поместите вагонетку на рельсы. Ударьте по ней, чтобы она поехала. ТНТ активируется, если его поджечь огнивом или когда вагонетка проедет через подключенные активирующие рельсы.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Чтобы забрать вагонетку с ТНТ, ударьте по ней, удерживая клавишу [Красться]. Если ТНТ подожжён, сделать это нельзя.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=Нажмите [Красться] для высадки
Minecart with Chest=Вагонетка с сундуком
Minecart with Furnace=Вагонетка с печью
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=Вагонетка с печью это железнодорожный транспорт. Она может ехать сама за счёт топлива.
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=Поставьте вагонетку на рельсы. Если добавить в неё угля, то печь будет гореть продолжительное время и вагонетка сможет поехать сама. Ударьте по ней, чтобы она поехала.
To obtain the minecart and furnace, punch them while holding down the sneak key.=Чтобы забрать вагонетку с печью, ударьте по ней, удерживая клавишу [Красться].
Minecart with Chest=Вагонетка с сундуком
Minecart with Furnace=Вагонетка с печью
Minecart with Command Block=Вагонетка с командным блоком
Minecart with Hopper=Вагонетка с воронкой
Minecart with TNT=Вагонетка с ТНТ
Can be ignited by tools or powered activator rail=Можно поджечь инструментом или активирующими рельсами
A minecart with TNT is an explosive vehicle that travels on rail.=Вагонетка с ТНТ это взрывающийся железнодорожный транспорт.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Поместите вагонетку на рельсы. Ударьте по ней, чтобы она поехала. ТНТ активируется, если его поджечь огнивом или когда вагонетка проедет через подключенные активирующие рельсы.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=Чтобы забрать вагонетку с ТНТ, ударьте по ней, удерживая клавишу [Красться]. Если ТНТ подожжён, сделать это нельзя.
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Поместите рельсы на землю, чтобы сделать железную дорогу, рельсы автоматически соединятся между собой и будут образовывать повороты, T-образные развилки, перекрёстки и склоны там, где это потребуется.
Rail=Рельсы
Track for minecarts=Железная дорога
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=Рельсы используются для строительства железной дороги. Обычные рельсы немного замедляют движение вагонеток из-за трения.
Powered Rail=Энергорельсы
Speed up when powered, slow down when not powered=Если подключены - ускоряют, если нет - тормозят
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=Энергорельсы используются для строительства железной дороги. Энергорельсы могут ускорять и тормозить вагонетки.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Неподключенные энергорельсы замедляют вагонетки. Чтобы энергорельсы ускоряли вагонетки, проведите к ним сигнал редстоуна.
Activator Rail=Активирующие рельсы
Activates minecarts when powered=Активирует особые вагонетки, если подключены
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=Активирующие рельсы используются для строительства железной дороги. Активирующие рельсы активируют некоторые особые вагонетки.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=Чтобы эти рельсы активировали вагонетки, подключите активирующие рельсы к сигналу редстоуна и направьте вагонетку через них.
Detector Rail=Нажимные рельсы
Emits redstone power when a minecart is detected=Подает сигнал редстоуна при обнаружении вагонетки
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=Нажимные рельсы используются для строительства железной дороги. Нажимные рельсы реагируют на проезжающие по ним вагонетки и выдают сигнал для механизмов из редстоуна.
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=Подсоедините к нажимным рельсам редстоун или редстоуновые механизмы, чтобы активировать их когда по рельсам проезжает вагонетка.
Track for minecarts=Железная дорога
Speed up when powered, slow down when not powered=Если подключены - ускоряют, если нет - тормозят
Activates minecarts when powered=Активирует особые вагонетки, если подключены
Emits redstone power when a minecart is detected=Подает сигнал редстоуна при обнаружении вагонетки
Vehicle for fast travel on rails=Железнодорожный транспорт
Can be ignited by tools or powered activator rail=Можно поджечь инструментом или активирующими рельсами
Sneak to dismount=Нажмите [Красться] для высадки

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# textdomain: mcl_minecarts
Minecart=矿车
Vehicle for fast travel on rails=在轨道上快速行驶的车辆
Minecarts can be used for a quick transportion on rails.=矿车可以在轨道上快速运输。
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=矿车只在轨道上行驶,并始终沿着轨道行驶。在前面没有直路的丁字路口,他们向左转。速度受轨道类型的影响。
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=你可以把矿车放在轨道上。右键单击以输入它。击打它,让它动起来。
To obtain the minecart, punch it while holding down the sneak key.=要获得矿车,按住潜行键击打它。
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=潜行下车
Minecart with Chest=带有箱子的矿车
Minecart with Furnace=带有熔炉的矿车
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=带熔炉的矿车是一种在铁轨上行驶的车辆。它可以用燃料推动自己。
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=把它放在轨道上。如果你给它一些煤,炉子就会开始燃烧很长一段时间,矿车就能自己移动。击打它,让它动起来。
To obtain the minecart and furnace, punch them while holding down the sneak key.=要获得矿车和熔炉,请在按住潜行键的同时击打它们。
Minecart with Command Block=带有命令方块的矿车
Minecart with Hopper=漏斗矿车
Minecart with TNT=矿车和TNT炸药
Can be ignited by tools or powered activator rail=可以通过工具和运行中的激活器轨道点火
A minecart with TNT is an explosive vehicle that travels on rail.=装有TNT炸药的矿车是一种在铁路上行驶的爆炸物运输工具。
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=把它放在轨道上。击打它来移动它。TNT炸药是用火石和钢铁点燃的或者当矿车在动力激活器轨道上时。
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=要获得矿车和TNT按住潜行键击打它们。如果炸药被点燃了你就不能这么做。
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=把它们放在地上来建造你的铁路铁轨会自动连接起来并根据需要变成曲线、T形路口、交叉路口和斜坡。
Rail=轨道
Track for minecarts=矿车的轨道
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=铁轨可以用来建造矿车的运输轨道。正常轨道由于摩擦会使矿车稍微减速。
Powered Rail=动力轨道
Speed up when powered, slow down when not powered=通电时加速,不通电时减速
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=铁轨可以用来建造矿车的运输轨道。动力轨道能够加速和制动矿车。
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=没有红石动力,铁轨会使矿车刹车。要让这条轨道加速矿车,就要用红石动力。
Activator Rail=激活器轨道
Activates minecarts when powered=通电时激活矿车
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=铁轨可以用来建造矿车的运输轨道。激活轨道用于激活特殊矿车。
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=要使这条轨道激活矿车,请用红石动力为其供电,然后把矿车送到这条轨道上。
Detector Rail=探测器轨道
Emits redstone power when a minecart is detected=当探测到矿车时发射红石能量
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=铁轨可以用来建造矿车的运输轨道。探测轨道能够探测到其上方的矿车并为红石机械提供动力。
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=要探测矿车并提供红石动力,请将其连接到红石轨道或红石机制上,并将任何矿车发送到轨道上。

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# textdomain: mcl_minecarts
Minecart=Gruvevogn
Vehicle for fast travel on rails=Kjøretøy for rask reise langs skinner
Minecarts can be used for a quick transportion on rails.=Gruvevogner kan brukes som rask transport via skinner
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=Gruvevogner kan bare kjøre på skinner og følger alltid sporet. I et T-kryss uten en rett vei forran seg, tar de til venstre. Farten anfektes av skinnetypen.
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=Du kan plassere gruvevogner på skinner. Høyreklikk for å gå oppi. Slå den for å få den til å gå fremover.
To obtain the minecart, punch it while holding down the sneak key.=For å plukke opp gruvevogna, slå den imenst du holder snikeknappen.
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=Snik for å gå ut
Minecart with Chest=Gruvevogn med kiste
Minecart with Furnace=Gruvevogn med ovn
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=En gruvevogn med ovn er et kjøretøy som reiser langs skinner. Den kan drive seg selv med drivstoff.
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=Plasser den på skinner. Hvis du gir den litt kull, vil ovnen begynne å brenne i lang tid og gruvevognen vil kunne bevege seg selv. Slå den for å få den i bevegelse.
To obtain the minecart and furnace, punch them while holding down the sneak key.=For å plukke opp gruvevogna og ovnen, slå den imenst du holder snikeknappen.
Minecart with Command Block=Gruvevogn med kommandoblokk
Minecart with Hopper=Gruvevogn med trakt
Minecart with TNT=Gruvevogn med TNT
Can be ignited by tools or powered activator rail=Kan antennes med verktøy eller en aktiv aktiveringsskinne
A minecart with TNT is an explosive vehicle that travels on rail.=En gruvevogn med TNT er et eksplosivt kjøretøy som kjører langs skinner.
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=Plasser den på skinner. Slå den for å bevege den. TNTen antennes med tennstål eller når gruvevognen kjører over en aktiv aktiveringsskinne.
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=For å plukke opp gruvevognen og TNTen, slå dem imenst du holder snikeknappen.
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=Plasser dem på bakken for å bygge en jernbane, skinnene kobles automatisk til hverandre og blir til kurver, kryss og bakker etter behov.
Rail=Skinne
Track for minecarts=Spor for gruvevogner
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=Skinner kan brukes til å bygge transportspor for gruvevogner. Normale skinner bremser litt ned gruvevogner på grunn av friksjon.
Powered Rail=Strømskinne
Speed up when powered, slow down when not powered=Øker hastighet når aktivert, bremser ned når ikke aktivert
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=Skinner kan brukes til å bygge transportspor for gruvevogner. Elektriske skinner er i stand til å akselerere og bremse gruvevogner.
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=Uten rødsteinkraft vil skinnen bremse gruvevogner. For å få denne skinnen til å akselerere gruvevognen, tilfør aktiv røsteinkraft.
Activator Rail=Aktiveringsskinne
Activates minecarts when powered=Aktiverer gruvevogner når tilført strøm
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.= Skinner kan brukes til å bygge transportspor for gruvevogner. Aktiveringsskinner brukes til å aktivere spesielle gruvevogner.
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=For å få denne skinnen til å aktivere gruvevogner, tilfør aktiv rødsteinkraft og send en gruvevogn over denne delen av sporet.
Detector Rail=Detektorskinne
Emits redstone power when a minecart is detected=Gir fra seg rødsteinkraft når den oppdager en gruvevogn
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=Skinner kan brukes til å bygge transportspor for gruvevogner. En detektorskinne er i stand til å oppdage en gruvevogn over seg og aktivere rødsteinsmekanismer
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=For å oppdage en gruvevogn og gi rødsteinkraft, koble den til et rødsteinspor eller rødsteinsmekanismer og send enhver gruvevogn over skinnen.

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# textdomain: mcl_minecarts
Minecart=
Vehicle for fast travel on rails=
Minecarts can be used for a quick transportion on rails.=
Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type.=
You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.=
To obtain the minecart, punch it while holding down the sneak key.=
A minecart with TNT is an explosive vehicle that travels on rail.=
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=
If it moves over a powered activator rail, you'll get ejected.=
Sneak to dismount=
Minecart with Chest=
Minecart with Furnace=
A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel.=
Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.=
To obtain the minecart and furnace, punch them while holding down the sneak key.=
Minecart with Chest=
Minecart with Furnace=
Minecart with Command Block=
Minecart with Hopper=
Minecart with TNT=
Can be ignited by tools or powered activator rail=
A minecart with TNT is an explosive vehicle that travels on rail.=
Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.=
To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited.=
##[ rails.lua ]##
Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed.=
Rail=
Track for minecarts=
Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.=
Powered Rail=
Speed up when powered, slow down when not powered=
Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.=
Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.=
Activator Rail=
Activates minecarts when powered=
Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts.=
To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail.=
Detector Rail=
Emits redstone power when a minecart is detected=
Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms.=
To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail.=
Track for minecarts=
Speed up when powered, slow down when not powered=
Activates minecarts when powered=
Emits redstone power when a minecart is detected=
Vehicle for fast travel on rails=
Can be ignited by tools or powered activator rail=
Sneak to dismount=

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# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=Friedlicher Modus aktiv! Es werden keine Monster auftauchen.
This allows you to place a single mob.=Damit kann man einen Mob platzieren.
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=Platzieren Sie dies einfach dort, wo der Mob auftauchen soll. Tiere werden zahm erscheinen, außer, wenn Sie beim Platzieren die Schlichtaste drücken. Platzieren Sie dies auf einem Mobspawner, um den Mob im Mobspawner zu wechseln.
You need the “maphack” privilege to change the mob spawner.=Sie brauchen das „maphack“-Privileg, um den Mobspawner ändern zu können.
Name Tag=Namensschild
A name tag is an item to name a mob.=Ein Namensschild ist ein Gegenstand, um einen Mob zu benennen.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Bevor Sie ein Namensschild benutzen können, müssen Sie ihn an einem Amboss benennen. Dann können können Sie das Namensschild benutztn, um einen Mob zu benennen. Das wird das Namensschild verbrauchen.
Only peaceful mobs allowed!=Nur friedliche Mobs erlaubt!
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=Friedlicher Modus aktiv! Es werden keine Monster auftauchen.
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=Namensschild
Give names to mobs=Benennt Mobs
Set name at anvil=Namen am Amboss setzen
A name tag is an item to name a mob.=Ein Namensschild ist ein Gegenstand, um einen Mob zu benennen.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Bevor Sie ein Namensschild benutzen können, müssen Sie ihn an einem Amboss benennen. Dann können können Sie das Namensschild benutztn, um einen Mob zu benennen. Das wird das Namensschild verbrauchen.

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# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=Fredelig tilstand aktiveret! Ingen monstre vil spawne.
This allows you to place a single mob.=Dette gør dig i stand til at placere et enkelt monster.
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=Placér det blot der hvor du ønsker, at monsteret skal komme. Dyr vil spawne tamme, medmindre du holder snige-knappen nede mens du placerer dem. Hvis du placerer denne på et monsterspawn, ændrer du hvilket monster det spawner.
You need the “maphack” privilege to change the mob spawner.=Du skal have "maphack" privilegier for at ændre monsterspawneren.
Name Tag=Navneskilt
A name tag is an item to name a mob.=Et navneskilt bruges til at navngive et monster.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Før du bruger navneskiltet, skal du vælge navnet ved en ambolt. Derefter kan du bruge navneskiltet til at navngive et monster. Dette opbruger navneskiltet.
Only peaceful mobs allowed!=Kun fredelige monstre er tilladt!
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=Fredelig tilstand aktiveret! Ingen monstre vil spawne.
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=Navneskilt
Give names to mobs=Giv navne til monstre
Set name at anvil=Vælg navn ved en ambolt.
A name tag is an item to name a mob.=Et navneskilt bruges til at navngive et monster.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Før du bruger navneskiltet, skal du vælge navnet ved en ambolt. Derefter kan du bruge navneskiltet til at navngive et monster. Dette opbruger navneskiltet.

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# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=¡Modo pacífico activo! No aparecerán monstruos.
This allows you to place a single mob.=Esto le permite colocar un solo animal.
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=Simplemente colóquelo donde desea que aparezcan los animales. Los animales aparecerán domesticados, a menos que mantenga presionada la tecla de sigilo mientras coloca. Si coloca esto en un engendrador de animales, cambia el animal que genera.
You need the “maphack” privilege to change the mob spawner.=Necesita el privilegio "maphack" para cambiar el generador de animales.
Only peaceful mobs allowed!=¡Solo se permiten animales pacíficos!
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=¡Modo pacífico activo! No aparecerán monstruos.
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=Etiqueta
Give names to mobs=
Set name at anvil=
A name tag is an item to name a mob.=Una etiqueta es un elemento para nombrar una animal.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Antes de usar la etiqueta, debe establecer un nombre en un yunque. Luego puede usar la etiqueta para nombrar un animal. Esto usa la etiqueta.
Only peaceful mobs allowed!=¡Solo se permiten animales pacíficos!

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# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=Mode paisible actif! Aucun monstre n'apparaîtra.
This allows you to place a single mob.=Cela vous permet de placer un seul mob.
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=Placez-le là où vous voulez que le mob apparaisse. Les animaux apparaîtront apprivoisés, sauf si vous maintenez la touche furtive enfoncée pendant le placement. Si vous le placez sur un générateur de mob, vous changez le mob qu'il génère.
You need the “maphack” privilege to change the mob spawner.=Vous avez besoin du privilège "maphack" pour changer le générateur de mob.
Name Tag=Étiquette de nom
A name tag is an item to name a mob.=Une étiquette de nom est un élément pour nommer un mob.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Avant d'utiliser l'étiquette de nom, vous devez définir un nom sur une enclume. Ensuite, vous pouvez utiliser l'étiquette de nom pour nommer un mob. Cela utilise l'étiquette de nom.
Only peaceful mobs allowed!=Seuls les mobs pacifiques sont autorisées!
Give names to mobs=Donne des noms aux mobs
Set name at anvil=Définir le nom sur l'enclume
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=Mode paisible actif! Aucun monstre n'apparaîtra.
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=Enlève les mobs spécifiés sauf ceux qui sont nommés et apprivoisés. Pour le deuxième paramètre, utiliser nametagged/tamed pour ne sélectionner que les mobs nommés/apprivoisés, ou une distance pour spécifier la distance maximale par rapport au joueur.
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=Usage par défaut. Enlève les mobs hostiles. Pour plus d'options saisir : /help clearmobs
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=Étiquette de nom
Give names to mobs=Donne des noms aux mobs
Set name at anvil=Définir le nom sur l'enclume
A name tag is an item to name a mob.=Une étiquette de nom est un élément pour nommer un mob.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Avant d'utiliser l'étiquette de nom, vous devez définir un nom sur une enclume. Ensuite, vous pouvez utiliser l'étiquette de nom pour nommer un mob. Cela utilise l'étiquette de nom.

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# textdomain: mcl_mobs
This allows you to place a single mob.=Questo ti permette di piazzare un singolo mob.
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=Piazzalo dove desideri far nascere il mob. Gli animali nasceranno domati, a meno chè tu tenga premuto il tasto per accovacciarti mentre lo piazzi. Se lo piazzi su un generatore di mob, puoi cambiare il mob che genera.
You need the “maphack” privilege to change the mob spawner.=Necessiti del privilegio "maphack" per cambiare il generatore di mob.
Only peaceful mobs allowed!=Sono permessi solo mob pacifici!
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=Modalità pacifica attiva! Non nascerà nessun mostro.
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=Rimuove i mob specificati eccetto quelli con un nome e quelli addomesticati. Come secondo parametro, usa nametagged/tamed per selezionare solo i mob con un nome o quelli addomesticati, o un numero per specificare la distanza massima dal giocatore.
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=Uso standard. Eliminare i mob ostili. Per altre opzioni digita: /help clearmobs
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=Targhetta
Give names to mobs=Dai un nome ai mob
Set name at anvil=Imposta un nome nell'incudine
A name tag is an item to name a mob.=Una targhetta è un oggetto per dare un nome a un mob.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Prima di usare la targhetta, devi impostare un nome usando l'incudine. Allora puoi usare la targhetta per dare quel nome a un mob. Ciò consuma la targhetta

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# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=ピースフルモード有効! モンスターは出現しません。
This allows you to place a single mob.=これにより、1体のMOBを配置できます。
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=MOBを出現させたい場所に、置くだけです。スニークキーを押しながら配置しない限り、動物は飼いならされた状態でスポーンします。MOBスポナーに設置すると、スポーンするMOBが変わります。
You need the “maphack” privilege to change the mob spawner.=MOBスポナーを変更するには、"maphack"権限が必要です。
Name Tag=名札
A name tag is an item to name a mob.=名札は、MOBに名前をつけるためのアイテムです。
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=名札を使用する前に、金床で名前の設定をする必要があります。その後、MOBに名前をつけるために名札が使えます。これで名札は使い切ります。
Only peaceful mobs allowed!=平和的なMOBのみ許可
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=ピースフルモード有効! モンスターは出現しません。
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=名札
Give names to mobs=MOBに名前を付与
Set name at anvil=金床で名前の設定
A name tag is an item to name a mob.=名札は、MOBに名前をつけるためのアイテムです。
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=名札を使用する前に、金床で名前の設定をする必要があります。その後、MOBに名前をつけるために名札が使えます。これで名札は使い切ります。

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# textdomain: mcl_mobs
This allows you to place a single mob.=Dette lar deg plassere en enkelt skapning
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=Plasser den der du vil at skapningen skal oppstå. Dyr vil fremkalles som temmet, med mindre du holder snikeknappen når du plasserer. Dersom du plasserer den på en skapningsmaner, vil det endre hvilken skapning den fremkaller.
You need the “maphack” privilege to change the mob spawner.=Du trenger "maphack" privilegiet for å endre en skapningsmaner.
Only peaceful mobs allowed!=Bare fredfulle skapninger tillat!
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=Fredfull modus aktivert! Ingen monstre vil fremkalles.
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=Fjerner spesifiserte skapninger bortsett fra navnemerkede og temmede. I det andre parameteret, bruk navnemerket/temmet for å velge bare navnemerkede/temmede mobber, eller et område for å spesifisere en maksimal avstand fra spilleren.
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=Standardbruk. Rydder fiendtlige skapninger. For flere alternativer vennligst skriv inn: /help clearmobs
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=Navnelapp
Give names to mobs=Gir navn til skapninger
Set name at anvil=Angi navn i en ambolt
A name tag is an item to name a mob.=Et navnelapp er en bruksgjenstand for å navngi en skapning.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Før du bruker navnelapp, må du angi et navn via en ambolt. Deretter kan du bruke navnelappen til å navngi en skapning. Dette bruker opp navnelappen.

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# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=Mòde tranquile actiu! Gis de mostre vai aparèisser.
This allows you to place a single mob.=Quo permet de plaça una creatura.
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=Plaçatz z-o a l'endreit que volètz veire la creatura aparèisser. Las bèstias seron dejà domesticadas, defòra si laissatz la tocha se baissar enfonçada. Si z-o plaçatz sobre un generator de creaturas, chamjatz la creatura generada.
You need the “maphack” privilege to change the mob spawner.=Avètz besonh dau privilègi "maphack" per chamjar le generator de creaturas.
Name Tag=Étiquette de nom
A name tag is an item to name a mob.=Una etiqueta z-es un otilh per chamjar le nom de la creatura.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Davant d'utilizar l'etiqueta, vos fau li botar un nom embei una enclutge. Après, podètz utilizar l'etiqueta per nomar una creatura. L'etiqueta pòt èsser utilizada un còp.
Only peaceful mobs allowed!=Mas las creaturas pacificas son autorizadas!
Give names to mobs=Balha daus noms a las creaturas
Set name at anvil=Botar le nom embei l'enclutge
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=Mòde tranquile actiu! Gis de mostre vai aparèisser.
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=Lèva las creaturas specifiadas defòra de las que son nomadas o domesticadas. Per le paramètre segònd, utilizar nomat/domesticat per mas seleccionar las creaturas nomadas/domesticadas, o una distança per specifiar la distança maximum embei li joairi.
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=Usage par défaut. Lèva las creaturas ostilas. Per mai d'opcions, escriure : /help clearmobs
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=Étiquette de nom
Give names to mobs=Balha daus noms a las creaturas
Set name at anvil=Botar le nom embei l'enclutge
A name tag is an item to name a mob.=Una etiqueta z-es un otilh per chamjar le nom de la creatura.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Davant d'utilizar l'etiqueta, vos fau li botar un nom embei una enclutge. Après, podètz utilizar l'etiqueta per nomar una creatura. L'etiqueta pòt èsser utilizada un còp.

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# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=Modo pacífico ativado! Nenhum monstro será gerado.
This allows you to place a single mob.=Isso permite você posicionar um único mob.
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=Posicione-o onde você deseja que o mob apareça. Animais serão gerados domesticados, a menos que você segure pressionada a tecla de agachar enquanto posiciona. Se você posicionar em um gerador de mobs, você muda o mob que será gerado.
You need the “maphack” privilege to change the mob spawner.=Você precisa do privilégio "maphack" para mudar o gerador de mobs.
Name Tag=Etiqueta
A name tag is an item to name a mob.=Uma etiqueta é um item para nomear um mob.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Antes de você usar a etiqueta, você precisa determinar um nome em uma bigorna. Assim você pode usar a etiqueta para nomear um mob. Isso consumirá a etiqueta.
Only peaceful mobs allowed!=Apenas mobs pacíficos permitidos!
Give names to mobs=Dá nome aos mobs
Set name at anvil=Determine um nome em uma bigorna
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=Modo pacífico ativado! Nenhum monstro será gerado.
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=Remove mobs especifícos exceto os mobs nomeados ou domesticados. Como segundo parâmetro, use nametagged/tamed para selecionar apenas mobs nomeados/domesticados, ou um alcançe para especificar uma distância máxima em relação ao jogador.
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=Uso padrão. Eliminando mobs hostis. Para mais opções por favor digite: /help clearmobs
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=Etiqueta
Give names to mobs=Dá nome aos mobs
Set name at anvil=Determine um nome em uma bigorna
A name tag is an item to name a mob.=Uma etiqueta é um item para nomear um mob.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Antes de você usar a etiqueta, você precisa determinar um nome em uma bigorna. Assim você pode usar a etiqueta para nomear um mob. Isso consumirá a etiqueta.

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# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=Мирный режим включён! Монстры не будут спауниться.
This allows you to place a single mob.=Позволяет вам заспаунить одного моба.
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=Используйте предмет там, где вы хотите, чтобы заспаунился моб. Животные будут спауниться уже прирученные, если только вы не удерживаете клавишу [Красться] при размещении. Если использовать на спаунере мобов, изменится создаваемый им моб.
You need the “maphack” privilege to change the mob spawner.=Вам нужна привилегия “maphack”, чтобы изменить спаунер мобов.
Name Tag=Бирка
A name tag is an item to name a mob.=Бирка это предмет, дающий мобу имя.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Прежде чем использовать бирку, нужно задать ей имя на наковальне. Тогда вы сможете использовать бирку, чтобы дать имя мобу.
Only peaceful mobs allowed!=Разрешены только мирные мобы!
Give names to mobs=Даёт имена мобам
Set name at anvil=Задайте имя на наковальне
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=Мирный режим включён! Монстры не будут спауниться.
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=Удаляет указанных мобов кроме именованных и прирученных. Для второго параметра используйте nametagged/tamed, чтобы выбрать именованных/прирученных мобов или радиус указывающий максимальную дистанцию от игрока.
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=Параметры по умолчанию. Удаляем враждебных мобов. Для дополнительных опций введите: /help clearmobs
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=Бирка
Give names to mobs=Даёт имена мобам
Set name at anvil=Задайте имя на наковальне
A name tag is an item to name a mob.=Бирка это предмет, дающий мобу имя.
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=Прежде чем использовать бирку, нужно задать ей имя на наковальне. Тогда вы сможете использовать бирку, чтобы дать имя мобу.

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@ -0,0 +1,17 @@
# textdomain: mcl_mobs
This allows you to place a single mob.=这允许你放置单个生物。
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=只需将其放置在你希望生物出现的地方。动物生成时会是已被驯服的状态,除非你在放置时按住潜行键。如果你将这个放在生物生成器上,你可以改变它生成的生物种类。
You need the “maphack” privilege to change the mob spawner.=你需要“地图作弊”权限才能改变生物生成器。
Only peaceful mobs allowed!=只允许和平生物!
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=和平模式已开启!不会生成怪物。
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=移除指定的生物,已命名标签的和已驯服的生物除外。对于第二个参数,使用“已命名标签的/已驯服的”来仅选择已命名标签的/已驯服的生物,或者使用一个范围来指定与玩家的最大距离。
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=默认用法。清除敌对生物。如需更多选项,请输入:/help clearmobs
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=名称标签
Give names to mobs=给生物命名
Set name at anvil=在铁砧上设置名字
A name tag is an item to name a mob.=名称标签是用于给生物命名的物品。
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=在使用名称标签前,你需要在铁砧上设置一个名字。然后你就能用名称标签给生物命名了。这会消耗掉名称标签。

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@ -1,11 +1,17 @@
# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=和平模式已啓用!不會生成怪物。
This allows you to place a single mob.=允許你放置一個生物。
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=把它放在你希望生物出現的地方。除非你在放置的時候按住潛行鍵,否則動物會被馴服地產生。如果你把它放在一個生怪磚上,你就會改變它所產的生物。
You need the “maphack” privilege to change the mob spawner.=你要「maphack」權限來修改生怪磚。
Name Tag=命名牌
A name tag is an item to name a mob.=命名牌是一個用於命名生物的物品
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=在使用名字標籤之前,你需要在一個鐵砧上設置一個名字。然後你就可以用名字標籤來給生物命名。這會消耗命名牌。
Only peaceful mobs allowed!=只允許和平生物!
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=和平模式已啓用!不會生成怪物。
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=命名牌
Give names to mobs=替生物命名
Set name at anvil=在鐵砧上設置名字
A name tag is an item to name a mob.=命名牌是一個用於命名生物的物品
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=在使用名字標籤之前,你需要在一個鐵砧上設置一個名字。然後你就可以用名字標籤來給生物命名。這會消耗命名牌。

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@ -1,13 +1,17 @@
# textdomain: mcl_mobs
Peaceful mode active! No monsters will spawn.=
This allows you to place a single mob.=
Just place it where you want the mob to appear. Animals will spawn tamed, unless you hold down the sneak key while placing. If you place this on a mob spawner, you change the mob it spawns.=
You need the “maphack” privilege to change the mob spawner.=
Name Tag=
A name tag is an item to name a mob.=
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=
Only peaceful mobs allowed!=
Give names to mobs=
Set name at anvil=
##[ api.lua ]##
Peaceful mode active! No monsters will spawn.=
Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=
Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=
##[ spawning.lua ]##
spawn_mob is a chatcommand that allows you to type in the name of a mob without 'typing mobs_mc:' all the time like so; 'spawn_mob spider'. however, there is more you can do with this special command, currently you can edit any number, boolean, and string variable you choose with this format: spawn_mob 'any_mob:var<mobs_variable@=variable_value>:'. any_mob being your mob of choice, mobs_variable being the variable, and variable value being the value of the chosen variable. and example of this format: @n spawn_mob skeleton:var<passive@=true>:@n this would spawn a skeleton that wouldn't attack you. REMEMBER-THIS> when changing a number value always prefix it with 'NUM', example: @n spawn_mob skeleton:var<jump_height@=NUM10>:@n this setting the skelly's jump height to 10. if you want to make multiple changes to a mob, you can, example: @n spawn_mob skeleton:var<passive@=true>::var<jump_height@=NUM10>::var<fly_in@=air>::var<fly@=true>:@n etc.=
##[ crafts.lua ]##
Name Tag=
Give names to mobs=
Set name at anvil=
A name tag is an item to name a mob.=
Before you use the name tag, you need to set a name at an anvil. Then you can use the name tag to name a mob. This uses up the name tag.=

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@ -1,2 +1,2 @@
# textdomain:mcl_paintings
Painting=Peinture
Painting=Peinture

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@ -0,0 +1,2 @@
# textdomain:mcl_paintings
Painting=Maleri

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@ -0,0 +1,2 @@
# textdomain:mcl_paintings
Painting=画

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@ -0,0 +1,2 @@
# textdomain:mcl_paintings
Painting=Quadro

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@ -1,54 +1,136 @@
# textdomain: mobs_mc
Agent=Akteur
##[ axolotl.lua ]##
Axolotl=
##[ bat.lua ]##
Bat=Fledermaus
Blaze=Lohe
##[ rabbit.lua ]##
Rabbit=Kaninchen
Killer Bunny=Killerkaninchen
##[ chicken.lua ]##
Chicken=Huhn
##[ cow+mooshroom.lua ]##
Cow=Kuh
Mooshroom=Pilzkuh
Stalker=Stalker
Ender Dragon=Enderdrache
Enderman=Enderman
Endermite=Endermilbe
Ghast=Ghast
Elder Guardian=Großer Wächter
Guardian=Wächter
##[ horse.lua ]##
Horse=Pferd
Skeleton Horse=Skelettpferd
Zombie Horse=Zombiepferd
Donkey=Esel
Mule=Maultier
Iron Golem=Eisengolem
##[ llama.lua ]##
Llama=Lama
##[ ocelot.lua ]##
Ocelot=Ozelot
Cat=
##[ parrot.lua ]##
Parrot=Papagei
##[ pig.lua ]##
Pig=Schwein
##[ polar_bear.lua ]##
Polar Bear=Eisbär
Rabbit=Kaninchen
Killer Bunny=Killerkaninchen
##[ sheep.lua ]##
Sheep=Schaf
##[ wolf.lua ]##
Wolf=Wolf
Dog=
##[ squid.lua ]##
Squid=Tintenfisch
##[ villager.lua ]##
Master=
Villager=Dorfbewohner
##[ pillager.lua ]##
Pillager=
##[ villager_evoker.lua ]##
Evoker=Magier
##[ villager_vindicator.lua ]##
Vindicator=Diener
##[ villager_zombie.lua ]##
Zombie Villager=Dorfbewohnerzombie
##[ witch.lua ]##
Witch=Hexe
##[ blaze.lua ]##
Blaze=Lohe
##[ ender_dragon.lua ]##
Ender Dragon=Enderdrache
##[ endermite.lua ]##
Endermite=Endermilbe
##[ villager_illusioner.lua ]##
Illusioner=Illusionist
##[ ghast.lua ]##
Ghast=Ghast
##[ guardian.lua ]##
Guardian=Wächter
##[ guardian_elder.lua ]##
Elder Guardian=Großer Wächter
##[ snowman.lua ]##
Snow Golem=Schneegolem
##[ iron_golem.lua ]##
Iron Golem=Eisengolem
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=Shulker
##[ silverfish.lua ]##
Silverfish=Silberfischchen
##[ skeleton+stray.lua ]##
Skeleton=Skelett
Stray=Eiswanderer
##[ skeleton_wither.lua ]##
Wither Skeleton=Witherskelett
##[ stalker.lua ]##
Stalker=Stalker
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=Zombie
Baby Zombie=
Husk=Wüstenzombie
Baby Husk=
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=Magmakubus
Slime=Schleim
Snow Golem=Schneegolem
##[ spider.lua ]##
Spider=Spinne
Cave Spider=Höhlenspinne
Squid=Tintenfisch
##[ vex.lua ]##
Vex=Plagegeist
Evoker=Magier
Illusioner=Illusionist
Villager=Dorfbewohner
Vindicator=Diener
Zombie Villager=Dorfbewohnerzombie
Witch=Hexe
##[ wither.lua ]##
Wither=Wither
Wolf=Wolf
Husk=Wüstenzombie
Zombie=Zombie
##[ cod.lua ]##
Cod=
##[ salmon.lua ]##
Salmon=
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=
##[ dolphin.lua ]##
Dolphin=
##[ glow_squid.lua ]##
Glow Squid=
##[ piglin.lua ]##
Piglin=
Sword Piglin=
Zombie Piglin=Schweinezombie
Baby Zombie Piglin=
Piglin Brute=
##[ hoglin+zoglin.lua ]##
Hoglin=
Zoglin=
Baby hoglin=
##[ strider.lua ]##
Strider=
Baby Strider=
##### not used anymore #####
Agent=Akteur
Enderman=Enderman
Farmer=Bauer
Fisherman=Fischer
Fletcher=Pfeilmacher

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@ -1,54 +1,136 @@
# textdomain: mobs_mc
Agent=Agent
##[ axolotl.lua ]##
Axolotl=Salamander
##[ bat.lua ]##
Bat=Flagermus
Blaze=Blaze
##[ rabbit.lua ]##
Rabbit=Kanin
Killer Bunny=Dræberkanin
##[ chicken.lua ]##
Chicken=Kylling
##[ cow+mooshroom.lua ]##
Cow=Ko
Mooshroom=Svamp
Stalker=Stalker
Ender Dragon=Enderdrage
Enderman=Enderman
Endermite=Endermide
Ghast=Ghast
Elder Guardian=Gammel beskytter
Guardian=Beskytter
##[ horse.lua ]##
Horse=Hest
Skeleton Horse=Skelethest
Zombie Horse=Zombiehest
Donkey=Æsel
Mule=Muldyr
Iron Golem=Jerngolem
##[ llama.lua ]##
Llama=Lama
##[ ocelot.lua ]##
Ocelot=Ozelot
Cat=
##[ parrot.lua ]##
Parrot=Papegøje
##[ pig.lua ]##
Pig=Gris
##[ polar_bear.lua ]##
Polar Bear=Isbjørn
Rabbit=Kanin
Killer Bunny=Dræberkanin
##[ sheep.lua ]##
Sheep=Får
##[ wolf.lua ]##
Wolf=Ulv
Dog=
##[ squid.lua ]##
Squid=Blæksprutte
##[ villager.lua ]##
Master=
Villager=Landsbyboer
##[ pillager.lua ]##
Pillager=Plyndrer
##[ villager_evoker.lua ]##
Evoker=Fremkalder
##[ villager_vindicator.lua ]##
Vindicator=Hævner
##[ villager_zombie.lua ]##
Zombie Villager=Zombie landsbyboer
##[ witch.lua ]##
Witch=Heks
##[ blaze.lua ]##
Blaze=Blaze
##[ ender_dragon.lua ]##
Ender Dragon=Enderdrage
##[ endermite.lua ]##
Endermite=Endermide
##[ villager_illusioner.lua ]##
Illusioner=Illusionist
##[ ghast.lua ]##
Ghast=Ghast
##[ guardian.lua ]##
Guardian=Beskytter
##[ guardian_elder.lua ]##
Elder Guardian=Gammel beskytter
##[ snowman.lua ]##
Snow Golem=Snegolem
##[ iron_golem.lua ]##
Iron Golem=Jerngolem
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=Shulker
##[ silverfish.lua ]##
Silverfish=Sølvfisk
##[ skeleton+stray.lua ]##
Skeleton=Skelet
Stray=Omstrejfer
##[ skeleton_wither.lua ]##
Wither Skeleton=Wither-skelet
##[ stalker.lua ]##
Stalker=Stalker
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=Zombie
Baby Zombie=
Husk=Udtørretskal
Baby Husk=
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=Magmakube
Slime=Slimklump
Snow Golem=Snegolem
##[ spider.lua ]##
Spider=Edderkop
Cave Spider=Huleedderkop
Squid=Blæksprutte
##[ vex.lua ]##
Vex=Vex
Evoker=Fremkalder
Illusioner=Illusionist
Villager=Landsbyboer
Vindicator=Hævner
Zombie Villager=Zombie landsbyboer
Witch=Heks
##[ wither.lua ]##
Wither=Wither
Wolf=Ulv
Husk=Udtørretskal
Zombie=Zombie
##[ cod.lua ]##
Cod=Torsk
##[ salmon.lua ]##
Salmon=Laks
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=Tropisk fisk
##[ dolphin.lua ]##
Dolphin=Delfin
##[ glow_squid.lua ]##
Glow Squid=
##[ piglin.lua ]##
Piglin=
Sword Piglin=
Zombie Piglin=
Baby Zombie Piglin=
Piglin Brute=
##[ hoglin+zoglin.lua ]##
Hoglin=
Zoglin=
Baby hoglin=
##[ strider.lua ]##
Strider=
Baby Strider=
##### not used anymore #####
Agent=Agent
Enderman=Enderman
Zombie Pigman=Zombificeret piglin
Farmer=Landmand
Fisherman=Fisker
@ -63,8 +145,3 @@ Weapon Smith=Våbensmed
Tool Smith=Værktøjssmed
Cleric=Gejstlig
Nitwit=Tåbe
Cod=Torsk
Salmon=Laks
Dolphin=Delfin
Pillager=Plyndrer
Tropical fish=Tropisk fisk

View file

@ -1,61 +1,135 @@
# textdomain: mobs_mc
##[ axolotl.lua ]##
Axolotl=
##[ bat.lua ]##
Bat=Murciélago
Blaze=Blaze
##[ rabbit.lua ]##
Rabbit=Conejo
Killer Bunny=Conejo asesino
##[ chicken.lua ]##
Chicken=Pollo
Cod=Bacalao
##[ cow+mooshroom.lua ]##
Cow=Vaca
Mooshroom=Champivaca
Stalker=Stalker
Dolphin=Delfín
Ender Dragon=Ender Dragon
Enderman=Enderman
Endermite=Endermite
Ghast=Ghast
Guardian=Guardián
Elder Guardian=Guardián Anciano
Donkey=Burro
##[ horse.lua ]##
Horse=Caballo
Mule=Mula
Skeleton Horse=Caballo esqueleto
Zombie Horse=Caballo zombi
Iron Golem=Golem de hierro
Donkey=Burro
Mule=Mula
##[ llama.lua ]##
Llama=Llama
Cat=Gato
##[ ocelot.lua ]##
Ocelot=Ocelote
Cat=Gato
##[ parrot.lua ]##
Parrot=Loro
##[ pig.lua ]##
Pig=Cerdo
##[ polar_bear.lua ]##
Polar Bear=Oso polar
Killer Bunny=Conejo asesino
Rabbit=Conejo
Salmon=Salmón
##[ sheep.lua ]##
Sheep=Oveja
Shulker=Shulker
Silverfish=Lepisma
Skeleton=Esqueleto
Stray=Esqueleto glacial
Wither Skeleton=Esqueleto del Wither
Magma Cube=Cubo de Magma
Slime=Slime
Snow Golem=Golem de nieve
Cave Spider=Araña de las cuevas
Spider=Araña
##[ wolf.lua ]##
Wolf=Lobo
Dog=
##[ squid.lua ]##
Squid=Calamar
Vex=Ánima
##[ villager.lua ]##
Master=Maestro
Villager=Aldeano
##[ pillager.lua ]##
Pillager=Saqueador
##[ villager_evoker.lua ]##
Evoker=Invocador
Illusioner=Illusionista
##[ villager_vindicator.lua ]##
Vindicator=Vindicador
##[ villager_zombie.lua ]##
Zombie Villager=Aldeano zombi
##[ witch.lua ]##
Witch=Bruja
Wither=Wither
Wolf=Lobo
Baby Husk=Bebé Zombi Momificado
##[ blaze.lua ]##
Blaze=Blaze
##[ ender_dragon.lua ]##
Ender Dragon=Ender Dragon
##[ endermite.lua ]##
Endermite=Endermite
##[ villager_illusioner.lua ]##
Illusioner=Illusionista
##[ ghast.lua ]##
Ghast=Ghast
##[ guardian.lua ]##
Guardian=Guardián
##[ guardian_elder.lua ]##
Elder Guardian=Guardián Anciano
##[ snowman.lua ]##
Snow Golem=Golem de nieve
##[ iron_golem.lua ]##
Iron Golem=Golem de hierro
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=Shulker
##[ silverfish.lua ]##
Silverfish=Lepisma
##[ skeleton+stray.lua ]##
Skeleton=Esqueleto
Stray=Esqueleto glacial
##[ skeleton_wither.lua ]##
Wither Skeleton=Esqueleto del Wither
##[ stalker.lua ]##
Stalker=Stalker
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=Zombi
Baby Zombie=Bebé Zombi
Husk=Zombi Momificado
Zombie=Zombi
Baby Zombie Piglin=Bebé Hombrecerdo Zombi
Baby Husk=Bebé Zombi Momificado
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=Cubo de Magma
Slime=Slime
##[ spider.lua ]##
Spider=Araña
Cave Spider=Araña de las cuevas
##[ vex.lua ]##
Vex=Ánima
##[ wither.lua ]##
Wither=Wither
##[ cod.lua ]##
Cod=Bacalao
##[ salmon.lua ]##
Salmon=Salmón
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=Pez tropical
##[ dolphin.lua ]##
Dolphin=Delfín
##[ glow_squid.lua ]##
Glow Squid=Calamar luminoso
##[ piglin.lua ]##
Piglin=
Sword Piglin=
Zombie Piglin=Hombrecerdo Zombi
Baby Zombie Piglin=Bebé Hombrecerdo Zombi
Piglin Brute=
##[ hoglin+zoglin.lua ]##
Hoglin=Hoglin
Zoglin=
Baby hoglin=
##[ strider.lua ]##
Strider=Lavagante
Baby Strider=
##### not used anymore #####
Enderman=Enderman
Cartographer=Cartógrafo
Armorer=Escudero
Leatherworker=Peletero
@ -64,11 +138,3 @@ Weapon Smith=Armero
Tool Smith=Herrero
Cleric=Clérigo
Nitwit=Holgazán
Cod=Bacalao
Salmon=Salmón
Dolphin=Delfín
Pillager=Saqueador
Tropical fish=Pez tropical
Hoglin=Hoglin
Strider=Lavagante
Glow Squid=Calamar luminoso

View file

@ -1,63 +1,137 @@
# textdomain: mobs_mc
Agent=Agent
##[ axolotl.lua ]##
Axolotl=Axolotl
##[ bat.lua ]##
Bat=Chauve-souris
Blaze=Blaze
##[ rabbit.lua ]##
Rabbit=Lapin
Killer Bunny=Lapin tueur
##[ chicken.lua ]##
Chicken=Poulet
##[ cow+mooshroom.lua ]##
Cow=Vache
Mooshroom=Champimeuh
Stalker=Stalker
Ender Dragon=Ender Dragon
Enderman=Enderman
Endermite=Endermite
Ghast=Ghast
Elder Guardian=Gardien de l'Elder
Guardian=Gardien
##[ horse.lua ]##
Horse=Cheval
Skeleton Horse=Cheval-squelette
Zombie Horse=Cheval-zombie
Donkey=Âne
Mule=Mule
Iron Golem=Golem de fer
##[ llama.lua ]##
Llama=Lama
##[ ocelot.lua ]##
Ocelot=Ocelot
Cat=Chat
##[ parrot.lua ]##
Parrot=Perroquet
##[ pig.lua ]##
Pig=Cochon
##[ polar_bear.lua ]##
Polar Bear=Ours blanc
Rabbit=Lapin
Killer Bunny=Lapin tueur
##[ sheep.lua ]##
Sheep=Mouton
##[ wolf.lua ]##
Wolf=Loup
Dog=
##[ squid.lua ]##
Squid=Poulpe
##[ villager.lua ]##
Master=
Villager=Villageois
##[ pillager.lua ]##
Pillager=Pilleur
##[ villager_evoker.lua ]##
Evoker=Invocateur
##[ villager_vindicator.lua ]##
Vindicator=Vindicateur
##[ villager_zombie.lua ]##
Zombie Villager=Zombie Villageois
##[ witch.lua ]##
Witch=Sorcière
##[ blaze.lua ]##
Blaze=Blaze
##[ ender_dragon.lua ]##
Ender Dragon=Ender Dragon
##[ endermite.lua ]##
Endermite=Endermite
##[ villager_illusioner.lua ]##
Illusioner=Illusionniste
##[ ghast.lua ]##
Ghast=Ghast
##[ guardian.lua ]##
Guardian=Gardien
##[ guardian_elder.lua ]##
Elder Guardian=Gardien de l'Elder
##[ snowman.lua ]##
Snow Golem=Golem de neige
##[ iron_golem.lua ]##
Iron Golem=Golem de fer
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=Shulker
##[ silverfish.lua ]##
Silverfish=Poisson d'argent
##[ skeleton+stray.lua ]##
Skeleton=Squelette
Stray=Vagabond
##[ skeleton_wither.lua ]##
Wither Skeleton=Wither squelette
Magma Cube=Cube de magma
Slime=Slime
Snow Golem=Golem de neige
Spider=Araignée
Cave Spider=Araignée venimeuse
Squid=Poulpe
Vex=Vex
Evoker=Invocateur
Illusioner=Illusionniste
Villager=Villageois
Vindicator=Vindicateur
Zombie Villager=Zombie Villageois
Witch=Sorcière
Wither=Wither
Wolf=Loup
Husk=Zombie Momifié
Baby Husk=Bébé Zombie Momifié
##[ stalker.lua ]##
Stalker=Stalker
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=Zombie
Baby Zombie=Bébé Zombie
Husk=Zombie Momifié
Baby Husk=Bébé Zombie Momifié
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=Cube de magma
Slime=Slime
##[ spider.lua ]##
Spider=Araignée
Cave Spider=Araignée venimeuse
##[ vex.lua ]##
Vex=Vex
##[ wither.lua ]##
Wither=Wither
##[ cod.lua ]##
Cod=Morue
##[ salmon.lua ]##
Salmon=Saumon
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=Poisson tropical
##[ dolphin.lua ]##
Dolphin=Dauphin
##[ glow_squid.lua ]##
Glow Squid=Poulpe Brillant
##[ piglin.lua ]##
Piglin=Piglin
Baby Piglin=Bébé Piglin
Sword Piglin=Piglin avec une épée
Zombie Piglin=Piglin Zombie
Baby Zombie Piglin=Bébé Piglin Zombie
Sword Piglin=Piglin avec une épée
Piglin Brute=Piglin Barbare
##[ hoglin+zoglin.lua ]##
Hoglin=Hoglin
Zoglin=Zoglin
Baby hoglin=Bébé Hoglin
##[ strider.lua ]##
Strider=Arpenteur
Baby Strider=
##### not used anymore #####
Agent=Agent
Enderman=Enderman
Baby Piglin=Bébé Piglin
Farmer=Fermier
Fisherman=Pêcheur
Fletcher=Archer
@ -71,13 +145,3 @@ Weapon Smith=Fabriquant d'arme
Tool Smith=Fabriquant d'outil
Cleric=Clerc
Nitwit=Crétin
Cod=Morue
Salmon=Saumon
Dolphin=Dauphin
Pillager=Pilleur
Tropical fish=Poisson tropical
Hoglin=Hoglin
Baby hoglin=Bébé Hoglin
Zoglin=Zoglin
Strider=Arpenteur
Glow Squid=Poulpe Brillant

View file

@ -0,0 +1,148 @@
# textdomain: mobs_mc
##[ axolotl.lua ]##
Axolotl=Axolotl
##[ bat.lua ]##
Bat=Pipistrello
##[ rabbit.lua ]##
Rabbit=Coniglio
Killer Bunny=Coniglio Assassino
##[ chicken.lua ]##
Chicken=Gallina
##[ cow+mooshroom.lua ]##
Cow=Mucca
Mooshroom=Mooshroom
##[ horse.lua ]##
Horse=Cavallo
Skeleton Horse=Cavallo Scheletro
Zombie Horse=Cavallo Zombi
Donkey=Asino
Mule=Mulo
##[ llama.lua ]##
Llama=Lama
##[ ocelot.lua ]##
Ocelot=Ocelot
Cat=Gatto
##[ parrot.lua ]##
Parrot=Pappagallo
##[ pig.lua ]##
Pig=Maiale
##[ polar_bear.lua ]##
Polar Bear=Orso Polare
##[ sheep.lua ]##
Sheep=Pecora
##[ wolf.lua ]##
Wolf=Lupo
Dog=
##[ squid.lua ]##
Squid=Calamaro
##[ villager.lua ]##
Master=
Villager=Villico
##[ pillager.lua ]##
Pillager=Predone
##[ villager_evoker.lua ]##
Evoker=Evocatore
##[ villager_vindicator.lua ]##
Vindicator=Vendicatore
##[ villager_zombie.lua ]##
Zombie Villager=Villico Zombi
##[ witch.lua ]##
Witch=Strega
##[ blaze.lua ]##
Blaze=Blaze
##[ ender_dragon.lua ]##
Ender Dragon=Enderdrago
##[ endermite.lua ]##
Endermite=Endermite
##[ villager_illusioner.lua ]##
Illusioner=Illusionista
##[ ghast.lua ]##
Ghast=Ghast
##[ guardian.lua ]##
Guardian=Guardiano
##[ guardian_elder.lua ]##
Elder Guardian=Guardiano Antico
##[ snowman.lua ]##
Snow Golem=Golem di Neve
##[ iron_golem.lua ]##
Iron Golem=Golem di Ferro
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=Shulker
##[ silverfish.lua ]##
Silverfish=Pesciolino d'argento
##[ skeleton+stray.lua ]##
Skeleton=Scheletro
Stray=Errante
##[ skeleton_wither.lua ]##
Wither Skeleton=Scheletro Wither
##[ stalker.lua ]##
Stalker=
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=Zombi
Baby Zombie=Zombi Bambino
Husk=Zombi Secco
Baby Husk=Zombi Secco Bambino
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=Cubo di Magma
Slime=Slime
##[ spider.lua ]##
Spider=Ragno
Cave Spider=Ragno delle Caverne
##[ vex.lua ]##
Vex=Vessante
##[ wither.lua ]##
Wither=Wither
##[ cod.lua ]##
Cod=Merluzzo
##[ salmon.lua ]##
Salmon=Salmone
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=Pesce pagliaccio
##[ dolphin.lua ]##
Dolphin=Delfino
##[ glow_squid.lua ]##
Glow Squid=Calamaro luminescente
##[ piglin.lua ]##
Piglin=Piglin
Sword Piglin=Piglin Spadaccino
Zombie Piglin=Piglin Zombi
Baby Zombie Piglin=Piglin Zombi Bambino
Piglin Brute=Piglin Bruto
##[ hoglin+zoglin.lua ]##
Hoglin=Hoglin
Zoglin=Zoglin
Baby hoglin=Hoglin Bambino
##[ strider.lua ]##
Strider=Strider
Baby Strider=
##### not used anymore #####
Agent=Agente
Creeper=Creeper
Enderman=Enderman
Baby Piglin=Piglin Bambino
Farmer=Agricoltore
Fisherman=Pescatore
Fletcher=Fabbricante di freccie
Shepherd=Pastore
Librarian=Bibliotecario
Cartographer=Cartografo
Armorer=Corazzaio
Leatherworker=Cuoiaio
Butcher=Macellaio
Weapon Smith=Armaiolo
Tool Smith=Fabbro di attrezzi
Cleric=Chierico
Nitwit=Fesso

View file

@ -1,55 +1,137 @@
# textdomain: mobs_mc
Agent=エージェント
##[ axolotl.lua ]##
Axolotl=ウーパールーパー
##[ bat.lua ]##
Bat=コウモリ
Blaze=ブレイズ
##[ rabbit.lua ]##
Rabbit=ウサギ
Killer Bunny=殺人ウサギ
##[ chicken.lua ]##
Chicken=ニワトリ
##[ cow+mooshroom.lua ]##
Cow=ウシ
Mooshroom=ムーシュルーム
Creeper=クリーパー
Ender Dragon=エンダードラゴン
Enderman=エンダーマン
Endermite=エンダーマイト
Ghast=ガスト
Elder Guardian=エルダーガーディアン
Guardian=ガーディアン
##[ horse.lua ]##
Horse=ウマ
Skeleton Horse=スケルトンホース
Zombie Horse=ゾンビホース
Donkey=ロバ
Mule=ラバ
Iron Golem=アイアンゴーレム
##[ llama.lua ]##
Llama=ラマ
##[ ocelot.lua ]##
Ocelot=ヤマネコ
Cat=
##[ parrot.lua ]##
Parrot=オウム
##[ pig.lua ]##
Pig=ブタ
##[ polar_bear.lua ]##
Polar Bear=シロクマ
Rabbit=ウサギ
Killer Bunny=殺人ウサギ
##[ sheep.lua ]##
Sheep=ヒツジ
##[ wolf.lua ]##
Wolf=オオカミ
Dog=
##[ squid.lua ]##
Squid=イカ
##[ villager.lua ]##
Master=
Villager=村人
##[ pillager.lua ]##
Pillager=ピリジャー
##[ villager_evoker.lua ]##
Evoker=エヴォーカー
##[ villager_vindicator.lua ]##
Vindicator=ヴィンディケーター
##[ villager_zombie.lua ]##
Zombie Villager=村人ゾンビ
##[ witch.lua ]##
Witch=魔女
##[ blaze.lua ]##
Blaze=ブレイズ
##[ ender_dragon.lua ]##
Ender Dragon=エンダードラゴン
##[ endermite.lua ]##
Endermite=エンダーマイト
##[ villager_illusioner.lua ]##
Illusioner=イリュージョナー
##[ ghast.lua ]##
Ghast=ガスト
##[ guardian.lua ]##
Guardian=ガーディアン
##[ guardian_elder.lua ]##
Elder Guardian=エルダーガーディアン
##[ snowman.lua ]##
Snow Golem=スノーゴーレム
##[ iron_golem.lua ]##
Iron Golem=アイアンゴーレム
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=シュルカー
##[ silverfish.lua ]##
Silverfish=シルバーフィッシュ
##[ skeleton+stray.lua ]##
Skeleton=スケルトン
Stray=ストレイ
##[ skeleton_wither.lua ]##
Wither Skeleton=ウィザースケルトン
##[ stalker.lua ]##
Stalker=
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=ゾンビ
Baby Zombie=
Husk=ハスク
Baby Husk=
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=マグマキューブ
Slime=スライム
Snow Golem=スノーゴーレム
##[ spider.lua ]##
Spider=クモ
Cave Spider=洞窟グモ
Squid=イカ
##[ vex.lua ]##
Vex=ヴェックス
Evoker=エヴォーカー
Illusioner=イリュージョナー
Villager=村人
Vindicator=ヴィンディケーター
Zombie Villager=村人ゾンビ
Witch=魔女
##[ wither.lua ]##
Wither=ウィザー
Wolf=オオカミ
Husk=ハスク
Zombie=ゾンビ
##[ cod.lua ]##
Cod=タラ
##[ salmon.lua ]##
Salmon=サケ
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=クマノミ
##[ dolphin.lua ]##
Dolphin=イルカ
##[ glow_squid.lua ]##
Glow Squid=
##[ piglin.lua ]##
Piglin=
Sword Piglin=
Zombie Piglin=ゾンビピッグマン
Baby Zombie Piglin=
Piglin Brute=
##[ hoglin+zoglin.lua ]##
Hoglin=
Zoglin=
Baby hoglin=
##[ strider.lua ]##
Strider=
Baby Strider=
##### not used anymore #####
Agent=エージェント
Creeper=クリーパー
Enderman=エンダーマン
Farmer=農民
Fisherman=漁師
Fletcher=矢師
@ -63,8 +145,3 @@ Weapon Smith=武器鍛冶
Tool Smith=道具鍛冶
Cleric=聖職者
Nitwit=求職者
Cod=タラ
Salmon=サケ
Dolphin=イルカ
Pillager=ピリジャー
Tropical fish=クマノミ

View file

@ -0,0 +1,151 @@
# textdomain: mobs_mc
##[ axolotl.lua ]##
Axolotl=Axolotl
##[ bat.lua ]##
Bat=Flaggermus
##[ rabbit.lua ]##
Rabbit=Kanin
Killer Bunny=Morderkanin
##[ chicken.lua ]##
Chicken=Kylling
##[ cow+mooshroom.lua ]##
Cow=Ku
Mooshroom=Soppku
##[ horse.lua ]##
Horse=Hest
Skeleton Horse=Skjeletthest
Zombie Horse=Vandød hest
Donkey=Esel
Mule=Mulldyr
##[ llama.lua ]##
Llama=Lama
##[ ocelot.lua ]##
Ocelot=Ocelot
Cat=Katt
##[ parrot.lua ]##
Parrot=Papegøye
##[ pig.lua ]##
Pig=Gris
##[ polar_bear.lua ]##
Polar Bear=Isbjørn
##[ sheep.lua ]##
Sheep=Sau
##[ wolf.lua ]##
Wolf=Ulv
Dog=Hund
##[ squid.lua ]##
Squid=Blekksprut
##[ villager.lua ]##
Master=Mester
Villager=Landsbyboer
##[ pillager.lua ]##
Pillager=Plyndrer
##[ villager_evoker.lua ]##
Evoker=Åndemaner
##[ villager_vindicator.lua ]##
Vindicator=Forsvarer
##[ villager_zombie.lua ]##
Zombie Villager=Vandød landsbyboer
##[ witch.lua ]##
Witch=Heks
##[ blaze.lua ]##
Blaze=Flammeskrømt
##[ ender_dragon.lua ]##
Ender Dragon=Enderdrage
##[ endermite.lua ]##
Endermite=Endermidd
##[ villager_illusioner.lua ]##
Illusioner=Illusjonist
##[ ghast.lua ]##
Ghast=Gast
##[ guardian.lua ]##
Guardian=Vokter
##[ guardian_elder.lua ]##
Elder Guardian=Urvokter
##[ snowman.lua ]##
Snow Golem=Snømann
##[ iron_golem.lua ]##
Iron Golem=Jernkjempe
##[ rover.lua ]##
Rover=Drifter
##[ shulker.lua ]##
Shulker=Shulker
##[ silverfish.lua ]##
Silverfish=Sølvkre
##[ skeleton+stray.lua ]##
Skeleton=Skjelett
Stray=Streifer
##[ skeleton_wither.lua ]##
Wither Skeleton=Visningskjelett
##[ stalker.lua ]##
Stalker=Sniker
Overloaded Stalker=Overbelastet sniker
##[ zombie.lua ]##
Zombie=Vandød
Baby Zombie=Babyvandød
Husk=Ørkenvandød
Baby Husk=Baby ørkenvandød
##[ slime+magma_cube.lua ]##
Slime - big=Slim - stor
Slime - small=Slim - liten
Slime - tiny=Slim - knøttliten
Magma Cube - big=Magmakube - stor
Magma Cube - small=Magmakube - liten
Magma Cube - tiny=Magmakube - knøttliten
Magma Cube=Magmakube
Slime=Slim
##[ spider.lua ]##
Spider=Edderkopp
Cave Spider=Huleedderkopp
##[ vex.lua ]##
Vex=Plageånd
##[ wither.lua ]##
Wither=Forvitrer
##[ cod.lua ]##
Cod=Torsk
##[ salmon.lua ]##
Salmon=Laks
##[ tropical_fish.lua ]##
Tropical Fish=Tropisk Fisk
Tropical fish=Tropisk fisk
##[ dolphin.lua ]##
Dolphin=Delfin
##[ glow_squid.lua ]##
Glow Squid=Glødeblekksprut
##[ piglin.lua ]##
Piglin=Grisling
Sword Piglin=Sverdgrisling
Zombie Piglin=Vandød grisling
Baby Zombie Piglin=Babyvandød grisling
Piglin Brute=Grislingbølle
##[ hoglin+zoglin.lua ]##
Hoglin=Hoglin
Zoglin=Voglin
Baby hoglin=Babyhoglin
##[ strider.lua ]##
Strider=Lavavandrer
Baby Strider=Babylavavandrer
##### not used anymore #####
Agent=Agent
Wither spawning=Forvitrer fremmanes
Baby Piglin=Babygrisling
Farmer=Bonde
Fisherman=Fisker
Fletcher=Pilmaker
Shepherd=Sauebonde
Librarian=Bibliotekar
Cartographer=Kartograf
Armorer=Rustningsmed
Leatherworker=Lærarbeider
Butcher=Slakter
Weapon Smith=Våpensmed
Tool Smith=Verktøysmed
Cleric=Geistlig
Nitwit=Tomskalle
Novice=Nybegynner
Apprentice=Lærling
Journeyman=Håndverker
Expert=Ekspert

View file

@ -1,55 +1,136 @@
# textdomain: mobs_mc
Agent=Agent
##[ axolotl.lua ]##
Axolotl=Axolòtl
##[ bat.lua ]##
Bat=Ratapenada
Blaze=Flamor
##[ rabbit.lua ]##
Rabbit=Lapin
Killer Bunny=Lapin Tuaire
##[ chicken.lua ]##
Chicken=Polet
##[ cow+mooshroom.lua ]##
Cow=Vacha
Mooshroom=Vachairòla
Stalker=Stalker
Ender Dragon=Dragon de Finuèit
Enderman=Finuèairi
Endermite=Finuèibau
Ghast=Òrra
Elder Guardian=Ancian Gardian
Guardian=Gardian
##[ horse.lua ]##
Horse=Ega
Skeleton Horse=Ega Squeleta
Zombie Horse=Ega Zombia
Donkey=Asne
Mule=Miule
Iron Golem=Golem de Fèrre
##[ llama.lua ]##
Llama=Lamà
##[ ocelot.lua ]##
Ocelot=Ocelòt
Cat=
##[ parrot.lua ]##
Parrot=Papagai
##[ pig.lua ]##
Pig=Cochon
##[ polar_bear.lua ]##
Polar Bear=Ors Blanc
Rabbit=Lapin
Killer Bunny=Lapin Tuaire
##[ sheep.lua ]##
Sheep=Moton
##[ wolf.lua ]##
Wolf=Lop
Dog=
##[ squid.lua ]##
Squid=Pofre
##[ villager.lua ]##
Master=
Villager=Vialatgés
##[ pillager.lua ]##
Pillager=Pilhard
##[ villager_evoker.lua ]##
Evoker=Invocataire
##[ villager_vindicator.lua ]##
Vindicator=Vindicataire
##[ villager_zombie.lua ]##
Zombie Villager=Vialatgés Zombia
##[ witch.lua ]##
Witch=Fachinèira
##[ blaze.lua ]##
Blaze=Flamor
##[ ender_dragon.lua ]##
Ender Dragon=Dragon de Finuèit
##[ endermite.lua ]##
Endermite=Finuèibau
##[ villager_illusioner.lua ]##
Illusioner=Fisiciaire
##[ ghast.lua ]##
Ghast=Òrra
##[ guardian.lua ]##
Guardian=Gardian
##[ guardian_elder.lua ]##
Elder Guardian=Ancian Gardian
##[ snowman.lua ]##
Snow Golem=Golem d'Ivèrn
##[ iron_golem.lua ]##
Iron Golem=Golem de Fèrre
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=Coirafin
##[ silverfish.lua ]##
Silverfish=Peiçon d'Argent
##[ skeleton+stray.lua ]##
Skeleton=Squeleta
Stray=Trainabiaça
##[ skeleton_wither.lua ]##
Wither Skeleton=Squeleta Sechaire
##[ stalker.lua ]##
Stalker=Stalker
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=Zombia
Baby Zombie=
Husk=Zombia Momificat
Baby Husk=
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=Cube de Magmà
Slime=Slime
Snow Golem=Golem d'Ivèrn
##[ spider.lua ]##
Spider=Aranha
Cave Spider=Aranha Venimósa
Squid=Pofre
##[ vex.lua ]##
Vex=Vex
Evoker=Invocataire
Illusioner=Fisiciaire
Villager=Vialatgés
Vindicator=Vindicataire
Zombie Villager=Vialatgés Zombia
Witch=Fachinèira
##[ wither.lua ]##
Wither=Le Sechaire
Wolf=Lop
Husk=Zombia Momificat
Zombie=Zombia
##[ cod.lua ]##
Cod=Merluça
##[ salmon.lua ]##
Salmon=Saumon
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=Peiçon tropicau
##[ dolphin.lua ]##
Dolphin=Daufin
##[ glow_squid.lua ]##
Glow Squid=Pofre Lusent
##[ piglin.lua ]##
Piglin=
Sword Piglin=
Zombie Piglin=Porcadés Zombia
Baby Zombie Piglin=
Piglin Brute=
##[ hoglin+zoglin.lua ]##
Hoglin=Porcard
Zoglin=
Baby hoglin=
##[ strider.lua ]##
Strider=Trèva
Baby Strider=
##### not used anymore #####
Agent=Agent
Enderman=Finuèairi
Farmer=Boriaire
Fisherman=Peschaire
Fletcher=Archèir
@ -63,11 +144,3 @@ Weapon Smith=Farjaire d'Armas
Tool Smith=Farjaire d'Otilhs
Cleric=Clerc
Nitwit=Simple
Cod=Merluça
Salmon=Saumon
Dolphin=Daufin
Pillager=Pilhard
Tropical fish=Peiçon tropicau
Hoglin=Porcard
Strider=Trèva
Glow Squid=Pofre Lusent

View file

@ -1,63 +1,137 @@
# textdomain: mobs_mc
Agent=Agente
##[ axolotl.lua ]##
Axolotl=Axolote
##[ bat.lua ]##
Bat=Morcego
Blaze=Blaze
##[ rabbit.lua ]##
Rabbit=Coelho
Killer Bunny=Coelho Assassino
##[ chicken.lua ]##
Chicken=Galinha
##[ cow+mooshroom.lua ]##
Cow=Vaca
Mooshroom=Coguvaca
Stalker=Stalker
Ender Dragon=Dragão do Fim
Enderman=Enderman
Endermite=Endermite
Ghast=Ghast
Elder Guardian=Guardião Ancião
Guardian=Guardião
##[ horse.lua ]##
Horse=Cavalo
Skeleton Horse=Cavalo Esqueleto
Zombie Horse=Cavalo Zumbi
Donkey=Burro
Mule=Mula
Iron Golem=Golem de Ferro
##[ llama.lua ]##
Llama=Lhama
##[ ocelot.lua ]##
Ocelot=Jaguatirica
Cat=Gato
##[ parrot.lua ]##
Parrot=Papagaio
##[ pig.lua ]##
Pig=Porco
##[ polar_bear.lua ]##
Polar Bear=Urso Polar
Rabbit=Coelho
Killer Bunny=Coelho Assassino
##[ sheep.lua ]##
Sheep=Ovelha
##[ wolf.lua ]##
Wolf=Lobo
Dog=
##[ squid.lua ]##
Squid=Lula
##[ villager.lua ]##
Master=
Villager=Aldeão
##[ pillager.lua ]##
Pillager=Saqueador
##[ villager_evoker.lua ]##
Evoker=Invocador
##[ villager_vindicator.lua ]##
Vindicator=Vingador
##[ villager_zombie.lua ]##
Zombie Villager=Aldeão Zumbi
##[ witch.lua ]##
Witch=Bruxa
##[ blaze.lua ]##
Blaze=Blaze
##[ ender_dragon.lua ]##
Ender Dragon=Dragão do Fim
##[ endermite.lua ]##
Endermite=Endermite
##[ villager_illusioner.lua ]##
Illusioner=Ilusionista
##[ ghast.lua ]##
Ghast=Ghast
##[ guardian.lua ]##
Guardian=Guardião
##[ guardian_elder.lua ]##
Elder Guardian=Guardião Ancião
##[ snowman.lua ]##
Snow Golem=Golem de Neve
##[ iron_golem.lua ]##
Iron Golem=Golem de Ferro
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=Shulker
##[ silverfish.lua ]##
Silverfish=Traça
##[ skeleton+stray.lua ]##
Skeleton=Esqueleto
Stray=Esqueleto Errante
##[ skeleton_wither.lua ]##
Wither Skeleton=Esqueleto Wither
Magma Cube=Cubo de Magma
Slime=Slime
Snow Golem=Golem de Neve
Spider=Aranha
Cave Spider=Aranha de Caverna
Squid=Lula
Vex=Vex
Evoker=Invocador
Illusioner=Ilusionista
Villager=Aldeão
Vindicator=Vingador
Zombie Villager=Aldeão Zumbi
Witch=Bruxa
Wither=Wither
Wolf=Lobo
Husk=Zumbi-Múmia
Baby Husk=Zumbi-Múmia Bebê
##[ stalker.lua ]##
Stalker=Stalker
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=Zumbi
Baby Zombie=Zumbi Bebê
Husk=Zumbi-Múmia
Baby Husk=Zumbi-Múmia Bebê
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=Cubo de Magma
Slime=Slime
##[ spider.lua ]##
Spider=Aranha
Cave Spider=Aranha de Caverna
##[ vex.lua ]##
Vex=Vex
##[ wither.lua ]##
Wither=Wither
##[ cod.lua ]##
Cod=Bacalhau
##[ salmon.lua ]##
Salmon=Salmão
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=Peixe Tropical
##[ dolphin.lua ]##
Dolphin=Golfinho
##[ glow_squid.lua ]##
Glow Squid=Lula Brilhante
##[ piglin.lua ]##
Piglin=Piglin
Baby Piglin=Piglin Bebê
Sword Piglin=Piglin Espadachim
Zombie Piglin=Piglin Zumbi
Baby Zombie Piglin=Piglin Zumbi Bebê
Sword Piglin=Piglin Espadachim
Piglin Brute=Piglin Barbáro
##[ hoglin+zoglin.lua ]##
Hoglin=Hoglin
Zoglin=Zoglin
Baby hoglin=Hoglin Bebê
##[ strider.lua ]##
Strider=Lavagante
Baby Strider=
##### not used anymore #####
Agent=Agente
Enderman=Enderman
Baby Piglin=Piglin Bebê
Farmer=Fazendeiro
Fisherman=Pescador
Fletcher=Flecheiro
@ -71,13 +145,3 @@ Weapon Smith=Armeiro
Tool Smith=Ferramenteiro
Cleric=Clérigo
Nitwit=Palerma
Cod=Bacalhau
Salmon=Salmão
Dolphin=Golfinho
Pillager=Saqueador
Tropical fish=Peixe Tropical
Hoglin=Hoglin
Baby hoglin=Hoglin Bebê
Zoglin=Zoglin
Strider=Lavagante
Glow Squid=Lula Brilhante

View file

@ -1,63 +1,137 @@
# textdomain: mobs_mc
Agent=Агент
##[ axolotl.lua ]##
Axolotl=Аксолотль
##[ bat.lua ]##
Bat=Летучая мышь
Blaze=Ифрит
##[ rabbit.lua ]##
Rabbit=Кролик
Killer Bunny=Кролик-убийца
##[ chicken.lua ]##
Chicken=Курица
##[ cow+mooshroom.lua ]##
Cow=Корова
Mooshroom=Грибная корова
Stalker=Сталкер
Ender Dragon=Дракон Края
Enderman=Эндермен
Endermite=Эндермит
Ghast=Гаст
Elder Guardian=Древний страж
Guardian=Страж
##[ horse.lua ]##
Horse=Лошадь
Skeleton Horse=Лошадь-скелет
Zombie Horse=Лошадь-зомби
Donkey=Ослик
Mule=Мул
Iron Golem=Железный голем
##[ llama.lua ]##
Llama=Лама
##[ ocelot.lua ]##
Ocelot=Оцелот
Cat=Кошка
##[ parrot.lua ]##
Parrot=Попугай
##[ pig.lua ]##
Pig=Свинья
##[ polar_bear.lua ]##
Polar Bear=Полярный медведь
Rabbit=Кролик
Killer Bunny=Кролик-убийца
##[ sheep.lua ]##
Sheep=Овца
##[ wolf.lua ]##
Wolf=Волк
Dog=
##[ squid.lua ]##
Squid=Спрут
##[ villager.lua ]##
Master=
Villager=Житель
##[ pillager.lua ]##
Pillager=Разбойник
##[ villager_evoker.lua ]##
Evoker=Вызыватель
##[ villager_vindicator.lua ]##
Vindicator=Поборник
##[ villager_zombie.lua ]##
Zombie Villager=Зомби-житель
##[ witch.lua ]##
Witch=Ведьма
##[ blaze.lua ]##
Blaze=Ифрит
##[ ender_dragon.lua ]##
Ender Dragon=Дракон Края
##[ endermite.lua ]##
Endermite=Эндермит
##[ villager_illusioner.lua ]##
Illusioner=Иллюзор
##[ ghast.lua ]##
Ghast=Гаст
##[ guardian.lua ]##
Guardian=Страж
##[ guardian_elder.lua ]##
Elder Guardian=Древний страж
##[ snowman.lua ]##
Snow Golem=Снежный голем
##[ iron_golem.lua ]##
Iron Golem=Железный голем
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=Шалкер
##[ silverfish.lua ]##
Silverfish=Чешуйница
##[ skeleton+stray.lua ]##
Skeleton=Скелет
Stray=Странник
##[ skeleton_wither.lua ]##
Wither Skeleton=Скелет-иссушитель
Magma Cube=Лавовый куб
Slime=Слизень
Snow Golem=Снежный голем
Spider=Паук
Cave Spider=Пещерный паук
Squid=Спрут
Vex=Досаждатель
Evoker=Вызыватель
Illusioner=Иллюзор
Villager=Житель
Vindicator=Поборник
Zombie Villager=Зомби-житель
Witch=Ведьма
Wither=Иссушитель
Wolf=Волк
Husk=Кадавр
Baby Husk=Кадавр-ребёнок
##[ stalker.lua ]##
Stalker=Сталкер
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=Зомби
Baby Zombie=Зомби-ребёнок
Husk=Кадавр
Baby Husk=Кадавр-ребёнок
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=Лавовый куб
Slime=Слизень
##[ spider.lua ]##
Spider=Паук
Cave Spider=Пещерный паук
##[ vex.lua ]##
Vex=Досаждатель
##[ wither.lua ]##
Wither=Иссушитель
##[ cod.lua ]##
Cod=Треска
##[ salmon.lua ]##
Salmon=Лосось
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=Тропическая рыба
##[ dolphin.lua ]##
Dolphin=Дельфин
##[ glow_squid.lua ]##
Glow Squid=Светящийся спрут
##[ piglin.lua ]##
Piglin=Пиглин
Baby Piglin=Пиглин-ребёнок
Sword Piglin=Пиглин-мечник
Zombie Piglin=Зомби-пиглин
Baby Zombie Piglin=Зомби-пиглин-ребёнок
Sword Piglin=Пиглин-мечник
Piglin Brute=Жестокий пиглин
##[ hoglin+zoglin.lua ]##
Hoglin=Хоглин
Zoglin=Зоглин
Baby hoglin=Детёныш хоглина
##[ strider.lua ]##
Strider=Страйдер
Baby Strider=
##### not used anymore #####
Agent=Агент
Enderman=Эндермен
Baby Piglin=Пиглин-ребёнок
Farmer=Фермер
Fisherman=Рыбак
Fletcher=Лучник
@ -71,13 +145,3 @@ Weapon Smith=Оружейник
Tool Smith=Инструментальщик
Cleric=Церковник
Nitwit=Нищий
Cod=Треска
Salmon=Лосось
Dolphin=Дельфин
Pillager=Разбойник
Tropical fish=Тропическая рыба
Hoglin=Хоглин
Baby hoglin=Детёныш хоглина
Zoglin=Зоглин
Strider=Страйдер
Glow Squid=Светящийся спрут

View file

@ -0,0 +1,147 @@
# textdomain: mobs_mc
##[ axolotl.lua ]##
Axolotl=美西螈
##[ bat.lua ]##
Bat=蝙蝠
##[ rabbit.lua ]##
Rabbit=兔子
Killer Bunny=杀手兔
##[ chicken.lua ]##
Chicken=鸡
##[ cow+mooshroom.lua ]##
Cow=牛
Mooshroom=哞菇
##[ horse.lua ]##
Horse=马
Skeleton Horse=骷髅马
Zombie Horse=僵尸马
Donkey=驴
Mule=骡
##[ llama.lua ]##
Llama=羊驼
##[ ocelot.lua ]##
Ocelot=豹猫
Cat=猫
##[ parrot.lua ]##
Parrot=鹦鹉
##[ pig.lua ]##
Pig=猪
##[ polar_bear.lua ]##
Polar Bear=北极熊
##[ sheep.lua ]##
Sheep=羊
##[ wolf.lua ]##
Wolf=狼
Dog=
##[ squid.lua ]##
Squid=鱿鱼
##[ villager.lua ]##
Master=
Villager=村民
##[ pillager.lua ]##
Pillager=掠夺者
##[ villager_evoker.lua ]##
Evoker=唤魔者
##[ villager_vindicator.lua ]##
Vindicator=卫道士
##[ villager_zombie.lua ]##
Zombie Villager=僵尸村民
##[ witch.lua ]##
Witch=女巫
##[ blaze.lua ]##
Blaze=烈焰人
##[ ender_dragon.lua ]##
Ender Dragon=末影龙
##[ endermite.lua ]##
Endermite=末影螨
##[ villager_illusioner.lua ]##
Illusioner=幻术师
##[ ghast.lua ]##
Ghast=恶魂
##[ guardian.lua ]##
Guardian=守卫者
##[ guardian_elder.lua ]##
Elder Guardian=远古守卫者
##[ snowman.lua ]##
Snow Golem=雪傀儡
##[ iron_golem.lua ]##
Iron Golem=铁傀儡
##[ rover.lua ]##
Rover=漫游者
##[ shulker.lua ]##
Shulker=潜影贝
##[ silverfish.lua ]##
Silverfish=蠹虫
##[ skeleton+stray.lua ]##
Skeleton=骷髅
Stray=流浪者
##[ skeleton_wither.lua ]##
Wither Skeleton=凋零骷髅
##[ stalker.lua ]##
Stalker=潜影贝
Overloaded Stalker=过载潜行者
##[ zombie.lua ]##
Zombie=僵尸
Baby Zombie=小僵尸
Husk=尸壳
Baby Husk=小尸壳
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=岩浆怪
Slime=史莱姆
##[ spider.lua ]##
Spider=蜘蛛
Cave Spider=洞穴蜘蛛
##[ vex.lua ]##
Vex=恼鬼
##[ wither.lua ]##
Wither=凋零
##[ cod.lua ]##
Cod=鳕鱼
##[ salmon.lua ]##
Salmon=三文鱼
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=热带鱼
##[ dolphin.lua ]##
Dolphin=海豚
##[ glow_squid.lua ]##
Glow Squid=发光鱿鱼
##[ piglin.lua ]##
Piglin=猪灵
Sword Piglin=持剑猪灵
Zombie Piglin=僵尸猪灵
Baby Zombie Piglin=小僵尸猪灵
Piglin Brute=猪灵蛮兵
##[ hoglin+zoglin.lua ]##
Hoglin=疣猪兽
Zoglin=僵尸疣猪兽
Baby hoglin=小疣猪兽
##[ strider.lua ]##
Strider=炽足兽
Baby Strider=
##### not used anymore #####
Agent=智能体
Enderman=末影人
Baby Piglin=小猪灵
Farmer=农民
Fisherman=渔夫
Fletcher=制箭师
Shepherd=牧羊人
Librarian=图书管理员
Cartographer=制图师
Armorer=盔甲匠
Leatherworker=皮革匠
Butcher=屠夫
Weapon Smith=武器匠
Tool Smith=工具匠
Cleric=牧师
Nitwit=傻子

View file

@ -1,83 +1,127 @@
# textdomain: mobs_mc
Agent=
##[ axolotl.lua ]##
Axolotl=
##[ bat.lua ]##
Bat=
Blaze=
##[ rabbit.lua ]##
Rabbit=
Killer Bunny=
##[ chicken.lua ]##
Chicken=
##[ cow+mooshroom.lua ]##
Cow=
Mooshroom=
Stalker=
Ender Dragon=
Enderman=
Endermite=
Ghast=
Elder Guardian=
Guardian=
##[ horse.lua ]##
Horse=
Skeleton Horse=
Zombie Horse=
Donkey=
Mule=
Iron Golem=
##[ llama.lua ]##
Llama=
##[ ocelot.lua ]##
Ocelot=
Cat=
##[ parrot.lua ]##
Parrot=
##[ pig.lua ]##
Pig=
##[ polar_bear.lua ]##
Polar Bear=
Rabbit=
Killer Bunny=
##[ sheep.lua ]##
Sheep=
##[ wolf.lua ]##
Wolf=
Dog=
##[ squid.lua ]##
Squid=
##[ villager.lua ]##
Master=
Villager=
##[ pillager.lua ]##
Pillager=
##[ villager_evoker.lua ]##
Evoker=
##[ villager_vindicator.lua ]##
Vindicator=
##[ villager_zombie.lua ]##
Zombie Villager=
##[ witch.lua ]##
Witch=
##[ blaze.lua ]##
Blaze=
##[ ender_dragon.lua ]##
Ender Dragon=
##[ endermite.lua ]##
Endermite=
##[ villager_illusioner.lua ]##
Illusioner=
##[ ghast.lua ]##
Ghast=
##[ guardian.lua ]##
Guardian=
##[ guardian_elder.lua ]##
Elder Guardian=
##[ snowman.lua ]##
Snow Golem=
##[ iron_golem.lua ]##
Iron Golem=
##[ rover.lua ]##
Rover=
##[ shulker.lua ]##
Shulker=
##[ silverfish.lua ]##
Silverfish=
##[ skeleton+stray.lua ]##
Skeleton=
Stray=
##[ skeleton_wither.lua ]##
Wither Skeleton=
Magma Cube=
Slime=
Snow Golem=
Spider=
Cave Spider=
Squid=
Vex=
Evoker=
Illusioner=
Villager=
Vindicator=
Zombie Villager=
Witch=
Wither=
Wolf=
Husk=
Baby Husk=
##[ stalker.lua ]##
Stalker=
Overloaded Stalker=
##[ zombie.lua ]##
Zombie=
Baby Zombie=
Husk=
Baby Husk=
##[ slime+magma_cube.lua ]##
Slime - big=
Slime - small=
Slime - tiny=
Magma Cube - big=
Magma Cube - small=
Magma Cube - tiny=
Magma Cube=
Slime=
##[ spider.lua ]##
Spider=
Cave Spider=
##[ vex.lua ]##
Vex=
##[ wither.lua ]##
Wither=
##[ cod.lua ]##
Cod=
##[ salmon.lua ]##
Salmon=
##[ tropical_fish.lua ]##
Tropical Fish=
Tropical fish=
##[ dolphin.lua ]##
Dolphin=
##[ glow_squid.lua ]##
Glow Squid=
##[ piglin.lua ]##
Piglin=
Baby Piglin=
Sword Piglin=
Zombie Piglin=
Baby Zombie Piglin=
Sword Piglin=
Piglin Brute=
Farmer=
Fisherman=
Fletcher=
Shepherd=
Librarian=
Cartographer=
Armorer=
Leatherworker=
Butcher=
Weapon Smith=
Tool Smith=
Cleric=
Nitwit=
Cod=
Salmon=
Dolphin=
Pillager=
Tropical fish=
##[ hoglin+zoglin.lua ]##
Hoglin=
Baby hoglin=
Zoglin=
Baby hoglin=
##[ strider.lua ]##
Strider=
Glow Squid=
Baby Strider=

View file

@ -1,4 +1,9 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=
##### not used anymore #####
@1 was struck by lightning.=@1 wurde vom Blitz getroffen.
Let lightning strike at the specified position or yourself=Lassen Sie einen Blitz an die gegebene Position oder auf sich selbst einschlagen.
No position specified and unknown player=Keine Position angegeben und Spieler nicht bekannt

View file

@ -1,3 +1,7 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=Lad lynet slå ned på den angivne position eller spiller. Hvis du ikke skriver et parameter vil lynet ramme dig selv.
##### not used anymore #####
No position specified and unknown player=Ingen position og ukendt spiller.

View file

@ -1,3 +1,8 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=
##### not used anymore #####
Let lightning strike at the specified position or player.No parameter will strike yourself.=Deje que un rayo golpee en la posición especificada o jugador.Ningún parámetro le golpeará a usted mismo.
No position specified and unknown player=Ninguna posición especificada y jugador desconocido

View file

@ -1,3 +1,7 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=Fait frapper la foudre à la position spécifiée ou sur le joueur. Sans paramètre vous vous frapperez vous-même.
##### not used anymore #####
No position specified and unknown player=Aucune position spécifiée et joueur inconnu

View file

@ -1,3 +1,7 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=指定された位置またはプレイヤーに落雷させます。 どのパラメータも自身を攻撃しません。
##### not used anymore #####
No position specified and unknown player=位置指定なし、プレイヤー不明

View file

@ -0,0 +1,7 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=La lynet slå ned på den angitte posisjonen eller spilleren. Ved ingen angitte parameter slår lynet ned på deg selv.
##### not used anymore #####
No position specified and unknown player=Ingen posisjon spesifisert og ukjent spiller

View file

@ -1,4 +1,9 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=
##### not used anymore #####
@1 was struck by lightning.=@1 została trafiona przez piorun.
Let lightning strike at the specified position or yourself=Pozwala by piorun uderzył we wskazaną pozycję lub ciebie
No position specified and unknown player=Nie wskazano pozycji i nieznany gracz

View file

@ -1,3 +1,7 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=Deixa o relâmpago acertar a posição ou jogador especificado. Nenhum parâmetro irá acertar você mesmo.
##### not used anymore #####
No position specified and unknown player=Nenhuma posição especificada e jogador desconhecido

View file

@ -1,3 +1,7 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=Бьёт молнией в заданную позицию или в игрока. Без указанного параметра ударит по вам.
##### not used anymore #####
No position specified and unknown player=Позиция не задана и игрок неизвестен

View file

@ -0,0 +1,9 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=
##### not used anymore #####
@1 was struck by lightning.=@1 被闪电击中。
Let lightning strike at the specified position or yourself=让闪电击中指定位置或自己
No position specified and unknown player=未指定位置且玩家未知

View file

@ -1,4 +1,9 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=
##### not used anymore #####
@1 was struck by lightning.=@1 被閃電擊斃。
Let lightning strike at the specified position or yourself=讓閃電擊中指定位置或自己
No position specified and unknown player=未指定位置且玩家未知

View file

@ -1,3 +1,2 @@
# textdomain: lightning
Let lightning strike at the specified position or player. No parameter will strike yourself.=
No position specified and unknown player=

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# textdomain: mcl_raids
Ominous Banner=Unheilvolles Banner

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# textdomain: mcl_raids
Ominous Banner=Illevarslende banner

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# textdomain: mcl_raids
Ominous Banner=不祥的旗帜

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# textdomain: mcl_void_damage
The void is off-limits to you!=Die Leere ist für Sie tabu!
##### not used anymore #####
@1 fell into the endless void.=@1 fiel in die endlose Leere.

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# textdomain: mcl_void_damage
The void is off-limits to you!=Tomrummet er forbudt område for dig!
##### not used anymore #####
@1 fell into the endless void.=@1 faldt ned i det uendelige tomrum.

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# textdomain: mcl_void_damage
The void is off-limits to you!=¡El vacío está fuera de tus límites!
##### not used anymore #####
@1 fell into the endless void.=@1 cayó en el vacío infinito.

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# textdomain: mcl_void_damage
The void is off-limits to you!=Le vide vous est interdit!
##### not used anymore #####
@1 fell into the endless void.=@1 est tombé dans le vide sans fin.

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# textdomain: mcl_void_damage
The void is off-limits to you!=奈落は立ち入り禁止!
##### not used anymore #####
@1 fell into the endless void.=@1は奈落の底に落ちていった。

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# textdomain: mcl_void_damage
The void is off-limits to you!=Tomrommet er forbudt for deg!
##### not used anymore #####
@1 fell into the endless void.=@1 falt i det endeløse tomrommet.

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# textdomain: mcl_void_damage
The void is off-limits to you!=Otchłań jest poza twoim zasięgiem!
##### not used anymore #####
@1 fell into the endless void.=@1 spadła w bezkresną otchłań.

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# textdomain: mcl_void_damage
The void is off-limits to you!=O vazio está fora dos limites para você!
##### not used anymore #####
@1 fell into the endless void.=@1 caiu em um vazio sem fim.

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# textdomain: mcl_void_damage
The void is off-limits to you!=Пустота запрещена для вас!
##### not used anymore #####
@1 fell into the endless void.=@1 упал(а) в бесконечную пустоту.

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# textdomain: mcl_void_damage
The void is off-limits to you!=虚空是你的禁区!
##### not used anymore #####
@1 fell into the endless void.=@1 坠入无尽的虚空。

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# textdomain: mcl_void_damage
The void is off-limits to you!=你不可以進入虛空!
##### not used anymore #####
@1 fell into the endless void.=@1 掉到世界外面了。

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# textdomain: mcl_void_damage
The void is off-limits to you!=
@1 fell into the endless void.=

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# textdomain: mcl_weather
##[ weather_core.lua ]##
Gives ability to control weather=Fähigkeit, das Wetter zu beeinflussen
Changes the weather to the specified parameter.=Ändert das Wetter.
Error: No weather specified.=Fehler: Kein Wetter angegeben.

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# textdomain: mcl_weather
##[ weather_core.lua ]##
Gives ability to control weather=Gør en i stand til at styre vejret
Changes the weather to the specified parameter.=Ændrer vejret til det angivne.
Error: No weather specified.=Fejl: Intet vejr angivet.

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# textdomain: mcl_weather
##[ weather_core.lua ]##
Gives ability to control weather=Da la capacidad de controlar el clima
Changes the weather to the specified parameter.=Cambia el clima al parámetro especificado.
Error: No weather specified.=Error: no se especificó el clima.

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# textdomain: mcl_weather
##[ weather_core.lua ]##
Gives ability to control weather=Donne la capacité de contrôler la météo
Changes the weather to the specified parameter.=Modifie la météo au paramètre spécifié.
Error: No weather specified.=Erreur: Aucune météo spécifiée.

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# textdomain: mcl_weather
##[ weather_core.lua ]##
Gives ability to control weather=天候操作能力を付与
Changes the weather to the specified parameter.=指定されたパラメータの天気を変更します。
Error: No weather specified.=エラー:天候が指定されていません。

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# textdomain: mcl_weather
##[ weather_core.lua ]##
Gives ability to control weather=Gir evnen til å kontrollere været
Changes the weather to the specified parameter.=Endrer været til det gitte parameteret.
Error: No weather specified.=Feil: Intent vær spesifisert.
Error: Invalid parameters.=Feil: Ugyldig parameter.
Error: Duration can't be less than 1 second.=Feil:Feil: Varighet kan ikke være mindre enn 1 sekund.
Error: Invalid weather specified. Use “clear”, “rain”, “snow” or “thunder”.=Feil: Ugyldig vær spesifisert. Bruk "clear", "rain", "snow", eller "thunder"
Toggles between clear weather and weather with downfall (randomly rain, thunderstorm or snow)=Veksler mellom opplett og vær med nedbør (tilfeldig regn, storm eller snø)

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# textdomain: mcl_weather
##[ weather_core.lua ]##
Gives ability to control weather=Daje możliwość kontrolowania pogody
Changes the weather to the specified parameter.=Zmienia pogodę na wskazany parametr
Error: No weather specified.=Błąd: nie wskazano pogody.

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# textdomain: mcl_weather
##[ weather_core.lua ]##
Gives ability to control weather=Dá a habilidade de controlar o clima
Changes the weather to the specified parameter.=Muda o clima para o parâmetro especificado.
Error: No weather specified.=Erro: Nenhum clima especificado.

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# textdomain: mcl_weather
##[ weather_core.lua ]##
Gives ability to control weather=Предоставляет возможность управлять погодой
Changes the weather to the specified parameter.=Меняет погоду на заданное значение.
Error: No weather specified.=Ошибка: Не указана погода.

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