add the other villager zombie textures

This commit is contained in:
epCode 2021-04-15 14:11:35 -07:00
parent f0fab4e708
commit 0ca6c06198

View file

@ -39,11 +39,11 @@ mobs:register_mob("mobs_mc:villager_zombie", {
mesh = "mobs_mc_villager_zombie.b3d", mesh = "mobs_mc_villager_zombie.b3d",
textures = { textures = {
{"mobs_mc_empty.png", "mobs_mc_zombie_butcher.png", "default_tool_stonesword.png"}, {"mobs_mc_empty.png", "mobs_mc_zombie_butcher.png", "default_tool_stonesword.png"},
--{"mobs_mc_zombie_farmer.png"}, {"mobs_mc_empty.png", "mobs_mc_zombie_farmer.png", "default_tool_stonesword.png"},
--{"mobs_mc_zombie_librarian.png"}, {"mobs_mc_empty.png", "mobs_mc_zombie_librarian.png", "default_tool_stonesword.png"},
--{"mobs_mc_zombie_priest.png"}, {"mobs_mc_empty.png", "mobs_mc_zombie_priest.png", "default_tool_stonesword.png"},
--{"mobs_mc_zombie_smith.png"}, {"mobs_mc_empty.png", "mobs_mc_zombie_smith.png", "default_tool_stonesword.png"},
--{"mobs_mc_zombie_villager.png"} {"mobs_mc_empty.png", "mobs_mc_zombie_villager.png", "default_tool_stonesword.png"},
}, },
visual_size = {x=2.75, y=2.75}, visual_size = {x=2.75, y=2.75},
makes_footstep_sound = true, makes_footstep_sound = true,