VoxeLibre/mods/ITEMS/mcl_lush_caves/dripleaf.lua

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local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
local plane_adjacents = {
vector.new(1,0,0),
vector.new(-1,0,0),
vector.new(0,0,1),
vector.new(0,0,-1)
}
local function find_top(pos,node)
local p = pos
repeat
p = vector.offset(p,0,1,0)
until minetest.get_node(p).name ~= node.name
return p
end
local function get_height(pos,node)
local p = pos
local i = 0
repeat
i = i + 1
p = vector.offset(p,0,-1,0)
until minetest.get_node(p).name ~= node.name
return i - 1
end
function mcl_lush_caves.dripleaf_grow(pos, node)
local t = find_top(pos,node)
local h = get_height(t,node)
local target = vector.offset(t,0,1,0)
if minetest.get_node(target).name ~= "air" then return end
if h >= 5 then return end
minetest.set_node(t,node)
minetest.set_node(target,{name = "mcl_lush_caves:dripleaf_big"})
end
minetest.register_node("mcl_lush_caves:dripleaf_big_waterroot", {
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "leveled",
place_param2 = 16,
tiles = { "default_clay.png" },
special_tiles = {
{ name = "mcl_lush_caves_big_dripleaf_stem.png",
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
tileable_vertical = true,
}
},
inventory_image = "mcl_lush_caves_big_dripleaf_stem.png",
selection_box = {
type = "fixed",
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fixed = {{ -3/16, -8/16, -3/16, 3/16, 8/16, 3/16 }},
},
groups = { handy = 1, dig_immediate = 3, not_in_creative_inventory = 1 },
drop = "",
node_placement_prediction = "",
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
_mcl_silk_touch_drop = true,
_on_bone_meal = function(itemstack,placer, pointed_thing, pos, node)
return mcl_lush_caves.dripleaf_grow(pos,node)
end
})
minetest.register_node("mcl_lush_caves:dripleaf_big_stem", {
description = S("Dripleaf stem"),
_doc_items_create_entry = S("Dripleaf stem"),
_doc_items_entry_name = S("Dripleaf stem"),
_doc_items_longdesc = S("Dripleaf stem"),
paramtype = "light",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
tiles = {"mcl_lush_caves_big_dripleaf_stem.png"},
inventory_image = "mcl_lush_caves_big_dripleaf_stem.png",
wield_image = "mcl_lush_caves_big_dripleaf_stem.png",
selection_box = {
type = "fixed",
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fixed = {{ -3/16, -8/16, -3/16, 3/16, 8/16, 3/16 }},
},
drop = "",
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
on_construct = function(pos)
local p = pos
local l = 0
local in_water = false
for _,a in pairs(plane_adjacents) do
if minetest.get_item_group(minetest.get_node(vector.add(pos,a)).name,"water") > 0 then
in_water = true
end
end
if not in_water then return end
repeat
l = l + 1
p = vector.offset(p,0,1,0)
until minetest.get_item_group(minetest.get_node(p).name,"water") <= 0
minetest.set_node(p,{name = "mcl_lush_caves:dripleaf_big"})
minetest.set_node(vector.offset(pos,0,-1,0),{ name = "mcl_lush_caves:dripleaf_big_waterroot", param2 = l * 16})
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if itemstack:get_name() ~= "mcl_dye:white" then return itemstack end
itemstack:take_item(1)
mcl_lush_caves.dripleaf_grow(pos,node)
end
})
local dripleaf = {
description = S("Dripleaf"),
_doc_items_create_entry = S("Dripleaf"),
_doc_items_entry_name = S("Dripleaf"),
_doc_items_longdesc = S("Dripleaf"),
paramtype = "light",
place_param2 = 0,
sunlight_propagates = true,
walkable = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
tiles = {"mcl_lush_caves_big_dripleaf_top.png"},
inventory_image = "mcl_lush_caves_big_dripleaf_top.png",
wield_image = "mcl_lush_caves_big_dripleaf_top.png",
use_texture_alpha = "clip",
selection_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if itemstack:get_name() ~= "mcl_dye:white" then return itemstack end
itemstack:take_item(1)
mcl_lush_caves.dripleaf_grow(vector.offset(pos,0,-1,0),{name = "mcl_lush_caves:dripleaf_big_stem" })
end
}
local dripleaf_tipped = table.copy(dripleaf)
dripleaf_tipped.walkable = false
dripleaf_tipped.tiles = {"mcl_lush_caves_big_dripleaf_tip.png"}
dripleaf_tipped.on_timer = function(p,e)
minetest.swap_node(p,{name="mcl_lush_caves:dripleaf_big"})
end
dripleaf.mesecons = {effector = {
action_on = function(pos, node)
node.param2 = 1
minetest.swap_node(pos, node)
end,
action_off = function(pos, node)
node.param2 = 0
minetest.swap_node(pos, node)
end,
rules = mesecon.rules.alldirs,
}}
local player_dripleaf = {}
minetest.register_globalstep(function(dtime)
for _,p in pairs(minetest.get_connected_players()) do
local pos = p:get_pos()
local n = minetest.get_node(pos)
if n.name == "mcl_lush_caves:dripleaf_big" and n.param2 == 0 then
if not player_dripleaf[p] then player_dripleaf[p] = 0 end
player_dripleaf[p] = player_dripleaf[p] + dtime
if player_dripleaf[p] > 1 then
minetest.swap_node(pos,{name = "mcl_lush_caves:dripleaf_big_tipped"})
player_dripleaf[p] = nil
local t = minetest.get_node_timer(pos)
t:start(3)
end
end
end
end)
minetest.register_node("mcl_lush_caves:dripleaf_big",dripleaf)
minetest.register_node("mcl_lush_caves:dripleaf_big_tipped",dripleaf_tipped)
minetest.register_node("mcl_lush_caves:dripleaf_small_stem", {
description = S("Small dripleaf stem"),
_doc_items_create_entry = S("Small dripleaf stem"),
_doc_items_entry_name = S("Small dripleaf stem"),
_doc_items_longdesc = S("Small dripleaf stem"),
paramtype = "light",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
tiles = {"mcl_lush_caves_small_dripleaf_stem_top.png"},
inventory_image = "mcl_lush_caves_small_dripleaf_stem_top.png",
wield_image = "mcl_lush_caves_small_dripleaf_stem_top.png",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
},
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
})
minetest.register_node("mcl_lush_caves:dripleaf_small", {
description = S("Dripleaf"),
_doc_items_create_entry = S("Dripleaf"),
_doc_items_entry_name = S("Dripleaf"),
_doc_items_longdesc = S("Dripleaf"),
paramtype = "light",
place_param2 = 3,
sunlight_propagates = true,
walkable = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
tiles = {"mcl_lush_caves_small_dripleaf_top.png"},
inventory_image = "mcl_lush_caves_small_dripleaf_top.png",
wield_image = "mcl_lush_caves_small_dripleaf_top.png",
use_texture_alpha = "clip",
selection_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
})
local player_dripleaf = {}
minetest.register_globalstep(function(dtime)
for _,p in pairs(minetest.get_connected_players()) do
local pos = p:get_pos()
local n = minetest.get_node(pos)
if n.name == "mcl_lush_caves:dripleaf_big" and n.param2 == 0 then
if not player_dripleaf[p] then player_dripleaf[p] = 0 end
player_dripleaf[p] = player_dripleaf[p] + dtime
if player_dripleaf[p] > 1 then
minetest.swap_node(pos,{name = "mcl_lush_caves:dripleaf_big_tipped"})
player_dripleaf[p] = nil
local t = minetest.get_node_timer(pos)
t:start(3)
end
end
end
end)