local modname = minetest.get_current_modname() local S = minetest.get_translator(modname) local plane_adjacents = { vector.new(1,0,0), vector.new(-1,0,0), vector.new(0,0,1), vector.new(0,0,-1) } local function find_top(pos,node) local p = pos repeat p = vector.offset(p,0,1,0) until minetest.get_node(p).name ~= node.name return p end local function get_height(pos,node) local p = pos local i = 0 repeat i = i + 1 p = vector.offset(p,0,-1,0) until minetest.get_node(p).name ~= node.name return i - 1 end function mcl_lush_caves.dripleaf_grow(pos, node) local t = find_top(pos,node) local h = get_height(t,node) local target = vector.offset(t,0,1,0) if minetest.get_node(target).name ~= "air" then return end if h >= 5 then return end minetest.set_node(t,node) minetest.set_node(target,{name = "mcl_lush_caves:dripleaf_big"}) end minetest.register_node("mcl_lush_caves:dripleaf_big_waterroot", { drawtype = "plantlike_rooted", paramtype = "light", paramtype2 = "leveled", place_param2 = 16, tiles = { "default_clay.png" }, special_tiles = { { name = "mcl_lush_caves_big_dripleaf_stem.png", animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, tileable_vertical = true, } }, inventory_image = "mcl_lush_caves_big_dripleaf_stem.png", selection_box = { type = "fixed", fixed = {{ -3/16, -8/16, -3/16, 3/16, 8/16, 3/16 }}, }, groups = { handy = 1, dig_immediate = 3, not_in_creative_inventory = 1 }, drop = "", node_placement_prediction = "", _mcl_hardness = 0, _mcl_blast_resistance = 0, _mcl_silk_touch_drop = true, _on_bone_meal = function(itemstack,placer, pointed_thing, pos, node) return mcl_lush_caves.dripleaf_grow(pos,node) end }) minetest.register_node("mcl_lush_caves:dripleaf_big_stem", { description = S("Dripleaf stem"), _doc_items_create_entry = S("Dripleaf stem"), _doc_items_entry_name = S("Dripleaf stem"), _doc_items_longdesc = S("Dripleaf stem"), paramtype = "light", place_param2 = 3, sunlight_propagates = true, walkable = false, drawtype = "plantlike", tiles = {"mcl_lush_caves_big_dripleaf_stem.png"}, inventory_image = "mcl_lush_caves_big_dripleaf_stem.png", wield_image = "mcl_lush_caves_big_dripleaf_stem.png", selection_box = { type = "fixed", fixed = {{ -3/16, -8/16, -3/16, 3/16, 8/16, 3/16 }}, }, drop = "", groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, destroy_by_lava_flow=1, dig_by_piston=1 }, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, _mcl_blast_hardness = 0, on_construct = function(pos) local p = pos local l = 0 local in_water = false for _,a in pairs(plane_adjacents) do if minetest.get_item_group(minetest.get_node(vector.add(pos,a)).name,"water") > 0 then in_water = true end end if not in_water then return end repeat l = l + 1 p = vector.offset(p,0,1,0) until minetest.get_item_group(minetest.get_node(p).name,"water") <= 0 minetest.set_node(p,{name = "mcl_lush_caves:dripleaf_big"}) minetest.set_node(vector.offset(pos,0,-1,0),{ name = "mcl_lush_caves:dripleaf_big_waterroot", param2 = l * 16}) end, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) if itemstack:get_name() ~= "mcl_dye:white" then return itemstack end itemstack:take_item(1) mcl_lush_caves.dripleaf_grow(pos,node) end }) local dripleaf = { description = S("Dripleaf"), _doc_items_create_entry = S("Dripleaf"), _doc_items_entry_name = S("Dripleaf"), _doc_items_longdesc = S("Dripleaf"), paramtype = "light", place_param2 = 0, sunlight_propagates = true, walkable = true, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, }, }, tiles = {"mcl_lush_caves_big_dripleaf_top.png"}, inventory_image = "mcl_lush_caves_big_dripleaf_top.png", wield_image = "mcl_lush_caves_big_dripleaf_top.png", use_texture_alpha = "clip", selection_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, }, }, groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 }, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, _mcl_blast_hardness = 0, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) if itemstack:get_name() ~= "mcl_dye:white" then return itemstack end itemstack:take_item(1) mcl_lush_caves.dripleaf_grow(vector.offset(pos,0,-1,0),{name = "mcl_lush_caves:dripleaf_big_stem" }) end } local dripleaf_tipped = table.copy(dripleaf) dripleaf_tipped.walkable = false dripleaf_tipped.tiles = {"mcl_lush_caves_big_dripleaf_tip.png"} dripleaf_tipped.on_timer = function(p,e) minetest.swap_node(p,{name="mcl_lush_caves:dripleaf_big"}) end dripleaf.mesecons = {effector = { action_on = function(pos, node) node.param2 = 1 minetest.swap_node(pos, node) end, action_off = function(pos, node) node.param2 = 0 minetest.swap_node(pos, node) end, rules = mesecon.rules.alldirs, }} local player_dripleaf = {} minetest.register_globalstep(function(dtime) for _,p in pairs(minetest.get_connected_players()) do local pos = p:get_pos() local n = minetest.get_node(pos) if n.name == "mcl_lush_caves:dripleaf_big" and n.param2 == 0 then if not player_dripleaf[p] then player_dripleaf[p] = 0 end player_dripleaf[p] = player_dripleaf[p] + dtime if player_dripleaf[p] > 1 then minetest.swap_node(pos,{name = "mcl_lush_caves:dripleaf_big_tipped"}) player_dripleaf[p] = nil local t = minetest.get_node_timer(pos) t:start(3) end end end end) minetest.register_node("mcl_lush_caves:dripleaf_big",dripleaf) minetest.register_node("mcl_lush_caves:dripleaf_big_tipped",dripleaf_tipped) minetest.register_node("mcl_lush_caves:dripleaf_small_stem", { description = S("Small dripleaf stem"), _doc_items_create_entry = S("Small dripleaf stem"), _doc_items_entry_name = S("Small dripleaf stem"), _doc_items_longdesc = S("Small dripleaf stem"), paramtype = "light", place_param2 = 3, sunlight_propagates = true, walkable = false, drawtype = "plantlike", tiles = {"mcl_lush_caves_small_dripleaf_stem_top.png"}, inventory_image = "mcl_lush_caves_small_dripleaf_stem_top.png", wield_image = "mcl_lush_caves_small_dripleaf_stem_top.png", selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5} }, }, groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 }, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, _mcl_blast_hardness = 0, }) minetest.register_node("mcl_lush_caves:dripleaf_small", { description = S("Dripleaf"), _doc_items_create_entry = S("Dripleaf"), _doc_items_entry_name = S("Dripleaf"), _doc_items_longdesc = S("Dripleaf"), paramtype = "light", place_param2 = 3, sunlight_propagates = true, walkable = true, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, }, }, tiles = {"mcl_lush_caves_small_dripleaf_top.png"}, inventory_image = "mcl_lush_caves_small_dripleaf_top.png", wield_image = "mcl_lush_caves_small_dripleaf_top.png", use_texture_alpha = "clip", selection_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, }, }, groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 }, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, _mcl_blast_hardness = 0, }) local player_dripleaf = {} minetest.register_globalstep(function(dtime) for _,p in pairs(minetest.get_connected_players()) do local pos = p:get_pos() local n = minetest.get_node(pos) if n.name == "mcl_lush_caves:dripleaf_big" and n.param2 == 0 then if not player_dripleaf[p] then player_dripleaf[p] = 0 end player_dripleaf[p] = player_dripleaf[p] + dtime if player_dripleaf[p] > 1 then minetest.swap_node(pos,{name = "mcl_lush_caves:dripleaf_big_tipped"}) player_dripleaf[p] = nil local t = minetest.get_node_timer(pos) t:start(3) end end end end)