62 lines
1.6 KiB
Text
62 lines
1.6 KiB
Text
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://assets/fonts/DSEG14Classic-Bold.ttf" type="DynamicFontData" id=1]
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[ext_resource path="res://scenes/hud.gd" type="Script" id=2]
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[ext_resource path="res://objects/coin/assets/gold_1.png" type="Texture" id=3]
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[sub_resource type="DynamicFont" id=1]
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size = 64
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font_data = ExtResource( 1 )
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[sub_resource type="Animation" id=2]
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resource_name = "Fade"
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length = 0.5
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.5 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
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}
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[node name="HUD" type="CanvasLayer"]
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layer = 128
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script = ExtResource( 2 )
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[node name="HUD_Items" type="ReferenceRect" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="ScoreLabel" type="Label" parent="HUD_Items"]
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anchor_right = 1.0
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margin_left = 1848.0
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margin_top = 20.0
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margin_right = -20.0
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margin_bottom = 84.0
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grow_horizontal = 0
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custom_colors/font_color = Color( 0.294118, 0.294118, 0.294118, 1 )
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custom_fonts/font = SubResource( 1 )
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text = "0"
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align = 2
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[node name="TextureRect" type="TextureRect" parent="HUD_Items/ScoreLabel"]
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margin_left = -70.0
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margin_top = 4.0
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margin_right = 14.0
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margin_bottom = 88.0
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rect_scale = Vector2( 0.7, 0.7 )
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texture = ExtResource( 3 )
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[node name="SceneTransition" type="ColorRect" parent="."]
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modulate = Color( 1, 1, 1, 0 )
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anchor_right = 1.0
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anchor_bottom = 1.0
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color = Color( 0, 0, 0, 1 )
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[node name="Animation" type="AnimationPlayer" parent="SceneTransition"]
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anims/Fade = SubResource( 2 )
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