Flopsy/objects/characters/monsters/monster.gd
2022-07-17 14:24:15 +02:00

27 lines
475 B
GDScript

extends "res://objects/characters/character.gd"
export var speed: int = 50
export var reverse_direction: bool = false
const DAMAGE = 5
func _ready():
if reverse_direction:
motion.x = -speed
else:
motion.x = speed
func _process(delta):
if motion != null:
if motion.x > 0:
$Sprite.flip_h = true
elif motion.x < 0:
$Sprite.flip_h = false
if health <= 0:
_die()
func stomped_on_head():
pass
func _die():
motion = null
$Collision.disabled = true