[gd_scene load_steps=2 format=2] [ext_resource path="res://common/tiles/grasland.tres" type="TileSet" id=1] [node name="Tiles" type="TileMap"] tile_set = ExtResource( 1 ) cell_size = Vector2( 70, 70 ) collision_layer = 4 collision_mask = 0 format = 1