[gd_scene load_steps=9 format=2] [ext_resource path="res://scenes/levels/01/background_01.tscn" type="PackedScene" id=1] [ext_resource path="res://scenes/levels/01/level_01.gd" type="Script" id=2] [ext_resource path="res://objects/characters/flake/flake.tscn" type="PackedScene" id=3] [ext_resource path="res://common/tiles/grasland.tres" type="TileSet" id=4] [ext_resource path="res://objects/coin/coin.tscn" type="PackedScene" id=5] [ext_resource path="res://objects/characters/monsters/01/monster_01.tscn" type="PackedScene" id=6] [ext_resource path="res://objects/characters/player.tscn" type="PackedScene" id=7] [ext_resource path="res://objects/lift/lift.tscn" type="PackedScene" id=8] [node name="Level 01" type="Node2D"] script = ExtResource( 2 ) bgm_path = "res://scenes/levels/01/assets/bgm.ogg" [node name="TileMap" type="TileMap" parent="."] tile_set = ExtResource( 4 ) cell_size = Vector2( 70, 70 ) collision_layer = 4 collision_mask = 0 format = 1 tile_data = PoolIntArray( -393183, 3, 0, -327641, 3, 0, -262100, 3, 0, -262094, 3, 0, 524305, 1, 0, 524306, 1, 1, 524307, 1, 1, 524308, 1, 1, 524309, 1, 2, 524332, 13, 1, 524333, 13, 2, 524334, 13, 2, 524335, 13, 2, 524336, 13, 2, 524337, 13, 2, 524338, 13, 2, 524339, 13, 3, 589835, 1, 0, 589836, 1, 1, 589837, 1, 1, 589838, 1, 2, 589864, 3, 0, 589868, 5, 0, 589869, 5, 0, 589870, 5, 0, 589871, 5, 0, 589872, 5, 0, 589873, 5, 0, 589874, 5, 0, 589875, 5, 0, 655396, 3, 0, 655404, 5, 0, 655405, 5, 0, 655406, 5, 0, 655407, 5, 0, 655408, 5, 0, 655409, 5, 0, 655410, 5, 0, 655411, 5, 0, 720925, 23, 0, 720926, 22, 0, 720940, 5, 0, 720941, 5, 0, 720942, 5, 0, 720943, 5, 0, 720944, 5, 0, 720945, 5, 0, 720946, 5, 0, 720947, 5, 0, 786449, 0, 1, 786450, 0, 2, 786451, 0, 3, 786456, 22, 0, 786459, 1, 0, 786460, 4, 0, 786461, 4, 0, 786462, 4, 0, 786463, 4, 0, 786464, 7, 0, 786476, 5, 0, 786477, 16, 0, 786479, 27, 0, 786480, 27, 0, 786482, 17, 0, 786483, 5, 0, 851971, 20, 0, 851973, 23, 0, 851975, 22, 0, 851977, 24, 0, 851979, 20, 0, 851981, 22, 0, 851990, 9, 0, 851991, 4, 0, 851992, 15, 0, 851996, 5, 0, 851997, 5, 0, 851998, 5, 0, 851999, 5, 0, 852000, 8, 0, 852001, 7, 0, 852012, 25, 0, 852019, 25, 0, 983039, 4, 0, 917504, 4, 0, 917505, 4, 0, 917506, 4, 0, 917507, 4, 0, 917508, 4, 0, 917509, 4, 0, 917510, 4, 0, 917511, 4, 0, 917512, 4, 0, 917513, 4, 0, 917514, 4, 0, 917515, 4, 0, 917516, 4, 0, 917517, 4, 0, 917518, 4, 0, 917519, 7, 0, 917521, 23, 0, 917523, 20, 0, 917525, 9, 0, 917526, 10, 0, 917527, 5, 0, 917528, 5, 0, 917529, 11, 0, 917530, 11, 0, 917531, 11, 0, 917532, 5, 0, 917533, 5, 0, 917534, 5, 0, 917535, 5, 0, 917536, 5, 0, 917537, 8, 0, 917538, 7, 0, 917540, 22, 0, 917542, 20, 0, 1048575, 5, 0, 983040, 5, 0, 983041, 5, 0, 983042, 5, 0, 983043, 5, 0, 983044, 5, 0, 983045, 5, 0, 983046, 5, 0, 983047, 5, 0, 983048, 5, 0, 983049, 5, 0, 983050, 5, 0, 983051, 5, 0, 983052, 5, 0, 983053, 5, 0, 983054, 5, 0, 983055, 8, 0, 983056, 4, 0, 983057, 4, 0, 983058, 4, 0, 983059, 4, 0, 983060, 4, 0, 983061, 10, 0, 983062, 5, 0, 983063, 5, 0, 983064, 5, 0, 983065, 12, 0, 983066, 12, 0, 983067, 12, 0, 983068, 5, 0, 983069, 5, 0, 983070, 5, 0, 983071, 5, 0, 983072, 5, 0, 983073, 5, 0, 983074, 8, 0, 983075, 4, 0, 983076, 4, 0, 983077, 4, 0, 983078, 4, 0, 983079, 4, 0, 983080, 4, 0, 983081, 4, 0, 983082, 4, 0, 983083, 4, 0, 983084, 4, 0, 983085, 4, 0, 983086, 4, 0, 983087, 4, 0, 983088, 4, 0, 983089, 4, 0, 983090, 4, 0, 983091, 4, 0, 983092, 4, 0, 983093, 4, 0, 983094, 4, 0, 983095, 4, 0, 983096, 4, 0 ) [node name="monster_01" parent="." instance=ExtResource( 6 )] position = Vector2( 1015, 945 ) reverse_direction = true [node name="Player" parent="." instance=ExtResource( 7 )] position = Vector2( 105, 910 ) scale = Vector2( 0.2, 0.2 ) background_scene = ExtResource( 1 ) [node name="Coin" parent="." instance=ExtResource( 5 )] position = Vector2( 315, 700 ) [node name="Coin2" parent="." instance=ExtResource( 5 )] position = Vector2( 420, 700 ) [node name="Coin3" parent="." instance=ExtResource( 5 )] position = Vector2( 910, 455 ) type = 1 [node name="Coin4" parent="." instance=ExtResource( 5 )] position = Vector2( 1295, 420 ) type = 1 [node name="Coin5" parent="." instance=ExtResource( 5 )] position = Vector2( 1435, 420 ) type = 2 [node name="Lift" parent="." instance=ExtResource( 8 )] margin_left = 3815.0 margin_top = -140.0 margin_right = 4025.0 margin_bottom = 685.0 [node name="Coin6" parent="." instance=ExtResource( 5 )] position = Vector2( 3185, 385 ) type = 1 [node name="Coin7" parent="." instance=ExtResource( 5 )] position = Vector2( 3290, 385 ) type = 1 [node name="Coin8" parent="." instance=ExtResource( 5 )] position = Vector2( 3360, 245 ) type = 2 [node name="Coin9" parent="." instance=ExtResource( 5 )] position = Vector2( 3430, 385 ) type = 1 [node name="Coin10" parent="." instance=ExtResource( 5 )] position = Vector2( 3535, 385 ) type = 1 [node name="monster_02" parent="." instance=ExtResource( 6 )] position = Vector2( 3360, 525 ) [node name="Flake" parent="." instance=ExtResource( 3 )] position = Vector2( 5113, 216 ) scale = Vector2( 0.2, 0.2 ) reverse_direction = true flake_scene = "res://scenes/levels/01/interlude_01.tscn" [node name="Coin11" parent="." instance=ExtResource( 5 )] position = Vector2( 3255, 910 ) [node name="Coin12" parent="." instance=ExtResource( 5 )] position = Vector2( 3465, 910 ) [node name="Coin13" parent="." instance=ExtResource( 5 )] position = Vector2( 2065, -560 ) type = 2