[gd_scene load_steps=14 format=2] [ext_resource path="res://scenes/levels/00/interlude_00.gd" type="Script" id=1] [ext_resource path="res://scenes/levels/01/assets/grass1.png" type="Texture" id=2] [ext_resource path="res://scenes/levels/01/assets/grass2.png" type="Texture" id=3] [ext_resource path="res://scenes/levels/00/assets/bg.png" type="Texture" id=4] [ext_resource path="res://scenes/levels/00/assets/monster_01.svg" type="Texture" id=5] [ext_resource path="res://scenes/levels/00/assets/monster_02.svg" type="Texture" id=6] [ext_resource path="res://scenes/levels/00/assets/monster_03.svg" type="Texture" id=7] [ext_resource path="res://objects/speech_bubble/speech_bubble.tscn" type="PackedScene" id=8] [ext_resource path="res://scenes/levels/00/snore.tscn" type="PackedScene" id=9] [sub_resource type="Animation" id=1] resource_name = "monster1_fade" tracks/0/type = "value" tracks/0/path = NodePath("Monster1:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 0.25098, 0.25098, 0.25098, 0 ), Color( 0.25, 0.25, 0.25, 1 ) ] } [sub_resource type="Animation" id=2] resource_name = "monster2_fade" tracks/0/type = "value" tracks/0/path = NodePath("Monster2:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 0.25098, 0.25098, 0.25098, 0 ), Color( 0.25, 0.25, 0.25, 1 ) ] } [sub_resource type="Animation" id=3] resource_name = "monster3_fade" tracks/0/type = "value" tracks/0/path = NodePath("Monster3:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 0.25098, 0.25098, 0.25098, 0 ), Color( 0.25, 0.25, 0.25, 1 ) ] } [sub_resource type="Animation" id=4] resource_name = "fade" tracks/0/type = "value" tracks/0/path = NodePath("Snore2:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Snore3:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/2/type = "value" tracks/2/path = NodePath("Snore4:modulate") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/3/type = "value" tracks/3/path = NodePath("Snore5:modulate") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/4/type = "value" tracks/4/path = NodePath("Snore6:modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/5/type = "value" tracks/5/path = NodePath("Snore7:modulate") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/6/type = "value" tracks/6/path = NodePath("Snore8:modulate") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/imported = false tracks/6/enabled = true tracks/6/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } [node name="Interlude 00" type="Node2D"] script = ExtResource( 1 ) bgm_path = "res://scenes/levels/00/assets/bgm.ogg" hud_visible = false clear_color = Color( 0.0196078, 0.180392, 0.247059, 1 ) [node name="CanvasLayer" type="CanvasLayer" parent="."] [node name="TextureRect" type="TextureRect" parent="CanvasLayer"] margin_right = 2048.0 margin_bottom = 1536.0 texture = ExtResource( 4 ) [node name="Grass2" type="TextureRect" parent="CanvasLayer"] modulate = Color( 0.25, 0.25, 0.25, 1 ) anchor_right = 1.0 anchor_bottom = 1.0 texture = ExtResource( 3 ) expand = true [node name="Monster1" type="TextureRect" parent="CanvasLayer"] modulate = Color( 0.25, 0.25, 0.25, 1 ) margin_left = 1365.0 margin_top = 350.0 margin_right = 1750.0 margin_bottom = 875.0 texture = ExtResource( 5 ) expand = true stretch_mode = 5 [node name="Monster2" type="TextureRect" parent="CanvasLayer"] modulate = Color( 0.25, 0.25, 0.25, 1 ) margin_left = 910.0 margin_top = 385.0 margin_right = 1260.0 margin_bottom = 806.0 texture = ExtResource( 6 ) expand = true stretch_mode = 5 [node name="Monster3" type="TextureRect" parent="CanvasLayer"] modulate = Color( 0.25, 0.25, 0.25, 1 ) margin_left = 420.0 margin_top = 455.0 margin_right = 840.0 margin_bottom = 840.0 texture = ExtResource( 7 ) expand = true stretch_mode = 5 [node name="Grass1" type="TextureRect" parent="CanvasLayer"] modulate = Color( 0.25, 0.25, 0.25, 1 ) anchor_right = 1.0 anchor_bottom = 1.0 margin_top = 665.0 margin_bottom = 665.0 texture = ExtResource( 2 ) expand = true [node name="MonsterAnimation" type="AnimationPlayer" parent="CanvasLayer"] anims/monster1_fade = SubResource( 1 ) anims/monster2_fade = SubResource( 2 ) anims/monster3_fade = SubResource( 3 ) [node name="speech_monster1" parent="CanvasLayer" instance=ExtResource( 8 )] margin_left = 1155.0 margin_top = 420.0 margin_right = 1505.0 margin_bottom = 525.0 pitch = 0.7 [node name="speech_monster3" parent="CanvasLayer" instance=ExtResource( 8 )] margin_left = 210.0 margin_top = 385.0 margin_right = 560.0 margin_bottom = 490.0 pitch = 0.8 [node name="speech_monster2" parent="CanvasLayer" instance=ExtResource( 8 )] margin_left = 630.0 margin_top = 315.0 margin_right = 980.0 margin_bottom = 420.0 [node name="Snore" parent="CanvasLayer" instance=ExtResource( 9 )] margin_left = 105.0 margin_top = 805.0 margin_right = 490.0 margin_bottom = 1225.0 rect_scale = Vector2( 0.5, 0.5 ) [node name="Snore2" parent="CanvasLayer" instance=ExtResource( 9 )] margin_left = 280.0 margin_top = 805.0 margin_right = 665.0 margin_bottom = 1225.0 rect_scale = Vector2( 0.5, 0.5 ) [node name="Snore3" parent="CanvasLayer" instance=ExtResource( 9 )] margin_left = 525.0 margin_top = 805.0 margin_right = 910.0 margin_bottom = 1225.0 rect_scale = Vector2( 0.5, 0.5 ) [node name="Snore4" parent="CanvasLayer" instance=ExtResource( 9 )] margin_left = 805.0 margin_top = 805.0 margin_right = 1190.0 margin_bottom = 1225.0 rect_scale = Vector2( 0.5, 0.5 ) [node name="Snore5" parent="CanvasLayer" instance=ExtResource( 9 )] margin_left = 1050.0 margin_top = 805.0 margin_right = 1435.0 margin_bottom = 1225.0 rect_scale = Vector2( 0.5, 0.5 ) [node name="Snore6" parent="CanvasLayer" instance=ExtResource( 9 )] margin_left = 1225.0 margin_top = 805.0 margin_right = 1610.0 margin_bottom = 1225.0 rect_scale = Vector2( 0.5, 0.5 ) [node name="Snore7" parent="CanvasLayer" instance=ExtResource( 9 )] margin_left = 1470.0 margin_top = 805.0 margin_right = 1855.0 margin_bottom = 1225.0 rect_scale = Vector2( 0.5, 0.5 ) [node name="Snore8" parent="CanvasLayer" instance=ExtResource( 9 )] margin_left = 1645.0 margin_top = 805.0 margin_right = 2030.0 margin_bottom = 1225.0 rect_scale = Vector2( 0.5, 0.5 ) [node name="ZZZAnimation" type="AnimationPlayer" parent="CanvasLayer"] anims/fade = SubResource( 4 ) [connection signal="animation_ready" from="CanvasLayer/speech_monster1" to="." method="_on_speech_ready"] [connection signal="animation_ready" from="CanvasLayer/speech_monster3" to="." method="_on_speech_ready"] [connection signal="animation_ready" from="CanvasLayer/speech_monster2" to="." method="_on_speech_ready"]