extends "res://scenes/levels/interlude.gd" func _ready(): $CanvasLayer/CreditsScroller.play("scroll") func _on_CreditsScroller_finished(anim_name): get_tree().change_scene(GlobalState.MENU_SCENE) func _process(delta): if Input.is_action_just_pressed("ui_cancel"): get_tree().change_scene(GlobalState.MENU_SCENE)