[gd_scene load_steps=13 format=2] [ext_resource path="res://scenes/levels/01/background_01.tscn" type="PackedScene" id=1] [ext_resource path="res://scenes/levels/01/level_01.gd" type="Script" id=2] [ext_resource path="res://objects/characters/flake/flake.tscn" type="PackedScene" id=3] [ext_resource path="res://assets/platformerBricks.png" type="Texture" id=4] [ext_resource path="res://objects/coin/coin.tscn" type="PackedScene" id=5] [ext_resource path="res://objects/characters/monsters/01/monster_01.tscn" type="PackedScene" id=6] [ext_resource path="res://objects/characters/player.tscn" type="PackedScene" id=7] [ext_resource path="res://objects/lift/lift.tscn" type="PackedScene" id=8] [sub_resource type="ConvexPolygonShape2D" id=7] points = PoolVector2Array( 0, 0, 70, 0, 70, 105, 0, 105 ) [sub_resource type="ConvexPolygonShape2D" id=8] points = PoolVector2Array( 0, 0, 70, 0, 70, 105, 0, 105 ) [sub_resource type="ConvexPolygonShape2D" id=9] points = PoolVector2Array( 0, 0, 70, 0, 70, 105, 0, 105 ) [sub_resource type="TileSet" id=6] 0/name = "Grass" 0/texture = ExtResource( 4 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 210, 280, 105 ) 0/tile_mode = 1 0/autotile/bitmask_mode = 1 0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 1, 0 ), 48, Vector2( 2, 0 ), 56, Vector2( 3, 0 ), 24 ] 0/autotile/icon_coordinate = Vector2( 0, 0 ) 0/autotile/tile_size = Vector2( 70, 105 ) 0/autotile/spacing = 0 0/autotile/occluder_map = [ ] 0/autotile/navpoly_map = [ ] 0/autotile/priority_map = [ ] 0/autotile/z_index_map = [ ] 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape = SubResource( 7 ) 0/shape_one_way = false 0/shape_one_way_margin = 1.0 0/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 7 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 0/z_index = 0 1/name = "Grass_Bridge" 1/texture = ExtResource( 4 ) 1/tex_offset = Vector2( 0, 0 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 280, 210, 280, 105 ) 1/tile_mode = 1 1/autotile/bitmask_mode = 1 1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 1, 0 ), 48, Vector2( 2, 0 ), 56, Vector2( 3, 0 ), 24 ] 1/autotile/icon_coordinate = Vector2( 0, 0 ) 1/autotile/tile_size = Vector2( 70, 105 ) 1/autotile/spacing = 0 1/autotile/occluder_map = [ ] 1/autotile/navpoly_map = [ ] 1/autotile/priority_map = [ ] 1/autotile/z_index_map = [ ] 1/occluder_offset = Vector2( 0, 0 ) 1/navigation_offset = Vector2( 0, 0 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 1/shape = SubResource( 8 ) 1/shape_one_way = false 1/shape_one_way_margin = 1.0 1/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 8 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 8 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 8 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 8 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 1/z_index = 0 2/name = "Wood" 2/texture = ExtResource( 4 ) 2/tex_offset = Vector2( 0, 0 ) 2/modulate = Color( 1, 1, 1, 1 ) 2/region = Rect2( 0, 0, 280, 105 ) 2/tile_mode = 1 2/autotile/bitmask_mode = 1 2/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 1, 0 ), 48, Vector2( 2, 0 ), 56, Vector2( 3, 0 ), 24 ] 2/autotile/icon_coordinate = Vector2( 0, 0 ) 2/autotile/tile_size = Vector2( 70, 105 ) 2/autotile/spacing = 0 2/autotile/occluder_map = [ ] 2/autotile/navpoly_map = [ ] 2/autotile/priority_map = [ ] 2/autotile/z_index_map = [ ] 2/occluder_offset = Vector2( 0, 0 ) 2/navigation_offset = Vector2( 0, 0 ) 2/shape_offset = Vector2( 0, 0 ) 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 2/shape = SubResource( 9 ) 2/shape_one_way = false 2/shape_one_way_margin = 1.0 2/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 9 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 1, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 9 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 2, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 9 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) }, { "autotile_coord": Vector2( 3, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 9 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 2/z_index = 0 [node name="Level 01" type="Node2D"] script = ExtResource( 2 ) bgm_path = "res://scenes/levels/01/assets/bgm.ogg" [node name="Player" parent="." instance=ExtResource( 7 )] position = Vector2( 105, 910 ) scale = Vector2( 0.2, 0.2 ) background_scene = ExtResource( 1 ) [node name="Tiles" type="TileMap" parent="."] tile_set = SubResource( 6 ) cell_size = Vector2( 70, 70 ) collision_layer = 4 collision_mask = 0 format = 1 tile_data = PoolIntArray( -65485, 2, 1, -65484, 2, 2, -65483, 2, 2, -65482, 2, 2, -65481, 2, 3, 131114, 2, 1, 131115, 2, 2, 131116, 2, 2, 131117, 2, 2, 131118, 2, 2, 131119, 2, 2, 131120, 2, 3, 458769, 2, 1, 458770, 2, 2, 458771, 2, 2, 458772, 2, 2, 458773, 2, 3, 589835, 2, 1, 589836, 2, 2, 589837, 2, 2, 589838, 2, 3, 720912, 2, 0, 917504, 0, 1, 917505, 0, 2, 917506, 0, 2, 917507, 0, 2, 917508, 0, 2, 917509, 0, 2, 917510, 0, 2, 917511, 0, 2, 917512, 0, 2, 917513, 0, 2, 917514, 0, 2, 917515, 0, 2, 917516, 0, 2, 917517, 0, 2, 917518, 0, 2, 917519, 0, 2, 917520, 0, 2, 917521, 0, 2, 917522, 0, 2, 917523, 0, 2, 917524, 0, 2, 917525, 0, 2, 917526, 0, 2, 917527, 0, 2, 917528, 0, 3, 917532, 0, 1, 917533, 0, 2, 917534, 0, 2, 917535, 0, 2, 917536, 0, 2, 917537, 0, 2, 917538, 0, 3 ) [node name="monster_01" parent="." instance=ExtResource( 6 )] position = Vector2( 1015, 945 ) reverse_direction = true [node name="Coin" parent="." instance=ExtResource( 5 )] position = Vector2( 315, 700 ) [node name="Coin2" parent="." instance=ExtResource( 5 )] position = Vector2( 420, 700 ) [node name="Coin3" parent="." instance=ExtResource( 5 )] position = Vector2( 910, 455 ) type = 1 [node name="Coin4" parent="." instance=ExtResource( 5 )] position = Vector2( 1295, 420 ) type = 1 [node name="Coin5" parent="." instance=ExtResource( 5 )] position = Vector2( 1435, 420 ) type = 2 [node name="Lift" parent="." instance=ExtResource( 8 )] margin_left = 2485.0 margin_top = 140.0 margin_right = 2865.0 margin_bottom = 965.0 [node name="Coin6" parent="." instance=ExtResource( 5 )] position = Vector2( 3010, 70 ) type = 1 [node name="Coin7" parent="." instance=ExtResource( 5 )] position = Vector2( 3115, 70 ) type = 1 [node name="Coin8" parent="." instance=ExtResource( 5 )] position = Vector2( 3185, -70 ) type = 2 [node name="Coin9" parent="." instance=ExtResource( 5 )] position = Vector2( 3255, 70 ) type = 1 [node name="Coin10" parent="." instance=ExtResource( 5 )] position = Vector2( 3360, 70 ) type = 1 [node name="monster_02" parent="." instance=ExtResource( 6 )] position = Vector2( 3185, 105 ) [node name="Flake" parent="." instance=ExtResource( 3 )] position = Vector2( 3850, -140 ) scale = Vector2( 0.2, 0.2 ) reverse_direction = true flake_scene = "res://scenes/levels/01/interlude_01.tscn"