[gd_scene load_steps=5 format=2] [ext_resource path="res://objects/characters/flake/flake.tres" type="SpriteFrames" id=1] [ext_resource path="res://objects/characters/flake/flake.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 144, 216.5 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 387.5, 216.5 ) [node name="Flake" type="KinematicBody2D"] collision_layer = 8 collision_mask = 4 script = ExtResource( 2 ) [node name="Sprite" type="AnimatedSprite" parent="."] frames = ExtResource( 1 ) animation = "idle" frame = 7 playing = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( -22, 6.5 ) shape = SubResource( 2 ) [node name="PlayerCollision" type="Area2D" parent="."] collision_layer = 8 [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerCollision"] position = Vector2( -21.5, 6.5 ) shape = SubResource( 3 ) [connection signal="body_entered" from="PlayerCollision" to="." method="_on_player_entered"]