[gd_scene load_steps=12 format=2] [ext_resource path="res://objects/door/assets/door1.svg" type="Texture" id=1] [ext_resource path="res://objects/door/assets/door4.svg" type="Texture" id=2] [ext_resource path="res://objects/door/assets/door2.svg" type="Texture" id=3] [ext_resource path="res://objects/door/assets/door5.svg" type="Texture" id=4] [ext_resource path="res://objects/door/assets/door3.svg" type="Texture" id=5] [ext_resource path="res://objects/door/door.gd" type="Script" id=6] [ext_resource path="res://objects/door/assets/locked.ogg" type="AudioStream" id=7] [ext_resource path="res://objects/door/assets/open.ogg" type="AudioStream" id=8] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 1 ), ExtResource( 3 ), ExtResource( 5 ), ExtResource( 2 ), ExtResource( 4 ) ], "loop": false, "name": "open", "speed": 10.0 } ] [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 5.5, 59.75 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 36.5, 60 ) [node name="Door" type="StaticBody2D"] z_index = 20 collision_layer = 4 collision_mask = 0 script = ExtResource( 6 ) [node name="Sprite" type="AnimatedSprite" parent="."] position = Vector2( -31, 47 ) frames = SubResource( 1 ) animation = "open" [node name="Collision" type="CollisionShape2D" parent="."] position = Vector2( -0.5, 47 ) shape = SubResource( 2 ) [node name="PlayerCollision" type="Area2D" parent="."] collision_layer = 8 [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerCollision"] position = Vector2( -0.5, 47 ) shape = SubResource( 3 ) [node name="AudioLocked" type="AudioStreamPlayer2D" parent="."] stream = ExtResource( 7 ) volume_db = 10.0 [node name="AudioOpen" type="AudioStreamPlayer2D" parent="."] stream = ExtResource( 8 ) volume_db = 10.0 [connection signal="animation_finished" from="Sprite" to="." method="_on_Sprite_animation_finished"] [connection signal="body_entered" from="PlayerCollision" to="." method="_on_PlayerCollision"]