diff --git a/common/tiles/assets/decorations.svg b/common/tiles/assets/decorations.svg
new file mode 100644
index 0000000..df27d27
--- /dev/null
+++ b/common/tiles/assets/decorations.svg
@@ -0,0 +1,153 @@
+
+
+
+
diff --git a/common/tiles/assets/water.svg.import b/common/tiles/assets/decorations.svg.import
similarity index 69%
rename from common/tiles/assets/water.svg.import
rename to common/tiles/assets/decorations.svg.import
index bf0d841..33a2365 100644
--- a/common/tiles/assets/water.svg.import
+++ b/common/tiles/assets/decorations.svg.import
@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
-path="res://.import/water.svg-589a7f6f3af50104b42b9d564f2834e5.stex"
+path="res://.import/decorations.svg-46dd817b14903befeb9b5870b11ca710.stex"
metadata={
"vram_texture": false
}
[deps]
-source_file="res://common/tiles/assets/water.svg"
-dest_files=[ "res://.import/water.svg-589a7f6f3af50104b42b9d564f2834e5.stex" ]
+source_file="res://common/tiles/assets/decorations.svg"
+dest_files=[ "res://.import/decorations.svg-46dd817b14903befeb9b5870b11ca710.stex" ]
[params]
diff --git a/common/tiles/assets/grass.svg b/common/tiles/assets/grass.svg
index e15f6db..e3433c0 100644
--- a/common/tiles/assets/grass.svg
+++ b/common/tiles/assets/grass.svg
@@ -3,8 +3,8 @@
@@ -196,6 +196,72 @@
fill="#c99869"
d="m 47.000008,526.49995 11.65,-11.5 11.7,11.5 11.700001,-11.5 11.600001,11.5 11.7,-11.5 11.65,11.5 v 15 l -11.65,-11.5 -11.7,11.5 -11.600001,-11.5 -11.700001,11.5 -11.7,-11.5 -1.45,1.45 -10.15,10.05 h -0.05 v -15 m 0,30.2 1.8,-1.8 -0.05,-0.05 9.95,-9.85 11.7,11.5 11.700001,-11.5 11.600001,11.5 11.7,-11.5 9.9,9.8 -0.05,0.05 1.75,1.75 v 1.4 H 47.000008 v -1.3"
id="path97-7-4" />
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
-
-
diff --git a/common/tiles/base.tres b/common/tiles/base.tres
index f389f78..70958a4 100644
--- a/common/tiles/base.tres
+++ b/common/tiles/base.tres
@@ -1,7 +1,8 @@
-[gd_resource type="TileSet" load_steps=32 format=2]
+[gd_resource type="TileSet" load_steps=37 format=2]
[ext_resource path="res://common/tiles/assets/grass.svg" type="Texture" id=1]
[ext_resource path="res://common/tiles/assets/liquid.svg" type="Texture" id=2]
+[ext_resource path="res://common/tiles/assets/decorations.svg" type="Texture" id=3]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 0, 0, 70, 0, 70, 70, 0, 70 )
@@ -45,6 +46,18 @@ points = PoolVector2Array( 0, 0, 70, 0, 70, 70, 0, 70 )
[sub_resource type="ConvexPolygonShape2D" id=29]
points = PoolVector2Array( 0, 0, 70, 0, 70, 70, 0, 70 )
+[sub_resource type="ConvexPolygonShape2D" id=30]
+points = PoolVector2Array( 0, 0, 70, 0, 0, 70, 0, 70 )
+
+[sub_resource type="ConvexPolygonShape2D" id=31]
+points = PoolVector2Array( 0, 0, 70, 0, 70, 70, 0, 0 )
+
+[sub_resource type="ConvexPolygonShape2D" id=32]
+points = PoolVector2Array( 0, 0, 0, 0, 70, 70, 0, 70 )
+
+[sub_resource type="ConvexPolygonShape2D" id=33]
+points = PoolVector2Array( 0, 70, 70, 0, 70, 70, 0, 70 )
+
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 0, 0, 70, 0, 70, 70, 0, 70 )
@@ -557,3 +570,157 @@ points = PoolVector2Array( 0, 70, 70, 0, 70, 70, 0, 70 )
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
15/z_index = 0
+16/name = "Cave 1"
+16/texture = ExtResource( 1 )
+16/tex_offset = Vector2( 0, 0 )
+16/modulate = Color( 1, 1, 1, 1 )
+16/region = Rect2( 0, 480, 70, 70 )
+16/tile_mode = 0
+16/occluder_offset = Vector2( 0, 0 )
+16/navigation_offset = Vector2( 0, 0 )
+16/shape_offset = Vector2( 0, 0 )
+16/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
+16/shape = SubResource( 30 )
+16/shape_one_way = false
+16/shape_one_way_margin = 1.0
+16/shapes = [ {
+"autotile_coord": Vector2( 0, 0 ),
+"one_way": false,
+"one_way_margin": 1.0,
+"shape": SubResource( 30 ),
+"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
+} ]
+16/z_index = 0
+17/name = "Cave 2"
+17/texture = ExtResource( 1 )
+17/tex_offset = Vector2( 0, 0 )
+17/modulate = Color( 1, 1, 1, 1 )
+17/region = Rect2( 80, 480, 70, 70 )
+17/tile_mode = 0
+17/occluder_offset = Vector2( 0, 0 )
+17/navigation_offset = Vector2( 0, 0 )
+17/shape_offset = Vector2( 0, 0 )
+17/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
+17/shape = SubResource( 31 )
+17/shape_one_way = false
+17/shape_one_way_margin = 1.0
+17/shapes = [ {
+"autotile_coord": Vector2( 0, 0 ),
+"one_way": false,
+"one_way_margin": 1.0,
+"shape": SubResource( 31 ),
+"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
+} ]
+17/z_index = 0
+18/name = "Cave 3"
+18/texture = ExtResource( 1 )
+18/tex_offset = Vector2( 0, 0 )
+18/modulate = Color( 1, 1, 1, 1 )
+18/region = Rect2( 160, 480, 70, 70 )
+18/tile_mode = 0
+18/occluder_offset = Vector2( 0, 0 )
+18/navigation_offset = Vector2( 0, 0 )
+18/shape_offset = Vector2( 0, 0 )
+18/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
+18/shape = SubResource( 32 )
+18/shape_one_way = false
+18/shape_one_way_margin = 1.0
+18/shapes = [ {
+"autotile_coord": Vector2( 0, 0 ),
+"one_way": false,
+"one_way_margin": 1.0,
+"shape": SubResource( 32 ),
+"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
+} ]
+18/z_index = 0
+19/name = "Cave 4"
+19/texture = ExtResource( 1 )
+19/tex_offset = Vector2( 0, 0 )
+19/modulate = Color( 1, 1, 1, 1 )
+19/region = Rect2( 240, 480, 70, 70 )
+19/tile_mode = 0
+19/occluder_offset = Vector2( 0, 0 )
+19/navigation_offset = Vector2( 0, 0 )
+19/shape_offset = Vector2( 0, 0 )
+19/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
+19/shape = SubResource( 33 )
+19/shape_one_way = false
+19/shape_one_way_margin = 1.0
+19/shapes = [ {
+"autotile_coord": Vector2( 0, 0 ),
+"one_way": false,
+"one_way_margin": 1.0,
+"shape": SubResource( 33 ),
+"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
+} ]
+19/z_index = 0
+20/name = "Bush"
+20/texture = ExtResource( 3 )
+20/tex_offset = Vector2( 0, 0 )
+20/modulate = Color( 1, 1, 1, 1 )
+20/region = Rect2( 0, 0, 70, 70 )
+20/tile_mode = 0
+20/occluder_offset = Vector2( 0, 0 )
+20/navigation_offset = Vector2( 0, 0 )
+20/shape_offset = Vector2( 0, 0 )
+20/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
+20/shape_one_way = false
+20/shape_one_way_margin = 0.0
+20/shapes = [ ]
+20/z_index = 0
+21/name = "Cactus"
+21/texture = ExtResource( 3 )
+21/tex_offset = Vector2( 0, 0 )
+21/modulate = Color( 1, 1, 1, 1 )
+21/region = Rect2( 80, 0, 70, 70 )
+21/tile_mode = 0
+21/occluder_offset = Vector2( 0, 0 )
+21/navigation_offset = Vector2( 0, 0 )
+21/shape_offset = Vector2( 0, 0 )
+21/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
+21/shape_one_way = false
+21/shape_one_way_margin = 0.0
+21/shapes = [ ]
+21/z_index = 0
+22/name = "Plant"
+22/texture = ExtResource( 3 )
+22/tex_offset = Vector2( 0, 0 )
+22/modulate = Color( 1, 1, 1, 1 )
+22/region = Rect2( 160, 0, 70, 70 )
+22/tile_mode = 0
+22/occluder_offset = Vector2( 0, 0 )
+22/navigation_offset = Vector2( 0, 0 )
+22/shape_offset = Vector2( 0, 0 )
+22/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
+22/shape_one_way = false
+22/shape_one_way_margin = 0.0
+22/shapes = [ ]
+22/z_index = 0
+23/name = "Fly Amantia"
+23/texture = ExtResource( 3 )
+23/tex_offset = Vector2( 0, 0 )
+23/modulate = Color( 1, 1, 1, 1 )
+23/region = Rect2( 240, 0, 70, 70 )
+23/tile_mode = 0
+23/occluder_offset = Vector2( 0, 0 )
+23/navigation_offset = Vector2( 0, 0 )
+23/shape_offset = Vector2( 0, 0 )
+23/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
+23/shape_one_way = false
+23/shape_one_way_margin = 0.0
+23/shapes = [ ]
+23/z_index = 0
+24/name = "Mushroom"
+24/texture = ExtResource( 3 )
+24/tex_offset = Vector2( 0, 0 )
+24/modulate = Color( 1, 1, 1, 1 )
+24/region = Rect2( 0, 80, 70, 70 )
+24/tile_mode = 0
+24/occluder_offset = Vector2( 0, 0 )
+24/navigation_offset = Vector2( 0, 0 )
+24/shape_offset = Vector2( 0, 0 )
+24/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
+24/shape_one_way = false
+24/shape_one_way_margin = 0.0
+24/shapes = [ ]
+24/z_index = 0
diff --git a/objects/characters/player.tscn b/objects/characters/player.tscn
index edbe0ca..dfc17be 100644
--- a/objects/characters/player.tscn
+++ b/objects/characters/player.tscn
@@ -20,7 +20,6 @@ script = ExtResource( 11 )
[node name="Sprite" type="AnimatedSprite" parent="."]
frames = ExtResource( 1 )
animation = "idle"
-frame = 6
playing = true
__meta__ = {
"_edit_lock_": true
diff --git a/scenes/levels/01/level_01.tscn b/scenes/levels/01/level_01.tscn
index 08425b7..e14c937 100644
--- a/scenes/levels/01/level_01.tscn
+++ b/scenes/levels/01/level_01.tscn
@@ -13,22 +13,22 @@
script = ExtResource( 2 )
bgm_path = "res://scenes/levels/01/assets/bgm.ogg"
-[node name="Player" parent="." instance=ExtResource( 7 )]
-position = Vector2( 105, 910 )
-scale = Vector2( 0.2, 0.2 )
-background_scene = ExtResource( 1 )
-
-[node name="monster_01" parent="." instance=ExtResource( 6 )]
-position = Vector2( 1015, 945 )
-reverse_direction = true
-
[node name="TileMap" type="TileMap" parent="."]
tile_set = ExtResource( 4 )
cell_size = Vector2( 70, 70 )
collision_layer = 4
collision_mask = 0
format = 1
-tile_data = PoolIntArray( 524305, 1, 0, 524306, 1, 1, 524307, 1, 1, 524308, 1, 1, 524309, 1, 2, 589835, 1, 0, 589836, 1, 1, 589837, 1, 1, 589838, 1, 2, 786449, 0, 1, 786450, 0, 2, 786451, 0, 3, 786459, 1, 0, 786460, 4, 0, 786461, 4, 0, 786462, 4, 0, 786463, 4, 0, 786464, 7, 0, 851990, 9, 0, 851991, 4, 0, 851992, 15, 0, 851996, 5, 0, 851997, 5, 0, 851998, 5, 0, 851999, 5, 0, 852000, 8, 0, 852001, 7, 0, 983039, 4, 0, 917504, 4, 0, 917505, 4, 0, 917506, 4, 0, 917507, 4, 0, 917508, 4, 0, 917509, 4, 0, 917510, 4, 0, 917511, 4, 0, 917512, 4, 0, 917513, 4, 0, 917514, 4, 0, 917515, 4, 0, 917516, 4, 0, 917517, 4, 0, 917518, 4, 0, 917519, 7, 0, 917525, 9, 0, 917526, 10, 0, 917527, 5, 0, 917528, 5, 0, 917529, 11, 0, 917530, 11, 0, 917531, 11, 0, 917532, 5, 0, 917533, 4, 0, 917534, 4, 0, 917535, 4, 0, 917536, 5, 0, 917537, 8, 0, 917538, 7, 0, 1048575, 5, 0, 983040, 5, 0, 983041, 5, 0, 983042, 5, 0, 983043, 5, 0, 983044, 5, 0, 983045, 5, 0, 983046, 5, 0, 983047, 5, 0, 983048, 5, 0, 983049, 5, 0, 983050, 5, 0, 983051, 5, 0, 983052, 5, 0, 983053, 5, 0, 983054, 5, 0, 983055, 8, 0, 983056, 4, 0, 983057, 4, 0, 983058, 4, 0, 983059, 4, 0, 983060, 4, 0, 983061, 10, 0, 983062, 5, 0, 983063, 5, 0, 983064, 5, 0, 983065, 12, 0, 983066, 12, 0, 983067, 12, 0, 983068, 5, 0, 983069, 5, 0, 983070, 5, 0, 983071, 5, 0, 983072, 5, 0, 983073, 5, 0, 983074, 8, 0, 983075, 4, 0, 983076, 4, 0, 983077, 4, 0, 983078, 4, 0, 983079, 4, 0, 983080, 4, 0, 983081, 4, 0 )
+tile_data = PoolIntArray( 524305, 1, 0, 524306, 1, 1, 524307, 1, 1, 524308, 1, 1, 524309, 1, 2, 589835, 1, 0, 589836, 1, 1, 589837, 1, 1, 589838, 1, 2, 720925, 23, 0, 720926, 22, 0, 786449, 0, 1, 786450, 0, 2, 786451, 0, 3, 786456, 22, 0, 786459, 1, 0, 786460, 4, 0, 786461, 4, 0, 786462, 4, 0, 786463, 4, 0, 786464, 7, 0, 851971, 20, 0, 851973, 23, 0, 851975, 22, 0, 851977, 24, 0, 851979, 20, 0, 851981, 22, 0, 851990, 9, 0, 851991, 4, 0, 851992, 15, 0, 851996, 5, 0, 851997, 5, 0, 851998, 5, 0, 851999, 5, 0, 852000, 8, 0, 852001, 7, 0, 983039, 4, 0, 917504, 4, 0, 917505, 4, 0, 917506, 4, 0, 917507, 4, 0, 917508, 4, 0, 917509, 4, 0, 917510, 4, 0, 917511, 4, 0, 917512, 4, 0, 917513, 4, 0, 917514, 4, 0, 917515, 4, 0, 917516, 4, 0, 917517, 4, 0, 917518, 4, 0, 917519, 7, 0, 917521, 23, 0, 917523, 20, 0, 917525, 9, 0, 917526, 10, 0, 917527, 5, 0, 917528, 5, 0, 917529, 11, 0, 917530, 11, 0, 917531, 11, 0, 917532, 5, 0, 917533, 5, 0, 917534, 5, 0, 917535, 5, 0, 917536, 5, 0, 917537, 8, 0, 917538, 7, 0, 917540, 22, 0, 917542, 20, 0, 1048575, 5, 0, 983040, 5, 0, 983041, 5, 0, 983042, 5, 0, 983043, 5, 0, 983044, 5, 0, 983045, 5, 0, 983046, 5, 0, 983047, 5, 0, 983048, 5, 0, 983049, 5, 0, 983050, 5, 0, 983051, 5, 0, 983052, 5, 0, 983053, 5, 0, 983054, 5, 0, 983055, 8, 0, 983056, 4, 0, 983057, 4, 0, 983058, 4, 0, 983059, 4, 0, 983060, 4, 0, 983061, 10, 0, 983062, 5, 0, 983063, 5, 0, 983064, 5, 0, 983065, 12, 0, 983066, 12, 0, 983067, 12, 0, 983068, 5, 0, 983069, 5, 0, 983070, 5, 0, 983071, 5, 0, 983072, 5, 0, 983073, 5, 0, 983074, 8, 0, 983075, 4, 0, 983076, 4, 0, 983077, 4, 0, 983078, 4, 0, 983079, 4, 0, 983080, 4, 0, 983081, 4, 0 )
+
+[node name="monster_01" parent="." instance=ExtResource( 6 )]
+position = Vector2( 1015, 945 )
+reverse_direction = true
+
+[node name="Player" parent="." instance=ExtResource( 7 )]
+position = Vector2( 105, 910 )
+scale = Vector2( 0.2, 0.2 )
+background_scene = ExtResource( 1 )
[node name="Coin" parent="." instance=ExtResource( 5 )]
position = Vector2( 315, 700 )