Flopsy/objects/door/door.tscn

58 lines
2 KiB
Text
Raw Normal View History

2022-07-18 12:58:38 +02:00
[gd_scene load_steps=12 format=2]
[ext_resource path="res://objects/door/assets/door1.svg" type="Texture" id=1]
[ext_resource path="res://objects/door/assets/door4.svg" type="Texture" id=2]
[ext_resource path="res://objects/door/assets/door2.svg" type="Texture" id=3]
[ext_resource path="res://objects/door/assets/door5.svg" type="Texture" id=4]
[ext_resource path="res://objects/door/assets/door3.svg" type="Texture" id=5]
[ext_resource path="res://objects/door/door.gd" type="Script" id=6]
[ext_resource path="res://objects/door/assets/locked.ogg" type="AudioStream" id=7]
[ext_resource path="res://objects/door/assets/open.ogg" type="AudioStream" id=8]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 1 ), ExtResource( 3 ), ExtResource( 5 ), ExtResource( 2 ), ExtResource( 4 ) ],
"loop": false,
"name": "open",
"speed": 10.0
} ]
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 5.5, 59.75 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 36.5, 60 )
[node name="Door" type="StaticBody2D"]
z_index = 20
collision_layer = 4
collision_mask = 0
script = ExtResource( 6 )
[node name="Sprite" type="AnimatedSprite" parent="."]
position = Vector2( -31, 47 )
frames = SubResource( 1 )
animation = "open"
[node name="Collision" type="CollisionShape2D" parent="."]
position = Vector2( -0.5, 47 )
shape = SubResource( 2 )
[node name="PlayerCollision" type="Area2D" parent="."]
collision_layer = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerCollision"]
position = Vector2( -0.5, 47 )
shape = SubResource( 3 )
[node name="AudioLocked" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource( 7 )
volume_db = 10.0
[node name="AudioOpen" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource( 8 )
volume_db = 10.0
[connection signal="animation_finished" from="Sprite" to="." method="_on_Sprite_animation_finished"]
[connection signal="body_entered" from="PlayerCollision" to="." method="_on_PlayerCollision"]