2022-07-20 04:28:30 +02:00
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[gd_scene load_steps=5 format=2]
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2022-07-18 12:58:38 +02:00
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[ext_resource path="res://objects/key/key.gd" type="Script" id=2]
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[ext_resource path="res://objects/key/assets/key.wav" type="AudioStream" id=3]
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[sub_resource type="Animation" id=1]
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resource_name = "default"
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:offset")
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tracks/0/interp = 1
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tracks/0/loop_wrap = false
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.5, 1 ),
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"transitions": PoolRealArray( 0.5, 0.5, 0 ),
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"update": 0,
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"values": [ Vector2( 0, 0 ), Vector2( 0, -10 ), Vector2( 0, 0 ) ]
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}
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[sub_resource type="CircleShape2D" id=2]
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radius = 35.0
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[node name="Key" type="StaticBody2D"]
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z_index = -10
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collision_layer = 8
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collision_mask = 0
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Sprite"]
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anims/default = SubResource( 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 2 )
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[node name="PlayerCollision" type="Area2D" parent="."]
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collision_layer = 8
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerCollision"]
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shape = SubResource( 2 )
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[node name="SoundCollected" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource( 3 )
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volume_db = -12.0
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[connection signal="body_entered" from="PlayerCollision" to="." method="_on_PlayerCollision"]
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[connection signal="finished" from="SoundCollected" to="." method="_on_SoundCollected_finished"]
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