[gd_scene load_steps=3 format=2]

[ext_resource path="res://scenes/levels/01/assets/mountain_01.svg" type="Texture" id=1]

[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 105, 319 )

[node name="CollidingMountain" type="StaticBody2D"]
z_index = -5
collision_layer = 4
collision_mask = 0

[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 3 )
