[gd_scene load_steps=2 format=2]

[ext_resource path="res://common/tiles/grasland.tres" type="TileSet" id=1]

[node name="Tiles" type="TileMap"]
tile_set = ExtResource( 1 )
cell_size = Vector2( 70, 70 )
collision_layer = 4
collision_mask = 0
format = 1
