VoxeLibre/mods/ENTITIES
kabou 9bac0da01a Fix registered_items oddity and add check for unknown nodes.
* Mobs redo uses `registered_items[]` where clearly the proper table
  accessed should be `registered_nodes[]`.  Perhaps this magically
  works, but it looks nonsensical.  Switch to the use the more
  sensible `registered_nodes[]` table.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
2022-03-09 13:11:53 +01:00
..
mcl_boats MORE MESS SORRY XD 2022-02-23 23:58:05 +01:00
mcl_burning Fix fire HUD not showing on join while burning. 2022-03-02 17:15:05 +01:00
mcl_dripping Rename drippingwater to mcl_dripping in mod.conf and readme.txt 2021-11-15 21:54:16 +01:00
mcl_falling_nodes mcl_falling_nodes 2022-02-23 23:58:05 +01:00
mcl_item_entity Add check for unknown nodes. 2022-03-09 04:00:48 +01:00
mcl_minecarts Add check for unknown nodes. 2022-03-09 12:11:59 +01:00
mcl_mobs Fix registered_items oddity and add check for unknown nodes. 2022-03-09 13:11:53 +01:00
mcl_paintings mcl_paintings 2022-02-23 23:58:05 +01:00
mobs_mc Add check for unknown nodes. 2022-03-09 02:23:18 +01:00
mobs_mc_gameconfig revert to old mobs ( 32c03dc27e ) 2022-02-25 00:40:26 +00:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00