mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-09 17:51:05 +01:00
1032 lines
31 KiB
Lua
1032 lines
31 KiB
Lua
local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local has_mcl_wip = minetest.get_modpath("mcl_wip")
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mcl_minecarts = {}
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mcl_minecarts.modpath = minetest.get_modpath(modname)
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mcl_minecarts.speed_max = 10
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mcl_minecarts.check_float_time = 15
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dofile(mcl_minecarts.modpath.."/functions.lua")
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dofile(mcl_minecarts.modpath.."/rails.lua")
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local LOGGING_ON = minetest.settings:get_bool("mcl_logging_minecarts", false)
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local DEBUG = false
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local function mcl_log(message)
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if LOGGING_ON then
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mcl_util.mcl_log(message, "[Minecarts]", true)
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end
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end
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local function detach_driver(self)
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if not self._driver then
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return
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end
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mcl_player.player_attached[self._driver] = nil
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local player = minetest.get_player_by_name(self._driver)
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self._driver = nil
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self._start_pos = nil
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if player then
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player:set_detach()
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player:set_eye_offset(vector.new(0,0,0),vector.new(0,0,0))
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mcl_player.player_set_animation(player, "stand" , 30)
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end
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end
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local function activate_tnt_minecart(self, timer)
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if self._boomtimer then
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return
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end
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self.object:set_armor_groups({immortal=1})
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if timer then
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self._boomtimer = timer
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else
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self._boomtimer = tnt.BOOMTIMER
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end
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self.object:set_properties({textures = {
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_minecarts_minecart.png",
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}})
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self._blinktimer = tnt.BLINKTIMER
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minetest.sound_play("tnt_ignite", {pos = self.object:get_pos(), gain = 1.0, max_hear_distance = 15}, true)
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end
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local activate_normal_minecart = detach_driver
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local function hopper_take_item(self, dtime)
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local pos = self.object:get_pos()
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if not pos then return end
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if not self or self.name ~= "mcl_minecarts:hopper_minecart" then return end
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if mcl_util.check_dtime_timer(self, dtime, "hoppermc_take", 0.15) then
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--minetest.log("The check timer was triggered: " .. dump(pos) .. ", name:" .. self.name)
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else
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--minetest.log("The check timer was not triggered")
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return
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end
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--mcl_log("self.itemstring: ".. self.itemstring)
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local above_pos = vector.offset(pos, 0, 0.9, 0)
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--mcl_log("self.itemstring: ".. minetest.pos_to_string(above_pos))
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local objs = minetest.get_objects_inside_radius(above_pos, 1.25)
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if objs then
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mcl_log("there is an itemstring. Number of objs: ".. #objs)
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for k, v in pairs(objs) do
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local ent = v:get_luaentity()
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if ent and not ent._removed and ent.itemstring and ent.itemstring ~= "" then
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local taken_items = false
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mcl_log("ent.name: " .. tostring(ent.name))
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mcl_log("ent pos: " .. tostring(ent.object:get_pos()))
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local inv = mcl_entity_invs.load_inv(self, 5)
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if not inv then return false end
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local current_itemstack = ItemStack(ent.itemstring)
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mcl_log("inv. size: " .. self._inv_size)
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if inv:room_for_item("main", current_itemstack) then
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mcl_log("Room")
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inv:add_item("main", current_itemstack)
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ent.object:get_luaentity().itemstring = ""
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ent.object:remove()
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taken_items = true
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else
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mcl_log("no Room")
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end
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if not taken_items then
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local items_remaining = current_itemstack:get_count()
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-- This will take part of a floating item stack if no slot can hold the full amount
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for i = 1, self._inv_size, 1 do
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local stack = inv:get_stack("main", i)
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mcl_log("i: " .. tostring(i))
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mcl_log("Items remaining: " .. items_remaining)
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mcl_log("Name: " .. tostring(stack:get_name()))
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if current_itemstack:get_name() == stack:get_name() then
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mcl_log("We have a match. Name: " .. tostring(stack:get_name()))
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local room_for = stack:get_stack_max() - stack:get_count()
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mcl_log("Room for: " .. tostring(room_for))
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if room_for == 0 then
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-- Do nothing
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mcl_log("No room")
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elseif room_for < items_remaining then
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mcl_log("We have more items remaining than space")
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items_remaining = items_remaining - room_for
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stack:set_count(stack:get_stack_max())
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inv:set_stack("main", i, stack)
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taken_items = true
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else
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local new_stack_size = stack:get_count() + items_remaining
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stack:set_count(new_stack_size)
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mcl_log("We have more than enough space. Now holds: " .. new_stack_size)
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inv:set_stack("main", i, stack)
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items_remaining = 0
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ent.object:get_luaentity().itemstring = ""
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ent.object:remove()
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taken_items = true
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break
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end
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mcl_log("Count: " .. tostring(stack:get_count()))
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mcl_log("stack max: " .. tostring(stack:get_stack_max()))
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--mcl_log("Is it empty: " .. stack:to_string())
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end
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if i == self._inv_size and taken_items then
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mcl_log("We are on last item and still have items left. Set final stack size: " .. items_remaining)
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current_itemstack:set_count(items_remaining)
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--mcl_log("Itemstack2: " .. current_itemstack:to_string())
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ent.itemstring = current_itemstack:to_string()
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end
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end
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end
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--Add in, and delete
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if taken_items then
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mcl_log("Saving")
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mcl_entity_invs.save_inv(ent)
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return taken_items
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else
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mcl_log("No need to save")
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end
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end
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end
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end
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return false
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end
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-- Table for item-to-entity mapping. Keys: itemstring, Values: Corresponding entity ID
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local entity_mapping = {}
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local function make_staticdata( railtype, connected_at, dir )
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return {
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railtype = railtype,
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connected_at = connected_at,
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dir = vector.new(dir),
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velocity = 0
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}
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end
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local function register_entity(entity_id, mesh, textures, drop, on_rightclick, on_activate_by_rail)
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local cart = {
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initial_properties = {
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physical = false,
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collisionbox = {-10/16., -0.5, -10/16, 10/16, 0.25, 10/16},
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visual = "mesh",
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mesh = mesh,
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visual_size = {x=1, y=1},
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textures = textures,
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},
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on_rightclick = on_rightclick,
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_driver = nil, -- player who sits in and controls the minecart (only for minecart!)
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_passenger = nil, -- for mobs
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_punched = false, -- used to re-send _velocity and position
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_start_pos = nil, -- Used to calculate distance for “On A Rail” achievement
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_last_float_check = nil, -- timestamp of last time the cart was checked to be still on a rail
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_fueltime = nil, -- how many seconds worth of fuel is left. Only used by minecart with furnace
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_boomtimer = nil, -- how many seconds are left before exploding
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_blinktimer = nil, -- how many seconds are left before TNT blinking
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_blink = false, -- is TNT blink texture active?
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_old_pos = nil,
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_staticdata = nil,
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}
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function cart:on_activate(staticdata, dtime_s)
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-- Initialize
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local data = minetest.deserialize(staticdata)
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if type(data) == "table" then
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-- Migrate old data
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if data._railtype then
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data.railtype = data._railtype
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data._railtype = nil
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end
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-- Fix up types
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data.dir = vector.new(data.dir)
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self._staticdata = data
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end
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self.object:set_armor_groups({immortal=1})
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-- Activate cart if on activator rail
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if self.on_activate_by_rail then
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local pos = self.object:get_pos()
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local node = minetest.get_node(vector.floor(pos))
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if node.name == "mcl_minecarts:activator_rail_on" then
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self:on_activate_by_rail()
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end
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end
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end
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function cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
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local staticdata = self._staticdata
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if not staticdata then
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staticdata = make_staticdata()
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self._staticdata = staticdata
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end
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local pos = staticdata.connected_at
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if not pos then
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pos = self.object:get_pos()
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print("TODO: handle detached cart behavior")
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--return
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end
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-- Fix railtype field
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if not staticdata.railtype then
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local node = minetest.get_node(vector.floor(pos)).name
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staticdata.railtype = minetest.get_item_group(node, "connect_to_raillike")
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end
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-- Handle punches by something other than the player
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if not puncher or not puncher:is_player() then
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local cart_dir = mcl_minecarts:get_rail_direction(pos, vector.new(1,0,0), nil, nil, staticdata.railtype)
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if vector.equals(cart_dir, vector.new(0,0,0)) then
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return
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end
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staticdata.dir = cart_dir
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self._punched = true
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return
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end
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-- Punch+sneak: Pick up minecart (unless TNT was ignited)
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if puncher:get_player_control().sneak and not self._boomtimer then
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if self._driver then
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if self._old_pos then
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self.object:set_pos(self._old_pos)
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end
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detach_driver(self)
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end
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-- Disable detector rail
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local rou_pos = vector.round(pos)
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local node = minetest.get_node(rou_pos)
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if node.name == "mcl_minecarts:detector_rail_on" then
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local newnode = {name="mcl_minecarts:detector_rail", param2 = node.param2}
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minetest.swap_node(rou_pos, newnode)
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mesecon.receptor_off(rou_pos)
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end
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-- Drop items and remove cart entity
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if not minetest.is_creative_enabled(puncher:get_player_name()) then
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for d=1, #drop do
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minetest.add_item(self.object:get_pos(), drop[d])
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end
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elseif puncher and puncher:is_player() then
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local inv = puncher:get_inventory()
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for d=1, #drop do
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if not inv:contains_item("main", drop[d]) then
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inv:add_item("main", drop[d])
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end
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end
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end
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self.object:remove()
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return
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end
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-- Handle player punches
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local vel = self.object:get_velocity()
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if puncher:get_player_name() == self._driver then
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if math.abs(vel.x + vel.z) > 7 then
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return
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end
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end
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local punch_dir = mcl_minecarts:velocity_to_dir(puncher:get_look_dir())
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punch_dir.y = 0
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local cart_dir = mcl_minecarts:get_rail_direction(pos, punch_dir, nil, nil, self._staticdata.railtype)
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if vector.equals(cart_dir, vector.new(0,0,0)) then
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return
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end
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staticdata.dir = cart_dir
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time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval)
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local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
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-- Perform acceleration here
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staticdata.velocity = (staticdata.velocity or 0 ) + f
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local max_vel = mcl_minecarts.speed_max
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if staticdata.velocity > max_vel then
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staticdata.velocity = max_vel
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end
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end
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cart.on_activate_by_rail = on_activate_by_rail
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local passenger_attach_position = vector.new(0, -1.75, 0)
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local function do_movement_step(self, distance)
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local staticdata = self._staticdata
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local pos = self.object:get_pos()
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local dir = staticdata.dir or vector.new(1,0,0)
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dir = vector.new(dir)
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-- Calculate raw location
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local next_dir,last_switch = mcl_minecarts:get_rail_direction(pos, dir, nil, nil, staticdata.railtype)
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next_dir = vector.new(next_dir) -- Needed to isolate the carts from one another
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local next_pos = vector.new(pos + next_dir * distance)
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-- Fix up position
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if next_dir.x == 0 then next_pos.x = math.floor(next_pos.x+0.5) end
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if next_dir.y == 0 then next_pos.y = math.floor(next_pos.y+0.5) end
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if next_dir.z == 0 then next_pos.z = math.floor(next_pos.z+0.5) end
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-- Direction flipped, stop
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if next_dir == dir * -1 then
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print("Stopping cart")
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-- TODO: detach the cart if there isn't a stop after the rail
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staticdata.velocity = 0
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next_pos = vector.round(next_pos + dir)
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end
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-- Update cart orientation
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local yaw = 0
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if next_dir.x < 0 then
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yaw = 0.5
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elseif next_dir.x > 0 then
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yaw = 1.5
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elseif dir.z < 0 then
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yaw = 1
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end
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self.object:set_yaw( yaw * math.pi )
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-- Update cart position
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local next_pos_rounded = vector.round(next_pos)
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staticdata.connected_at = next_pos_rounded
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staticdata.dir = next_dir
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self.object:move_to(next_pos)
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if DEBUG and self._driver then
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local prefix = " "
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if next_dir ~= dir then
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prefix = "--->"
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end
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print( prefix
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.. "pos="..tostring(pos)
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..",dir="..tostring(dir)
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..",next_dir="..tostring(next_dir)
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..",next_pos="..tostring(next_pos)
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..",velocity="..tostring(staticdata.velocity)
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..",distance="..tostring(distance)
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)
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end
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-- Handle track interactions
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local pos_rounded = vector.round(pos)
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if pos_rounded ~= next_pos_rounded then
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local old_node_name = minetest.get_node(pos_rounded).name
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local old_node_def = minetest.registered_nodes[old_node_name]
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if old_node_def._mcl_minecarts_on_leave then
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old_node_def._mcl_minecarts_on_leave( pos_rounded, self )
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end
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local new_node_name = minetest.get_node(next_pos_rounded).name
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local new_node_def = minetest.registered_nodes[new_node_name]
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if new_node_def._mcl_minecarts_on_enter then
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new_node_def._mcl_minecarts_on_enter( next_pos_rounded, self )
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end
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end
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end
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local function process_acceleration(self, timestep)
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local staticdata = self._staticdata
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local pos = self.object:get_pos()
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local node_name = minetest.get_node(pos).name
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local node_def = minetest.registered_nodes[node_name]
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if self._go_forward then
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self._acceleration = 2
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elseif self._brake then
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self._acceleration = -1.5
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elseif self._punched then
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self._acceleration = 2
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elseif self._fueltime and self._fueltime > 0 then
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self._acceleration = 0.6
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else
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self._acceleration = node_def._rail_acceleration or -0.4
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end
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if self._acceleration > 0 and staticdata.velocity < 0.1 then
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staticdata.velocity = 0.1
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end
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if math.abs(self._acceleration) > 0.1 then
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staticdata.velocity = ( staticdata.velocity or 0 ) + self._acceleration * timestep
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local max_vel = mcl_minecarts.speed_max
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if staticdata.velocity > max_vel then
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staticdata.velocity = max_vel
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elseif staticdata.velocity < 0.1 then
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staticdata.velocity = 0
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end
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end
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if false and staticdata.velocity > 0 then
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print( "acceleration="..tostring(self._acceleration)..",velocity="..tostring(staticdata.velocity)..
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",timestep="..tostring(timestep))
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end
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end
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local function do_movement( self, dtime )
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local staticdata = self._staticdata
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-- Break long movements into fixed-size steps so that
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-- it is impossible to jump across gaps due to server lag
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-- causing large timesteps
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local total_distance = dtime * ( staticdata.velocity or 0 )
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local remaining_distance = total_distance
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local max_step_distance = 0.5
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local steps = math.ceil(total_distance / max_step_distance )
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process_acceleration(self,dtime * max_step_distance / total_distance)
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for i = 1,steps do
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local step_distance = max_step_distance
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if remaining_distance < max_step_distance then
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step_distance = remaining_distance
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remaining_distance = 0
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else
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remaining_distance = remaining_distance - max_step_distance
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end
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-- Don't try to perform very small steps
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if step_distance < 0.001 then break end
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-- Handle acceleration on everything except the first step, as that was
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-- done outside the loop
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if i ~= 1 then
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process_acceleration(self, dtime * step_distance / total_distance)
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end
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do_movement_step(self, step_distance)
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end
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|
|
-- Clear punched flag now that movement for this step has been completed
|
|
self._punched = false
|
|
end
|
|
|
|
function cart:on_step(dtime)
|
|
hopper_take_item(self, dtime)
|
|
local staticdata = self._staticdata
|
|
if not staticdata then
|
|
staticdata = make_staticdata()
|
|
self._staticdata = staticdata
|
|
end
|
|
|
|
local pos, rou_pos, node = self.object:get_pos()
|
|
local update = {}
|
|
local acceleration = 0
|
|
|
|
-- Controls
|
|
local ctrl, player = nil, nil
|
|
if self._driver then
|
|
player = minetest.get_player_by_name(self._driver)
|
|
if player then
|
|
ctrl = player:get_player_control()
|
|
-- player detach
|
|
if ctrl.sneak then
|
|
detach_driver(self)
|
|
return
|
|
end
|
|
|
|
-- Experimental controls
|
|
self._go_forward = ctrl.up
|
|
self._brake = ctrl.down
|
|
end
|
|
|
|
-- Give achievement when player reached a distance of 1000 nodes from the start position
|
|
if vector.distance(self._start_pos, pos) >= 1000 then
|
|
awards.unlock(self._driver, "mcl:onARail")
|
|
end
|
|
end
|
|
|
|
do_movement(self, dtime)
|
|
|
|
-- TODO: move this into do_movement_step
|
|
-- Drop minecart if it collides with a cactus node
|
|
local r = 0.6
|
|
for _, node_pos in pairs({{r, 0}, {0, r}, {-r, 0}, {0, -r}}) do
|
|
if minetest.get_node(vector.offset(pos, node_pos[1], 0, node_pos[2])).name == "mcl_core:cactus" then
|
|
detach_driver(self)
|
|
for d = 1, #drop do
|
|
minetest.add_item(pos, drop[d])
|
|
end
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
|
|
-- Grab mob
|
|
if math.random(1,20) > 15 and not self._passenger then
|
|
if self.name == "mcl_minecarts:minecart" then
|
|
local mobsnear = minetest.get_objects_inside_radius(self.object:get_pos(), 1.3)
|
|
for n=1, #mobsnear do
|
|
local mob = mobsnear[n]
|
|
if mob then
|
|
local entity = mob:get_luaentity()
|
|
if entity and entity.is_mob then
|
|
self._passenger = entity
|
|
mob:set_attach(self.object, "", passenger_attach_position, vector.zero())
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
elseif self._passenger then
|
|
local passenger_pos = self._passenger.object:get_pos()
|
|
if not passenger_pos then
|
|
self._passenger = nil
|
|
end
|
|
end
|
|
|
|
-- Drop minecart if it isn't on a rail anymore
|
|
if self._last_float_check == nil then
|
|
self._last_float_check = 0
|
|
else
|
|
self._last_float_check = self._last_float_check + dtime
|
|
end
|
|
if self._last_float_check >= mcl_minecarts.check_float_time then
|
|
pos = self.object:get_pos()
|
|
rou_pos = vector.round(pos)
|
|
node = minetest.get_node(rou_pos)
|
|
local g = minetest.get_item_group(node.name, "connect_to_raillike")
|
|
if g ~= self._staticdata.railtype and self._staticdata.railtype then
|
|
-- Detach driver
|
|
if player then
|
|
if self._old_pos then
|
|
self.object:set_pos(self._old_pos)
|
|
end
|
|
mcl_player.player_attached[self._driver] = nil
|
|
player:set_detach()
|
|
player:set_eye_offset(vector.new(0,0,0),vector.new(0,0,0))
|
|
end
|
|
|
|
-- Explode if already ignited
|
|
if self._boomtimer then
|
|
self.object:remove()
|
|
mcl_explosions.explode(pos, 4, { drop_chance = 1.0 })
|
|
return
|
|
end
|
|
|
|
-- Do not drop minecart. It goes off the rails too frequently, and anyone using them for farms won't
|
|
-- notice and lose their iron and not bother. Not cool until fixed.
|
|
end
|
|
self._last_float_check = 0
|
|
end
|
|
|
|
-- Update furnace stuff
|
|
if self._fueltime and self._fueltime > 0 then
|
|
self._fueltime = self._fueltime - dtime
|
|
if self._fueltime <= 0 then
|
|
self.object:set_properties({textures =
|
|
{
|
|
"default_furnace_top.png",
|
|
"default_furnace_top.png",
|
|
"default_furnace_front.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
}})
|
|
self._fueltime = 0
|
|
end
|
|
end
|
|
local has_fuel = self._fueltime and self._fueltime > 0
|
|
|
|
-- Update TNT stuff
|
|
if self._boomtimer then
|
|
-- Explode
|
|
self._boomtimer = self._boomtimer - dtime
|
|
local pos = self.object:get_pos()
|
|
if self._boomtimer <= 0 then
|
|
self.object:remove()
|
|
mcl_explosions.explode(pos, 4, { drop_chance = 1.0 })
|
|
return
|
|
else
|
|
tnt.smoke_step(pos)
|
|
end
|
|
end
|
|
if self._blinktimer then
|
|
self._blinktimer = self._blinktimer - dtime
|
|
if self._blinktimer <= 0 then
|
|
self._blink = not self._blink
|
|
if self._blink then
|
|
self.object:set_properties({textures =
|
|
{
|
|
"default_tnt_top.png",
|
|
"default_tnt_bottom.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
}})
|
|
else
|
|
self.object:set_properties({textures =
|
|
{
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_minecarts_minecart.png",
|
|
}})
|
|
end
|
|
self._blinktimer = tnt.BLINKTIMER
|
|
end
|
|
end
|
|
end
|
|
|
|
function cart:get_staticdata()
|
|
return minetest.serialize(self._staticdata)
|
|
end
|
|
|
|
minetest.register_entity(entity_id, cart)
|
|
end
|
|
|
|
-- Place a minecart at pointed_thing
|
|
function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
|
|
if not pointed_thing.type == "node" then
|
|
return
|
|
end
|
|
|
|
local railpos, node
|
|
if mcl_minecarts:is_rail(pointed_thing.under) then
|
|
railpos = pointed_thing.under
|
|
node = minetest.get_node(pointed_thing.under)
|
|
elseif mcl_minecarts:is_rail(pointed_thing.above) then
|
|
railpos = pointed_thing.above
|
|
node = minetest.get_node(pointed_thing.above)
|
|
else
|
|
return
|
|
end
|
|
|
|
local entity_id = entity_mapping[itemstack:get_name()]
|
|
local cart = minetest.add_entity(railpos, entity_id)
|
|
local railtype = minetest.get_item_group(node.name, "connect_to_raillike")
|
|
local cart_dir = mcl_minecarts:get_rail_direction(railpos, vector.new(1,0,0), nil, nil, railtype)
|
|
cart:set_yaw(minetest.dir_to_yaw(cart_dir))
|
|
|
|
-- Update static data
|
|
local le = cart:get_luaentity()
|
|
if le then
|
|
le._staticdata = make_staticdata( railtype, railpos, cart_dir )
|
|
end
|
|
|
|
-- Handle track behaviors
|
|
local node_def = minetest.registered_nodes[node.name]
|
|
if node_def._mcl_minecarts_on_enter then
|
|
node_def._mcl_minecarts_on_enter(railpos, cart)
|
|
end
|
|
|
|
local pname = ""
|
|
if placer then
|
|
pname = placer:get_player_name()
|
|
end
|
|
if not minetest.is_creative_enabled(pname) then
|
|
itemstack:take_item()
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
|
|
local function register_craftitem(itemstring, entity_id, description, tt_help, longdesc, usagehelp, icon, creative)
|
|
entity_mapping[itemstring] = entity_id
|
|
|
|
local groups = { minecart = 1, transport = 1 }
|
|
if creative == false then
|
|
groups.not_in_creative_inventory = 1
|
|
end
|
|
local def = {
|
|
stack_max = 1,
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if not pointed_thing.type == "node" then
|
|
return
|
|
end
|
|
|
|
-- Call on_rightclick if the pointed node defines it
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
if placer and not placer:get_player_control().sneak then
|
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
|
end
|
|
end
|
|
|
|
return mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
|
|
end,
|
|
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
|
|
-- Place minecart as entity on rail. If there's no rail, just drop it.
|
|
local placed
|
|
if minetest.get_item_group(dropnode.name, "rail") ~= 0 then
|
|
-- FIXME: This places minecarts even if the spot is already occupied
|
|
local pointed_thing = { under = droppos, above = vector.new( droppos.x, droppos.y+1, droppos.z ) }
|
|
placed = mcl_minecarts.place_minecart(stack, pointed_thing)
|
|
end
|
|
if placed == nil then
|
|
-- Drop item
|
|
minetest.add_item(droppos, stack)
|
|
end
|
|
end,
|
|
groups = groups,
|
|
}
|
|
def.description = description
|
|
def._tt_help = tt_help
|
|
def._doc_items_longdesc = longdesc
|
|
def._doc_items_usagehelp = usagehelp
|
|
def.inventory_image = icon
|
|
def.wield_image = icon
|
|
minetest.register_craftitem(itemstring, def)
|
|
end
|
|
|
|
--[[
|
|
Register a minecart
|
|
* itemstring: Itemstring of minecart item
|
|
* entity_id: ID of minecart entity
|
|
* description: Item name / description
|
|
* longdesc: Long help text
|
|
* usagehelp: Usage help text
|
|
* mesh: Minecart mesh
|
|
* textures: Minecart textures table
|
|
* icon: Item icon
|
|
* drop: Dropped items after destroying minecart
|
|
* on_rightclick: Called after rightclick
|
|
* on_activate_by_rail: Called when above activator rail
|
|
* creative: If false, don't show in Creative Inventory
|
|
]]
|
|
local function register_minecart(itemstring, entity_id, description, tt_help, longdesc, usagehelp, mesh, textures, icon, drop, on_rightclick, on_activate_by_rail, creative)
|
|
register_entity(entity_id, mesh, textures, drop, on_rightclick, on_activate_by_rail)
|
|
register_craftitem(itemstring, entity_id, description, tt_help, longdesc, usagehelp, icon, creative)
|
|
if minetest.get_modpath("doc_identifier") then
|
|
doc.sub.identifier.register_object(entity_id, "craftitems", itemstring)
|
|
end
|
|
end
|
|
|
|
-- Minecart
|
|
register_minecart(
|
|
"mcl_minecarts:minecart",
|
|
"mcl_minecarts:minecart",
|
|
S("Minecart"),
|
|
S("Vehicle for fast travel on rails"),
|
|
S("Minecarts can be used for a quick transportion on rails.") .. "\n" ..
|
|
S("Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type."),
|
|
S("You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.") .. "\n" ..
|
|
S("To obtain the minecart, punch it while holding down the sneak key.") .. "\n" ..
|
|
S("If it moves over a powered activator rail, you'll get ejected."),
|
|
"mcl_minecarts_minecart.b3d",
|
|
{"mcl_minecarts_minecart.png"},
|
|
"mcl_minecarts_minecart_normal.png",
|
|
{"mcl_minecarts:minecart"},
|
|
function(self, clicker)
|
|
local name = clicker:get_player_name()
|
|
if not clicker or not clicker:is_player() then
|
|
return
|
|
end
|
|
local player_name = clicker:get_player_name()
|
|
if self._driver and player_name == self._driver then
|
|
detach_driver(self)
|
|
elseif not self._driver then
|
|
self._driver = player_name
|
|
self._start_pos = self.object:get_pos()
|
|
mcl_player.player_attached[player_name] = true
|
|
clicker:set_attach(self.object, "", vector.new(1,-1.75,-2), vector.new(0,0,0))
|
|
mcl_player.player_attached[name] = true
|
|
minetest.after(0.2, function(name)
|
|
local player = minetest.get_player_by_name(name)
|
|
if player then
|
|
mcl_player.player_set_animation(player, "sit" , 30)
|
|
player:set_eye_offset(vector.new(0,-5.5,0), vector.new(0,-4,0))
|
|
mcl_title.set(clicker, "actionbar", {text=S("Sneak to dismount"), color="white", stay=60})
|
|
end
|
|
end, name)
|
|
end
|
|
end, activate_normal_minecart
|
|
)
|
|
|
|
-- Minecart with Chest
|
|
register_minecart(
|
|
"mcl_minecarts:chest_minecart",
|
|
"mcl_minecarts:chest_minecart",
|
|
S("Minecart with Chest"),
|
|
nil, nil, nil,
|
|
"mcl_minecarts_minecart_chest.b3d",
|
|
{ "mcl_chests_normal.png", "mcl_minecarts_minecart.png" },
|
|
"mcl_minecarts_minecart_chest.png",
|
|
{"mcl_minecarts:minecart", "mcl_chests:chest"},
|
|
nil, nil, true)
|
|
mcl_entity_invs.register_inv("mcl_minecarts:chest_minecart","Minecart",27,false,true)
|
|
|
|
-- Minecart with Furnace
|
|
register_minecart(
|
|
"mcl_minecarts:furnace_minecart",
|
|
"mcl_minecarts:furnace_minecart",
|
|
S("Minecart with Furnace"),
|
|
nil,
|
|
S("A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel."),
|
|
S("Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.") .. "\n" ..
|
|
S("To obtain the minecart and furnace, punch them while holding down the sneak key."),
|
|
|
|
"mcl_minecarts_minecart_block.b3d",
|
|
{
|
|
"default_furnace_top.png",
|
|
"default_furnace_top.png",
|
|
"default_furnace_front.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
},
|
|
"mcl_minecarts_minecart_furnace.png",
|
|
{"mcl_minecarts:minecart", "mcl_furnaces:furnace"},
|
|
-- Feed furnace with coal
|
|
function(self, clicker)
|
|
if not clicker or not clicker:is_player() then
|
|
return
|
|
end
|
|
if not self._fueltime then
|
|
self._fueltime = 0
|
|
end
|
|
local held = clicker:get_wielded_item()
|
|
if minetest.get_item_group(held:get_name(), "coal") == 1 then
|
|
self._fueltime = self._fueltime + 180
|
|
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
held:take_item()
|
|
local index = clicker:get_wield_index()
|
|
local inv = clicker:get_inventory()
|
|
inv:set_stack("main", index, held)
|
|
end
|
|
self.object:set_properties({textures =
|
|
{
|
|
"default_furnace_top.png",
|
|
"default_furnace_top.png",
|
|
"default_furnace_front_active.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
}})
|
|
end
|
|
end, nil, true
|
|
)
|
|
|
|
-- Minecart with Command Block
|
|
register_minecart(
|
|
"mcl_minecarts:command_block_minecart",
|
|
"mcl_minecarts:command_block_minecart",
|
|
S("Minecart with Command Block"),
|
|
nil, nil, nil,
|
|
"mcl_minecarts_minecart_block.b3d",
|
|
{
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"mcl_minecarts_minecart.png",
|
|
},
|
|
"mcl_minecarts_minecart_command_block.png",
|
|
{"mcl_minecarts:minecart"},
|
|
nil, nil, false
|
|
)
|
|
|
|
-- Minecart with Hopper
|
|
register_minecart(
|
|
"mcl_minecarts:hopper_minecart",
|
|
"mcl_minecarts:hopper_minecart",
|
|
S("Minecart with Hopper"),
|
|
nil, nil, nil,
|
|
"mcl_minecarts_minecart_hopper.b3d",
|
|
{
|
|
"mcl_hoppers_hopper_inside.png",
|
|
"mcl_minecarts_minecart.png",
|
|
"mcl_hoppers_hopper_outside.png",
|
|
"mcl_hoppers_hopper_top.png",
|
|
},
|
|
"mcl_minecarts_minecart_hopper.png",
|
|
{"mcl_minecarts:minecart", "mcl_hoppers:hopper"},
|
|
nil, nil, true
|
|
)
|
|
mcl_entity_invs.register_inv("mcl_minecarts:hopper_minecart", "Hopper Minecart", 5, false, true)
|
|
|
|
-- Minecart with TNT
|
|
register_minecart(
|
|
"mcl_minecarts:tnt_minecart",
|
|
"mcl_minecarts:tnt_minecart",
|
|
S("Minecart with TNT"),
|
|
S("Vehicle for fast travel on rails").."\n"..S("Can be ignited by tools or powered activator rail"),
|
|
S("A minecart with TNT is an explosive vehicle that travels on rail."),
|
|
S("Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.") .. "\n" ..
|
|
S("To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited."),
|
|
"mcl_minecarts_minecart_block.b3d",
|
|
{
|
|
"default_tnt_top.png",
|
|
"default_tnt_bottom.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
},
|
|
"mcl_minecarts_minecart_tnt.png",
|
|
{"mcl_minecarts:minecart", "mcl_tnt:tnt"},
|
|
-- Ingite
|
|
function(self, clicker)
|
|
if not clicker or not clicker:is_player() then
|
|
return
|
|
end
|
|
if self._boomtimer then
|
|
return
|
|
end
|
|
local held = clicker:get_wielded_item()
|
|
if held:get_name() == "mcl_fire:flint_and_steel" then
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
held:add_wear(65535/65) -- 65 uses
|
|
local index = clicker:get_wield_index()
|
|
local inv = clicker:get_inventory()
|
|
inv:set_stack("main", index, held)
|
|
end
|
|
activate_tnt_minecart(self)
|
|
end
|
|
end, activate_tnt_minecart)
|
|
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:minecart",
|
|
recipe = {
|
|
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
|
|
{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:tnt_minecart",
|
|
recipe = {
|
|
{"mcl_tnt:tnt"},
|
|
{"mcl_minecarts:minecart"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:furnace_minecart",
|
|
recipe = {
|
|
{"mcl_furnaces:furnace"},
|
|
{"mcl_minecarts:minecart"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:hopper_minecart",
|
|
recipe = {
|
|
{"mcl_hoppers:hopper"},
|
|
{"mcl_minecarts:minecart"},
|
|
},
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:chest_minecart",
|
|
recipe = {
|
|
{"mcl_chests:chest"},
|
|
{"mcl_minecarts:minecart"},
|
|
},
|
|
})
|
|
|
|
|
|
if has_mcl_wip then
|
|
mcl_wip.register_wip_item("mcl_minecarts:chest_minecart")
|
|
mcl_wip.register_wip_item("mcl_minecarts:furnace_minecart")
|
|
mcl_wip.register_wip_item("mcl_minecarts:command_block_minecart")
|
|
end
|