mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-14 15:11:05 +01:00
5cafa97dd1
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4385 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land> Co-authored-by: teknomunk <teknomunk@protonmail.com> Co-committed-by: teknomunk <teknomunk@protonmail.com>
453 lines
14 KiB
Lua
453 lines
14 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
|
|
--[[
|
|
there are strings in meta, which are being used to see which effect will be given to the player(s)
|
|
Valid strings:
|
|
swiftness
|
|
leaping
|
|
strength
|
|
regeneration
|
|
haste
|
|
resistance
|
|
slow_falling
|
|
absorption
|
|
]]--
|
|
|
|
mcl_beacons = {
|
|
blocks ={"mcl_core:diamondblock","mcl_core:ironblock","mcl_core:goldblock","mcl_core:emeraldblock","mcl_nether:netheriteblock"},
|
|
fuel = {"mcl_core:diamond","mcl_core:emerald","mcl_core:iron_ingot","mcl_core:gold_ingot","mcl_nether:netherite_ingot"}
|
|
}
|
|
local beacon_blocklist = mcl_beacons.blocks
|
|
local beacon_fuellist = mcl_beacons.fuel
|
|
|
|
local pallete_order = {
|
|
glass_cyan = 1,
|
|
pane_cyan_flat = 1,
|
|
pane_cyan = 1,
|
|
|
|
glass_white = 2,
|
|
pane_white_flat = 2,
|
|
pane_white = 2,
|
|
|
|
glass_brown = 3,
|
|
pane_brown_flat = 3,
|
|
pane_brown = 3,
|
|
|
|
glass_blue = 4,
|
|
pane_blue_flat = 4,
|
|
pane_blue = 4,
|
|
|
|
glass_light_blue = 5,
|
|
pane_light_blue_flat = 5,
|
|
pane_light_blue = 5,
|
|
|
|
glass_pink = 6,
|
|
pane_pink_flat = 6,
|
|
pane_pink = 6,
|
|
|
|
glass_purple = 7,
|
|
pane_purple_flat = 7,
|
|
pane_purple = 7,
|
|
|
|
glass_red = 8,
|
|
pane_red_flat = 8,
|
|
pane_red = 8,
|
|
|
|
glass_silver = 9,
|
|
pane_silver_flat = 9,
|
|
pane_silver = 9,
|
|
|
|
glass_gray = 10,
|
|
pane_gray_flat = 10,
|
|
pane_gray = 10,
|
|
|
|
glass_lime = 11,
|
|
pane_lime_flat = 11,
|
|
pane_lime = 11,
|
|
|
|
glass_green = 12,
|
|
pane_green_flat = 12,
|
|
pane_green = 12,
|
|
|
|
glass_orange = 13,
|
|
pane_orange_flat = 13,
|
|
pane_orange = 13,
|
|
|
|
glass_yellow = 14,
|
|
pane_yellow_flat = 14,
|
|
pane_yellow = 14,
|
|
|
|
glass_black = 15,
|
|
pane_black_flat = 15,
|
|
pane_black = 15,
|
|
|
|
glass_magenta = 16,
|
|
pane_magenta_flat = 16,
|
|
pane_magenta = 16
|
|
}
|
|
local EFFECT_CONVERSIONS = {
|
|
strenght = "strength"
|
|
}
|
|
|
|
local function get_beacon_beam(glass_nodename)
|
|
if glass_nodename == "air" then return 0 end
|
|
local glass_string = glass_nodename:split(':')[2]
|
|
if not pallete_order[glass_string] then return 0 end
|
|
return pallete_order[glass_string]
|
|
end
|
|
|
|
minetest.register_node("mcl_beacons:beacon_beam", {
|
|
tiles = {"blank.png^[noalpha^[colorize:#b8bab9"},
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.1250, -0.5000, -0.1250, 0.1250, 0.5000, 0.1250}
|
|
}
|
|
},
|
|
pointable= false,
|
|
light_source = 14,
|
|
walkable = false,
|
|
groups = {not_in_creative_inventory=1},
|
|
_mcl_blast_resistance = 1200,
|
|
paramtype2 = "color",
|
|
palette = "beacon_beam_palette.png",
|
|
palette_index = 0,
|
|
buildable_to = true,
|
|
})
|
|
|
|
mesecon.register_mvps_stopper("mcl_beacons:beacon_beam")
|
|
|
|
local formspec_string=
|
|
"size[11,14]"..
|
|
|
|
"label[4.5,0.5;"..minetest.formspec_escape(S("Beacon:")).."]"..
|
|
"label[0.5,1;"..minetest.formspec_escape(S("Primary Power:")).."]"..
|
|
"label[0.5,8.25;"..minetest.formspec_escape( S("Inventory:")).."]"..
|
|
|
|
"image[1,1.5;1,1;custom_beacom_symbol_4.png]"..
|
|
"image[1,3;1,1;custom_beacom_symbol_3.png]"..
|
|
"image[1,4.5;1,1;custom_beacom_symbol_2.png]"..
|
|
"image[1,6;1,1;custom_beacom_symbol_1.png]"..
|
|
|
|
"image_button[5.2,1.5;1,1;mcl_potions_effect_swiftness.png;swiftness;]"..
|
|
"image_button[8.5,1.5;1,1;mcl_potions_effect_haste.png;haste;]"..
|
|
|
|
"image_button[5.2,3;1,1;mcl_potions_effect_leaping.png;leaping;]"..
|
|
"image_button[8.5,3;1,1;mcl_potions_effect_resistance.png;resistance;]"..
|
|
|
|
"image_button[5.2,4.5;1,1;mcl_potions_effect_strength.png;strength;]"..
|
|
"image_button[8.5,4.5;1,1;mcl_potions_effect_absorption.png;absorption;]"..
|
|
|
|
"image_button[5.2,6;1,1;mcl_potions_effect_regeneration.png;regeneration;]"..
|
|
"image_button[8.5,6;1,1;mcl_potions_effect_slow_falling.png;slow_falling;]"..
|
|
|
|
"item_image[1,7;1,1;mcl_core:diamond]"..
|
|
"item_image[2.2,7;1,1;mcl_core:emerald]"..
|
|
"item_image[3.4,7;1,1;mcl_core:iron_ingot]"..
|
|
"item_image[4.6,7;1,1;mcl_core:gold_ingot]"..
|
|
"item_image[5.8,7;1,1;mcl_nether:netherite_ingot]"..
|
|
|
|
mcl_formspec.get_itemslot_bg(7.2,7,1,1)..
|
|
"list[context;input;7.2,7;1,1;]"..
|
|
mcl_formspec.get_itemslot_bg(1,9,9,3)..
|
|
"list[current_player;main;1,9;9,3;9]"..
|
|
mcl_formspec.get_itemslot_bg(1,12.5,9,1)..
|
|
"list[current_player;main;1,12.5;9,1;]"
|
|
|
|
local function remove_beacon_beam(pos)
|
|
for y=pos.y, pos.y+301 do
|
|
local node = minetest.get_node({x=pos.x,y=y,z=pos.z})
|
|
if node.name ~= "air" and node.name ~= "mcl_core:bedrock" and node.name ~= "mcl_core:void" then
|
|
if node.name == "ignore" then
|
|
minetest.get_voxel_manip():read_from_map({x=pos.x,y=y,z=pos.z}, {x=pos.x,y=y,z=pos.z})
|
|
node = minetest.get_node({x=pos.x,y=y,z=pos.z})
|
|
end
|
|
|
|
if node.name == "mcl_beacons:beacon_beam" then
|
|
minetest.remove_node({x=pos.x,y=y,z=pos.z})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local function beacon_blockcheck(pos)
|
|
for y_offset = 1,4 do
|
|
local block_y = pos.y - y_offset
|
|
for block_x = (pos.x-y_offset),(pos.x+y_offset) do
|
|
for block_z = (pos.z-y_offset),(pos.z+y_offset) do
|
|
local valid_block = false --boolean which stores if block is valid or not
|
|
for _, beacon_block in pairs(beacon_blocklist) do
|
|
if beacon_block == minetest.get_node({x=block_x,y=block_y,z=block_z}).name and not valid_block then --is the block in the pyramid a valid beacon block
|
|
valid_block =true
|
|
end
|
|
end
|
|
if not valid_block then
|
|
return y_offset -1 --the last layer is complete, this one is missing or incomplete
|
|
end
|
|
end
|
|
end
|
|
if y_offset == 4 then --all checks are done, beacon is maxed
|
|
return y_offset
|
|
end
|
|
end
|
|
end
|
|
|
|
local function clear_obstructed_beam(pos)
|
|
for y=pos.y+1, pos.y+100 do
|
|
local nodename = minetest.get_node({x=pos.x,y=y, z = pos.z}).name
|
|
if nodename ~= "mcl_core:bedrock" and nodename ~= "air" and nodename ~= "mcl_core:void" and nodename ~= "ignore" then --ignore means not loaded, let's just assume that's air
|
|
if nodename ~="mcl_beacons:beacon_beam" then
|
|
if minetest.get_item_group(nodename,"glass") == 0 and minetest.get_item_group(nodename,"material_glass") == 0 then
|
|
remove_beacon_beam(pos)
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
local function effect_player(effect,pos,power_level, effect_level,player)
|
|
local distance = vector.distance(player:get_pos(), pos)
|
|
if distance > (power_level+1)*10 then return end
|
|
mcl_potions.give_effect_by_level(effect, player, effect_level, 16)
|
|
end
|
|
|
|
local function apply_effects_to_all_players(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local effect_string = meta:get_string("effect")
|
|
local effect_level = meta:get_int("effect_level")
|
|
|
|
local power_level = beacon_blockcheck(pos)
|
|
|
|
local new_effect_string = EFFECT_CONVERSIONS[effect_string]
|
|
if new_effect_string then
|
|
effect_string = new_effect_string
|
|
meta:set_string("effect", effect_string)
|
|
end
|
|
|
|
if effect_string == "" or ( effect_level == 2 and power_level < 4 ) then --no need to run loops when beacon is in an invalid setup :P
|
|
return
|
|
end
|
|
|
|
local beacon_distance = (power_level + 1) * 10
|
|
|
|
for _, player in pairs(minetest.get_connected_players()) do
|
|
if vector.distance(pos, player:get_pos()) <= beacon_distance then
|
|
if not clear_obstructed_beam(pos) then
|
|
effect_player(effect_string, pos, power_level, effect_level, player)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.register_node("mcl_beacons:beacon", {
|
|
description = S"Beacon",
|
|
drawtype = "mesh",
|
|
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
mesh = "mcl_beacon.b3d",
|
|
tiles = {"beacon_UV.png"},
|
|
use_texture_alpha = "clip",
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("input", 1)
|
|
meta:set_string("formspec", formspec_string)
|
|
end,
|
|
on_destruct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local input = meta:get_inventory():get_stack("input",1)
|
|
if not input:is_empty() then
|
|
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} --from mcl_anvils
|
|
minetest.add_item(p, input)
|
|
end
|
|
remove_beacon_beam(pos)
|
|
end,
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
if fields.swiftness or fields.regeneration or fields.leaping or fields.strength
|
|
or fields.haste or fields.resistance or fields.absorption or fields.slow_falling then
|
|
local sender_name = sender:get_player_name()
|
|
local power_level = beacon_blockcheck(pos)
|
|
if minetest.is_protected(pos, sender_name) then
|
|
minetest.record_protection_violation(pos, sender_name)
|
|
return
|
|
elseif power_level == 0 then
|
|
return
|
|
end
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local input = inv:get_stack("input",1)
|
|
|
|
if input:is_empty() then
|
|
return
|
|
end
|
|
|
|
local valid_item = false
|
|
|
|
for _, item in ipairs(beacon_fuellist) do
|
|
if input:get_name() == item then
|
|
valid_item = true
|
|
end
|
|
end
|
|
|
|
if not valid_item then
|
|
return
|
|
end
|
|
|
|
local successful = false
|
|
if fields.swiftness then
|
|
if power_level == 4 then
|
|
minetest.get_meta(pos):set_int("effect_level",2)
|
|
else
|
|
minetest.get_meta(pos):set_int("effect_level",1)
|
|
end
|
|
minetest.get_meta(pos):set_string("effect","swiftness")
|
|
successful = true
|
|
elseif fields.haste then
|
|
if power_level == 4 then
|
|
minetest.get_meta(pos):set_int("effect_level",2)
|
|
else
|
|
minetest.get_meta(pos):set_int("effect_level",1)
|
|
end
|
|
minetest.get_meta(pos):set_string("effect","haste")
|
|
successful = true
|
|
elseif fields.leaping and power_level >= 2 then
|
|
if power_level == 4 then
|
|
minetest.get_meta(pos):set_int("effect_level",2)
|
|
else
|
|
minetest.get_meta(pos):set_int("effect_level",1)
|
|
end
|
|
minetest.get_meta(pos):set_string("effect","leaping")
|
|
successful = true
|
|
elseif fields.resistance and power_level >= 2 then
|
|
if power_level == 4 then
|
|
minetest.get_meta(pos):set_int("effect_level",2)
|
|
else
|
|
minetest.get_meta(pos):set_int("effect_level",1)
|
|
end
|
|
minetest.get_meta(pos):set_string("effect","resistance")
|
|
successful = true
|
|
elseif fields.strength and power_level >= 3 then
|
|
if power_level == 4 then
|
|
minetest.get_meta(pos):set_int("effect_level",2)
|
|
else
|
|
minetest.get_meta(pos):set_int("effect_level",1)
|
|
end
|
|
minetest.get_meta(pos):set_string("effect","strength")
|
|
successful = true
|
|
elseif fields.absorption and power_level >= 3 then
|
|
if power_level == 4 then
|
|
minetest.get_meta(pos):set_int("effect_level",2)
|
|
else
|
|
minetest.get_meta(pos):set_int("effect_level",1)
|
|
end
|
|
minetest.get_meta(pos):set_string("effect","absorption")
|
|
successful = true
|
|
elseif fields.regeneration and power_level == 4 then
|
|
minetest.get_meta(pos):set_int("effect_level",2)
|
|
minetest.get_meta(pos):set_string("effect","regeneration")
|
|
successful = true
|
|
elseif fields.slow_falling and power_level == 4 then
|
|
minetest.get_meta(pos):set_int("effect_level",2)
|
|
minetest.get_meta(pos):set_string("effect","slow_falling")
|
|
successful = true
|
|
end
|
|
if successful then
|
|
if power_level == 4 then
|
|
awards.unlock(sender:get_player_name(),"mcl:maxed_beacon")
|
|
end
|
|
awards.unlock(sender:get_player_name(),"mcl:beacon")
|
|
input:take_item()
|
|
inv:set_stack("input",1,input)
|
|
|
|
local beam_palette_index = 0
|
|
remove_beacon_beam(pos)
|
|
for y = pos.y +1, pos.y + 201 do
|
|
local node = minetest.get_node({x=pos.x,y=y,z=pos.z})
|
|
if node.name == ignore then
|
|
minetest.get_voxel_manip():read_from_map({x=pos.x,y=y,z=pos.z}, {x=pos.x,y=y,z=pos.z})
|
|
node = minetest.get_node({x=pos.x,y=y,z=pos.z})
|
|
end
|
|
|
|
if minetest.get_item_group(node.name, "glass") ~= 0 or minetest.get_item_group(node.name,"material_glass") ~= 0 then
|
|
beam_palette_index = get_beacon_beam(node.name)
|
|
end
|
|
|
|
if node.name == "air" then
|
|
minetest.set_node({x=pos.x,y=y,z=pos.z},{name="mcl_beacons:beacon_beam",param2=beam_palette_index})
|
|
end
|
|
end
|
|
apply_effects_to_all_players(pos) --call it once outside the globalstep so the player gets the effect right after selecting it
|
|
end
|
|
end
|
|
end,
|
|
light_source = 14,
|
|
groups = {handy=1},
|
|
drop = "mcl_beacons:beacon",
|
|
sounds = mcl_sounds.node_sound_glass_defaults(),
|
|
_mcl_hardness = 3,
|
|
})
|
|
|
|
mesecon.register_mvps_stopper("mcl_beacons:beacon")
|
|
mcl_wip.register_wip_item("mcl_beacons:beacon")
|
|
|
|
function register_beaconblock (itemstring)--API function for other mods
|
|
table.insert(beacon_blocklist, itemstring)
|
|
end
|
|
|
|
function register_beaconfuel(itemstring)
|
|
table.insert(beacon_fuellist, itemstring)
|
|
end
|
|
|
|
minetest.register_abm{
|
|
label="update beacon beam",
|
|
nodenames = {"mcl_beacons:beacon_beam"},
|
|
interval = 1,
|
|
chance = 1,
|
|
action = function(pos)
|
|
local node_below = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
|
|
local node_above = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
|
|
local node_current = minetest.get_node(pos)
|
|
|
|
if node_below.name == "air" then
|
|
if minetest.get_node({x=pos.x,y=pos.y-2,z=pos.z}).name == "mcl_beacons:beacon" then
|
|
minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z},{name="mcl_beacons:beacon_beam",param2=0})
|
|
end
|
|
remove_beacon_beam(pos)
|
|
elseif node_above.name == "air" or (node_above.name == "mcl_beacons:beacon_beam" and node_above.param2 ~= node_current.param2) then
|
|
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="mcl_beacons:beacon_beam",param2=node_current.param2})
|
|
elseif minetest.get_item_group(node_above.name, "glass") ~= 0 or minetest.get_item_group(node_above.name,"material_glass") ~= 0 then
|
|
minetest.set_node({x=pos.x,y=pos.y+2,z=pos.z},{name="mcl_beacons:beacon_beam",param2=get_beacon_beam(node_above.name)})
|
|
end
|
|
end,
|
|
}
|
|
|
|
minetest.register_abm{
|
|
label="apply beacon effects to players",
|
|
nodenames = {"mcl_beacons:beacon"},
|
|
interval = 3,
|
|
chance = 1,
|
|
action = function(pos)
|
|
apply_effects_to_all_players(pos)
|
|
end,
|
|
}
|
|
minetest.register_lbm({
|
|
label = "Update beacon formspecs (0.87.1)",
|
|
name = "mcl_beacons:update_beacon_formspecs_0_87_1",
|
|
nodenames = { "mcl_beacons:beacon" },
|
|
action = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", formspec_string)
|
|
end
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_beacons:beacon",
|
|
recipe = {
|
|
{"mcl_core:glass", "mcl_core:glass", "mcl_core:glass"},
|
|
{"mcl_core:glass", "mcl_mobitems:nether_star", "mcl_core:glass"},
|
|
{"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"}
|
|
}
|
|
})
|