mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-23 02:51:06 +01:00
281 lines
9.6 KiB
Lua
281 lines
9.6 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
|
|
|
|
local PRESSURE_PLATE_INTERVAL = 0.25
|
|
|
|
local pp_box_off = {
|
|
type = "fixed",
|
|
fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 },
|
|
}
|
|
|
|
local pp_box_on = {
|
|
type = "fixed",
|
|
fixed = { -7/16, -8/16, -7/16, 7/16, -7.5/16, 7/16 },
|
|
}
|
|
|
|
local function pp_on_rightclick(pos, node)
|
|
local basename = minetest.registered_nodes[node.name].pressureplate_basename
|
|
if node.name == basename .. "_off" then
|
|
minetest.set_node(pos, { name = basename .. "_on" })
|
|
mesecon.receptor_on(pos, mesecon.rules.pplate)
|
|
else
|
|
minetest.get_meta(pos):set_string("deact_time", "")
|
|
end
|
|
end
|
|
|
|
local function pp_on_timer(pos, elapsed)
|
|
local node = minetest.get_node(pos)
|
|
local basename = minetest.registered_nodes[node.name].pressureplate_basename
|
|
local activated_by = minetest.registered_nodes[node.name].pressureplate_activated_by
|
|
|
|
-- This is a workaround for a strange bug that occurs when the server is started
|
|
-- For some reason the first time on_timer is called, the pos is wrong
|
|
if not basename then return end
|
|
|
|
if activated_by == nil then
|
|
activated_by = { any = true }
|
|
end
|
|
|
|
local obj_does_activate = function(obj, activated_by)
|
|
if activated_by.any then
|
|
return true
|
|
elseif activated_by.mob and obj:get_luaentity() and obj:get_luaentity().is_mob == true then
|
|
return true
|
|
elseif activated_by.player and obj:is_player() then
|
|
return true
|
|
else
|
|
return false
|
|
end
|
|
end
|
|
|
|
local function obj_touching_plate_pos(obj_ref, plate_pos)
|
|
local obj_pos = obj_ref:get_pos()
|
|
local props = obj_ref:get_properties()
|
|
local parent = obj_ref:get_attach()
|
|
if props and obj_pos and not parent then
|
|
local collisionbox = props.collisionbox
|
|
local physical = props.physical
|
|
local is_player = obj_ref:is_player()
|
|
local luaentity = obj_ref:get_luaentity()
|
|
local is_item = luaentity and luaentity.name == "__builtin:item"
|
|
if collisionbox and physical or is_player or is_item then
|
|
local plate_x_min = plate_pos.x - 7 / 16
|
|
local plate_x_max = plate_pos.x + 7 / 16
|
|
local plate_z_min = plate_pos.z - 7 / 16
|
|
local plate_z_max = plate_pos.z + 7 / 16
|
|
local plate_y_max = plate_pos.y - 7 / 16
|
|
|
|
local obj_x_min = obj_pos.x + collisionbox[1]
|
|
local obj_x_max = obj_pos.x + collisionbox[4]
|
|
local obj_z_min = obj_pos.z + collisionbox[3]
|
|
local obj_z_max = obj_pos.z + collisionbox[6]
|
|
local obj_y_min = obj_pos.y + collisionbox[2]
|
|
|
|
if
|
|
obj_y_min <= plate_y_max and
|
|
not (obj_x_min >= plate_x_max) and
|
|
not (obj_x_max <= plate_x_min) and
|
|
not (obj_z_min >= plate_z_max) and
|
|
not (obj_z_max <= plate_z_min)
|
|
then
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
local objs = minetest.get_objects_inside_radius(pos, 1)
|
|
|
|
if node.name == basename .. "_on" then
|
|
local disable = true
|
|
for k, obj in pairs(objs) do
|
|
if
|
|
obj_does_activate(obj, activated_by) and
|
|
obj_touching_plate_pos(obj, pos)
|
|
then
|
|
disable = false
|
|
minetest.get_meta(pos):set_string("deact_time", "")
|
|
break
|
|
end
|
|
end
|
|
if disable then
|
|
local meta = minetest.get_meta(pos)
|
|
local deact_time = meta:get_float("deact_time")
|
|
local current_time = minetest.get_us_time()
|
|
if deact_time == 0 then
|
|
deact_time = current_time + 1 * 1000 * 1000
|
|
meta:set_float("deact_time", deact_time)
|
|
end
|
|
if deact_time <= current_time then
|
|
minetest.set_node(pos, { name = basename .. "_off" })
|
|
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
|
meta:set_string("deact_time", "")
|
|
end
|
|
end
|
|
elseif node.name == basename .. "_off" then
|
|
for k, obj in pairs(objs) do
|
|
if
|
|
obj_does_activate(obj, activated_by) and
|
|
obj_touching_plate_pos(obj, pos)
|
|
then
|
|
minetest.set_node(pos, { name = basename .. "_on" })
|
|
mesecon.receptor_on(pos, mesecon.rules.pplate)
|
|
break
|
|
end
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
-- Register a Pressure Plate
|
|
-- basename: base name of the pressure plate
|
|
-- description: description displayed in the player's inventory
|
|
-- textures_off:textures of the pressure plate when inactive
|
|
-- textures_on: textures of the pressure plate when active
|
|
-- image_w: wield image of the pressure plate
|
|
-- image_i: inventory image of the pressure plate
|
|
-- recipe: crafting recipe of the pressure plate
|
|
-- sounds: sound table (like in minetest.register_node)
|
|
-- plusgroups: group memberships (attached_node=1 and not_in_creative_inventory=1 are already used)
|
|
-- activated_by: optinal table with elements denoting by which entities this pressure plate is triggered
|
|
-- Possible table fields:
|
|
-- * player=true: Player
|
|
-- * mob=true: Mob
|
|
-- By default, is triggered by all entities
|
|
-- longdesc: Customized long description for the in-game help (if omitted, a dummy text is used)
|
|
|
|
function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe, sounds, plusgroups, activated_by, longdesc)
|
|
local groups_off = table.copy(plusgroups)
|
|
groups_off.attached_node = 1
|
|
groups_off.dig_by_piston = 1
|
|
groups_off.pressure_plate = 1
|
|
local groups_on = table.copy(groups_off)
|
|
groups_on.not_in_creative_inventory = 1
|
|
groups_on.pressure_plate = 2
|
|
if not longdesc then
|
|
if groups_off.material_wood ~= 0 then
|
|
longdesc = S("A wooden pressure plate is a redstone component which supplies its surrounding blocks with redstone power while any movable object (including dropped items, players and mobs) rests on top of it.")
|
|
else
|
|
longdesc = S("A pressure plate is a redstone component which supplies its surrounding blocks with redstone power while someone or something rests on top of it.")
|
|
end
|
|
end
|
|
local tt = S("Provides redstone power when pushed")
|
|
if not activated_by then
|
|
tt = tt .. "\n" .. S("Pushable by players, mobs and objects")
|
|
elseif activated_by.mob and activated_by.player then
|
|
tt = tt .. "\n" .. S("Pushable by players and mobs")
|
|
elseif activated_by.mob then
|
|
tt = tt .. "\n" .. S("Pushable by mobs")
|
|
elseif activated_by.player then
|
|
tt = tt .. "\n" .. S("Pushable by players")
|
|
end
|
|
|
|
mesecon.register_node(basename, {
|
|
drawtype = "nodebox",
|
|
inventory_image = image_i,
|
|
wield_image = image_w,
|
|
paramtype = "light",
|
|
walkable = false,
|
|
description = description,
|
|
on_timer = pp_on_timer,
|
|
on_rightclick = pp_on_rightclick,
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL)
|
|
end,
|
|
sounds = sounds,
|
|
is_ground_content = false,
|
|
pressureplate_basename = basename,
|
|
pressureplate_activated_by = activated_by,
|
|
_mcl_blast_resistance = 0.5,
|
|
_mcl_hardness = 0.5,
|
|
},{
|
|
node_box = pp_box_off,
|
|
selection_box = pp_box_off,
|
|
groups = groups_off,
|
|
tiles = textures_off,
|
|
|
|
mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }},
|
|
_doc_items_longdesc = longdesc,
|
|
_tt_help = tt,
|
|
},{
|
|
node_box = pp_box_on,
|
|
selection_box = pp_box_on,
|
|
groups = groups_on,
|
|
tiles = textures_on,
|
|
description = "",
|
|
|
|
mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }},
|
|
_doc_items_create_entry = false,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = basename .. "_off",
|
|
recipe = recipe,
|
|
})
|
|
|
|
if minetest.get_modpath("doc") then
|
|
doc.add_entry_alias("nodes", basename .. "_off", "nodes", basename .. "_on")
|
|
end
|
|
end
|
|
|
|
local woods = {
|
|
{ "wood", "mcl_core:wood", "default_wood.png", S("Oak Pressure Plate") },
|
|
{ "acaciawood", "mcl_core:acaciawood", "default_acacia_wood.png", S("Acacia Pressure Plate") },
|
|
{ "birchwood", "mcl_core:birchwood", "mcl_core_planks_birch.png", S("Birch Pressure Plate") },
|
|
{ "darkwood", "mcl_core:darkwood", "mcl_core_planks_big_oak.png", S("Dark Oak Pressure Plate" )},
|
|
{ "sprucewood", "mcl_core:sprucewood", "mcl_core_planks_spruce.png", S("Spruce Pressure Plate") },
|
|
{ "junglewood", "mcl_core:junglewood", "default_junglewood.png", S("Jungle Pressure Plate") },
|
|
|
|
{ "mangrove_wood", "mcl_mangrove:mangrove_wood", "mcl_mangrove_planks.png", S("Mangrove Pressure Plate") },
|
|
{ "crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", "mcl_crimson_crimson_hyphae_wood.png", S("Crimson Pressure Plate") },
|
|
{ "warped_hyphae_wood", "mcl_crimson:warped_hyphae_wood", "mcl_crimson_warped_hyphae_wood.png", S("Warped Pressure Plate") },
|
|
}
|
|
|
|
for w=1, #woods do
|
|
mesecon.register_pressure_plate(
|
|
"mesecons_pressureplates:pressure_plate_"..woods[w][1],
|
|
woods[w][4],
|
|
{woods[w][3]},
|
|
{woods[w][3]},
|
|
woods[w][3],
|
|
nil,
|
|
{{woods[w][2], woods[w][2]}},
|
|
mcl_sounds.node_sound_wood_defaults(),
|
|
{axey=1, material_wood=1},
|
|
nil)
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "mesecons_pressureplates:pressure_plate_"..woods[w][1].."_off",
|
|
burntime = 15
|
|
})
|
|
|
|
end
|
|
|
|
mesecon.register_pressure_plate(
|
|
"mesecons_pressureplates:pressure_plate_stone",
|
|
S("Stone Pressure Plate"),
|
|
{"default_stone.png"},
|
|
{"default_stone.png"},
|
|
"default_stone.png",
|
|
nil,
|
|
{{"mcl_core:stone", "mcl_core:stone"}},
|
|
mcl_sounds.node_sound_stone_defaults(),
|
|
{pickaxey=1, material_stone=1},
|
|
{ player = true, mob = true },
|
|
S("A stone pressure plate is a redstone component which supplies its surrounding blocks with redstone power while a player or mob stands on top of it. It is not triggered by anything else."))
|
|
|
|
mesecon.register_pressure_plate(
|
|
"mesecons_pressureplates:pressure_plate_polished_blackstone",
|
|
S("Polished Blackstone Pressure Plate"),
|
|
{"mcl_blackstone_polished.png"},
|
|
{"mcl_blackstone_polished.png"},
|
|
"mcl_blackstone_polished.png",
|
|
nil,
|
|
{{"mcl_blackstone:blackstone_polished", "mcl_blackstone:blackstone_polished"}},
|
|
mcl_sounds.node_sound_stone_defaults(),
|
|
{pickaxey=1, material_stone=1},
|
|
{ player = true, mob = true },
|
|
S("A polished blackstone pressure plate is a redstone component which supplies its surrounding blocks with redstone power while a player or mob stands on top of it. It is not triggered by anything else."))
|
|
|
|
|