mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-06 00:01:05 +01:00
1210 lines
36 KiB
Lua
1210 lines
36 KiB
Lua
local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local has_mcl_wip = minetest.get_modpath("mcl_wip")
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mcl_minecarts = {}
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mcl_minecarts.modpath = minetest.get_modpath(modname)
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mcl_minecarts.speed_max = 10
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mcl_minecarts.check_float_time = 15
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local max_step_distance = 0.5
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local friction = 0.1
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dofile(mcl_minecarts.modpath.."/functions.lua")
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dofile(mcl_minecarts.modpath.."/rails.lua")
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local LOGGING_ON = minetest.settings:get_bool("mcl_logging_minecarts", false)
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local DEBUG = false
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local function mcl_log(message)
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if LOGGING_ON then
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mcl_util.mcl_log(message, "[Minecarts]", true)
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end
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end
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local function handle_cart_enter(self,pos)
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local node = minetest.get_node(pos)
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-- Handle track behaviors
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local node_def = minetest.registered_nodes[node.name]
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if node_def._mcl_minecarts_on_enter then
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node_def._mcl_minecarts_on_enter(pos, cart)
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end
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-- Handle above-track behaviors (to ensure hoppers can transfer at least one item)
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local above_pos = pos + vector.new(0,1,0)
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local node = minetest.get_node(above_pos)
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if node_def._mcl_minecarts_on_enter_below then
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node_def._mcl_minecarts_on_enter_below(above_pos, cart)
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end
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-- Handle cart-specific behaviors
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if self._mcl_minecarts_on_enter then
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self._mcl_minecarts_on_enter(self, pos)
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end
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end
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local function handle_cart_leave(pos)
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local node_name = minetest.get_node(pos).name
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local node_def = minetest.registered_nodes[node_name]
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if node_def._mcl_minecarts_on_leave then
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node_def._mcl_minecarts_on_leave(pos, self)
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end
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end
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local function update_cart_orientation(self,staticdata)
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-- constants
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local _2_pi = math.pi * 2
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local pi = math.pi
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local dir = staticdata.dir
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-- Calculate an angle from the x,z direction components
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local rot_y = math.atan2( dir.x, dir.z ) + ( staticdata.rot_adjust or 0 )
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if rot_y < 0 then
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rot_y = rot_y + _2_pi
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end
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-- Check if the rotation is a 180 flip and don't change if so
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local rot = self.object:get_rotation()
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local diff = math.abs((rot_y - ( rot.y + pi ) % _2_pi) )
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if diff < 0.001 or diff > _2_pi - 0.001 then
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-- Update rotation adjust and recalculate the rotation
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staticdata.rot_adjust = ( ( staticdata.rot_adjust or 0 ) + pi ) % _2_pi
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rot.y = math.atan2( dir.x, dir.z ) + ( staticdata.rot_adjust or 0 )
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else
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rot.y = rot_y
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end
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-- Forward/backwards tilt (pitch)
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if dir.y < 0 then
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rot.x = -0.25 * pi
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elseif dir.y > 0 then
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rot.x = 0.25 * pi
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else
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rot.x = 0
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end
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if ( staticdata.rot_adjust or 0 ) < 0.01 then
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rot.x = -rot.x
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end
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self.object:set_rotation(rot)
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end
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local function do_movement_step(self, remaining_distance)
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local staticdata = self._staticdata
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local pos = staticdata.connected_at
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if not pos then return remaining_distance end
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if staticdata.velocity < 0.1 then return remaining_distance end
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local remaining_in_block = 1 - ( staticdata.distance or 0 )
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local dinstance = 0
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if remaining_in_block > remaining_distance then
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distance = remaining_distance
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staticdata.distance = ( staticdata.distance or 0 ) + distance
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pos = pos + staticdata.dir * staticdata.distance
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else
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distance = remaining_in_block
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staticdata.distance = 0
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-- Leave the old node
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handle_cart_leave(pos)
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-- Anchor at the next node
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pos = pos + staticdata.dir
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staticdata.connected_at = pos
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-- Enter the new node
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handle_cart_enter(self, pos)
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-- check for hopper under the rail
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local under_pos = pos - vector.new(0,1,0)
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local under_node_name = minetest.get_node(under_pos).name
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local under_node_def = minetest.registered_nodes[under_node_name]
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if DEBUG then print( "under_node_name="..under_node_name..", hopper="..tostring(under_node_def.groups.hopper)) end
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if under_node_def and under_node_def.groups.hopper ~= 0 then
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if DEBUG then print( "Attempt pull_from_minecart" ) end
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if mcl_hoppers.pull_from_minecart( self, under_pos, self._inv_size or 0 ) then
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staticdata.delay = 1.5
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end
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end
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-- Get the next direction
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local next_dir,_ = mcl_minecarts:get_rail_direction(pos, staticdata.dir, nil, nil, staticdata.railtype)
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if DEBUG and next_dir ~= staticdata.dir then
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print( "Changing direction from "..tostring(staticdata.dir).." to "..tostring(next_dir))
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end
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-- Handle end of track
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if next_dir == staticdata.dir * -1 then
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if DEBUG then print("Stopping cart at "..tostring(pos)) end
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staticdata.velocity = 0
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distence = remaining_distance
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end
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-- Update cart direction
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staticdata.dir = next_dir
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end
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self.object:move_to(pos)
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-- Update cart orientation
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update_cart_orientation(self,staticdata)
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-- Report distance traveled
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return distance
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end
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local function process_acceleration(self, timestep)
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local staticdata = self._staticdata
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if not staticdata.connected_at then return end
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local acceleration = 0
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if DEBUG and staticdata.velocity > 0 then
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print( " acceleration="..tostring(acceleration)..",velocity="..tostring(staticdata.velocity)..
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",timestep="..tostring(timestep)..
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",dir="..tostring(staticdata.dir))
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end
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local pos = staticdata.connected_at
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local node_name = minetest.get_node(pos).name
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local node_def = minetest.registered_nodes[node_name]
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local max_vel = mcl_minecarts.speed_max
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if self._go_forward then
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acceleration = 2
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elseif self._brake then
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acceleration = -1.5
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elseif self._punched then
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acceleration = 2
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elseif self._fueltime and self._fueltime > 0 then
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acceleration = 0.6
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elseif staticdata.velocity >= ( node_def._max_acceleration_velocity or max_vel ) then
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acceleration = 0
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else
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acceleration = node_def._rail_acceleration or -friction
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end
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if math.abs(acceleration) > (friction / 5) then
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staticdata.velocity = ( staticdata.velocity or 0 ) + acceleration * timestep
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if staticdata.velocity > max_vel then
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staticdata.velocity = max_vel
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elseif staticdata.velocity < 0.1 then
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staticdata.velocity = 0
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end
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end
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-- Factor in gravity after everything else
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local gravity_accel = 0
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local gravity_strength = friction + 0.2
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if staticdata.dir.y < 0 then
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gravity_accel = gravity_strength
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elseif staticdata.dir.y > 0 then
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gravity_accel = -gravity_strength
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end
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if DEBUG and gravity_accel ~= 0 then
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print("gravity_accel="..tostring(gravity_accel))
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end
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if gravity_accel ~= 0 then
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staticdata.velocity = (staticdata.velocity or 0) + gravity_accel
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if staticdata.velocity < 0 then
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if DEBUG then
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print("Gravity flipped direction")
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end
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-- Complete moving thru this block into the next, reverse direction, and put us back at the same position we were at
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staticdata.velocity = staticdata.velocity * -1
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next_dir = -staticdata.dir
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pos = pos + staticdata.dir
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staticdata.distance = 1 - staticdata.distance
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staticdata.connected_at = pos
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local next_dir,_ = mcl_minecarts:get_rail_direction(pos + staticdata.dir, next_dir, nil, nil, staticdata.railtype)
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staticdata.dir = next_dir
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update_cart_orientation(self,staticdata)
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end
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end
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-- Force the cart to stop if moving slowly enough
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if (staticdata.velocity or 0) < 0.1 then
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staticdata.velocity = 0
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end
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if DEBUG and staticdata.velocity > 0 then
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print( " acceleration="..tostring(acceleration)..",velocity="..tostring(staticdata.velocity)..
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",timestep="..tostring(timestep)..
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",dir="..tostring(staticdata.dir))
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end
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end
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local function do_movement( self, dtime )
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local staticdata = self._staticdata
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-- Allow the carts to be delay for the rest of the world to react before moving again
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if ( staticdata.delay or 0 ) > dtime then
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staticdata.delay = staticdata.delay - dtime
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return
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else
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staticdata.delay = 0
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end
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local initial_velocity = 1
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if self._punched and statcdata.velocity < initial_velocity then
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staticdata.velocity = initial_velocity
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end
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-- Break long movements into fixed-size steps so that
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-- it is impossible to jump across gaps due to server lag
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-- causing large timesteps
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local total_distance = dtime * ( staticdata.velocity or 0 )
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local remaining_distance = total_distance
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process_acceleration(self,dtime * max_step_distance / total_distance)
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-- Skip processing stopped railcarts
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if not staticdata.velocity or math.abs(staticdata.velocity) < 0.05 then
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return
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end
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while remaining_distance > 0.1 do
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local step_distance = do_movement_step(self, remaining_distance)
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if step_distance > 0.1 then
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process_acceleration(self, dtime * step_distance / total_distance)
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end
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remaining_distance = remaining_distance - step_distance
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end
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-- Clear punched flag now that movement for this step has been completed
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self._punched = false
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end
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local function detach_driver(self)
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if not self._driver then
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return
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end
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mcl_player.player_attached[self._driver] = nil
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local player = minetest.get_player_by_name(self._driver)
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self._driver = nil
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self._start_pos = nil
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if player then
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player:set_detach()
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player:set_eye_offset(vector.new(0,0,0),vector.new(0,0,0))
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mcl_player.player_set_animation(player, "stand" , 30)
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end
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end
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local function activate_tnt_minecart(self, timer)
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if self._boomtimer then
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return
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end
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self.object:set_armor_groups({immortal=1})
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if timer then
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self._boomtimer = timer
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else
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self._boomtimer = tnt.BOOMTIMER
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end
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self.object:set_properties({textures = {
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_tnt_blink.png",
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"mcl_minecarts_minecart.png",
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}})
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self._blinktimer = tnt.BLINKTIMER
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minetest.sound_play("tnt_ignite", {pos = self.object:get_pos(), gain = 1.0, max_hear_distance = 15}, true)
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end
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local activate_normal_minecart = detach_driver
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local function hopper_take_item(self, dtime)
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local pos = self.object:get_pos()
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if not pos then return end
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if not self or self.name ~= "mcl_minecarts:hopper_minecart" then return end
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if mcl_util.check_dtime_timer(self, dtime, "hoppermc_take", 0.15) then
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--minetest.log("The check timer was triggered: " .. dump(pos) .. ", name:" .. self.name)
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else
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--minetest.log("The check timer was not triggered")
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return
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end
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--mcl_log("self.itemstring: ".. self.itemstring)
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local above_pos = vector.offset(pos, 0, 0.9, 0)
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--mcl_log("self.itemstring: ".. minetest.pos_to_string(above_pos))
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local objs = minetest.get_objects_inside_radius(above_pos, 1.25)
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if objs then
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mcl_log("there is an itemstring. Number of objs: ".. #objs)
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for k, v in pairs(objs) do
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local ent = v:get_luaentity()
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if ent and not ent._removed and ent.itemstring and ent.itemstring ~= "" then
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local taken_items = false
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mcl_log("ent.name: " .. tostring(ent.name))
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mcl_log("ent pos: " .. tostring(ent.object:get_pos()))
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local inv = mcl_entity_invs.load_inv(self, 5)
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if not inv then return false end
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local current_itemstack = ItemStack(ent.itemstring)
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mcl_log("inv. size: " .. self._inv_size)
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if inv:room_for_item("main", current_itemstack) then
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mcl_log("Room")
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inv:add_item("main", current_itemstack)
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ent.object:get_luaentity().itemstring = ""
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ent.object:remove()
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taken_items = true
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else
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mcl_log("no Room")
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end
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if not taken_items then
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local items_remaining = current_itemstack:get_count()
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-- This will take part of a floating item stack if no slot can hold the full amount
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for i = 1, self._inv_size, 1 do
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local stack = inv:get_stack("main", i)
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mcl_log("i: " .. tostring(i))
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mcl_log("Items remaining: " .. items_remaining)
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mcl_log("Name: " .. tostring(stack:get_name()))
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if current_itemstack:get_name() == stack:get_name() then
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mcl_log("We have a match. Name: " .. tostring(stack:get_name()))
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local room_for = stack:get_stack_max() - stack:get_count()
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mcl_log("Room for: " .. tostring(room_for))
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if room_for == 0 then
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-- Do nothing
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mcl_log("No room")
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elseif room_for < items_remaining then
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mcl_log("We have more items remaining than space")
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items_remaining = items_remaining - room_for
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stack:set_count(stack:get_stack_max())
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inv:set_stack("main", i, stack)
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taken_items = true
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else
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local new_stack_size = stack:get_count() + items_remaining
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stack:set_count(new_stack_size)
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mcl_log("We have more than enough space. Now holds: " .. new_stack_size)
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inv:set_stack("main", i, stack)
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items_remaining = 0
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ent.object:get_luaentity().itemstring = ""
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ent.object:remove()
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taken_items = true
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break
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end
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mcl_log("Count: " .. tostring(stack:get_count()))
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mcl_log("stack max: " .. tostring(stack:get_stack_max()))
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--mcl_log("Is it empty: " .. stack:to_string())
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end
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if i == self._inv_size and taken_items then
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mcl_log("We are on last item and still have items left. Set final stack size: " .. items_remaining)
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current_itemstack:set_count(items_remaining)
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--mcl_log("Itemstack2: " .. current_itemstack:to_string())
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ent.itemstring = current_itemstack:to_string()
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end
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end
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end
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--Add in, and delete
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if taken_items then
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mcl_log("Saving")
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mcl_entity_invs.save_inv(ent)
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return taken_items
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else
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mcl_log("No need to save")
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end
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end
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end
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end
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return false
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end
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-- Table for item-to-entity mapping. Keys: itemstring, Values: Corresponding entity ID
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local entity_mapping = {}
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local function make_staticdata( railtype, connected_at, dir )
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return {
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railtype = railtype,
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connected_at = connected_at,
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distance = 0,
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velocity = 0,
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dir = vector.new(dir),
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}
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end
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local function to_dirstring(dir)
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if dir.x == 0 then
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if dir.z == 1 then
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return "north"
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else
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return "south"
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end
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elseif dir.z == 0 then
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if dir.x == 1 then
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return " east"
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else
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return " west"
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end
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end
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end
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local function register_entity(entity_id, def)
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assert( def.drop, "drop is required parameter" )
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local cart = {
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initial_properties = {
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physical = false,
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collisionbox = {-10/16., -0.5, -10/16, 10/16, 0.25, 10/16},
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visual = "mesh",
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mesh = def.mesh,
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visual_size = {x=1, y=1},
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textures = def.textures,
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},
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on_rightclick = def.on_rightclick,
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on_activate_by_rail = def.on_activate_by_rail,
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_mcl_minecarts_on_enter = def._mcl_minecarts_on_enter,
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_driver = nil, -- player who sits in and controls the minecart (only for minecart!)
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_passenger = nil, -- for mobs
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_punched = false, -- used to re-send _velocity and position
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_start_pos = nil, -- Used to calculate distance for “On A Rail” achievement
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_last_float_check = nil, -- timestamp of last time the cart was checked to be still on a rail
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_fueltime = nil, -- how many seconds worth of fuel is left. Only used by minecart with furnace
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_boomtimer = nil, -- how many seconds are left before exploding
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_blinktimer = nil, -- how many seconds are left before TNT blinking
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_blink = false, -- is TNT blink texture active?
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_old_pos = nil,
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_staticdata = nil,
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}
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|
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function cart:on_activate(staticdata, dtime_s)
|
|
-- Initialize
|
|
local data = minetest.deserialize(staticdata)
|
|
if type(data) == "table" then
|
|
-- Migrate old data
|
|
if data._railtype then
|
|
data.railtype = data._railtype
|
|
data._railtype = nil
|
|
end
|
|
-- Fix up types
|
|
data.dir = vector.new(data.dir)
|
|
|
|
self._staticdata = data
|
|
end
|
|
self.object:set_armor_groups({immortal=1})
|
|
|
|
-- Activate cart if on activator rail
|
|
if self.on_activate_by_rail then
|
|
local pos = self.object:get_pos()
|
|
local node = minetest.get_node(vector.floor(pos))
|
|
if node.name == "mcl_minecarts:activator_rail_on" then
|
|
self:on_activate_by_rail()
|
|
end
|
|
end
|
|
end
|
|
|
|
function cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
|
local staticdata = self._staticdata
|
|
if not staticdata then
|
|
staticdata = make_staticdata()
|
|
self._staticdata = staticdata
|
|
end
|
|
|
|
local pos = staticdata.connected_at
|
|
if not pos then
|
|
pos = self.object:get_pos()
|
|
-- Try to reattach
|
|
local rounded_pos = vector.round(pos)
|
|
if mcl_minecarts:is_rail(rounded_pos) and vector.distance(pos, rounded_pos) < 0.25 then
|
|
-- Reattach
|
|
staticdata.connected_at = rounded_pos
|
|
pos = rounded_pos
|
|
else
|
|
print("TODO: handle detached cart behavior")
|
|
end
|
|
end
|
|
|
|
-- Fix railtype field
|
|
if not staticdata.railtype then
|
|
local node = minetest.get_node(vector.floor(pos)).name
|
|
staticdata.railtype = minetest.get_item_group(node, "connect_to_raillike")
|
|
end
|
|
|
|
-- Handle punches by something other than the player
|
|
if not puncher or not puncher:is_player() then
|
|
local cart_dir = mcl_minecarts:get_rail_direction(pos, vector.new(1,0,0), nil, nil, staticdata.railtype)
|
|
if vector.equals(cart_dir, vector.new(0,0,0)) then
|
|
return
|
|
end
|
|
|
|
staticdata.dir = cart_dir
|
|
self._punched = true
|
|
return
|
|
end
|
|
|
|
-- Punch+sneak: Pick up minecart (unless TNT was ignited)
|
|
if puncher:get_player_control().sneak and not self._boomtimer then
|
|
if self._driver then
|
|
if self._old_pos then
|
|
self.object:set_pos(self._old_pos)
|
|
end
|
|
detach_driver(self)
|
|
end
|
|
|
|
-- Disable detector rail
|
|
local rou_pos = vector.round(pos)
|
|
local node = minetest.get_node(rou_pos)
|
|
if node.name == "mcl_minecarts:detector_rail_on" then
|
|
local newnode = {name="mcl_minecarts:detector_rail", param2 = node.param2}
|
|
minetest.swap_node(rou_pos, newnode)
|
|
mesecon.receptor_off(rou_pos)
|
|
end
|
|
|
|
-- Drop items and remove cart entity
|
|
local drop = def.drop
|
|
if not minetest.is_creative_enabled(puncher:get_player_name()) then
|
|
for d=1, #drop do
|
|
minetest.add_item(self.object:get_pos(), drop[d])
|
|
end
|
|
elseif puncher and puncher:is_player() then
|
|
local inv = puncher:get_inventory()
|
|
for d=1, #drop do
|
|
if not inv:contains_item("main", drop[d]) then
|
|
inv:add_item("main", drop[d])
|
|
end
|
|
end
|
|
end
|
|
|
|
self.object:remove()
|
|
return
|
|
end
|
|
|
|
-- Handle player punches
|
|
local vel = self.object:get_velocity()
|
|
if puncher:get_player_name() == self._driver then
|
|
if math.abs(vel.x + vel.z) > 7 then
|
|
return
|
|
end
|
|
end
|
|
|
|
local punch_dir = mcl_minecarts:velocity_to_dir(puncher:get_look_dir())
|
|
punch_dir.y = 0
|
|
|
|
local cart_dir = mcl_minecarts:get_rail_direction(pos, punch_dir, nil, nil, self._staticdata.railtype)
|
|
if vector.equals(cart_dir, vector.new(0,0,0)) then
|
|
return
|
|
end
|
|
|
|
staticdata.dir = cart_dir
|
|
|
|
time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval)
|
|
local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
|
|
|
|
-- Perform acceleration here
|
|
staticdata.velocity = (staticdata.velocity or 0 ) + f
|
|
local max_vel = mcl_minecarts.speed_max
|
|
if staticdata.velocity > max_vel then
|
|
staticdata.velocity = max_vel
|
|
end
|
|
end
|
|
|
|
local passenger_attach_position = vector.new(0, -1.75, 0)
|
|
|
|
function cart:on_step(dtime)
|
|
hopper_take_item(self, dtime)
|
|
local staticdata = self._staticdata
|
|
if not staticdata then
|
|
staticdata = make_staticdata()
|
|
self._staticdata = staticdata
|
|
end
|
|
if (staticdata.hopper_delay or 0) > 0 then
|
|
staticdata.hopper_delay = staticdata.hopper_delay - dtime
|
|
end
|
|
|
|
local pos, rou_pos, node = self.object:get_pos()
|
|
--local update = {}
|
|
--local acceleration = 0
|
|
|
|
-- Controls
|
|
local ctrl, player = nil, nil
|
|
if self._driver then
|
|
player = minetest.get_player_by_name(self._driver)
|
|
if player then
|
|
ctrl = player:get_player_control()
|
|
-- player detach
|
|
if ctrl.sneak then
|
|
detach_driver(self)
|
|
return
|
|
end
|
|
|
|
-- Experimental controls
|
|
--self._go_forward = ctrl.up
|
|
--self._brake = ctrl.down
|
|
end
|
|
|
|
-- Give achievement when player reached a distance of 1000 nodes from the start position
|
|
if vector.distance(self._start_pos, pos) >= 1000 then
|
|
awards.unlock(self._driver, "mcl:onARail")
|
|
end
|
|
end
|
|
|
|
do_movement(self, dtime)
|
|
|
|
-- TODO: move this into do_movement_step
|
|
-- Drop minecart if it collides with a cactus node
|
|
local r = 0.6
|
|
for _, node_pos in pairs({{r, 0}, {0, r}, {-r, 0}, {0, -r}}) do
|
|
if minetest.get_node(vector.offset(pos, node_pos[1], 0, node_pos[2])).name == "mcl_core:cactus" then
|
|
detach_driver(self)
|
|
local drop = def.drop
|
|
for d = 1, #drop do
|
|
minetest.add_item(pos, drop[d])
|
|
end
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
|
|
-- Grab mob
|
|
if math.random(1,20) > 15 and not self._passenger then
|
|
if self.name == "mcl_minecarts:minecart" then
|
|
local mobsnear = minetest.get_objects_inside_radius(self.object:get_pos(), 1.3)
|
|
for n=1, #mobsnear do
|
|
local mob = mobsnear[n]
|
|
if mob then
|
|
local entity = mob:get_luaentity()
|
|
if entity and entity.is_mob then
|
|
self._passenger = entity
|
|
mob:set_attach(self.object, "", passenger_attach_position, vector.zero())
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
elseif self._passenger then
|
|
local passenger_pos = self._passenger.object:get_pos()
|
|
if not passenger_pos then
|
|
self._passenger = nil
|
|
end
|
|
end
|
|
|
|
-- Drop minecart if it isn't on a rail anymore
|
|
if self._last_float_check == nil then
|
|
self._last_float_check = 0
|
|
else
|
|
self._last_float_check = self._last_float_check + dtime
|
|
end
|
|
if self._last_float_check >= mcl_minecarts.check_float_time then
|
|
pos = self.object:get_pos()
|
|
rou_pos = vector.round(pos)
|
|
node = minetest.get_node(rou_pos)
|
|
local g = minetest.get_item_group(node.name, "connect_to_raillike")
|
|
if g ~= self._staticdata.railtype and self._staticdata.railtype then
|
|
-- Detach driver
|
|
detach_driver(self)
|
|
|
|
-- Explode if already ignited
|
|
if self._boomtimer then
|
|
self.object:remove()
|
|
mcl_explosions.explode(pos, 4, { drop_chance = 1.0 })
|
|
return
|
|
end
|
|
|
|
-- Do not drop minecart. It goes off the rails too frequently, and anyone using them for farms won't
|
|
-- notice and lose their iron and not bother. Not cool until fixed.
|
|
end
|
|
self._last_float_check = 0
|
|
end
|
|
|
|
-- Update furnace stuff
|
|
if self._fueltime and self._fueltime > 0 then
|
|
self._fueltime = self._fueltime - dtime
|
|
if self._fueltime <= 0 then
|
|
self.object:set_properties({textures =
|
|
{
|
|
"default_furnace_top.png",
|
|
"default_furnace_top.png",
|
|
"default_furnace_front.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
}})
|
|
self._fueltime = 0
|
|
end
|
|
end
|
|
local has_fuel = self._fueltime and self._fueltime > 0
|
|
|
|
-- Update TNT stuff
|
|
if self._boomtimer then
|
|
-- Explode
|
|
self._boomtimer = self._boomtimer - dtime
|
|
local pos = self.object:get_pos()
|
|
if self._boomtimer <= 0 then
|
|
self.object:remove()
|
|
mcl_explosions.explode(pos, 4, { drop_chance = 1.0 })
|
|
return
|
|
else
|
|
tnt.smoke_step(pos)
|
|
end
|
|
end
|
|
if self._blinktimer then
|
|
self._blinktimer = self._blinktimer - dtime
|
|
if self._blinktimer <= 0 then
|
|
self._blink = not self._blink
|
|
if self._blink then
|
|
self.object:set_properties({textures =
|
|
{
|
|
"default_tnt_top.png",
|
|
"default_tnt_bottom.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
}})
|
|
else
|
|
self.object:set_properties({textures =
|
|
{
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_tnt_blink.png",
|
|
"mcl_minecarts_minecart.png",
|
|
}})
|
|
end
|
|
self._blinktimer = tnt.BLINKTIMER
|
|
end
|
|
end
|
|
end
|
|
|
|
function cart:get_staticdata()
|
|
return minetest.serialize(self._staticdata or {})
|
|
end
|
|
|
|
minetest.register_entity(entity_id, cart)
|
|
end
|
|
|
|
-- Place a minecart at pointed_thing
|
|
function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
|
|
if not pointed_thing.type == "node" then
|
|
return
|
|
end
|
|
|
|
local railpos, node
|
|
if mcl_minecarts:is_rail(pointed_thing.under) then
|
|
railpos = pointed_thing.under
|
|
node = minetest.get_node(pointed_thing.under)
|
|
elseif mcl_minecarts:is_rail(pointed_thing.above) then
|
|
railpos = pointed_thing.above
|
|
node = minetest.get_node(pointed_thing.above)
|
|
else
|
|
return
|
|
end
|
|
|
|
local entity_id = entity_mapping[itemstack:get_name()]
|
|
local cart = minetest.add_entity(railpos, entity_id)
|
|
local railtype = minetest.get_item_group(node.name, "connect_to_raillike")
|
|
local cart_dir = mcl_minecarts:get_rail_direction(railpos, vector.new(1,0,0), nil, nil, railtype)
|
|
cart:set_yaw(minetest.dir_to_yaw(cart_dir))
|
|
|
|
-- Update static data
|
|
local le = cart:get_luaentity()
|
|
if le then
|
|
le._staticdata = make_staticdata( railtype, railpos, cart_dir )
|
|
end
|
|
|
|
handle_cart_enter(le, railpos)
|
|
|
|
local pname = ""
|
|
if placer then
|
|
pname = placer:get_player_name()
|
|
end
|
|
if not minetest.is_creative_enabled(pname) then
|
|
itemstack:take_item()
|
|
end
|
|
return itemstack
|
|
end
|
|
|
|
local function dropper_place_minecart(dropitem, pos)
|
|
local node = minetest.get_node(pos)
|
|
local nodedef = minetest.registered_nodes[node.name]
|
|
|
|
-- Don't try to place the minecart if pos isn't a rail
|
|
if (nodedef.groups.rail or 0) == 0 then return false end
|
|
|
|
mcl_minecarts.place_minecart(dropitem, {
|
|
above = pos,
|
|
under = vector.offset(pos,0,-1,0)
|
|
})
|
|
return true
|
|
end
|
|
|
|
local function register_craftitem(itemstring, entity_id, description, tt_help, longdesc, usagehelp, icon, creative)
|
|
entity_mapping[itemstring] = entity_id
|
|
|
|
local groups = { minecart = 1, transport = 1 }
|
|
if creative == false then
|
|
groups.not_in_creative_inventory = 1
|
|
end
|
|
local def = {
|
|
stack_max = 1,
|
|
_mcl_dropper_on_drop = dropper_place_minecart,
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if not pointed_thing.type == "node" then
|
|
return
|
|
end
|
|
|
|
-- Call on_rightclick if the pointed node defines it
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
if placer and not placer:get_player_control().sneak then
|
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
|
end
|
|
end
|
|
|
|
return mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
|
|
end,
|
|
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
|
|
-- Place minecart as entity on rail. If there's no rail, just drop it.
|
|
local placed
|
|
if minetest.get_item_group(dropnode.name, "rail") ~= 0 then
|
|
-- FIXME: This places minecarts even if the spot is already occupied
|
|
local pointed_thing = { under = droppos, above = vector.new( droppos.x, droppos.y+1, droppos.z ) }
|
|
placed = mcl_minecarts.place_minecart(stack, pointed_thing)
|
|
end
|
|
if placed == nil then
|
|
-- Drop item
|
|
minetest.add_item(droppos, stack)
|
|
end
|
|
end,
|
|
groups = groups,
|
|
}
|
|
def.description = description
|
|
def._tt_help = tt_help
|
|
def._doc_items_longdesc = longdesc
|
|
def._doc_items_usagehelp = usagehelp
|
|
def.inventory_image = icon
|
|
def.wield_image = icon
|
|
minetest.register_craftitem(itemstring, def)
|
|
end
|
|
|
|
--[[
|
|
Register a minecart
|
|
* itemstring: Itemstring of minecart item
|
|
* entity_id: ID of minecart entity
|
|
* description: Item name / description
|
|
* longdesc: Long help text
|
|
* usagehelp: Usage help text
|
|
* mesh: Minecart mesh
|
|
* textures: Minecart textures table
|
|
* icon: Item icon
|
|
* drop: Dropped items after destroying minecart
|
|
* on_rightclick: Called after rightclick
|
|
* on_activate_by_rail: Called when above activator rail
|
|
* creative: If false, don't show in Creative Inventory
|
|
]]
|
|
local function register_minecart(def)
|
|
register_entity(def.entity_id, def)
|
|
register_craftitem(def.itemstring, def.entity_id, def.description, def.tt_help, def.longdesc, def.usagehelp, def.icon, def.creative)
|
|
if minetest.get_modpath("doc_identifier") then
|
|
doc.sub.identifier.register_object(def.entity_id, "craftitems", itemstring)
|
|
end
|
|
end
|
|
|
|
-- Minecart
|
|
register_minecart({
|
|
itemstring = "mcl_minecarts:minecart",
|
|
entity_id = "mcl_minecarts:minecart",
|
|
description = S("Minecart"),
|
|
tt_helop = S("Vehicle for fast travel on rails"),
|
|
long_descp = S("Minecarts can be used for a quick transportion on rails.") .. "\n" ..
|
|
S("Minecarts only ride on rails and always follow the tracks. At a T-junction with no straight way ahead, they turn left. The speed is affected by the rail type."),
|
|
S("You can place the minecart on rails. Right-click it to enter it. Punch it to get it moving.") .. "\n" ..
|
|
S("To obtain the minecart, punch it while holding down the sneak key.") .. "\n" ..
|
|
S("If it moves over a powered activator rail, you'll get ejected."),
|
|
mesh = "mcl_minecarts_minecart.b3d",
|
|
textures = {"mcl_minecarts_minecart.png"},
|
|
icon = "mcl_minecarts_minecart_normal.png",
|
|
drop = {"mcl_minecarts:minecart"},
|
|
on_rightclick = function(self, clicker)
|
|
local name = clicker:get_player_name()
|
|
if not clicker or not clicker:is_player() then
|
|
return
|
|
end
|
|
local player_name = clicker:get_player_name()
|
|
if self._driver and player_name == self._driver then
|
|
detach_driver(self)
|
|
elseif not self._driver then
|
|
self._driver = player_name
|
|
self._start_pos = self.object:get_pos()
|
|
mcl_player.player_attached[player_name] = true
|
|
clicker:set_attach(self.object, "", vector.new(1,-1.75,-2), vector.new(0,0,0))
|
|
mcl_player.player_attached[name] = true
|
|
minetest.after(0.2, function(name)
|
|
local player = minetest.get_player_by_name(name)
|
|
if player then
|
|
mcl_player.player_set_animation(player, "sit" , 30)
|
|
player:set_eye_offset(vector.new(0,-5.5,0), vector.new(0,-4,0))
|
|
mcl_title.set(clicker, "actionbar", {text=S("Sneak to dismount"), color="white", stay=60})
|
|
end
|
|
end, name)
|
|
end
|
|
end,
|
|
on_activate_by_rail = activate_normal_minecart
|
|
})
|
|
|
|
-- Minecart with Chest
|
|
register_minecart({
|
|
itemstring = "mcl_minecarts:chest_minecart",
|
|
entity_id = "mcl_minecarts:chest_minecart",
|
|
description = S("Minecart with Chest"),
|
|
tt_help = nil,
|
|
longdesc = nil,
|
|
usagehelp = nil,
|
|
mesh = "mcl_minecarts_minecart_chest.b3d",
|
|
textures = {
|
|
"mcl_chests_normal.png",
|
|
"mcl_minecarts_minecart.png"
|
|
},
|
|
icon = "mcl_minecarts_minecart_chest.png",
|
|
drop = {"mcl_minecarts:minecart", "mcl_chests:chest"},
|
|
on_rightclick = nil,
|
|
on_activate_by_rail = nil,
|
|
creative = true
|
|
})
|
|
mcl_entity_invs.register_inv("mcl_minecarts:chest_minecart","Minecart",27,false,true)
|
|
|
|
-- Minecart with Furnace
|
|
register_minecart({
|
|
itemstring = "mcl_minecarts:furnace_minecart",
|
|
entity_id = "mcl_minecarts:furnace_minecart",
|
|
description = S("Minecart with Furnace"),
|
|
tt_help = nil,
|
|
longdesc = S("A minecart with furnace is a vehicle that travels on rails. It can propel itself with fuel."),
|
|
usagehelp = S("Place it on rails. If you give it some coal, the furnace will start burning for a long time and the minecart will be able to move itself. Punch it to get it moving.") .. "\n" ..
|
|
S("To obtain the minecart and furnace, punch them while holding down the sneak key."),
|
|
|
|
mesh = "mcl_minecarts_minecart_block.b3d",
|
|
textures = {
|
|
"default_furnace_top.png",
|
|
"default_furnace_top.png",
|
|
"default_furnace_front.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
},
|
|
icon = "mcl_minecarts_minecart_furnace.png",
|
|
drop = {"mcl_minecarts:minecart", "mcl_furnaces:furnace"},
|
|
on_rightclick = function(self, clicker)
|
|
-- Feed furnace with coal
|
|
if not clicker or not clicker:is_player() then
|
|
return
|
|
end
|
|
if not self._fueltime then
|
|
self._fueltime = 0
|
|
end
|
|
local held = clicker:get_wielded_item()
|
|
if minetest.get_item_group(held:get_name(), "coal") == 1 then
|
|
self._fueltime = self._fueltime + 180
|
|
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
held:take_item()
|
|
local index = clicker:get_wield_index()
|
|
local inv = clicker:get_inventory()
|
|
inv:set_stack("main", index, held)
|
|
end
|
|
self.object:set_properties({textures =
|
|
{
|
|
"default_furnace_top.png",
|
|
"default_furnace_top.png",
|
|
"default_furnace_front_active.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"default_furnace_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
}})
|
|
end
|
|
end,
|
|
on_activate_by_rail = nil,
|
|
creative = true
|
|
})
|
|
|
|
-- Minecart with Command Block
|
|
register_minecart({
|
|
itemstring = "mcl_minecarts:command_block_minecart",
|
|
entity_id = "mcl_minecarts:command_block_minecart",
|
|
description = S("Minecart with Command Block"),
|
|
tt_help = nil,
|
|
loncdesc = nil,
|
|
usagehelp = nil,
|
|
mesh = "mcl_minecarts_minecart_block.b3d",
|
|
textures = {
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"jeija_commandblock_off.png^[verticalframe:2:0",
|
|
"mcl_minecarts_minecart.png",
|
|
},
|
|
icon = "mcl_minecarts_minecart_command_block.png",
|
|
drop = {"mcl_minecarts:minecart"},
|
|
on_rightclick = nil,
|
|
on_activate_by_rail = nil,
|
|
creative = false
|
|
})
|
|
|
|
-- Minecart with Hopper
|
|
register_minecart({
|
|
itemstring = "mcl_minecarts:hopper_minecart",
|
|
entity_id = "mcl_minecarts:hopper_minecart",
|
|
description = S("Minecart with Hopper"),
|
|
tt_help = nil,
|
|
longdesc = nil,
|
|
usagehelp = nil,
|
|
mesh = "mcl_minecarts_minecart_hopper.b3d",
|
|
textures = {
|
|
"mcl_hoppers_hopper_inside.png",
|
|
"mcl_minecarts_minecart.png",
|
|
"mcl_hoppers_hopper_outside.png",
|
|
"mcl_hoppers_hopper_top.png",
|
|
},
|
|
icon = "mcl_minecarts_minecart_hopper.png",
|
|
drop = {"mcl_minecarts:minecart", "mcl_hoppers:hopper"},
|
|
on_rightclick = nil,
|
|
on_activate_by_rail = nil,
|
|
_mcl_minecarts_on_enter = function(self,pos)
|
|
local staticdata = self._staticdata
|
|
if (staticdata.hopper_delay or 0) > 0 then
|
|
return
|
|
end
|
|
|
|
-- try to pull from containers into our inventory
|
|
local inv = mcl_entity_invs.load_inv(self,5)
|
|
local above_pos = pos + vector.new(0,1,0)
|
|
mcl_util.hopper_pull_to_inventory(inv, 'main', above_pos)
|
|
|
|
staticdata.hopper_delay = (staticdata.hopper_delay or 0) + (1/20)
|
|
end,
|
|
creative = true
|
|
})
|
|
mcl_entity_invs.register_inv("mcl_minecarts:hopper_minecart", "Hopper Minecart", 5, false, true)
|
|
|
|
-- Minecart with TNT
|
|
register_minecart({
|
|
itemstring = "mcl_minecarts:tnt_minecart",
|
|
entity_id = "mcl_minecarts:tnt_minecart",
|
|
description = S("Minecart with TNT"),
|
|
tt_help = S("Vehicle for fast travel on rails").."\n"..S("Can be ignited by tools or powered activator rail"),
|
|
longdesc = S("A minecart with TNT is an explosive vehicle that travels on rail."),
|
|
usagehelp = S("Place it on rails. Punch it to move it. The TNT is ignited with a flint and steel or when the minecart is on an powered activator rail.") .. "\n" ..
|
|
S("To obtain the minecart and TNT, punch them while holding down the sneak key. You can't do this if the TNT was ignited."),
|
|
mesh = "mcl_minecarts_minecart_block.b3d",
|
|
textures = {
|
|
"default_tnt_top.png",
|
|
"default_tnt_bottom.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"default_tnt_side.png",
|
|
"mcl_minecarts_minecart.png",
|
|
},
|
|
icon = "mcl_minecarts_minecart_tnt.png",
|
|
drop = {"mcl_minecarts:minecart", "mcl_tnt:tnt"},
|
|
on_rightclick = function(self, clicker)
|
|
-- Ingite
|
|
if not clicker or not clicker:is_player() then
|
|
return
|
|
end
|
|
if self._boomtimer then
|
|
return
|
|
end
|
|
local held = clicker:get_wielded_item()
|
|
if held:get_name() == "mcl_fire:flint_and_steel" then
|
|
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
held:add_wear(65535/65) -- 65 uses
|
|
local index = clicker:get_wield_index()
|
|
local inv = clicker:get_inventory()
|
|
inv:set_stack("main", index, held)
|
|
end
|
|
activate_tnt_minecart(self)
|
|
end
|
|
end,
|
|
on_activate_by_rail = activate_tnt_minecart,
|
|
creative = true
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:minecart",
|
|
recipe = {
|
|
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
|
|
{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:tnt_minecart",
|
|
recipe = {
|
|
{"mcl_tnt:tnt"},
|
|
{"mcl_minecarts:minecart"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:furnace_minecart",
|
|
recipe = {
|
|
{"mcl_furnaces:furnace"},
|
|
{"mcl_minecarts:minecart"},
|
|
},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:hopper_minecart",
|
|
recipe = {
|
|
{"mcl_hoppers:hopper"},
|
|
{"mcl_minecarts:minecart"},
|
|
},
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_minecarts:chest_minecart",
|
|
recipe = {
|
|
{"mcl_chests:chest"},
|
|
{"mcl_minecarts:minecart"},
|
|
},
|
|
})
|
|
|
|
|
|
if has_mcl_wip then
|
|
mcl_wip.register_wip_item("mcl_minecarts:chest_minecart")
|
|
mcl_wip.register_wip_item("mcl_minecarts:furnace_minecart")
|
|
mcl_wip.register_wip_item("mcl_minecarts:command_block_minecart")
|
|
end
|