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The global(!) table settlements_in_world` has no use, but is serialized and saved to a file `settlements.txt` every time during generation of a new village, adding more lag. This commit removes all related code: * Remove all instances of `settlements_in_world`. * Remove `settlements.load()` and `settlements.save()`. |
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mcl_biomes | ||
mcl_dungeons | ||
mcl_end_island | ||
mcl_mapgen_core | ||
mcl_strongholds | ||
mcl_structures | ||
mcl_villages | ||
tsm_railcorridors | ||
modpack.conf |