mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-30 06:21:05 +01:00
231 lines
8 KiB
Lua
231 lines
8 KiB
Lua
-- Minetest 0.4 mod: bucket
|
|
-- See README.txt for licensing and other information.
|
|
|
|
local LIQUID_MAX = 8 --The number of water levels when liquid_finite is enabled
|
|
|
|
minetest.register_alias("bucket", "bucket:bucket_empty")
|
|
minetest.register_alias("bucket_water", "bucket:bucket_water")
|
|
minetest.register_alias("bucket_lava", "bucket:bucket_lava")
|
|
|
|
minetest.register_craft({
|
|
output = 'bucket:bucket_empty 1',
|
|
recipe = {
|
|
{'mcl_core:iron_ingot', '', 'mcl_core:iron_ingot'},
|
|
{'', 'mcl_core:iron_ingot', ''},
|
|
}
|
|
})
|
|
|
|
bucket = {}
|
|
bucket.liquids = {}
|
|
|
|
-- Register a new liquid
|
|
-- source = name of the source node
|
|
-- flowing = name of the flowing node
|
|
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
|
|
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
|
-- This function can be called from any mod (that depends on bucket).
|
|
function bucket.register_liquid(source, flowing, itemname, inventory_image, name, longdesc, usagehelp)
|
|
bucket.liquids[source] = {
|
|
source = source,
|
|
flowing = flowing,
|
|
itemname = itemname,
|
|
}
|
|
bucket.liquids[flowing] = bucket.liquids[source]
|
|
|
|
if itemname ~= nil then
|
|
minetest.register_craftitem(itemname, {
|
|
description = name,
|
|
_doc_items_longdesc = longdesc,
|
|
_doc_items_usagehelp = usagehelp,
|
|
inventory_image = inventory_image,
|
|
stack_max = 16,
|
|
liquids_pointable = true,
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
-- Must be pointing to node
|
|
if pointed_thing.type ~= "node" then
|
|
return
|
|
end
|
|
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
local nn = node.name
|
|
-- Call on_rightclick if the pointed node defines it
|
|
if user and not user:get_player_control().sneak then
|
|
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
|
|
return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
|
|
end
|
|
end
|
|
|
|
local place_liquid = function(pos, node, source, flowing, fullness)
|
|
if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then
|
|
minetest.add_node(pos, {name=source, param2=fullness})
|
|
return
|
|
elseif node.name == flowing then
|
|
fullness = fullness + node.param2
|
|
elseif node.name == source then
|
|
fullness = LIQUID_MAX
|
|
end
|
|
|
|
if fullness >= LIQUID_MAX then
|
|
minetest.add_node(pos, {name=source, param2=LIQUID_MAX})
|
|
else
|
|
minetest.add_node(pos, {name=flowing, param2=fullness})
|
|
end
|
|
end
|
|
|
|
-- Check if pointing to a buildable node
|
|
local fullness = tonumber(itemstack:get_metadata())
|
|
if not fullness then fullness = LIQUID_MAX end
|
|
local item = itemstack:get_name()
|
|
|
|
if item == "bucket:bucket_water" and
|
|
(nn == "mcl_cauldrons:cauldron" or
|
|
nn == "mcl_cauldrons:cauldron_1" or
|
|
nn == "mcl_cauldrons:cauldron_2") then
|
|
-- Put water into cauldron
|
|
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_3"})
|
|
elseif item == "bucket:bucket_water" and nn == "mcl_cauldrons:cauldron_3" then
|
|
-- No-op (just empty the bucket)
|
|
elseif minetest.registered_nodes[nn].buildable_to then
|
|
-- buildable; replace the node
|
|
local pns = user:get_player_name()
|
|
if minetest.is_protected(pointed_thing.under, pns) then
|
|
return itemstack
|
|
end
|
|
place_liquid(pointed_thing.under, node, source, flowing, fullness)
|
|
if doc.entry_exists("nodes", source) then
|
|
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", source)
|
|
end
|
|
else
|
|
-- not buildable to; place the liquid above
|
|
-- check if the node above can be replaced
|
|
local abovenode = minetest.get_node(pointed_thing.above)
|
|
if minetest.registered_nodes[abovenode.name].buildable_to then
|
|
local pn = user:get_player_name()
|
|
if minetest.is_protected(pointed_thing.above, pn) then
|
|
return itemstack
|
|
end
|
|
place_liquid(pointed_thing.above, node, source, flowing, fullness)
|
|
if doc.entry_exists("nodes", source) then
|
|
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", source)
|
|
end
|
|
else
|
|
-- do not remove the bucket with the liquid
|
|
return
|
|
end
|
|
end
|
|
|
|
-- Handle bucket item and inventory stuff
|
|
if not minetest.setting_getbool("creative_mode") then
|
|
-- Add empty bucket and put it into invntory, if possible.
|
|
-- Drop empty bucket otherwise.
|
|
local new_bucket = ItemStack("bucket:bucket_empty")
|
|
if itemstack:get_count() == 1 then
|
|
return new_bucket
|
|
else
|
|
local inv = user:get_inventory()
|
|
if inv:room_for_item("main", new_bucket) then
|
|
inv:add_item("main", new_bucket)
|
|
else
|
|
minetest.add_item(user:getpos(), new_bucket)
|
|
end
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end
|
|
else
|
|
return
|
|
end
|
|
end
|
|
})
|
|
end
|
|
end
|
|
|
|
minetest.register_craftitem("bucket:bucket_empty", {
|
|
description = "Empty Bucket",
|
|
_doc_items_longdesc = "A bucket can be used to collect and release liquids.",
|
|
_doc_items_usagehelp = "Punch a liquid source to collect the liquid. With the filled bucket, you can right-click somewhere to empty the bucket which will create a liquid source at the position you've clicked at.",
|
|
|
|
inventory_image = "bucket.png",
|
|
stack_max = 16,
|
|
liquids_pointable = true,
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
-- Must be pointing to node
|
|
if pointed_thing.type ~= "node" then
|
|
return
|
|
end
|
|
|
|
-- Call on_rightclick if the pointed node defines it
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
local nn = node.name
|
|
if user and not user:get_player_control().sneak then
|
|
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
|
|
return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
|
|
end
|
|
end
|
|
|
|
-- Check if pointing to a liquid source
|
|
liquiddef = bucket.liquids[nn]
|
|
local new_bucket
|
|
if liquiddef ~= nil and liquiddef.itemname ~= nil and (nn == liquiddef.source or
|
|
(nn == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then
|
|
|
|
new_bucket = ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)})
|
|
|
|
minetest.add_node(pointed_thing.under, {name="air"})
|
|
|
|
if doc.entry_exists("nodes", nn) then
|
|
doc.mark_entry_as_revealed(user:get_player_name(), "nodes", nn)
|
|
end
|
|
|
|
elseif nn == "mcl_cauldrons:cauldron_3" then
|
|
-- Take water out of full cauldron
|
|
minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
|
|
new_bucket = ItemStack("bucket:bucket_water")
|
|
end
|
|
|
|
-- Add liquid bucket and put it into inventory, if possible.
|
|
-- Drop new bucket otherwise.
|
|
if new_bucket then
|
|
if itemstack:get_count() == 1 then
|
|
return new_bucket
|
|
else
|
|
local inv = user:get_inventory()
|
|
if inv:room_for_item("main", new_bucket) then
|
|
inv:add_item("main", new_bucket)
|
|
else
|
|
minetest.add_item(user:getpos(), new_bucket)
|
|
end
|
|
if not minetest.setting_getbool("creative_mode") then
|
|
itemstack:take_item()
|
|
end
|
|
return itemstack
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
bucket.register_liquid(
|
|
"mcl_core:water_source",
|
|
"mcl_core:water_flowing",
|
|
"bucket:bucket_water",
|
|
"bucket_water.png",
|
|
"Water Bucket",
|
|
"A bucket can be used to collect and release liquids. This one is filled with water.",
|
|
"Right-click on any block to empty the bucket and put a water source on this spot."
|
|
)
|
|
|
|
bucket.register_liquid(
|
|
"mcl_core:lava_source",
|
|
"mcl_core:lava_flowing",
|
|
"bucket:bucket_lava",
|
|
"bucket_lava.png",
|
|
"Lava Bucket",
|
|
"A bucket can be used to collect and release liquids. This one is filled with hot lava, safely contained inside. Use with caution.",
|
|
"Choose a place where you want to empty the bucket, then get in a safe spot somewhere above it. Be prepared to run away when something goes wrong as the lava will soon start to flow after placing. To empty the bucket (which places a lava source), right-click on your chosen place."
|
|
)
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "bucket:bucket_lava",
|
|
burntime = 1000,
|
|
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
|
|
})
|