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https://git.minetest.land/VoxeLibre/VoxeLibre.git
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188 lines
4.9 KiB
Lua
188 lines
4.9 KiB
Lua
local mod_mcl_core = minetest.get_modpath("mcl_core")
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-- Mesa Plateau FM aka Modified Wooded Badlands Plateau
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-- Dryer and more "chaotic"/"weathered down" variant of MesaPlateauF:
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-- oak forest is less dense, more coarse dirt, more erratic terrain, vertical blend, more red sand layers,
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-- red sand as ores, red sandstone at sandlevel
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vl_biomes.register_biome({
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name = "MesaPlateauFM",
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node_top = "mcl_colorblocks:hardened_clay",
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depth_top = 1,
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node_filler = "mcl_colorblocks:hardened_clay",
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node_riverbed = "mcl_core:redsand",
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depth_riverbed = 2,
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node_stone = "mcl_colorblocks:hardened_clay",
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y_min = 12,
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y_max = 29,
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humidity_point = -5,
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heat_point = 60,
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vertical_blend = 5,
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_mcl_biome_type = "hot",
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_mcl_water_temp = "warm",
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_mcl_grass_palette_index = 22,
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_mcl_foliage_palette_index = 4,
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_mcl_water_palette_index = 3,
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_mcl_skycolor = "#6EB1FF",
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-- Grass plateau
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_grasstop = {
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node_top = "mcl_core:dirt_with_grass",
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depth_top = 1,
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node_filler = "mcl_core:coarse_dirt",
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depth_filler = 2,
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node_riverbed = "mcl_core:redsand",
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depth_riverbed = 1,
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y_min = 30,
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y_max = vl_biomes.overworld_max,
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},
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_sandlevel = {
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node_top = "mcl_core:redsand",
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depth_top = 3,
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node_filler = "mcl_colorblocks:hardened_clay_orange",
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depth_filler = 3,
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node_stone = "mcl_colorblocks:hardened_clay",
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-- red sand has wider reach than in other mesa biomes
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y_min = -7,
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y_max = 11,
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vertical_blend = 4,
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},
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_ocean = {
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node_top = "mcl_core:sand",
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depth_top = 3,
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node_filler = "mcl_core:sand",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 3,
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y_min = vl_biomes.OCEAN_MIN,
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y_max = -8,
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vertical_blend = 2,
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},
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})
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minetest.register_ore({
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ore_type = "sheet",
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ore = "mcl_core:coarse_dirt",
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wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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column_height_max = 1,
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column_midpoint_factor = 0.0,
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y_min = vl_biomes.overworld_min,
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y_max = vl_biomes.overworld_max,
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noise_threshold = -2.5,
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noise_params = {offset = 1, scale = 15, spread = vector.new(250, 250, 250), seed = 24, octaves = 3, persist = 0.80},
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biomes = {"MesaPlateauFM_grasstop"},
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})
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minetest.register_ore({
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ore_type = "blob",
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ore = "mcl_core:coarse_dirt",
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wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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clust_scarcity = 1800,
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clust_num_ores = 65,
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clust_size = 15,
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y_min = vl_biomes.overworld_min,
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y_max = vl_biomes.overworld_max,
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noise_params = {
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offset = 0,
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scale = 1,
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spread = vector.new(250, 250, 250),
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seed = 12345,
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octaves = 3,
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persist = 0.6,
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lacunarity = 2,
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flags = "defaults",
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},
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biomes = {"MesaPlateauFM_grasstop"},
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})
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-- Occasionally dig out portions of MesaPlateauFM
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minetest.register_ore({
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ore_type = "blob",
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ore = "air",
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wherein = {"group:hardened_clay", "group:sand", "mcl_core:coarse_dirt"},
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clust_scarcity = 4000,
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clust_size = 5,
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y_min = vl_biomes.overworld_min,
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y_max = vl_biomes.overworld_max,
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noise_params = {
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offset = 0,
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scale = 1,
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spread = vector.new(250, 250, 250),
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seed = 12345,
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octaves = 3,
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persist = 0.6,
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lacunarity = 2,
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flags = "defaults",
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},
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biomes = {"MesaPlateauFM", "MesaPlateauFM_grasstop"},
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})
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minetest.register_ore({
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ore_type = "blob",
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ore = "mcl_core:redsandstone",
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wherein = {"mcl_colorblocks:hardened_clay_orange"},
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clust_scarcity = 300,
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clust_size = 8,
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y_min = vl_biomes.overworld_min,
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y_max = vl_biomes.overworld_max,
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noise_params = {
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offset = 0,
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scale = 1,
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spread = vector.new(250, 250, 250),
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seed = 12345,
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octaves = 3,
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persist = 0.6,
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lacunarity = 2,
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flags = "defaults",
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},
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biomes = {"MesaPlateauFM_sandlevel"},
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})
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-- More red sand in MesaPlateauFM
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minetest.register_ore({
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ore_type = "sheet",
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ore = "mcl_core:redsand",
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wherein = {"group:hardened_clay"},
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clust_scarcity = 1,
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clust_num_ores = 12,
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clust_size = 10,
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y_min = vl_biomes.overworld_min,
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y_max = vl_biomes.overworld_max,
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noise_threshold = 0.1,
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noise_params = {offset = 0, scale = 15, spread = vector.new(130, 130, 130), seed = 95, octaves = 3, persist = 0.70},
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biomes = {"MesaPlateauFM"},
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})
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minetest.register_ore({
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ore_type = "blob",
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ore = "mcl_core:redsand",
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wherein = {"group:hardened_clay"},
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clust_scarcity = 1500,
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clust_size = 4,
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y_min = vl_biomes.overworld_min,
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y_max = vl_biomes.overworld_max,
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noise_params = {
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offset = 0,
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scale = 1,
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spread = vector.new(250, 250, 250),
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seed = 12345,
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octaves = 3,
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persist = 0.6,
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lacunarity = 2,
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flags = "defaults",
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},
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biomes = {"MesaPlateauFM", "MesaPlateauFM_grasstop", "MesaPlateauFM_sandlevel"},
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})
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-- Small “classic” oak (many biomes)
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mcl_mapgen_core.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 16,
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noise_params = {
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offset = 0.008,
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scale = 0.002,
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spread = vector.new(250, 250, 250),
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seed = 2,
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octaves = 3,
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persist = 0.7
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},
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biomes = {"MesaPlateauFM_grasstop"},
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y_min = 30,
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y_max = vl_biomes.overworld_max,
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schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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_mcl_foliage_palette_index = 4,
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})
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