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https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-17 08:31:08 +01:00
86 lines
2 KiB
Lua
86 lines
2 KiB
Lua
local mod_mcl_core = minetest.get_modpath("mcl_core")
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-- Bamboo Jungle M
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-- Like Bamboo Jungle but with even more dense vegetation
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vl_biomes.register_biome({
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name = "BambooJungleM",
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node_top = "mcl_core:dirt_with_grass",
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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depth_filler = 3,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = vl_biomes.overworld_max,
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humidity_point = 95,
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heat_point = 95,
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_mcl_biome_type = "medium",
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_mcl_water_temp = "lukewarm",
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_mcl_grass_palette_index = 25,
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_mcl_foliage_palette_index = 12,
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_mcl_water_palette_index = 2,
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_mcl_skycolor = "#77A8FF",
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_shore = {
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node_top = "mcl_core:dirt",
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depth_top = 1,
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y_min = -2,
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y_max = 0,
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},
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_ocean = {
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node_top = "mcl_core:sand",
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depth_top = 1,
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node_filler = "mcl_core:sand",
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depth_filler = 3,
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y_max = -3,
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vertical_blend = 1,
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},
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.09,
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biomes = {"BambooJungleM"},
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y_min = 1,
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y_max = vl_biomes.overworld_max,
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schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_tree_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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mcl_mapgen_core.register_decoration({
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deco_type = "schematic",
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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noise_params = {
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offset = 0.05,
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scale = 0.025,
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spread = vector.new(250, 250, 250),
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seed = 2930,
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octaves = 4,
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persist = 0.6,
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},
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biomes = {"BambooJungleM"},
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y_min = 1,
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y_max = vl_biomes.overworld_max,
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schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_bush_oak_leaves.mts",
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flags = "place_center_x, place_center_z",
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})
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-- Melon
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mcl_mapgen_core.register_decoration({
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deco_type = "simple",
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place_on = {"group:grass_block_no_snow"},
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sidelen = 16,
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noise_params = {
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offset = 0.0,
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scale = 0.006,
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spread = vector.new(250, 250, 250),
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seed = 333,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = vl_biomes.overworld_max,
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decoration = "mcl_farming:melon",
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biomes = {"BambooJungleM"},
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})
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