VoxeLibre/mods/ENTITIES
iliekprogrammar bd14918543
Reduce defuse reach for charged creeper
5.2 is actually half of the estimated MC creeper defuse range, which is 10.4.
The reason for this change is to balance the creeper in MCL2 where it fuses
whilst moving making it more difficult than MC. In MC, the creeper does not move
while fusing.
2021-11-13 12:12:20 +08:00
..
drippingwater [drippingwater] fix warnings 2021-05-25 00:54:12 +02:00
mcl_boats Fix boat and enchanting book texture glitches / warnings 2021-11-09 17:39:39 +01:00
mcl_burning Fix crash on startup during immediate runtime by mcl_burning 2021-11-13 10:55:24 +08:00
mcl_falling_nodes Move code of making anvils destroy items when falling 2021-07-05 12:28:14 +00:00
mcl_item_entity Rework XP API 2021-11-03 19:36:57 +01:00
mcl_minecarts Break minecart if it's near a cactus (Fix #924) 2021-11-02 22:58:03 +01:00
mcl_mobs Merge branch 'master' into xp 2021-11-03 20:14:08 +01:00
mcl_paintings Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
mobs_mc Reduce defuse reach for charged creeper 2021-11-13 12:12:20 +08:00
mobs_mc_gameconfig [mobs_mc_gameconfig] fix warning 2021-05-23 14:54:20 +02:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00