mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-28 13:31:06 +01:00
262 lines
7.3 KiB
Lua
262 lines
7.3 KiB
Lua
local vector = vector
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local mod = mcl_minecarts
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local table_merge = mcl_util.table_merge
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function mcl_minecarts:get_sign(z)
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if z == 0 then
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return 0
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else
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return z / math.abs(z)
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end
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end
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function mcl_minecarts:velocity_to_dir(v)
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if math.abs(v.x) > math.abs(v.z) then
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return vector.new(
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mcl_minecarts:get_sign(v.x),
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mcl_minecarts:get_sign(v.y),
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0
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)
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else
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return vector.new(
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0,
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mcl_minecarts:get_sign(v.y),
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mcl_minecarts:get_sign(v.z)
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)
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end
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end
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function mcl_minecarts:is_rail(pos, railtype)
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local node = minetest.get_node(pos).name
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if node == "ignore" then
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local vm = minetest.get_voxel_manip()
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local emin, emax = vm:read_from_map(pos, pos)
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local area = VoxelArea:new{
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MinEdge = emin,
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MaxEdge = emax,
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}
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local data = vm:get_data()
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local vi = area:indexp(pos)
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node = minetest.get_name_from_content_id(data[vi])
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end
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if minetest.get_item_group(node, "rail") == 0 then
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return false
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end
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if not railtype then
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return true
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end
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return minetest.get_item_group(node, "connect_to_raillike") == railtype
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end
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--[[
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Returns a string description of a direction, with optional _up/_down suffix
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]]
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function mcl_minecarts:name_from_dir(dir, vertical)
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local res = ""
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if dir.z == 1 then res = res .. "n" end
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if dir.z == -1 then res = res .. "s" end
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if dir.x == -1 then res = res .. "w" end
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if dir.x == 1 then res = res .. "e" end
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if vertical then
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if dir.y == 1 then res = res .. "_up" end
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if dir.y == 1 then res = res .. "_down" end
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end
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return res
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end
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local north = vector.new( 0, 0, 1); local N = 1
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local south = vector.new( 0, 0,-1); local S = 2 -- Note: S is overwritten below with the translator
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local east = vector.new( 1, 0, 0); local E = 4
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local west = vector.new(-1, 0, 0); local W = 8
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-- Share. Consider moving this to some shared location
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mod.north = north
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mod.south = south
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mod.east = east
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mod.west = west
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local CONNECTIONS = { north, south, east, west }
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local HORIZONTAL_STANDARD_RULES = {
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[N] = { "", 0, mask = N, score = 1 },
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[S] = { "", 0, mask = S, score = 1 },
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[N+S] = { "", 0, mask = N+S, score = 2 },
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[E] = { "", 1, mask = E, score = 1 },
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[W] = { "", 1, mask = W, score = 1 },
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[E+W] = { "", 1, mask = E+W, score = 2 },
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}
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local HORIZONTAL_CURVES_RULES = {
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[N+E] = { "_corner", 3, name = "ne corner", mask = N+E, score = 3 },
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[N+W] = { "_corner", 2, name = "nw corner", mask = N+W, score = 3 },
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[S+E] = { "_corner", 0, name = "se corner", mask = S+E, score = 3 },
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[S+W] = { "_corner", 1, name = "sw corner", mask = S+W, score = 3 },
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[N+E+W] = { "_tee_off", 3, mask = N+E+W, score = 4 },
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[S+E+W] = { "_tee_off", 1, mask = S+E+W, score = 4 },
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[N+S+E] = { "_tee_off", 0, mask = N+S+E, score = 4 },
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[N+S+W] = { "_tee_off", 2, mask = N+S+W, score = 4 },
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[N+S+E+W] = { "_cross", 0, mask = N+S+E+W, score = 5 },
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}
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table_merge(HORIZONTAL_CURVES_RULES, HORIZONTAL_STANDARD_RULES)
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local HORIZONTAL_RULES_BY_RAIL_GROUP = {
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[1] = HORIZONTAL_STANDARD_RULES,
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[2] = HORIZONTAL_CURVES_RULES,
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}
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local function check_connection_rule(pos, connections, rule)
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-- All bits in the mask must be set for the connection to be possible
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if bit.band(rule.mask,connections) ~= rule.mask then
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--print("Mask mismatch ("..tostring(rule.mask)..","..tostring(connections)..")")
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return false
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end
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-- If there is an allow filter, that mush also return true
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if rule.allow and rule.allow(rule, connections, pos) then
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return false
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end
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return true
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end
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mod.check_connection_rules = check_connection_rules
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local function update_rail_connections(pos, update_neighbors)
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local node = minetest.get_node(pos)
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local nodedef = minetest.registered_nodes[node.name]
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if not nodedef._mcl_minecarts then
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minetest.log("warning", "attemting to rail connect "..node.name)
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return
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end
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-- Get the mappings to use
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local rules = HORIZONTAL_RULES_BY_RAIL_GROUP[nodedef.groups.rail]
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if nodedef._mcl_minecarts and nodedef._mcl_minecarts.connection_rules then -- Custom connection rules
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rules = nodedef._mcl_minecarts.connection_rules
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end
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if not rules then return end
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-- Horizontal rules, Check for rails on each neighbor
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local connections = 0
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for i,dir in ipairs(CONNECTIONS) do
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local neighbor = vector.add(pos, dir)
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local node = minetest.get_node(neighbor)
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local nodedef = minetest.registered_nodes[node.name]
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-- Only allow connections to the open ends of rails, as decribed by get_next_dir
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if (nodedef.groups or {}).rail and nodedef._mcl_minecarts and nodedef._mcl_minecarts.get_next_dir then
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local diff = vector.direction(neighbor, pos)
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local next_dir = nodedef._mcl_minecarts.get_next_dir(neighbor, diff, node)
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if next_dir == diff then
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connections = connections + bit.lshift(1,i - 1)
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end
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end
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end
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-- Select the best allowed connection
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local rule = nil
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local score = 0
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for k,r in pairs(rules) do
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if check_connection_rule(pos, connections, r) then
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if r.score > score then
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--print("Best rule so far is "..dump(r))
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score = r.score
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rule = r
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end
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end
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end
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if not rule then return end
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-- Apply the mapping
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local new_name = nodedef._mcl_minecarts.base_name..rule[1]
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if new_name ~= node.name or node.param2 ~= rule[2] then
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print("swapping "..node.name.." for "..new_name..","..tostring(rule[2]).." at "..tostring(pos))
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node.name = new_name
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node.param2 = rule[2]
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minetest.swap_node(pos, node)
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end
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if rule.after then
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rule.after(rule, pos, connections)
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end
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end
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mod.update_rail_connections = update_rail_connections
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--[[
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An array of (u,v,w) positions to check. Actual direction is u * dir + v * right + w * up
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]]
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local rail_checks = {
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{ 1, 0, 0 }, -- forwards
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{ 1, 0, 1 }, -- forwards and up
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{ 1, 0, -1 }, -- forwards and down
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{ 1, 1, 0 }, -- diagonal left
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{ 0, 1, 0 }, -- left
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{ 0, 1, 1 }, -- left and up
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{ 0, 1, -1 }, -- left and down
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{ 1, -1, 0 }, -- diagonal right
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{ 0, -1, 0 }, -- right
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{ 0, -1, 1 }, -- right and up
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{ 0, -1, -1 }, -- right and down
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{ -1, 0, 0 }, -- backwards
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}
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local rail_checks_diagonal = {
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{ 1, 1, 0 }, -- forward along diagonal
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{ 1, 0, 0 }, -- left
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{ 0, 1, 0 }, -- right
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}
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local north = vector.new(0,0,1)
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local south = vector.new(0,0,-1)
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local east = vector.new(1,0,0)
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local west = vector.new(-1,0,0)
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-- Rotate diagonal directions 45 degrees clockwise
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local diagonal_convert = {
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nw = west,
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ne = north,
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se = east,
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sw = south,
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}
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function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
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local pos = vector.round(pos_)
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-- Handle new track types that have track-specific direction handler
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local node = minetest.get_node(pos)
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local node_def = minetest.registered_nodes[node.name]
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if node_def and node_def._mcl_minecarts and node_def._mcl_minecarts.get_next_dir then
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return node_def._mcl_minecarts.get_next_dir(pos, dir, node)
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end
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-- Diagonal conversion
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local checks = rail_checks
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if dir.x ~= 0 and dir.z ~= 0 then
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dir = diagonal_convert[ mcl_minecarts:name_from_dir(dir, false) ]
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checks = rail_checks_diagonal
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end
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-- Calculate coordinate space
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local right = vector.new( dir.z, dir.y, -dir.x)
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local up = vector.new(0,1,0)
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-- Perform checks
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for _,check in ipairs(checks) do
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local check_dir = dir * check[1] + right * check[2] + up * check[3]
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local check_pos = pos + check_dir
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if mcl_minecarts:is_rail(check_pos,railtype) then
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return check_dir
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end
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end
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return vector.new(0,0,0)
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end
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