mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-29 22:11:10 +01:00
ec7e245b9d
- enchanted loot generated by mapgen now uses PseudoRandom for randomness - prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed - bows and fishing rods obtained from the treasure section of fishing loot are now enchanted - there is now a function to uniform enchant items other than books
513 lines
17 KiB
Lua
513 lines
17 KiB
Lua
--Fishing Rod, Bobber, and Flying Bobber mechanics and Bobber artwork by Rootyjr.
|
|
|
|
local S = minetest.get_translator(minetest.get_current_modname())
|
|
|
|
local bobber_ENTITY={
|
|
physical = false,
|
|
timer=0,
|
|
textures = {"mcl_fishing_bobber.png"},
|
|
visual_size = {x=0.5, y=0.5},
|
|
collisionbox = {0.45,0.45,0.45,0.45,0.45,0.45},
|
|
pointable = false,
|
|
static_save = false,
|
|
|
|
_lastpos={},
|
|
_dive = false,
|
|
_waittime = nil,
|
|
_time = 0,
|
|
player=nil,
|
|
_oldy = nil,
|
|
objtype="fishing",
|
|
}
|
|
|
|
local fish = function(itemstack, player, pointed_thing)
|
|
if pointed_thing and pointed_thing.type == "node" then
|
|
-- Call on_rightclick if the pointed node defines it
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
if player and not player:get_player_control().sneak then
|
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, player, itemstack) or itemstack
|
|
end
|
|
end
|
|
end
|
|
|
|
local pos = player:get_pos()
|
|
|
|
local objs = minetest.get_objects_inside_radius(pos, 125)
|
|
local num = 0
|
|
local ent = nil
|
|
local noent = true
|
|
|
|
local durability = 65
|
|
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
|
|
if unbreaking > 0 then
|
|
durability = durability * (unbreaking + 1)
|
|
end
|
|
|
|
--Check for bobber if so handle.
|
|
for n = 1, #objs do
|
|
ent = objs[n]:get_luaentity()
|
|
if ent then
|
|
if ent.player and ent.objtype=="fishing" then
|
|
if (player:get_player_name() == ent.player) then
|
|
noent = false
|
|
if ent._dive == true then
|
|
local itemname
|
|
local items
|
|
local itemcount = 1
|
|
local pr = PseudoRandom(os.time() * math.random(1, 100))
|
|
local r = pr:next(1, 100)
|
|
local fish_values = {85, 84.8, 84.7, 84.5}
|
|
local junk_values = {10, 8.1, 6.1, 4.2}
|
|
local luck_of_the_sea = math.min(mcl_enchanting.get_enchantment(itemstack, "luck_of_the_sea"), 3)
|
|
local index = luck_of_the_sea + 1
|
|
local fish_value = fish_values[index]
|
|
local junk_value = junk_values[index] + fish_value
|
|
if r <= fish_value then
|
|
-- Fish
|
|
items = mcl_loot.get_loot({
|
|
items = {
|
|
{ itemstring = "mcl_fishing:fish_raw", weight = 60 },
|
|
{ itemstring = "mcl_fishing:salmon_raw", weight = 25 },
|
|
{ itemstring = "mcl_fishing:clownfish_raw", weight = 2 },
|
|
{ itemstring = "mcl_fishing:pufferfish_raw", weight = 13 },
|
|
},
|
|
stacks_min = 1,
|
|
stacks_max = 1,
|
|
}, pr)
|
|
elseif r <= junk_value then
|
|
-- Junk
|
|
items = mcl_loot.get_loot({
|
|
items = {
|
|
{ itemstring = "mcl_core:bowl", weight = 10 },
|
|
{ itemstring = "mcl_fishing:fishing_rod", weight = 2, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage
|
|
{ itemstring = "mcl_mobitems:leather", weight = 10 },
|
|
{ itemstring = "mcl_armor:boots_leather", weight = 10, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage
|
|
{ itemstring = "mcl_mobitems:rotten_flesh", weight = 10 },
|
|
{ itemstring = "mcl_core:stick", weight = 5 },
|
|
{ itemstring = "mcl_mobitems:string", weight = 5 },
|
|
{ itemstring = "mcl_potions:water", weight = 10 },
|
|
{ itemstring = "mcl_mobitems:bone", weight = 10 },
|
|
{ itemstring = "mcl_dye:black", weight = 1, amount_min = 10, amount_max = 10 },
|
|
{ itemstring = "mcl_mobitems:string", weight = 10 }, -- TODO: Tripwire Hook
|
|
},
|
|
stacks_min = 1,
|
|
stacks_max = 1,
|
|
}, pr)
|
|
else
|
|
-- Treasure
|
|
items = mcl_loot.get_loot({
|
|
items = {
|
|
{ itemstring = "mcl_bows:bow", wear_min = 49144, wear_max = 65535, func = function(stack, pr)
|
|
mcl_enchanting.enchant_randomly(stack, 30, true, false, false, pr)
|
|
end }, -- 75%-100% damage
|
|
{ itemstring = "mcl_books:book", func = function(stack, pr)
|
|
mcl_enchanting.enchant_randomly(stack, 30, true, true, false, pr)
|
|
end },
|
|
{ itemstring = "mcl_fishing:fishing_rod", wear_min = 49144, wear_max = 65535, func = function(stack, pr)
|
|
mcl_enchanting.enchant_randomly(stack, 30, true, false, false, pr)
|
|
end }, -- 75%-100% damage
|
|
{ itemstring = "mcl_mobs:nametag", },
|
|
{ itemstring = "mcl_mobitems:saddle", },
|
|
{ itemstring = "mcl_flowers:waterlily", },
|
|
},
|
|
stacks_min = 1,
|
|
stacks_max = 1,
|
|
}, pr)
|
|
end
|
|
local item
|
|
if #items >= 1 then
|
|
item = ItemStack(items[1])
|
|
else
|
|
item = ItemStack()
|
|
end
|
|
local inv = player:get_inventory()
|
|
if inv:room_for_item("main", item) then
|
|
inv:add_item("main", item)
|
|
else
|
|
minetest.add_item(pos, item)
|
|
end
|
|
if mcl_experience.throw_xp then
|
|
mcl_experience.throw_xp(pos, math.random(1,6))
|
|
end
|
|
|
|
if not minetest.is_creative_enabled(player:get_player_name()) then
|
|
local idef = itemstack:get_definition()
|
|
itemstack:add_wear(65535/durability) -- 65 uses
|
|
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
|
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
|
end
|
|
end
|
|
end
|
|
--Check if object is on land.
|
|
local epos = ent.object:get_pos()
|
|
epos.y = math.floor(epos.y)
|
|
local node = minetest.get_node(epos)
|
|
local def = minetest.registered_nodes[node.name]
|
|
if def.walkable then
|
|
if not minetest.is_creative_enabled(player:get_player_name()) then
|
|
local idef = itemstack:get_definition()
|
|
itemstack:add_wear((65535/durability)*2) -- if so and not creative then wear double like in MC.
|
|
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
|
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
|
end
|
|
end
|
|
end
|
|
--Destroy bobber.
|
|
ent.object:remove()
|
|
return itemstack
|
|
end
|
|
end
|
|
end
|
|
end
|
|
--Check for flying bobber.
|
|
for n = 1, #objs do
|
|
ent = objs[n]:get_luaentity()
|
|
if ent then
|
|
if ent._thrower and ent.objtype=="fishing" then
|
|
if player:get_player_name() == ent._thrower then
|
|
noent = false
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
--If no bobber or flying_bobber exists then throw bobber.
|
|
if noent == true then
|
|
local playerpos = player:get_pos()
|
|
local dir = player:get_look_dir()
|
|
mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
|
|
end
|
|
end
|
|
|
|
-- Movement function of bobber
|
|
local bobber_on_step = function(self, dtime)
|
|
self.timer=self.timer+dtime
|
|
local epos = self.object:get_pos()
|
|
epos.y = math.floor(epos.y)
|
|
local node = minetest.get_node(epos)
|
|
local def = minetest.registered_nodes[node.name]
|
|
|
|
--If we have no player, remove self.
|
|
if self.player == nil or self.player == "" then
|
|
self.object:remove()
|
|
return
|
|
end
|
|
local player = minetest.get_player_by_name(self.player)
|
|
if not player then
|
|
self.object:remove()
|
|
return
|
|
end
|
|
local wield = player:get_wielded_item()
|
|
--Check if player is nearby
|
|
if self.player and player then
|
|
--Destroy bobber if item not wielded.
|
|
if ((not wield) or (minetest.get_item_group(wield:get_name(), "fishing_rod") <= 0)) then
|
|
self.object:remove()
|
|
return
|
|
end
|
|
|
|
--Destroy bobber if player is too far away.
|
|
local objpos = self.object:get_pos()
|
|
local playerpos = player:get_pos()
|
|
if (((playerpos.y - objpos.y) >= 33) or ((playerpos.y - objpos.y) <= -33)) then
|
|
self.object:remove()
|
|
return
|
|
elseif (((playerpos.x - objpos.x) >= 33) or ((playerpos.x - objpos.x) <= -33)) then
|
|
self.object:remove()
|
|
return
|
|
elseif (((playerpos.z - objpos.z) >= 33) or ((playerpos.z - objpos.z) <= -33)) then
|
|
self.object:remove()
|
|
return
|
|
elseif ((((playerpos.z + playerpos.x) - (objpos.z + objpos.x)) >= 33) or ((playerpos.z + playerpos.x) - (objpos.z + objpos.x)) <= -33) then
|
|
self.object:remove()
|
|
return
|
|
elseif ((((playerpos.y + playerpos.x) - (objpos.y + objpos.x)) >= 33) or ((playerpos.y + playerpos.x) - (objpos.y + objpos.x)) <= -33) then
|
|
self.object:remove()
|
|
return
|
|
elseif ((((playerpos.z + playerpos.y) - (objpos.z + objpos.y)) >= 33) or ((playerpos.z + playerpos.y) - (objpos.z + objpos.y)) <= -33) then
|
|
self.object:remove()
|
|
return
|
|
end
|
|
|
|
end
|
|
-- If in water, then bob.
|
|
if def.liquidtype == "source" and minetest.get_item_group(def.name, "water") ~= 0 then
|
|
if self._oldy == nil then
|
|
self.object:set_pos({x=self.object:get_pos().x,y=math.floor(self.object:get_pos().y)+.5,z=self.object:get_pos().z})
|
|
self._oldy = self.object:get_pos().y
|
|
end
|
|
-- reset to original position after dive.
|
|
if self.object:get_pos().y > self._oldy then
|
|
self.object:set_pos({x=self.object:get_pos().x,y=self._oldy,z=self.object:get_pos().z})
|
|
self.object:set_velocity({x=0,y=0,z=0})
|
|
self.object:set_acceleration({x=0,y=0,z=0})
|
|
end
|
|
if self._dive then
|
|
for i=1,2 do
|
|
-- Spray bubbles when there's a fish.
|
|
minetest.add_particle({
|
|
pos = {x=epos["x"]+math.random(-1,1)*math.random()/2,y=epos["y"]+0.1,z=epos["z"]+math.random(-1,1)*math.random()/2},
|
|
velocity = {x=0, y=4, z=0},
|
|
acceleration = {x=0, y=-5, z=0},
|
|
expirationtime = math.random() * 0.5,
|
|
size = math.random(),
|
|
collisiondetection = true,
|
|
vertical = false,
|
|
texture = "mcl_particles_bubble.png",
|
|
})
|
|
end
|
|
if self._time < self._waittime then
|
|
self._time = self._time + dtime
|
|
else
|
|
self._waittime = 0
|
|
self._time = 0
|
|
self._dive = false
|
|
end
|
|
else if not self._waittime or self._waittime <= 0 then
|
|
-- wait for random number of ticks.
|
|
local lure_enchantment = wield and mcl_enchanting.get_enchantment(wield, "lure") or 0
|
|
local reduced = lure_enchantment * 5
|
|
self._waittime = math.random(math.max(0, 5 - reduced), 30 - reduced)
|
|
else
|
|
if self._time < self._waittime then
|
|
self._time = self._time + dtime
|
|
else
|
|
-- wait time is over time to dive.
|
|
self._dive = true
|
|
self.object:set_velocity({x=0,y=-2,z=0})
|
|
self.object:set_acceleration({x=0,y=5,z=0})
|
|
self._waittime = 0.8
|
|
self._time = 0
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- TODO: Destroy when hitting a solid node
|
|
--if self._lastpos.x~=nil then
|
|
-- if (def and def.walkable) or not def then
|
|
--self.object:remove()
|
|
-- return
|
|
-- end
|
|
--end
|
|
--self._lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node
|
|
end
|
|
|
|
bobber_ENTITY.on_step = bobber_on_step
|
|
|
|
minetest.register_entity("mcl_fishing:bobber_entity", bobber_ENTITY)
|
|
|
|
local flying_bobber_ENTITY={
|
|
physical = false,
|
|
timer=0,
|
|
textures = {"mcl_fishing_bobber.png"}, --FIXME: Replace with correct texture.
|
|
visual_size = {x=0.5, y=0.5},
|
|
collisionbox = {0,0,0,0,0,0},
|
|
pointable = false,
|
|
|
|
get_staticdata = mcl_throwing.get_staticdata,
|
|
on_activate = mcl_throwing.on_activate,
|
|
|
|
_lastpos={},
|
|
_thrower = nil,
|
|
objtype="fishing",
|
|
}
|
|
|
|
-- Movement function of flying bobber
|
|
local function flying_bobber_on_step(self, dtime)
|
|
self.timer=self.timer+dtime
|
|
local pos = self.object:get_pos()
|
|
local node = minetest.get_node(pos)
|
|
local def = minetest.registered_nodes[node.name]
|
|
--local player = minetest.get_player_by_name(self._thrower)
|
|
|
|
-- Destroy when hitting a solid node
|
|
if self._lastpos.x~=nil then
|
|
if (def and (def.walkable or def.liquidtype == "flowing" or def.liquidtype == "source")) or not def then
|
|
local ent = minetest.add_entity(self._lastpos, "mcl_fishing:bobber_entity"):get_luaentity()
|
|
ent.player = self._thrower
|
|
ent.child = true
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
self._lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node
|
|
end
|
|
|
|
flying_bobber_ENTITY.on_step = flying_bobber_on_step
|
|
|
|
minetest.register_entity("mcl_fishing:flying_bobber_entity", flying_bobber_ENTITY)
|
|
|
|
mcl_throwing.register_throwable_object("mcl_fishing:flying_bobber", "mcl_fishing:flying_bobber_entity", 5)
|
|
|
|
-- If player leaves area, remove bobber.
|
|
minetest.register_on_leaveplayer(function(player)
|
|
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
|
local ent = nil
|
|
local noent = true
|
|
for n = 1, #objs do
|
|
ent = objs[n]:get_luaentity()
|
|
if ent then
|
|
if ent.player and ent.objtype=="fishing" then
|
|
ent.object:remove()
|
|
elseif ent._thrower and ent.objtype=="fishing" then
|
|
ent.object:remove()
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
-- If player dies, remove bobber.
|
|
minetest.register_on_dieplayer(function(player)
|
|
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
|
local num = 0
|
|
local ent = nil
|
|
local noent = true
|
|
|
|
for n = 1, #objs do
|
|
ent = objs[n]:get_luaentity()
|
|
if ent then
|
|
if ent.player and ent.objtype=="fishing" then
|
|
ent.object:remove()
|
|
elseif ent._thrower and ent.objtype=="fishing" then
|
|
ent.object:remove()
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
-- Fishing Rod
|
|
minetest.register_tool("mcl_fishing:fishing_rod", {
|
|
description = S("Fishing Rod"),
|
|
_tt_help = S("Catches fish in water"),
|
|
_doc_items_longdesc = S("Fishing rods can be used to catch fish."),
|
|
_doc_items_usagehelp = S("Rightclick to launch the bobber. When it sinks right-click again to reel in an item. Who knows what you're going to catch?"),
|
|
groups = { tool=1, fishing_rod=1, enchantability=1 },
|
|
inventory_image = "mcl_fishing_fishing_rod.png",
|
|
wield_image = "mcl_fishing_fishing_rod.png^[transformR270",
|
|
wield_scale = { x = 1.5, y = 1.5, z = 1 },
|
|
stack_max = 1,
|
|
on_place = fish,
|
|
on_secondary_use = fish,
|
|
sound = { breaks = "default_tool_breaks" },
|
|
_mcl_uses = 65,
|
|
_mcl_toollike_wield = true,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_fishing:fishing_rod",
|
|
recipe = {
|
|
{"","","mcl_core:stick"},
|
|
{"","mcl_core:stick","mcl_mobitems:string"},
|
|
{"mcl_core:stick","","mcl_mobitems:string"},
|
|
}
|
|
})
|
|
minetest.register_craft({
|
|
output = "mcl_fishing:fishing_rod",
|
|
recipe = {
|
|
{"mcl_core:stick", "", ""},
|
|
{"mcl_mobitems:string", "mcl_core:stick", ""},
|
|
{"mcl_mobitems:string","","mcl_core:stick"},
|
|
}
|
|
})
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "group:fishing_rod",
|
|
burntime = 15,
|
|
})
|
|
|
|
|
|
-- Fish
|
|
minetest.register_craftitem("mcl_fishing:fish_raw", {
|
|
description = S("Raw Fish"),
|
|
_doc_items_longdesc = S("Raw fish is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value."),
|
|
inventory_image = "mcl_fishing_fish_raw.png",
|
|
on_place = minetest.item_eat(2),
|
|
on_secondary_use = minetest.item_eat(2),
|
|
stack_max = 64,
|
|
groups = { food=2, eatable = 2 },
|
|
_mcl_saturation = 0.4,
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_fishing:fish_cooked", {
|
|
description = S("Cooked Fish"),
|
|
_doc_items_longdesc = S("Mmh, fish! This is a healthy food item."),
|
|
inventory_image = "mcl_fishing_fish_cooked.png",
|
|
on_place = minetest.item_eat(5),
|
|
on_secondary_use = minetest.item_eat(5),
|
|
stack_max = 64,
|
|
groups = { food=2, eatable=5 },
|
|
_mcl_saturation = 6,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
output = "mcl_fishing:fish_cooked",
|
|
recipe = "mcl_fishing:fish_raw",
|
|
cooktime = 10,
|
|
})
|
|
|
|
-- Salmon
|
|
minetest.register_craftitem("mcl_fishing:salmon_raw", {
|
|
description = S("Raw Salmon"),
|
|
_doc_items_longdesc = S("Raw salmon is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value."),
|
|
inventory_image = "mcl_fishing_salmon_raw.png",
|
|
on_place = minetest.item_eat(2),
|
|
on_secondary_use = minetest.item_eat(2),
|
|
stack_max = 64,
|
|
groups = { food=2, eatable = 2 },
|
|
_mcl_saturation = 0.4,
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_fishing:salmon_cooked", {
|
|
description = S("Cooked Salmon"),
|
|
_doc_items_longdesc = S("This is a healthy food item which can be eaten."),
|
|
inventory_image = "mcl_fishing_salmon_cooked.png",
|
|
on_place = minetest.item_eat(6),
|
|
on_secondary_use = minetest.item_eat(6),
|
|
stack_max = 64,
|
|
groups = { food=2, eatable=6 },
|
|
_mcl_saturation = 9.6,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
output = "mcl_fishing:salmon_cooked",
|
|
recipe = "mcl_fishing:salmon_raw",
|
|
cooktime = 10,
|
|
})
|
|
|
|
-- Clownfish
|
|
minetest.register_craftitem("mcl_fishing:clownfish_raw", {
|
|
description = S("Clownfish"),
|
|
_doc_items_longdesc = S("Clownfish may be obtained by fishing (and luck) and is a food item which can be eaten safely."),
|
|
inventory_image = "mcl_fishing_clownfish_raw.png",
|
|
on_place = minetest.item_eat(1),
|
|
on_secondary_use = minetest.item_eat(1),
|
|
stack_max = 64,
|
|
groups = { food=2, eatable = 1 },
|
|
_mcl_saturation = 0.2,
|
|
})
|
|
|
|
|
|
minetest.register_craftitem("mcl_fishing:pufferfish_raw", {
|
|
description = S("Pufferfish"),
|
|
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("Very poisonous")),
|
|
_doc_items_longdesc = S("Pufferfish are a common species of fish and can be obtained by fishing. They can technically be eaten, but they are very bad for humans. Eating a pufferfish only restores 1 hunger point and will poison you very badly (which drains your health non-fatally) and causes serious food poisoning (which increases your hunger)."),
|
|
inventory_image = "mcl_fishing_pufferfish_raw.png",
|
|
on_place = minetest.item_eat(1),
|
|
on_secondary_use = minetest.item_eat(1),
|
|
stack_max = 64,
|
|
groups = { food=2, eatable=1, brewitem = 1 },
|
|
-- _mcl_saturation = 0.2,
|
|
})
|
|
|
|
|
|
minetest.register_on_item_eat(function (hp_change, replace_with_item, itemstack, user, pointed_thing)
|
|
|
|
if itemstack:get_name() == "mcl_fishing:pufferfish_raw" then
|
|
mcl_potions.poison_func(user, 1/3, 60)
|
|
end
|
|
|
|
end )
|