VoxeLibre/mods/ITEMS/mcl_bamboo
2023-02-08 21:02:23 -05:00
..
locale Updated Bamboo translations template.txt 2023-01-03 15:38:34 -05:00
bamboo_base.lua hijack the ABM to check for orphaned bamboo nodes. 2023-02-05 00:59:21 -05:00
bamboo_items.lua Begin: make bamboo dig-able by Pistons for Farm Creation. 2023-02-05 00:02:01 -05:00
globals.lua Cleaned up the global function to match the current ABM. 2023-02-06 16:51:48 -05:00
init.lua Fixed the ABM situation so that now bamboo "breaks" when pushed by pistons. 2023-02-05 18:47:45 -05:00
License.txt Added in License.txt 2023-01-08 23:08:12 -05:00
mod.conf trying to fix redundancy error... 2023-01-05 00:30:18 -05:00
README.md Updated Bamboo textures by Nicu. Updated credits as per request from Michieal 2023-01-19 20:51:49 +00:00
recipes.lua fix bamboo mosaic recipe. 2023-02-08 21:02:23 -05:00

mcl_bamboo

This mod adds working, familiar bamboo nodes to your Mineclone 2 world.

Code: MineClone2 dev team. Original (basic) bamboo code by: Small Joker.

License for code: GPLv3. License for images / textures: CC-BY-SA except where noted. Images Created by Nicu, except for:

  • Inventory / wield image for Bamboo Stalk: created by RandomLegoBrick#8692 and is CC0.

Dependencies: mcl_core, mcl_sounds, mcl_tools

Optional Dependencies = mcl_flowerpots, mclx_stairs, mcl_doors, mcl_signs, mesecons_pressureplates, mcl_fences, mesecons_button. Note that "mcl_boats" may be used at a later date.

Special thanks to Nicu for help with a ton of things from testing, to encouragement, to graphic design and nodebox work. Nicu - You Rock!

Small Joker's bamboo forum topic: Forum topic: https://forum.minetest.net/viewtopic.php?id=8289

Scaffold inspiration: Cora, because she said that it couldn't be done.