VoxeLibre/tools/texture_conversion_extra_tools/conversion_table_validator.py
2024-01-21 02:19:29 +00:00

38 lines
1.4 KiB
Python

import csv
import os
def validate_csv(file_path):
with open(file_path, newline='') as csvfile:
reader = csv.reader(csvfile, delimiter=',', quotechar='"')
line_num = 1
for row in reader:
# Skip the header
if line_num == 1:
line_num += 1
continue
# Check if row has correct number of columns
if len(row) != 10:
print(f"Warning: Line {line_num} is not a valid CSV row.")
line_num += 1
continue
# Validate source path
if "/assets/minecraft/" not in row[0]:
print(f"Warning: Line {line_num} does not contain '/assets/minecraft/' in the source path.")
# Validate Source file and Target file
if not row[1].endswith('.png'):
print(f"Warning: Line {line_num} has an invalid or missing Source file. It should end with '.png'.")
if not row[2].endswith('.png'):
print(f"Warning: Line {line_num} has an invalid or missing Target file. It should end with '.png'.")
line_num += 1
if __name__ == "__main__":
csv_file = 'Conversion_Table.csv'
if os.path.exists(csv_file):
validate_csv(csv_file)
print("Validated CSV, if no warnings or errors, your good!")
else:
print(f"Error: The file '{csv_file}' does not exist.")